[config] name = Nukkit source = https://ci.nukkitx.com/job/NukkitX/job/Nukkit/job/master/lastSuccessfulBuild/artifact/target/nukkit-1.0-SNAPSHOT.jar configSource = https://raw.githubusercontent.com/augesrob/MultiCraft-JAR-Conf/master/minecraft/MCPE/Nukkitx.jar.conf category = MCPE [start] command = "{JAVA}" -Xmx{MAX_MEMORY}M -Xms{START_MEMORY}M -Djline.terminal=jline.UnsupportedTerminal -jar "{JAR}" nogui ## Plugin configuration [plugins] pluginDir = plugins pluginMatch = \.(jar|zip)$ ## Encoding used for strings sent to and received from the server [encoding] ## The encoding to use to send data to the Minecraft process ## Use "system" for your current locale. ## default: system encode = system ## The encoding to use to decode data received from the Minecraft process ## Use "system" for your current locale. ## default: system decode = system ## The encoding used when reading/writing configuration files such as ## the server.properties ## default: latin-1 fileEncoding = utf-8 [settings] ## Restart the server when it doesn't respond to pings anymore #restartOnTimeout = True ## The server log file #logFile = server.log ## Ignore console output and parse log file instead #followLog = False ## Only used if followLog is true, the interval in milliseconds at ## which to check the log file for new content #logCheckInterval = 500 ## Rotate the log every X bytes #logRotateSize = ## Use special method to rotate log, use this if normal rename rotation doesn't work #logPersistent = False ## Maximum number of logs to keep #logBackupCount = 5 ## Advanced: Read at most X bytes from the file at a time #logMaxRead = 4096 ## Check every X milliseconds if the log needs to be rotated #logRotateCheckInterval = 20000 ## Print every line received from the server #debugRawLine = False ## Print every line after cleanup #debugCleanLine = False ## Print every line after the first parse pass #debugParseLine = False ## Use the Multicraft launcher to wrap the gameserver (simulates a real command line) #useLauncher = False ## Assume Minecraft is still running override (0: Known console output, 1: "List" command output, 2: Any console output) #pongMode = 0 ## Minecraft response timeout override (milliseconds) #pingTimeout = 20000 ## Minecraft pint interval override (milliseconds) #pingInterval = 15000 ## Minecraft crash restart delay overrice (milliseconds) #crashRestartDelay = 2000 ## Console output rate limit override #rateLimit = 30 ## Autosave interval overrice (milliseconds) #saveInterval = 600000 ## Player info save method override (0: Never Save, 1: Update Existing, 2: Always Save) #savePlayerInfo = 1 ## Print server setting information #debugSettings = False ## Restart the server after a crash or unexpected exit #restartOnCrash = False ## Print line parser information #debugParse = False ## Command remapping [commands] say = say list = list save-on = save-on save-off = save-off save-all = save-all stop = stop tell = tell give = give tp = tp deop = deop op = op pardon-ip = pardon-ip ban-ip = ban-ip pardon = pardon ban = ban kick = kick help = help ## Console output parsing can be completely customized to support ## any format (and theoretically any game). Please contact us if you require this. [parse_log] start=^(?P