--- name: principle-exhaust-the-design-space description: "Apply when facing a novel UI interaction or architectural decision with no precedent in the codebase. Build 2-3 competing prototypes and compare side by side before committing." --- On Codex, read [the Codex adapter](../../docs/harness/codex.md) before following this skill. Its runtime mappings override the Cursor-specific instructions below. # Exhaust the Design Space It also applies to product design decisions where user experience depends on feel, not logic.