############################################################ # ____ ___ ____ ____ __ __ __ __ _ ___ ______ # # / | / _] \| \| | | / ] |/ ] / _] | # # | __|/ [_| _ | o ) | | / /| ' / / [_| | # # | | | _] | | | | |/ / | \| _]_| |_| # # | |_ | [_| | | O | : / \_| \ [_ | | # # | | | | | | \ | . | | | | # # |___,_|_____|__|__|_____|\__,_|\____|__|\_|_____| |__| # # v${version} by Biscut # ############################################################ # How many blocks should be placed per second. (1-20) speed: 2 # The max height blocks can gen at. height-limit: 256 # How many blocks UPWARDS/ANY gens travel vertically. vertical-travel: 256 # How many blocks HORIZONTAL/ANY gen travel horizontally. horizontal-travel: 32 # How many chunks HORIZONTAL_BY_CHUNK/ANY_BY_CHUNK gens travel horizontally. chunk-travel: 1 # Whether to drop items if a players inventory is full when doing the /gba give command. (false means it will show an error message instead) give-drop-item-if-full: true # Whether to drop items if a players inventory is full when buying from the shop. (false means it will show an error message instead) shop-drop-item-if-full: false # Make infinite genbuckets disappear when dropped. This is for convenience. infinite-buckets-disappear: true # Check for nearby players in this radius. Set to 0 to disable. Also compares faction relationships if applicable. player-check-radius: 0.0 # Check for sponges in this radius and stop the genbucket if they are found. Set to 0 to disable. sponge-check-radius: 0.0 # Allows you to punch/break a fake wool block at the base of the genbucket to cancel it. enable-cancelling: true # Should a block be added under gravity blocks to allow it to generate downwards smoothly? add-block-under-gravity-blocks: true # The block used for the above confition. gravity-block: COBBLESTONE # Define your genbuckets here. This part may get a bit confusing with all the indents, its best to copy one of the examples # and then just edit it to your liking. Feel free to double check your formatting @ http://yaml-online-parser.appspot.com/. items: any_direction_cobble: # The name of the bucket, can be anything. No spaces! This will be used to get the item ingame. item: name: '&7Any Direction Cobble Bucket' # The item name when in the player's inventory. material: 'COBBLESTONE' # The item material when in the player's inventory. Feel free to use data/damage values. lore: - '&7This magical block creates cobblestone' # The item lore when in the player's inventory. - '&7in any direction when placed!' glow: true # Whether the item in the player's inventory should glow. block: material: 'COBBLESTONE' # The block that will gen when this bucket is placed. # The direction of this bucket, can be one of these 4: # 'UPWARDS' - Will gen up from the block it's placed on # 'DOWNWARDS' - Will gen down from the block it's placed on. (TIP: Do not use for blocks with gravity like sand/gravel) # 'HORIZONTAL' - Will gen sideways from the block it's placed on. The direction depends on what the bucket was placed against. # 'ANY' - Can gen upwards, downwards, or horizontally. The direction depends on what the bucket was placed against. direction: 'ANY' count-by-chunk: false # This means it will count chunks instead of blocks while generating. patch: false # Whether this is a patch bucket- meaning it can go through blocks of its same type to patch holes. delete: false # Whether this bucket will bypass the "ignored-blocks-list" and just place over every block in its path. gui: name: '&7Any Direction Cobble Bucket (BUY)' # The item name shown in the shop gui. material: 'COBBLESTONE' # The material name shown in the shop gui. lore: - '&7Buy a magical block that creates cobblestone' # The item lore shown in the shop gui. - '&7from the ground to the sky when placed!' - '&7COST: &e$200' - '&eShift-click&7 to buy 16! (&e$3200)' glow: true # Whether the item in the gui should glow. slot: 11 # The slot this item will appear in the shop GUI. To count the slot number, count from left-right-up-down, and subtract 1. buy-price: 200 # The cost of this item to buy this item from the GUI. infinite: false # Whether the gen has unlimited places, but will instead charge to place. (also known as printer mode genbuckets) place-price: 0 # How much to charge the player per placement if infinite (above) is set to true. horizontal_obby: # Bucket two, follows the same format as above. Feel free to copy and paste the example bucket and just change the values. item: name: '&7Horizontal Obsidian Bucket' material: 'OBSIDIAN' lore: - '&7This magical block creates obsidian' - '&7sideways when placed!' glow: true block: material: 'OBSIDIAN' direction: 'HORIZONTAL' count-by-chunk: false patch: false delete: false gui: name: '&7Horizontal Cobble Bucket (BUY)' material: 'OBSIDIAN' lore: - '&7Buy a magical block that creates obsidian' - '&7sideways when placed!' - '&7COST: &e$1000' - '&eShift-click&7 to buy 16! (&e$16000)' glow: true slot: 14 buy-price: 1000 infinite: false place-price: 0 # All