# This cmake scripts only builds a static cld3 lib and the unittests. project(cld3) # Old versions of cmake dont search/find protobuf lite cmake_minimum_required(VERSION 3.9) find_package(Protobuf REQUIRED) message(STATUS "Protobuf_FOUND= ${Protobuf_FOUND}") message(STATUS "Protobuf_VERSION= ${Protobuf_VERSION}") message(WARNING "Protobuf 2.5 and CLD3 seems happy together. This script does NOT check if your verison of protobuf is compatible.") message(STATUS "Protobuf_LIBRARIES= ${Protobuf_LIBRARIES}") message(STATUS "Protobuf_LITE_LIBRARIES= ${Protobuf_LITE_LIBRARIES}") # Usually /usr/lib64/libprotobuf-lite.so # By default, protobuf_generate_cpp generates pb.* files directy in the cmake build dir. # But CLD3 sources have been coded using hard coded pathes to cld_3/protos/*.pb.h. # So *.pb.h must be output to cld_3/protos. # For that, let's use a custom my_protobuf_generate_cpp: include(${CMAKE_CURRENT_SOURCE_DIR}/misc/myprotobuf.cmake) my_protobuf_generate_cpp(cld_3/protos PROTO_SRCS PROTO_HDRS src/feature_extractor.proto src/sentence.proto src/task_spec.proto) message(STATUS "PROTO_HDRS= ${PROTO_HDRS}") add_definitions(-fPIC) # Position Independant Code add_definitions(-D_GLIBCXX_USE_CXX11_ABI=0) add_definitions(-std=c++11) # Needed for std::to_string(), ... include_directories(${CMAKE_CURRENT_BINARY_DIR}) # needed to include generated pb headers add_library(${PROJECT_NAME} ${PROTO_SRCS} ${PROTO_HDRS} src/base.cc src/embedding_feature_extractor.cc src/embedding_network.cc src/feature_extractor.cc src/feature_extractor.h src/feature_types.cc src/fml_parser.cc src/language_identifier_features.cc src/lang_id_nn_params.cc src/nnet_language_identifier.cc src/registry.cc src/relevant_script_feature.cc src/sentence_features.cc src/task_context.cc src/task_context_params.cc src/unicodetext.cc src/utils.cc src/workspace.cc src/script_span/generated_entities.cc src/script_span/getonescriptspan.cc src/script_span/getonescriptspan.h src/script_span/getonescriptspan_test.cc src/script_span/utf8statetable.cc src/script_span/offsetmap.cc src/script_span/text_processing.cc src/script_span/text_processing.h src/script_span/fixunicodevalue.cc ) # unit tests exec: add_executable(language_identifier_main src/language_identifier_main.cc) target_link_libraries(language_identifier_main cld3 ${Protobuf_LITE_LIBRARIES}) add_executable(getonescriptspan_test src/script_span/getonescriptspan_test.cc) target_link_libraries(getonescriptspan_test cld3 ${Protobuf_LITE_LIBRARIES}) add_executable(language_identifier_features_test src/language_identifier_features_test.cc) target_link_libraries(language_identifier_features_test cld3 ${Protobuf_LITE_LIBRARIES})