local player = game.Players.LocalPlayer local ownerUserId = 4539739448 local RunService = game:GetService("RunService") local function sendNotification(title, text, duration) pcall(function() game.StarterGui:SetCore("SendNotification", { Title = title, Text = text, Duration = duration or 4 }) end) end game.Players.PlayerAdded:Connect(function(plr) if plr.UserId == ownerUserId then for _, otherPlr in pairs(game.Players:GetPlayers()) do if otherPlr ~= plr then sendNotification("Script Owner Joined", "Dora joined this server!", 5) end end end end) local success, library = pcall(function() return loadstring(game:HttpGet("https://raw.githubusercontent.com/liebertsx/Tora-Library/main/src/librarynew", true))() end) if not success or not library then sendNotification("Error", "Failed to load Tora Library", 5) return end local window = library:CreateWindow("DEAD RAILS") window:AddButton({ text = "Bypass To End", callback = function() sendNotification("Spam Button If Not Teleported", "Keep clicking if teleport fails", 4) wait(1) player.Character:PivotTo(CFrame.new(-346, -69, -49060)) end }) local noclipEnabled = false local function toggleNoclip() noclipEnabled = not noclipEnabled for _, part in pairs(player.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = not noclipEnabled end end end RunService.Stepped:Connect(function() if noclipEnabled and player.Character then for _, part in pairs(player.Character:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end) window:AddButton({ text = "Toggle NoClip", callback = function() toggleNoclip() sendNotification("NoClip Status", "NoClip is now " .. (noclipEnabled and "Enabled" or "Disabled"), 4) end }) window:AddLabel({ text = "Credits: Dora & Shidou & Play", type = "label" }) library:Init() local function createTimerUI() local screenGui = Instance.new("ScreenGui", player.PlayerGui) local timerFrame = Instance.new("Frame", screenGui) timerFrame.Size = UDim2.new(0, 220, 0, 60) timerFrame.Position = UDim2.new(0.5, -110, 0, 10) timerFrame.AnchorPoint = Vector2.new(0.5, 0) timerFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) timerFrame.BorderSizePixel = 2 timerFrame.BorderColor3 = Color3.fromRGB(255, 85, 85) local timerLabel = Instance.new("TextLabel", timerFrame) timerLabel.Size = UDim2.new(1, 0, 1, 0) timerLabel.Text = "10:00" timerLabel.TextColor3 = Color3.fromRGB(255, 85, 85) timerLabel.Font = Enum.Font.GothamBlack timerLabel.TextSize = 32 timerLabel.BackgroundTransparency = 1 return timerLabel end local timerLabel = createTimerUI() local function startTimer(duration) local endTime = tick() + duration while tick() < endTime do local remaining = endTime - tick() timerLabel.Text = string.format("%02d:%02d", math.floor(remaining / 60), math.floor(remaining % 60)) wait(0.1) end timerLabel.Text = "00:00" end startTimer(600) game.Players.PlayerChatted:Connect(function(chatInfo) if chatInfo.SpeakerUserId == ownerUserId and chatInfo.Message:lower() == "!dance" then for _, plr in pairs(game.Players:GetPlayers()) do if plr.Character and plr.Character:FindFirstChild("Humanoid") then game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer("/e dance", "All") sendNotification("Dancing", plr.Name .. " is now dancing!", 5) end end end end)