// @ts-check const { defineConfig, devices } = require('@playwright/test'); const isolatedSpecs = /isolated-.*\.spec\.js$/; const mobileSpecs = /mobile-.*\.spec\.js$/; /* Ports for the two shared test servers. Override them to run a second copy of the suite next to one already using the defaults, e.g. E2E_PORT=8182 E2E_ISOLATED_PORT=8183 npx playwright test Each server keeps its SQLite database in a private temporary directory. E2E_DATA_DIR / E2E_ISOLATED_DATA_DIR (absolute, or relative to this file) choose the directory instead; the runner only reuses a directory that is empty or that it created earlier, and never deletes anything else. See tests/helpers/e2e-server.js. */ const port = process.env.E2E_PORT || '8082'; const isolatedPort = process.env.E2E_ISOLATED_PORT || '8083'; const chromiumLaunch = { /* Optional: reuse a preinstalled Chrome instead of `npx playwright install`. */ launchOptions: { executablePath: process.env.PLAYWRIGHT_CHROMIUM_EXECUTABLE_PATH || undefined }, }; /** * @see https://playwright.dev/docs/test-configuration */ module.exports = defineConfig({ testDir: './tests', /* Only *.spec.js files are tests; pocketid.e2e.js is a standalone script. */ testMatch: /.*\.spec\.js$/, /* Run tests in files in parallel */ fullyParallel: true, /* Fail the build on CI if you accidentally left test.only in the source code. */ forbidOnly: !!process.env.CI, /* Retry on CI only */ retries: process.env.CI ? 2 : 0, /* Shared settings and subscription counts require serial execution locally too. Separate CI jobs still run browser projects in parallel on isolated hosts. */ workers: 1, /* Reporter to use. See https://playwright.dev/docs/test-reporters */ reporter: process.env.CI ? [['list'], ['github'], ['html', { open: 'never' }], ['json', { outputFile: 'test-results/results.json' }]] : 'html', /* Shared settings for all the projects below. See https://playwright.dev/docs/api/class-testoptions. */ use: { /* Base URL to use in actions like `await page.goto('/')`. */ baseURL: `http://localhost:${port}`, /* Collect trace when retrying the failed test. See https://playwright.dev/docs/trace-viewer */ trace: 'on-first-retry', /* Keep evidence for failures so CI artifacts show what the browser saw. */ screenshot: 'only-on-failure', video: process.env.CI ? 'retain-on-failure' : 'off', }, /* Configure projects for major browsers */ projects: [ { name: 'chromium', testIgnore: [isolatedSpecs, mobileSpecs], use: { ...devices['Desktop Chrome'], ...chromiumLaunch }, }, { name: 'firefox', testIgnore: [isolatedSpecs, mobileSpecs], use: { ...devices['Desktop Firefox'] }, }, { name: 'webkit', testIgnore: [isolatedSpecs, mobileSpecs], use: { ...devices['Desktop Safari'] }, }, /* Specs that change global server state (login, clear-all, restore, import) run one at a time against their own server and database (E2E_ISOLATED_PORT, default 8083). */ { name: 'isolated', testMatch: isolatedSpecs, workers: 1, use: { ...devices['Desktop Chrome'], baseURL: `http://localhost:${isolatedPort}`, ...chromiumLaunch, }, }, /* Mobile viewports: hamburger navigation, touch targets and form layout. mobile-*.spec.js only; the desktop projects skip them. */ { name: 'mobile-chromium', testMatch: mobileSpecs, use: { ...devices['Pixel 7'], ...chromiumLaunch }, }, { name: 'mobile-webkit', testMatch: mobileSpecs, use: { ...devices['iPhone 13'] }, }, ], /* Start the two shared test servers. The runner refuses to attach to a server it did not start (a busy port is an error) and keeps each database in its own temporary directory. */ webServer: [ { command: 'node tests/helpers/e2e-server.js main', cwd: __dirname, url: `http://localhost:${port}/healthz`, reuseExistingServer: false, gracefulShutdown: { signal: 'SIGTERM', timeout: 10_000 }, timeout: 180_000, }, { command: 'node tests/helpers/e2e-server.js isolated', cwd: __dirname, url: `http://localhost:${isolatedPort}/healthz`, reuseExistingServer: false, gracefulShutdown: { signal: 'SIGTERM', timeout: 10_000 }, timeout: 180_000, }, ], });