cmake_minimum_required(VERSION 3.15) include(proj.conf) find_package(bouffalo_sdk REQUIRED HINTS $ENV{BL_SDK_BASE}) target_sources(app PRIVATE app/audio_file.c app/codec_mic.c app/codec_speaker.c app/codec_speaker_sin.c app/codec_template.c app/codec_loop.c app/codec_eq.c multimedia_port.c ) sdk_add_include_directories(. app) sdk_set_main_file(main.c) project(codec)