--- name: blazium-prototype pack: infra --- # blazium-prototype One-mechanic vertical slice. Engine baseline: **Blazium 0.8.x (Godot 4.8.x fork, branch `blazium_4.8`)**. Use APIs that exist on `blazium_4.8`. ## Why A greenfield skill scaffolds the project. A prototype proves one verb and is allowed to be thrown away. ## What One scene, one script, one Autowork smoke. **Non-goals:** git init, res://mcp, production architecture. ## How 1. Confirm the project exists. 2. Implement one mechanic. 3. Autowork that outcome. 4. Keep or discard. ## Reasoning Distinct from `blazium-new-project`. ## Sources - Blazium scenes and Autowork ## Limits Do not invent a prototype runner. Pin Blazium 0.8.x (Godot 4.8.x fork, branch `blazium_4.8`). ## Related skills - `blazium-new-project` — bootstrap - `blazium-autowork` — smoke