Changes in Rubber Band v3.3 This is a bug-fix release with no changes to audio quality. * Fix incorrect output with unexpectedly large buffers in process * Add getProcessSizeLimit to query the maximum buffer length for process and highest supported value for setMaxProcessSize * Fix formal test failure in some contexts One new function has been added to the API. The library is otherwise binary compatible with existing code back to version 1.7. Changes in Rubber Band v3.2.1 This is a build-fix release with no new features. * Fix formal test failure in build configurations using other resamplers than the built-in one The API is unchanged from 3.0 and the library is binary compatible back to version 1.7. Changes in Rubber Band v3.2 This significant release contains a number of improvements, including some output quality enhancements for certain processing modes. * Fix inability of the R3 engine to produce mono-compatible output when processing stereo. In R2 the OptionChannelsTogether option has always done this (with some quality caveats). In R3 this option was more nearly mono-compatible than the default, but not entirely. With this release, OptionChannelsTogether uses a new method that is both high quality and mono-compatible and is recommended for situations benefiting from this. * Correct the start delay calculation in "resample-before" modes of both stretcher engines. This affects latency reporting in realtime mode when using the non-recommended realtime pitch options (i.e. those other than OptionPitchHighConsistency, which is the recommended option for variable-rate use in realtime mode) * Relatedly, fix failure to use OptionPitchHighConsistency in R3 LADSPA/LV2 plugins * Fix small difference in output from R3 engine depending on whether time and pitch ratios were provided on construction or immediately after it * Expand automated tests The API is unchanged from 3.0 and the library is binary compatible back to version 1.7. Changes in Rubber Band v3.1.3 This is a bug-fix release with no new features or changes to audio quality. * Fix failure to generate output when called with final=true and no samples at input (a regression in v3.1, this worked correctly in v3.0 and in the R2 engine) * Fix occasional truncation of final block when using Speex resampler * Fix hang in the command-line utility code at end of processing with certain file formats The API is unchanged from 3.0 and the library is binary compatible back to version 1.7. Changes in Rubber Band v3.1.2 This minor release contains a small number of build fixes. * Make all optional targets manually toggleable, using Meson "features" options (see COMPILING.md for documentation) * Further fix to JNI autodetection, following that of 3.1.1 - hopefully solving the problem completely this time! * Correct the source file listing in the Android makefile * Fix build with NO_EXCEPTIONS, e.g. for Android * Fix required #includes for mingw32 builds The API is unchanged from 3.0 and the library is binary compatible back to version 1.7. Changes in Rubber Band v3.1.1 This minor release contains no code changes, only a fix to the build system. * Fix failure to configure and build on some systems without a Java compiler. Java/JNI support is entirely optional in Rubber Band, but auto-detection of whether to build it or not was failing in certain environments: this broke the normal build process for some users. The API is unchanged from 3.0 and the library is binary compatible back to version 1.7. Changes in Rubber Band v3.1 This significant release contains many enhancements that can improve performance, as well as a number of bug fixes. * Add support for "short window" mode, OptionWindowShort, to the new R3 processing engine. This option previously only took effect with the R2 engine. When used with R3 it disables the R3 multi-window logic while retaining R3's signal analysis, yielding output with some of the quality advantages of R3 (especially for non-percussive content) but with far lower CPU usage and processing delay. * Implement OptionPitchHighSpeed in the R3 engine. Previously it always used OptionPitchHighConsistency internally. With this option real-time pitch-shifting upwards becomes much faster, at the expense of some output quality. (However OptionPitchHighConsistency is still always necessary to avoid artifacts when performing dynamic pitch changes.) * Add support for the SLEEF library (libsleefdft) for FFTs. In our tests this library approaches the performance of vDSP and IPP and improves on the other supported options. * Add support for external Speex library (libspeexdsp) for resampling. This is a very fast resampler, significantly improved over the older Speex code that has historically been bundled with Rubber Band. It may still introduce a little more audible noise on ratio changes than the built-in resampler. * Update the R2 engine so that it always restores vertical phase coherence gradually when returning to a