// // Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Official repository: https://github.com/boostorg/beast // //------------------------------------------------------------------------------ // // Example: WebSocket client, asynchronous // //------------------------------------------------------------------------------ #include #include #include #include #include #include #include #include #include using tcp = boost::asio::ip::tcp; // from namespace websocket = boost::beast::websocket; // from //------------------------------------------------------------------------------ // Report a failure void fail(boost::system::error_code ec, char const* what) { std::cerr << what << ": " << ec.message() << "\n"; } // Sends a WebSocket message and prints the response class session : public std::enable_shared_from_this { tcp::resolver resolver_; websocket::stream ws_; boost::beast::multi_buffer buffer_; std::string host_; std::string text_; public: // Resolver and socket require an io_context explicit session(boost::asio::io_context& ioc) : resolver_(ioc) , ws_(ioc) { } // Start the asynchronous operation void run( char const* host, char const* port, char const* text) { // Save these for later host_ = host; text_ = text; // Look up the domain name resolver_.async_resolve( host, port, std::bind( &session::on_resolve, shared_from_this(), std::placeholders::_1, std::placeholders::_2)); } void on_resolve( boost::system::error_code ec, tcp::resolver::results_type results) { if(ec) return fail(ec, "resolve"); // Make the connection on the IP address we get from a lookup boost::asio::async_connect( ws_.next_layer(), results.begin(), results.end(), std::bind( &session::on_connect, shared_from_this(), std::placeholders::_1)); } void on_connect(boost::system::error_code ec) { if(ec) return fail(ec, "connect"); // Perform the websocket handshake ws_.async_handshake(host_, "/", std::bind( &session::on_handshake, shared_from_this(), std::placeholders::_1)); } void on_handshake(boost::system::error_code ec) { if(ec) return fail(ec, "handshake"); // Send the message ws_.async_write( boost::asio::buffer(text_), std::bind( &session::on_write, shared_from_this(), std::placeholders::_1, std::placeholders::_2)); } void on_write( boost::system::error_code ec, std::size_t bytes_transferred) { boost::ignore_unused(bytes_transferred); if(ec) return fail(ec, "write"); // Read a message into our buffer ws_.async_read( buffer_, std::bind( &session::on_read, shared_from_this(), std::placeholders::_1, std::placeholders::_2)); } void on_read( boost::system::error_code ec, std::size_t bytes_transferred) { boost::ignore_unused(bytes_transferred); if(ec) return fail(ec, "read"); // Close the WebSocket connection ws_.async_close(websocket::close_code::normal, std::bind( &session::on_close, shared_from_this(), std::placeholders::_1)); } void on_close(boost::system::error_code ec) { if(ec) return fail(ec, "close"); // If we get here then the connection is closed gracefully // The buffers() function helps print a ConstBufferSequence std::cout << boost::beast::buffers(buffer_.data()) << std::endl; } }; //------------------------------------------------------------------------------ int main(int argc, char** argv) { // Check command line arguments. if(argc != 4) { std::cerr << "Usage: websocket-client-async \n" << "Example:\n" << " websocket-client-async echo.websocket.org 80 \"Hello, world!\"\n"; return EXIT_FAILURE; } auto const host = argv[1]; auto const port = argv[2]; auto const text = argv[3]; // The io_context is required for all I/O boost::asio::io_context ioc; // Launch the asynchronous operation std::make_shared(ioc)->run(host, port, text); // Run the I/O service. The call will return when // the socket is closed. ioc.run(); return EXIT_SUCCESS; }