# Get Unreal-MAP Binary Client (Win & Linux) - Method 1 (Will run automatically if U-MAP is called but cannot find executable): ``` python from MISSION.uhmap.auto_download import download_client_binary_on_platform download_client_binary_on_platform( desired_path="./UnrealHmapBinary/Version3.5/LinuxNoEditor/UHMP.sh", # desired_path="./UnrealHmapBinary/Version3.5/LinuxNoEditor/UHMP.exe", desired_version="3.5", is_render_client=True, platform="Linux", # platform="Windows", ) ``` - Method 2 (manual): download uhmap file manifest (a json file) ``` https://ageasga-my.sharepoint.com/:u:/g/personal/fuqingxu_yiteam_tech/EVmCQMSUWV5MgREWaxiz_GoBalBRV3DWBU3ToSJ5OTQaLQ?e=I8yjl9 ``` Open this json file, choose the version and platform you want, download and unzip it. - Method 3 (Compile from source): If you want to build new multi-agent environment, welcome to our U-MAP project in following resp! In U-MAP, you can use all the capability of Enreal Engine (blueprints, behavior tree, physics engine, AI navigation, 3D models/animations and rich plugin resources, etc) to build elegant (but also computational efficient) and magnificent (but also experimentally reproducible) MARL tasks. ``` https://github.com/binary-husky/unreal-map ```