WITH WITHOUT $1 SYNC TO HERMOD+ $2 JUST FRIENDS $3 2X PICO VCO WARPS CHOPPING $4 CRUSH DELAY MOD $5 LS RINGS $6 $7 $8 OPSIX MOD WHEEL $11 SCALES $12 METRO $13 CLOCKS + GATES $14 $15 $16 $17 $18 #1 J / IN 130 IF != J P.N: P.N J; T -1 IF > LAST $ 300: $ 10 ELSE: M LAST $ $ 9 #2 PROB - 100 TI.PRM 1: BRK JF.NOTE QT.B RND V 2 RND V 5 #3 CV RRND 2 3 + V 2 QT.B RND V 4 PROB 50: CV 4 RND V 5 PROB 30: CV.SLEW 4 RND 200 TR 2 RND 1; I RRND 1 2 PROB 30: TO.CV I RRND V -6 V 6 #4 PROB 20: TO.CV.SLEW 1 RND 200 #5 IF < TI.IN 2 200: BRK I QT.B / TI.IN 2 2 TO.CV 3 + I N TI.PRM 3 #6 #7 #8 EX.M.CH 11; I / M 5 EX.M.CC 1 TI.PRM 2 DEL * I 1: EX.M.CC 1 TI.PRM 2 DEL * I 2: EX.M.CC 1 TI.PRM 2 DEL * I 3: EX.M.CC 1 TI.PRM 2 DEL * I 4: EX.M.CC 1 TI.PRM 2 #M T + T 1; Y % T 16 L 11 18: $ I L 2 8: $ I #I M.ACT 0; T -1; JF.MODE 1 L 1 4: TR.TIME I 20 L 2 8: MUTE I 1 TI.PRM.MAP 1 0 99 TI.PRM.MAP 2 0 126; EX 2 TI.PRM.MAP 3 -1 0 #A I + / TI.IN 1 130 24 J % I 12; K / I 12 IF == K 1: K -9 IF == K 2: K -7 IF == K 3: J 0; K P K N.B J K; A J; B K #B I ! % T P 62 I ? ! % T P 63 * I 13 I TO.OSC 8 N + I 71 TO.CV 8 * ! ! I V 5 DEL 90: TO.CV 8 0 #C TR.TIME 3 * M 4 TR.P 4; TR.P 3 TR.TIME 1 RND RND 1000 PROB 20: TR.P 1 CV.SLEW 1 RND 200 PROB 40: CV 1 RND V 5 #D #E #F #H #J #P 1 0 0 0 1 1 1 1 0 0 0 0 63 63 63 63 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 12 12 12 12 2 2 2 2 6 6 6 6 #G 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0000000000000000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0