%YAML:1.0 --- # Camera homography transform matrix # This example is for OpenLane 1920×1080 pixel space to BEV # MODIFY THIS MATRIX FOR DIFFERENT INPUT CAMERA!!! H: !!opencv-matrix rows: 3 cols: 3 dt: d data: [ 6.044144446030150e-04, -2.459315932924031e-03, -6.056269548874612e+00, 3.292803725663312e-03, 6.577304929754011e-05, -3.193473627885498e+00, 1.679596119965616e-05, -1.571346654544380e-03, 1.000000000000000e+00 ]