OREBRO 1/3 $ 1 BD $ 2 BASS MS-20 $ 3 QUARK $ 4 JUST FRIENDS $ 5 DINKYS $ 6 $ 7 BEADS MOD + SD TRIG $ 8 SHAPE SHIFTER RND $ 11 SWITCH SCENE $ 12 BLINK $ 13 SD $ 14 QUANTIZER TRIGGER $ 15 LONG MELODY $ 16 $ 17 $ 18 ADD INIT #1 IF STATE 1: BRK J ! % T 6 IF J: TO.TR.P 2 #2 J ? < Y 2 5 * 12 RRND 1 2 PROB 20: J 5 TR.TIME 2 ? Y RND 100 200 K ? Y RND 1 1; I * 10 TI.PRM 4 CV 2 HZ N J; CV 3 RND VV I IF && ! STATE 4 K: TR.P 2 #3 J ! % + T 3 6 IF ! % Y 2: J ? RND 3 J 1 IF ! % Y 3: J ? RND 6 J 1 IF && ! STATE 3 J: TR.P 3 #4 IF STATE 8: BRK IF ! % T 24: K RRND -1 2 J + 1 * RND 4 2 PROB 10: J + J 7 JF.NOTE N.B J RND V 5 JF.NOTE N.B + + K 2 J RND V 5 #5 IF || STATE 6 % T 4: BRK PROB 20: J RRND 1 2 K ? RND 5 1 RRND 1 4 DEL.R K / M J: TR.P 4 #6 #7 J == Y 6 PROB / X 5: J 1 IF * ! STATE 2 J: TO.TR.P 8 TO.CV 8 RRND V -6 V 6 #8 IF STATE 7: BRK PROB 90: BRK TO.CV 5 N.B RRND 1 13 TO.TR.P 5 #M L 11 17: $ I L 1 8: $ I T + T 1; Y % T 12 #I M 110; T 0; TR.POL 2 0; $ 18 JF.MODE 1; JF.SHIFT N -12 N.B 5 -5; X RRND 1 10 TR.TIME 4 20; P.N 0 L 1 8: TO.TR.TIME I 10 L 1 8: MUTE I 1 #A PARAM.SCALE 0 2 IF || ! PRM % T 96: BRK SCENE + PRM SCENE; $ 10 #B TR.TIME 1 ? > % T 96 68 200 40 IF ! % T 6: TR.P 1 #C PROB 30: TO.TR.P 1 X TI.PRM 1 #D J ! % T 2 PROB TI.PRM 3: J 1 IF J: TO.TR.P 6 #E IF ! % T 96: K 0; P.I P.L IF > K 1: K - K 1; BRK J P.NEXT; K / J 100; J % J 100 IF || ! J STATE 5: BRK TO.CV 4 N J; TO.TR.P 4 #F #H #J L 1 4: TI.PARAM.MAP I 0 99 #P 16 0 0 0 1 1 1 1 0 0 0 0 15 63 63 63 412 0 0 0 212 0 0 0 408 0 0 0 208 0 0 0 405 0 0 0 205 0 0 0 410 0 0 0 210 0 0 0 407 0 0 0 207 0 0 0 403 0 0 0 203 0 0 0 408 0 0 0 208 0 0 0 405 0 0 0 5001 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #G 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0