local v0=13253735473;if (game.PlaceId~=117289497495248) then warn(("This script is intended for use in game with place ID %d, but the current game has place ID %d."):format(v0,game.PlaceId));return;end repeat task.wait();until game:IsLoaded() setfpscap(999);local v1=game:GetService("Workspace").CurrentCamera;local v2=game:GetService("Workspace").Ignore.LocalCharacter.Middle;local v3=2;local v4=os.clock();if not LPH_OBFUSCATED then function LPH_JIT(...)return ...;end function LPH_JIT_MAX(...)return ...;end function LPH_JIT_ULTRA(...)return ...;end function LPH_NO_VIRTUALIZE(...)return ...;end function LPH_NO_UPVALUES(v169)return (function(...)return v169(...);end);end function LPH_ENCSTR(...)return ...;end function LPH_STRENC(...)return ...;end function LPH_HOOK_FIX(...)return ...;end function LPH_CRASH()return print(debug.traceback());end end local v5=loadstring(game:HttpGet("https://raw.githubusercontent.com/BigHacker123/Library.lua/main/Library.lua"))();local v6=loadstring(game:HttpGet("https://raw.githubusercontent.com/violin-suzutsuki/LinoriaLib/main/addons/SaveManager.lua"))();local v7=loadstring(game:HttpGet("https://raw.githubusercontent.com/BigHacker123/Library.lua/main/Theme.lua"))();local v8=v5:CreateWindow({Size=UDim2.fromOffset(550,610),Title='velocity.cc | free v2.1b',Center=true,AutoShow=true});local v9={MainTab=v8:AddTab("main"),UISettings=v8:AddTab("settings")};v5:Notify("Welcome thank you for using [velocity.cc] - " .. game.Players.LocalPlayer.Name .. " 👋" ,10);v5:Notify("Status: 🟢 - Undetected (Safe to use)",10);local v10=function(v60,v61,v62)local v63="notification:";v5:Notify(("%s | user: %s | %s"):format(v63,v60.DisplayName,v61),5,v62);end;game.Players.PlayerAdded:Connect(function(v64)v10(v64,"joined",Color3.fromRGB(0,255,0));end);game.Players.PlayerRemoving:Connect(function(v65)v10(v65,"left",Color3.fromRGB(255,0,0));end);local v11;v11=hookmetamethod(game,"__index",newcclosure(function(...)local v66,v67=...;if ( not checkcaller() and (v67=="Size") and (v66.Name=="Head")) then return Vector3.new(1.672248125076294,0.835624098777771,0.835624098777771);end if ( not checkcaller() and (v67=="CanCollide") and (v66.Name=="Head")) then return true;end if ( not checkcaller() and (v67=="Transparency") and (v66.Name=="Head")) then return 1;end return v11(...);end));local v12={};local v13={Settings={Boxes=false,BoxesOutline=true,BoxesColor=Color3.fromRGB(255,255,255),BoxesOutlineColor=Color3.fromRGB(0,0,0),Sleeping=false,SleepingColor=Color3.fromRGB(255,255,255),Distances=false,DistanceColor=Color3.fromRGB(255,255,255),Armour=false,ArmourColor=Color3.fromRGB(255,255,255),Tool=false,ToolColor=Color3.fromRGB(255,255,255),ViewAngle=false,ViewAngleColor=Color3.fromRGB(255,255,255),ViewAngleThickness=1,ViewAngleTransparrency=1,TextFont=2,TextOutline=true,TextSize=13,RenderDistance=1000,TeamCheck=false,TargetSleepers=false,MinTextSize=11},Drawings={},Connections={},Players={}};local v14={UI=0,System=1,Plex=2,Monospace=3};local v15={};v12.IsSleeping=function(v68,v69)if (v69 and v69:FindFirstChild("AnimationController") and v69.AnimationController:FindFirstChild("Animator")) then