# 0.2.2 - Bug Fix for Consumable # 0.1.9 - +docs # 0.1.8 - Bug fix: imported weapons work well now - Uses default templates to prevent errors and make it easier to update in the future - performance update for mass import - generate code for weapon/armor features - module template for you homebrew features # 0.1.6 - enviroment only accept correct types - can detect physical/magical damage type to create the damage action - can detect direct damage - It can detect spend hope to create actions # 0.1.5 - import enviroment/adversary can also import the features the world - Improved built in docs # 0.1.4 - enviroments improvement and fix: Works for "Wondrous Environments"