ratio of 1.0 (as R3 also does) rather than waiting for silence or a transient. * Update R3 to properly support all sample rates between 8000 and 192000 Hz. * Update command-line utility so as to use the extension of the output filename to determine the file type to write. Previously the output was always the same format as the input file, regardless of extension. * Remove support for libresample. This integration has not been exercised in many years and other resamplers are better options. * Fix several bugs, including a crash when run with very low sample rates. The API is unchanged from 3.0 and the library is binary compatible back to version 1.7. Changes in Rubber Band v3.0.0 * Introduce a new processing engine, the R3 (Finer) engine, which typically produces higher-quality output than the existing R2 engine, though at significantly higher CPU cost. The R2 engine is still the default, and R3 can be selected using the new OptionEngineFiner option on construction. See the documentation for more details. * Add ability to provide a custom set of log callbacks, so that debug and warning logs can be routed to the application's log stream and/or handled in a realtime-safe way * Add option to shift formant independently of pitch (R3 engine only) * Deprecate the rather ambiguous function getLatency(), effectively replacing it with two new functions getPreferredStartPad() and getStartDelay(). See their documentation for more details The library is both binary and API compatible all the way back to the 1.x series for existing applications. Code written to use 3.0 is not necessarily compatible with 2.x or 1.x, as several new functions and enum values have been added, but code written to use any earlier version can update to 3.0 without modification (and will continue to use the same processing engine if the calling code is unchanged). Changes in Rubber Band v2.0.2 * Fix a crash in certain configurations when using mid-side processing (OptionChannelsTogether) with pitch shifts * Fix failure to build on very old macOS versions (<= 10.8) when combined with much newer compilers The API is unchanged and the library is binary compatible back to version 1.7. Changes in Rubber Band v2.0.1 * Add a preliminary LV2 version of the example pitch-shifter plugin, and update the existing LADSPA version to fix failure of the wet/dry control to work correctly under in-place use * Make the built-in resampler (introduced in v2.0.0) the default for all builds, and use it in the official packaged versions of the command-line utility. External resampler libraries are still available as build options * A couple of build fixes, including supporting the proper Meson option (default_library=shared/static/both) at configuration time to choose which type of library to build, instead of the custom option used since v1.9.1 The API is unchanged and the library is binary compatible back to version 1.7. Changes in Rubber Band v2.0.0 * Introduce a built-in resampler, intended to minimise artifacts on pitch changes and to allow Rubber Band to be compiled without any external dependencies (when also using the built-in FFT). The built-in resampler is newer and less well-tested than libsamplerate, and is not yet the default except in no-dependency builds * Introduce single compilation unit single/RubberBandSingle.cpp which includes the whole library, to allow adding Rubber Band Library to a C++ project without having to build anything separately. This version always uses the built-in FFT and resampler and does not support any extra configuration * Update the stretch calculation logic for real-time mode, making it more rigorous about avoiding timing drift when the pitch ratio changes frequently * Update the example LADSPA pitch shift plugin, adding a wet/dry mix control to test (and take advantage of) the better timing management in real-time mode * Add a pitch/frequency-map file option to the command-line utility, allowing time-varying pitch shifts to be pre-programmed The API is unchanged and the library is still binary compatible back to version 1.7. We incremented the major version number, not because of any API change, but because of a change to the timing of audio output for some applications of real-time mode. While the library is code-compatible with earlier releases, it is not "output-compatible" and may change automation-driven mixes even when used with identical options. If you are already using an earlier release in real-time mode, please test v2.0.0 carefully before updating. Note that there are no pure bug-fixes in v2.0.0: if you are happy with v1.9.2, there is no pressing reason to update. Changes in Rubber Band v1.9.2 * Introduce a built-in FFT option to be a good default when no requirements point to a particular external library preference * Fix potential crash following some reconfigure options. Thanks to Michael Tyson for reporting this * Ensure Accelerate is listed in generated pkg-config if required * Check for existence of sincos in configuration * Fix host identification when cross-compiling The API is unchanged and the library is binary compatible with version 1.7. Changes in Rubber Band v1.9.1 * Switch build system from Makefiles and Visual Studio project to Meson/Ninja for all platforms. There are still Makefiles and VS projects included in otherbuilds/ for those who wish to use them to build the static library directly * Make various fixes to improve sound quality when pitch-shifting dynamically in real-time (requires libsamplerate) * Fix floating-point exception when a very very long stretch factor is presented * Move the two directories that together provide the .NET interface (rubberband-sharp and rubberband-dll) into their own subdir (dotnet) * Ensure the library builds and runs correctly on ARM Mac (Apple Silicon, M1), and also on Windows using the Visual C++ Clang front-end The API is unchanged and the library is binary compatible with version 1.7. Changes in Rubber Band v1.9 * Fix incorrect numbering of pitch speed/quality flags in the auxiliary C wrapper header. The effect of this was that code using the C wrapper that intended to select the higher-quality pitch-shift mode was actually choosing the higher-speed mode, and vice versa. (The third mode - high-consistency, commonly used in real-time applications - was correct.) Thanks to Michael Bradshaw for reporting this. * Add a .NET interface, generously contributed by Jonathan Gilbert under a BSD-like licence * Improve error handling in command-line utility * Fix failure to build with FFTW_SINGLE_ONLY defined * Fix some compiler warnings * Install the JNI target (with make install) only if it has actually been built, avoiding an error otherwise The API is unchanged except for the fix noted above, as a result of which the minor version number has been increased. The library is binary compatible with version 1.7. Changes in Rubber Band v1.8.2 * Fix a number of small memory leaks * Make stretcher more robust to being fed invalid input (with NaNs) * Include iOS build file * Various platform build fixes and improvements The API is unchanged and the library is binary compatible with version 1.7. Changes in Rubber Band v1.8.1 * Fix a crash in formant-preserving pitch shift for some build targets The API is unchanged and the library is binary compatible with version 1.7. Changes in Rubber Band v1.8 * Add build support for Win32/MSVC, Android, and various libraries * Add Java JNI interface The API is unchanged and the library is binary compatible with version 1.7. Changes in Rubber Band v1.7 * Add the centre-focus option as an alternative processing mode for stereo (using mid-side arrangement) * Several bug fixes The library is binary compatible with version 1.6 for forward compatibility (values have been added to an existing enum). Code written to use 1.7 is not necessarily compatible with 1.6. Changes in Rubber Band v1.6 * Add Smoothing option. This uses a window-presum FFT, introducing time-domain aliasing which is then smoothed using a sinc window. This can be used in combination with any of the existing processing control options. This will soften transients but the result may still be more pleasant for some material that is not very amenable to being time stretched. * Fix silent channel of output when processing with band-limited transients option * Include libresample support The library is binary compatible with version 1.5 for forward compatibility (values have been added to an existing enum). Code written to use 1.6 is not necessarily compatible with 1.5. Changes in Rubber Band v1.5 * Add a more reliable transient detection mode, and make the mode selectable using OptionDetectorXXX flags -- the new method is the default * Band-limit transient detectors to avoid being distracted by inaudible garbage * Add a key-frame mapping facility for variable stretch ratio management during offline stretches The library is binary compatible with version 1.4 for forward compatibility (a function has been added and an enum changed, but no existing entry points have changed). Code written to use 1.5 is not necessarily compatible with 1.4. Changes in Rubber Band v1.4 * Fix a hang when faced with some very peculiar stretch factors * Fix some incorrect threading condition usage * Some code rearrangement * Fix build on Solaris The library is binary compatible with version 1.3. Changes in Rubber Band v1.3 * Fix a bug that may cause incorrect output during the first process block of some audio files, when processing in offline mode * Fix a small number of build issues and more minor bugs The library is binary compatible with version 1.2. Changes in Rubber Band v1.2 * Add an initial "formant preservation" option when pitch shifting * Real-time pitch shifting now uses a faster method by default, with less variation in CPU usage * The code is more amenable to compiler auto-vectorization (through e.g. gcc --ftree-vectorize).