for v173,v174 in pairs(v69.AnimationController.Animator:GetPlayingAnimationTracks()) do if (v174.Animation.AnimationId=="rbxassetid://13280887764") then return true;else return false;end end end end;v12.Draw=function(v70,v71,v72)if ( not v71 and not v72) then return;end local v73=Drawing.new(v71);for v135,v136 in pairs(v72) do v73[v135]=v136;end table.insert(v13.Drawings,v73);return v73;end;v13.CreateEsp=function(v74,v75)if not v75 then return;end local v76={};v76.BoxOutline=v12:Draw("Square",{Thickness=2,Filled=false,Transparency=1,Color=v13.Settings.BoxesOutlineColor,Visible=false,ZIndex= -1,Visible=false});v76.Box=v12:Draw("Square",{Thickness=1,Filled=false,Transparency=1,Color=v13.Settings.BoxesColor,Visible=false,ZIndex=2,Visible=false});v76.Sleeping=v12:Draw("Text",{Text="Nil",Font=v13.Settings.TextFont,Size=v13.Settings.TextSize,Center=true,Outline=v13.Settings.TextOutline,Color=v13.Settings.SleepingColor,ZIndex=2,Visible=false});v76.Distance=v12:Draw("Text",{Text="Nil",Font=v13.Settings.TextFont,Size=v13.Settings.TextSize,Center=true,Outline=v13.Settings.TextOutline,Color=v13.Settings.SleepingColor,ZIndex=2,Visible=false});v76.Armour=v12:Draw("Text",{Text="None",Font=v13.Settings.TextFont,Size=v13.Settings.TextSize,Center=false,Outline=v13.Settings.TextOutline,Color=v13.Settings.ArmourColor,ZIndex=2,Visible=false});v76.ViewAngle=v12:Draw("Line",{Thickness=v13.Settings.ViewAngleThickness,Transparency=v13.Settings.ViewAngleTransparrency,Color=v13.Settings.ViewAngleColor,ZIndex=2,Visible=false});v76.PlayerTable=v75;v13.Players[v75.model]=v76;end;v13.RemoveEsp=function(v85,v86)if ( not v86 and (v86.model~=nil)) then return;end esp=v13.Players[v86.model];if not esp then return;end for v138,v139 in pairs(esp) do if ( not type(v139)=="table") then v139:Remove();end end v13.Players[v86.model]=nil;end;v13.UpdateEsp=function(v88)for v140,v141 in pairs(v13.Players) do local v142=v140;local v143,v144=v1:WorldToViewportPoint(v142:GetPivot().Position);local v145=(1/(v143.Z * math.tan(math.rad(v1.FieldOfView * 0.5 )) * 2)) * 100 ;local v146,v147=math.floor(45 * v145 ),math.floor(72 * v145 );local v148,v149=math.floor(v143.X),math.floor(v143.Y);local v150=(v2:GetPivot().Position-v142:GetPivot().Position).Magnitude;local v151,v152=math.floor(v148-(v146 * 0.5) ),math.floor(v149-(v147 * 0.5) );local v153=CFrame.new(0,0, -4);local v154=v12:IsSleeping(v142);if (v142 and v142:FindFirstChild("HumanoidRootPart") and v142:FindFirstChild("Head")) then local v175=v142.Head.Teamtag.Enabled;if ((v144==true) and (v13.Settings.Boxes==true) and (v150<=v13.Settings.RenderDistance)) then if ((v13.Settings.TeamCheck==true) and (v175==false)) then v141.BoxOutline.Visible=v13.Settings.BoxesOutline;v141.Box.Visible=true;elseif ((v13.Settings.TeamCheck==true) and (v175==true)) then v141.BoxOutline.Visible=false;v141.Box.Visible=false;else v141.BoxOutline.Visible=v13.Settings.BoxesOutline;v141.Box.Visible=true;end if ((v13.Settings.TargetSleepers==true) and (v154==true)) then v141.BoxOutline.Visible=false;v141.Box.Visible=false;end