# Godot-Wiring Change Log ## v1.1 (January 18, 2024) - Now passing `owned=false` to `find_child()` so that manually `instantiate()`d subscenes are included. ## v1.0.1 (January 17, 2024) - Removed `.gitignore` from the `addon` branch that's dedicated to the Godot Asset Library. ## v1.0 (January 17, 2024) - Initial release.