Tilemap Helper: Gimp Plug-in for Optimizing Tile Maps and Tile Sets =========== NOTE: The current version is rough around the edges. It needs improvement and refactoring of the source. That may come in time. For now, consider it a mostly working beta... A GIMP plugin to help with creating tile maps and tile sets for games. You can create a level map in Gimp (or other image editors) and use this plugin to help with tile de-duplication and tile set optimizing. This plugin is not meant to replace tile set and map editors. Instead it aims to provide quick, in-workflow feedback without having to leave GIMP to analyze tiles in another application. Download compiled executables here: * [Linux GIMP 2.8+](/bin/linux) * [Windows GIMP 2.10.12+](/bin/windows) ![Plugin showing tile map helper with an image open](/info/Screenshot.png) Features * Optional Tile deduplication * Overlay of Tile ID # on source image * Click-to-highlight matching tiles on source image * Estimates of memory usage for storing Tile Set and Map * Use either Source Layer or Entire Image * Variable Tile size * Tile X/Y Flipping detection * Export Tile Set as image -> new GIMP image * Export Tile Map as text -> Clipboard (C array, RGBDS ASM) * Works with indexed and 24 bit RGB images (including alpha masks) OS binaries available for: * Linux (GIMP 2.8+) * Windows (GIMP 2.10.12+) ## Usage: * The plugin is located under: Main Menu -> Filters -> Map -> Tilemap Helper ## Quick instructions: Native compile/install on Linux using below. ``` If GIMP & build tools not yet installed: (example for debian/ubuntu/mint) * sudo apt install gimp * sudo apt install build-essential * sudo apt install libgimp2.0-dev Then: * cd gimp-rom-bin * make Then copy the resulting "plugin-gimp-tilemap-helper" to your GIMP plugin folder, depends on version Plug-in folder locations: Linux: ~/.gimp-2.8/plug-ins , or ~/.config/GIMP/2.10/plug-ins Windows: C:\Program Files\GIMP 2\lib\gimp\2.0\plug-ins ``` Guide for [Cross-compiling to Windows on Linux](https://github.com/bbbbbr/gimp-rom-bin/blob/master/doc/GIMP%20jhbuild%20for%20Windows%20on%20Linux.md) ## Requirements: ## Known limitations & Issues: * Max number of tiles: 8096 * The Source Image or Layer must be an exact multiple of tile size in both dimensions * Greyscale images are not yet supported. Convert to RGB or indexed first * Map export prefix labels are saved to images as GimpParasites, so only persist across sessions when images are saved in GIMP's native XCF format ## GIMP usage hints: