RuneScape-Dragonwilds ferment9348/dragonwilds:latest https://hub.docker.com/r/ferment9348/dragonwilds/ bridge bash false https://github.com/blckassassin/unraid-game-servers/issues https://github.com/blckassassin/unraid-game-servers RuneScape: Dragonwilds dedicated server. Native Linux binary via SteamCMD - no Proton or wine. First boot downloads about 1.5GB and settles at about 5GB. Owner ID is required - your in-game Player ID, from the bottom of the in-game Settings menu. Without it the server runs but turns away every player, so this container refuses to start and says so in the log. The fields below are written into DedicatedServer.ini on every start, so changing one and restarting takes effect. Anything else in that file is left alone. Stopping does not save. The server autosaves every 5 minutes, so a stop costs at most that. For a clean stop, have players quit out through the game menu first. GameServers: https://raw.githubusercontent.com/blckassassin/unraid-game-servers/main/templates/dragonwilds.xml https://raw.githubusercontent.com/blckassassin/unraid-game-servers/main/dragonwilds.png https://raw.githubusercontent.com/blckassassin/unraid-game-servers/main/games/dragonwilds/README.md MIT runescape dragonwilds jagex survival dedicated server ###1.0.1 (2026-09-17) - Rewrote this description. It was three long paragraphs that opened by comparing this container to other servers; it is now shorter and stands on its own. No change to the image. ###1.0.0 (2026-09-14) Initial release. - RuneScape: Dragonwilds dedicated server. The game ships a native Linux server binary, so this needs no Proton or wine - SteamCMD installs the Linux depot and the server runs directly. - Owner ID is required. It is your in-game Player ID, from the bottom of the in-game Settings menu. The container refuses to start without it, because the server itself does not: it would run, bind its port and refuse every player. - Server Name, World Name, Owner ID and both passwords are written into DedicatedServer.ini on every start, so changing one and restarting takes effect. Nothing else in that file is touched, including the ServerGuid. - Stopping the container does not save - the game's only save-on-exit path is its in-game quit flow, unreachable from outside, and it has no RCON or console. The server autosaves every 5 minutes instead, so a stop costs at most 5 minutes. Have players quit out in-game for a clean stop. Raise Unraid's container stop timeout to at least 45 seconds. - Player cap is 6. It is not a setting in this game's config file, so there is no field for it. - UDP 7777 is the only port the server binds. If something else on this box already uses it, change it here. --restart=unless-stopped About 5GB once installed, from a 1.5GB download, so allow 8GB of free space for saves and updates. Roughly 2GB of RAM plus 1GB per player, so 8GB for a full server - the cap is 6 players. The array is fine; a cache drive or SSD makes world loads and saves noticeably quicker. 7777 7777 /mnt/user/appdata/dragonwilds /mnt/user/appdata/steamcmd Dragonwilds Server Standard 30 99 100 775 000