/* * Copyright (c) 2017 Kotlin Algorithm Club * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package io.uuddlrlrba.ktalgs.graphs.undirected.weighted import io.uuddlrlrba.ktalgs.datastructures.DisjointSet import io.uuddlrlrba.ktalgs.datastructures.Queue class BoruvkaMST(G: UWGraph): MST { var weight: Double = 0.0 var edges: Queue = Queue() init { val uf = DisjointSet(G.V) // repeat at most log V times or until we have V-1 edges var t = 1 while (t < G.V && edges.size < G.V - 1) { // foreach tree in forest, find closest edge // if edge weights are equal, ties are broken in favor of first edge in G.edges() val closest = arrayOfNulls(G.V) for (e in G.edges()) { val v = e.v val w = e.w val i = uf.find(v) val j = uf.find(w) if (i == j) continue // same tree if (closest[i] == null || e < closest[i]!!) closest[i] = e if (closest[j] == null || e < closest[j]!!) closest[j] = e } // add newly discovered edges to MST for (i in 0 until G.V) { val e = closest[i] if (e != null) { val v = e.v val w = e.w // don't add the same edge twice if (!uf.connected(v, w)) { edges.add(e) weight += e.weight uf.union(v, w) } } } t += t } } override fun edges(): Iterable { return edges } override fun weight(): Double { return weight } }