# GBsnake Simple port of the Snake game written in C for the Nintendo GameBoy. ![Example](http://brovador.github.io/GBsnake/Demo.gif) Compiled rom is under ```dist``` directory. # Build (MacOSX) * Download [gbdk v2.96a](http://www.rpgmaker.it/proflame/gbdk.zip) for MacOSX and the [bgb emulator](http://bgb.bircd.org/) for windows. * Place both inside the same directory with the folder names ```gbdk``` and ```bgb```: ``` ROOT_DIRECTORY /gbdk /bgb ``` * In the ```Makefile``` configure ```$(TOOLS_DIR)``` so it points to ```ROOT_DIRECTORY``` (which contains gbdk and bgb) * Install ```wine``` using brew: ``` brew install wine ``` * Call ```make clean && make run```