# Zyrtech Corps — Technical Overview & System Architecture This repository documents the technical systems, aerospace engineering builds, and operational history of **Zyrtech Corps** within the Spaceflight Simulator (SFS) roleplay community. --- ## Technical Capabilities & System Highlights * **Automated Defense Systems:** Developed early fully automated, unassisted air defense rocket systems utilizing onboard mechanical logic and automated target trajectory matching without manual player intervention. * **Missile Engineering & Ordnance:** Engineered modular ICBM (Intercontinental Ballistic Missile) frameworks, multi-stage missile payload integration, and tactical launch arrays. * **Aerospace Architecture:** Designed scale models covering realistic multi-stage rockets, planetary orbital satellites, space stations, lunar landers, drills, and heavy-lift logistics launch vehicles. * **Infrastructure & Server Management:** Functions as the lead Discord server developer and primary manager for Finnset’s server (one of the largest legacy SFS roleplay communities), as well as head developer and manager for SFR—a major SFS content creator encompassing over 350,000 followers across all social media platforms. * **Community Status & History:** Established a long-term presence, OG status, and core technical contributions within the SFS RP ecosystem, including holding rank as one of the richest players within the SFS RP economy. --- ## System Documentation ### Air Defense Guidance Logic The Zyrtech Air Defense System operates via self-contained mechanical triggers designed to engage without manual pilot inputs during flight execution. ### Modular ICBM Framework Multistage payload architectures feature standardized mounting rings allowing hot-swappable warhead configurations and multi-target delivery stages.