FUAT FTW $1 SYNC TO HERMOD+ $2 PERC $3 JUST FRIENDS $4 JOYSTICK SOLO $5 GRID SOLO $6 CRUSH DELAY MOD $7 GRID TO SCALE DEGREE $8 GLITCH TRIG HANDLER $11 SCALES $12 METRO $13 $14 $15 $16 $17 $18 #1 J / IN 130 IF != J P.N: P.N J; T -1 IF > LAST $ 300: $ 10 ELSE: M LAST $ $ 9 #2 EX.M.CH 2; J VN TI.IN 2; K 0 K * RRND 100 99 BGET P 16 Y K ? K K RRND 10 40; I 1 EX.M.N + 60 J K; R RRND 5 10 PROB - 100 TI.PRM 1: BRK DEL / M 2: EX.M.N + 60 J K #3 J RND RND 20; K RND V 5 PROB TI.PRM 2: JF.NOTE N.B J K #4 I TI.IN 3 IF < ABS - J I 50: BRK J I TO.CV 1 QT.B TI.IN 3 #5 I G.GBTN.C 0 TO.TR 3 I IF ! I: BRK TO.CV 3 N.B X #6 I RRND VV 10 VV -10 PROB 5: TO.CV 4 I #7 J - 16 G.BTNX K - 7 G.BTNY I + K * J 2 X I #8 TR.P 4 TR 3 ! RND 5 TO.CV 2 RRND V -1 V 4 #M T + T 1; Y % T P 63 L 11 18: $ I L 3 6: $ I IF ! P 16: BRK DEL 11: $ 2 #I M.ACT 0; T -1; JF.MODE 1; EX 2 L 1 4: TR.TIME I 20 L 2 7: MUTE I 1 L 1 2: TI.PRM.MAP I 0 99 #A I + / TI.IN 1 132 24 J % I 12; K / I 12 IF == K 1: K -5 IF == K 2: K -10 IF == K 3: K P J; J 0 N.B J K; A J; B K #B I ! % T P 62 I ? ! % T P 61 * I 13 I TO.OSC 8 N + I 71 DEL 90: TO.CV 8 0 IF ! STATE 8: BRK TO.CV 8 * ! ! I V 5 #C TR.P 1; EX.M.CH 2 I * 128 ! RND 7 PROB 80: EX.M.CC 16 128 #D #E #F #H #J #P 2 2 1 0 1 1 1 1 0 0 0 0 63 63 63 63 1686 1686 1686 0 1588 1203 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 9365 9365 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 15 14 15 15 4 4 4 4 15 14 15 15 #G 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0