# Changelog ## v2.0.1 Released 03 May 2020 Highlights: * Updated: dependencies. * Improved: fixed several linting errors. The full list of commits can be found [here](https://github.com/basilfx/es6-geometry/compare/v2.0.0...v2.0.1). ## v2.0.0 Released 05 October 2017 Highlights: * Updated: project structure. * Added: Flow type annotations. * Removed: dynamic checks on types in production mode (use static typing instead). * Removed: several methods (`invert`, `multiply`, `divide`, `mix`) from the `Point` class, which made no sense, considering the mathematical definition of a point. * Improved: documentation on methods. The full list of commits can be found [here](https://github.com/basilfx/es6-geometry/compare/v1.3.0...v2.0.0). ## v1.3.0 Released 19 September 2016 Highlights: * Added: `Line` and `LineSegment` classes. The full list of commits can be found [here](https://github.com/basilfx/es6-geometry/compare/v1.2.0...v1.3.0). ## v1.2.0 Released 20 July 2016 Highlights: * Added: `toBoundingRect()` to Rectangle. The full list of commits can be found [here](https://github.com/basilfx/es6-geometry/compare/v1.1.0...v1.2.0). ## v1.1.0 Released 20 July 2016 Highlights: * Added: support for expanding rectangles. * Added: creation of single-value vectors. * Improved: test coverage (still WIP). The full list of commits can be found [here](https://github.com/basilfx/es6-geometry/compare/v1.0.1...v1.1.0). ## v1.0.1 Released 23 March 2016 Highlights: * Added: support for Webpack bundled version. * Added: test suite (WIP). * Improved: documentation. The full list of commits can be found [here](https://github.com/basilfx/es6-geometry/compare/v1.0.0...v1.0.1). ## v1.0.0 Released 15 March 2016 The full list of commits can be found [here](https://github.com/basilfx/es6-geometry/compare/be1904619cb32fe6837705772e4d9c805306a365...v1.0.0).