# alias: MinorGameOrSlam # button-text: Minor Game/Slam # gib-works: true # bba-works: true # auction-filter: Contract..([5-7][CDHSN]) # convention-card-ns: 21GF-MSTandMSS # convention-card-ew: 21GF-GIB /*@chat --- Minor Suit Game or Slam After a Minor Suit. Minorwood is one of the tools you may need. A jump raise to 4 of the minor is Minorwood. The step responses are as follows: • 1st: 1/4 Keycards • 2nd: 0/3 Keycards • 3rd: 2 Keycards • 4th: 2Keycards + Queen of trump As the linked article explains, RKC Minorwood can be extended to other situations where the 4m bid cannot be construed as competitive. https://tinyurl.com/RKC-Minorwood @chat*/ dealer south # Minor Games and Slams #include "script/Calm-Opponents" # Defines calmOpps #include "script/Predict-Opening-1-Bid" # Defines oneClub, oneDiamond # Both South and North are unbalanced unbal = shape(north,any 0xxx+any 1xxx) and shape(south,any 0xxx+any 1xxx) cFit = oneClub and clubs(north)>4 dFit = oneDiamond and diamonds(north)>3 hFit = (hearts(north)+hearts(south))>7 sFit = (spades(north)+spades(south))>7 minorFit = (cFit or dFit) and not (hFit or sFit) and unbal # South opens 1m and North raises to 2m minorFit and hcp(south)>11 and (hcp(north)+hcp(south))>28 and calmOpps produce 1000 action average "hcp south" hcp(south), average "hcp north" hcp(north), average "hcp total" hcp(south)+hcp(north), average "void south" 100 * shape(south,any 0xxx), average "void north" 100 * shape(north,any 0xxx),