ARK-Survival-Ascended ferment9348/ark-survival-ascended:latest https://hub.docker.com/r/ferment9348/ark-survival-ascended/ bridge bash false https://github.com/blckassassin/ArkSA/issues https://github.com/blckassassin/ArkSA ARK: Survival Ascended dedicated server. ASA ships Windows-only server binaries, so this container installs the Windows depot with SteamCMD and runs it under GE-Proton. Both SteamCMD and Proton are fetched on first start, so the image itself stays small. Heads up before you start: the game files are about 15GB installed and the server wants a lot of RAM (16GB is a sensible floor for a vanilla map, more with mods or players). Put the appdata on an SSD or a cache pool rather than the array - not for the space, but because ARK is heavy on random I/O and spinning disks make startup and world saves noticeably slower. First boot downloads about 13GB and then builds a Proton prefix. Expect a long, quiet first startup - check the logs rather than assuming it hung. Once the files are in place the server starts in well under a minute. Config files are kept editable over SMB. A "config" shortcut is created at the top of the game files folder pointing at ShooterGame/Saved/Config/WindowsServer, so you can browse straight to it from Windows. Stop the container before editing - the server rewrites GameUserSettings.ini when it shuts down and will overwrite changes made while it is running. Only 7777/udp needs forwarding at your router. The old 27015 query port is vestigial in ASA because server discovery goes through Epic Online Services rather than Steam. Forward RCON only if you administer from outside your LAN. GameServers: https://raw.githubusercontent.com/blckassassin/ArkSA/main/templates/ark-survival-ascended.xml https://raw.githubusercontent.com/blckassassin/ArkSA/main/icon.png https://raw.githubusercontent.com/blckassassin/ArkSA/main/README.md MIT ark survival ascended asa dedicated server steamcmd proton Initial release. --restart=unless-stopped --ulimit nofile=1048576:1048576 About 15GB of disk for the game files, and 16GB RAM as a practical floor for a vanilla map - a stock TheIsland_WP server settles around 10GB. Put the appdata on a cache pool or SSD share rather than the array: ARK is heavy on random I/O, so spinning disks slow startup and world saves. 7777 7778 27015 27020 /mnt/cache/appdata/ark-survival-ascended /mnt/cache/appdata/steamcmd ASA Server TheIsland_WP 20 changeme false false /serverdata/serverfiles/cluster false GE-Proton10-34 120 99 100 true 775 000