######################################################################### # _____ _ _ _____ _ # # / __ \| | | | | ___ \ | | # # | / \/| |__ _ _ _ __ | | __| |_/ / _ _ ___ | |_ ___ _ __ # # | | | _ \ | | | || '_ \ | |/ /| ___ \| | | |/ __|| __|/ _ \| '__| # # | \__/\| | | || |_| || | | || < | |_/ /| |_| |\__ \| |_| __/| | # # \____/|_| |_| \__,_||_| |_||_|\_\\____/ \__,_||___/ \__|\___||_| # # # # v${version} by Biscut # ######################################################################### chunkbuster: # Please use item names for your specific version. # 1.8 - https://hub.spigotmc.org/nexus/service/local/repositories/snapshots/archive/org/spigotmc/spigot-api/1.8.8-R0.1-SNAPSHOT/spigot-api-1.8.8-R0.1-20160221.082514-43-javadoc.jar/!/org/bukkit/Material.html # 1.12 - https://hub.spigotmc.org/nexus/service/local/repositories/snapshots/archive/org/spigotmc/spigot-api/1.12.2-R0.1-SNAPSHOT/spigot-api-1.12.2-R0.1-20180712.012057-156-javadoc.jar/!/org/bukkit/Material.html # 1.13 - https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html # Damage values supported for < 1.13. material: "ENDER_PORTAL_FRAME" # or END_PORTAL_FRAME in 1.13+ name: "&e\u2734 &a&lChunk Buster &e\u2734" lore: - "&7Radius: &e{area}" - "" - "&7Right click to place and destroy" - "&7all the blocks in your chunk radius." glow: true # Whether the item should glow as if it was enchanted. # This amount of blocks will be processed from the queue per second # High numbers will make the blocks disappear instantly, but especially with # chunkbusters with 5+ radius, it may lag the server. blocks-removed-per-tick: 600 # Change this to false if you don"t want to be able to destroy wilderness chunks. (factions) can-place-in-wilderness: true # The time you must wait before using another chunkbuster, in seconds. Set this to 0 for no cooldown. cooldown: 0 # The amount of time that the player takes no fall damage after a chunk starts clearing. Set to 0 to disable. no-fall-seconds: 5 # Chunkbusters clear between this minimum value and the maximum value (both inclusive). 0 and 255 means the whole chunk. # You can use "{player}" for the player"s Y-coordinate. minimum-y: 0 maximum-y: 255 warmup: # Wait this whole number of seconds before executing the chunkbuster. # This is useful if your players don"t have fly etc. 0 means no warmup. seconds: 0 # If true, the "clearing-in-seconds" message will send every second, and then finally the "clearing-chunks" message. # If false, it will only say the first clearing message and then the "clearing-chunks" message. send-message-every-second: true warmup-sound-enabled: false # These are the sound names, not the ones from the bukkit enum. Make sure # to get the right names for your minecraft version (google search them). # This sound plays when the warmup starts. warmup-sound: "random.levelup" # random.levelup is for 1.8 only warmup-sound-volume: 1.0 # 0.0 to 1.0 warmup-sound-pitch: 1.0 # 0.0 to 2.0 (ex. 0.5 is half sound speed, 1 is normal speed, 2 is double speed) # Choose the interval for the warmup sound, in seconds. 1 means the sound will play every second. warmup-sound-interval: 1 # Sound played when the chunks start clearing. (After the warmup if it"s set) clearing-sound-enabled: false clearing-sound: "random.levelup" clearing-volume: 1.0 clearing-pitch: 1.0 # Whether to drop the items on the floor if inventory is full. full-inv-drop-on-floor: false confirm-gui: # Maximum 6 rows: 3 confirm-material: "WOOL:5" # or GREEN_WOOL cancel-material: "WOOL:14" # or RED_WOOL fill-material: "AIR" # Please do not leave leave any of these below texts empty ("") please title: "&7CONFIRM CHUNK BUSTER" confirm-block-name: "&aCONFIRM" cancel-block-name: "&cDENY" fill-name: "" # The lores of the gui blocks. For no lore, put []. Otherwise # make it a list (-) like the chunkbuster lore. confirm-block-lore: [] # No lore cancel-block-lore: # One empty lore line - "" fill-lore: [] # Sound when the confirm block is clicked confirm-sound-enabled: false confirm-sound: "random.levelup" confirm-volume: 1.0 confirm-pitch: 1.0 # Sound when the cancel block is clicked or chunk buster is not found in player's inventory cancel-sound-enabled: false cancel-sound: "mob.villager.hit" cancel-volume: 1.0 cancel-pitch: 1.0 messages: give: "&aYou gave {player} {amount} chunkbuster(s)." receive: "&aYou have received {amount} chunkbuster(s)." no-permission-command: "&cNo permission!" no-permission-place: "&cYou cannot place chunkbusters!" no-faction: "&cYou must have a faction to use a chunk buster!" cannot-place: "&cYou cannot place chunk busters here! You can only place it in your territory or in wilderness!" # Change this to whatever makes sense clearing-chunks: "&aClearing the chunk(s)!" #This will only show if "chunkbuster-activation-delay" is above 0 clearing-in-seconds: "&aChunk(s) will clear in {seconds} second(s)." not-minimum-role: "&cYou must be a faction (insert role) to use chunkbusters." gui-cancel: "&cThe chunkbuster has been cancelled." cooldown: "&cYou must wait {minutes} minute(s) and {seconds} second(s) to use this again!" no-item: "&cYou must have a chunk buster in your inventory!" # Blocks that will not get cleared by chunkbusters. Use material enum names. ignored-materials: - "BEDROCK" hooks: factions: true # Check faction territories coreprotect: false # Whether CoreProtect should log all removed blocks or not. Will have no effect if coreprotect is not installed. worldguard: true # Check for block-break flag in regions towny: false # Check land build permissions worldborder: true # Check for the worldborder, may or may not be a tiny bit slower # The minimum factions role for using chunkbusters # For FactionsUUID/SavageFactions, set this to either "leader"/"admin", "coleader", "moderator", "member"/"normal", "recruit"/"any" # For MassiveCore Factions, set this to either "leader"/"admin", "officer", "member"/"normal", "recruit"/"any" minimum-factions-role: "any" # Whether to show the newer version messages. I recommend to keep this true to # stay on top of the new bug fixes and features. show-update-messages: true # Please do not edit :) config-version: 2.2