the settings for the shop GUI. gui: enabled: true # Whether the GUI shop is enabled. You can disable this for example if you'd like to make your own shop in ShopGUI with commands. title: '&7GENBUCKET SHOP' # The title of the shop GUI inventory. rows: 3 # How big the inventory will be (in rows). bulk-buy-amount: 16 # How many buckets will a player be able to buy when they shift and click? (bulk buy) exit: # Customize the exit button in the shop GUI. item: 'BARRIER' name: '&cExit the shop!' lore: [] slots: # What slots the exit button will appear on. - 26 glow: true fill: # This will automatically fill all the empty slots in the GUI. item: 'STAINED_GLASS_PANE:7' name: '' lore: - '' glow: false # Which blocks will be ignored by the genbucket. ignored-blocks: - 'AIR' # If you remove AIR, gen buckets will probably not work. - 'DOUBLE_PLANT' - 'RED_ROSE' - 'SNOW' - 'LONG_GRASS' - 'YELLOW_FLOWER' - 'DEAD_BUSH' # - 'LAVA' # - 'WATER' # - 'STATIONARY_LAVA' # - 'STATIONARY_WATER' # Which blocks will be ignored by delete buckets. delete-blacklist: - 'BEDROCK' # Delete buckets will not delete bedrock. # Define custom recipes for your buckets here. Read the comments carefully to learn how they work. recipes: any_direction_cobble: # Specify the bucket name here. symbols: # Specify symbols to represent items (makes your life easier). The symbol can be any single-letter character. Don't list symbols that you don't use in recipe:. O: 'OBSIDIAN' B: 'BARRIER' recipe: # Shape your recipe here, look at it like a crafting table. - 'OBO' # The 3 slots on the first line are the 3 slots on the top of a crafting table - ' ' # These are the slots in the middle. - ' ' # These are the slots at the end. To craft this bucket, you need obsidian, barrier, obsidian on the top row of the crafting table. outcome-amount: 1 horizontal_obby: symbols: R: 'BEDROCK' recipe: - 'R ' - 'R ' - 'R ' outcome-amount: 1 # Hook into other plugins for checks when genning blocks. hooks: factions: true # Check each block's territory worldguard: true # Check for 'block-break: deny' flag for each block worldborder: true # Will make sure blocks cannot be placed past the border of this plugin (minecraft worldborder will check regardless of this setting) coreprotect: false # Will log every single block placed to allow rollbacks. # Settings for factions if the hook is enabled. factions: requires-faction: true # Whether you need a faction or not to place a gen bucket. can-place-wilderness: true # If you can place gen buckets in wilderness. # Customize messages sent to the player. Set to '' for no message. messages: give: '&aYou gave {player} {amount} {bucket} genbuckets(s).' # Message to the person who executed /gba give. receive: '&aYou have received {amount} {bucket} genbuckets(s).' # Message to the person who received a gen bucket from /gba give. OTHER PLACEHOLDERS: {price} - The price it would have been if it was bought. no-permission-command: '&cNo permission!' # Message when someone does not have the permission to use a command. no-permission-place: '&cYou cannot place genbuckets!' # Message when someone does not have the permission to place gen buckets. no-faction: '&cYou must have a faction to use a genbucket!' # Message when someone tries to place a gen bucket without a faction when requires-faction: true. cannot-place-claim: '&cYou can only place genbuckets in your territory/wilderness!' # Message when someone tries to place a gen bucket in someone else's territory or in the wilderness when can-place-wilderness: false place-message-regular: '&c{money} has been taken to place this genbucket.' # Message when someone places a gen bucket. place-message-infinite: '&c{money} has been taken to place this genbucket.' # Message when someone places an infinite (aka printer) gen bucket. not-enough-money-place: '&cYou cannot afford to place this bucket. It costs ${cost}!' # Message when someone can't afford to place an infinite gen bucket. not-enough-money-shop: '&cYou cannot afford to buy this bucket. It costs ${cost}!' # Message when someone can't afford to buy a gen bucket. wrong-direction: '&cThis bucket cannot be placed in this direction.' # Message when someone tries to place a horizontal gen bucket against the top or bottom of a block. not-enough-space-buy: '&cYou do not have enough space in your inventory!' # Message when a player's inventory is full and they try to buy a gen bucket when shop-drop-item-if-full: false. buy-success: '&aYou bought {amount} genbucket(s)!' # Message when someone successfully buys a gen bucket. cannot-place-y-level: '&cYou cannot place gens at this y-level!' # Message when someone places a gen bucket above the height-limit. cannot-place-nearby-players: '&cYou cannot place gens when enemies are nearby!' # Message when someone places a gen bucket with enemies near. # Whether to show a message when there is a new version available. Keep this true to stay on top of bug fixes and new features. show-update-messages: true # Please do not change. config-version: 1.3