RAD IO 4/4 $ 1 SETUP $ 2: BD + HH $ 3: ADD SD $ 4: SD $ 5: MINOR CHORD $ 6: BASS $ 7: RINGS $ 8: RANDOM #1 IF T: BRK L 1 8: P I STATE I #2 IF ! || % T 12 P 1: SC.TR.P 1 IF ! || RND 9 P 1: SC.TR.P 1 IF ! P 3: SC.TR.P 5 IF || RND 9 P 3: BRK DEL / M 2: SC.TR.P 5 #3 IF P 2: BRK IF == 6 % T 12: SC.TR.P 4 #4 IF && ! RND 2 ! P 6: TO.TR.P 2 IF P 2: BRK IF == 6 % T 12: SC.TR.P 3 IF % T 2: BRK PROB 10: TO.TR.P 3 #5 X + 4 / T 24 IF || % + T 6 12 P 8: BRK SC.TR.P 15 SC.CV 15 N 0 #6 I PN 0 % / T 24 96 IF == 19 % T 24: TO.TR 1 0 IF || || ! I % T 24 P 4: BRK TO.CV 1 N I; TO.TR 1 1 #7 IF || % T 2 P 7: BRK I PN.RND 2; Y PN 1 / T 2 TO.CV 2 N + I * 12 RND 2 IF ! Y: BRK TO.CV 2 N Y; TO.CV 3 N + Y 12 TR.P 4 #8 SC.CV + 90 RND 9 RND 32000 SC.TR.TOG + 90 RND 9 PROB 20: SC.CV 93 0 IF % T 2: BRK L 1 4: CV I RND 32000 TR.TOG RRND 1 3 #M IF ! T: SCENE + 21 PRM L 1 8: $ I SC.TR.P 100; TO.TR.P 4 IF == % T 24 6: SC.TR.P 9 T % + T 1 96 #I SYNC -1; T 0; M 100; P.N 3 L 1 8: MUTE I 1 L 1 4: TO.TR.TIME I 10 PARAM.SCALE 0 3 #P 8 1 7 0 1 1 1 1 0 0 0 0 63 63 6 63 8 58 12 0 0 0 15 0 5 0 17 0 0 0 19 0 5 0 20 0 5 0 24 0 5 55 26 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 48 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 55 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 48 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 #G 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0