v141.BoxOutline.Position=Vector2.new(v151,v152);v141.BoxOutline.Size=Vector2.new(v146,v147);v141.Box.Position=Vector2.new(v151,v152);v141.Box.Size=Vector2.new(v146,v147);v141.Box.Color=v13.Settings.BoxesColor;v141.BoxOutline.Color=v13.Settings.BoxesOutlineColor;else v141.BoxOutline.Visible=false;v141.Box.Visible=false;end if ((v144==true) and (v13.Settings.Sleeping==true) and (v150<=v13.Settings.RenderDistance)) then if (v154==true) then v141.Sleeping.Text="[S] Player";else v141.Sleeping.Text="[E] Player";end if ((v13.Settings.TeamCheck==true) and (v175==false)) then v141.Sleeping.Visible=true;elseif ((v13.Settings.TeamCheck==true) and (v175==true)) then v141.Sleeping.Visible=false;end if ((v13.Settings.TargetSleepers==true) and (v154==true)) then v141.Sleeping.Visible=false;end v141.Sleeping.Outline=v13.Settings.TextOutline;v141.Sleeping.Color=v13.Settings.SleepingColor;v141.Sleeping.Size=math.max(math.min(math.abs(v13.Settings.TextSize * v145 ),v13.Settings.TextSize),v13.Settings.MinTextSize);v141.Sleeping.Color=v13.Settings.SleepingColor;v141.Sleeping.Font=v13.Settings.TextFont;v141.Sleeping.Position=Vector2.new(v148,math.floor((v149-(v147 * 0.5)) -v141.Sleeping.TextBounds.Y ));else v141.Sleeping.Visible=false;end if ((v144==true) and (v13.Settings.Distances==true) and (v150<=v13.Settings.RenderDistance)) then if ((v13.Settings.TeamCheck==true) and (v175==false)) then v141.Distance.Visible=true;elseif ((v13.Settings.TeamCheck==true) and (v175==true)) then v141.Distance.Visible=false;end if ((v13.Settings.TargetSleepers==true) and (v154==true)) then v141.Distance.Visible=false;end if (v13.Settings.Sleeping==false) then v141.Distance.Text="[" .. math.floor(v150) .. "]" ;else v141.Distance.Text="[" .. math.floor(v150) .. "]" ;end v141.Distance.Outline=v13.Settings.TextOutline;v141.Distance.Color=v13.Settings.SleepingColor;v141.Distance.Size=math.max(math.min(math.abs(v13.Settings.TextSize * v145 ),v13.Settings.TextSize),v13.Settings.MinTextSize);v141.Distance.Color=v13.Settings.DistanceColor;v141.Distance.Font=v13.Settings.TextFont;v141.Distance.Position=Vector2.new(v148,math.floor(v149 + (v147 * 0.5) ));else v141.Distance.Visible=false;end if ((v144==true) and (v13.Settings.Armour==true) and (v150<=v13.Settings.RenderDistance)) then if v142.Armor:FindFirstChildOfClass("Folder") then v141.Armour.Text="Armoured";else v141.Armour.Text="None";end if ((v13.Settings.TeamCheck==true) and (v175==false)) then v141.Armour.Visible=true;elseif ((v13.Settings.TeamCheck==true) and (v175==true)) then v141.Armour.Visible=false;else v141.Armour.Visible=true;end if ((v13.Settings.TargetSleepers==true) and (v154==true)) then v141.Armour.Visible=false;end v141.Armour.Outline=v13.Settings.TextOutline;v141.Armour.Size=math.max(math.min(math.abs(v13.Settings.TextSize * v145 ),v13.Settings.TextSize),v13.Settings.MinTextSize);v141.Armour.Position=Vector2.new(math.floor(v151 + v146 + (v141.Armour.TextBounds.X/10) ),(v152 + (v141.Armour.TextBounds.Y * 1.55 * 0.5)) -(v141.Armour.TextBounds.Y * 2 * 0.5) );v141.Armour.Color=v13.Settings.ArmourColor;v141.Armour.Font=v13.Settings.TextFont;else v141.Armour.Visible=false;end if ((v144==true) and (v13.Settings.ViewAngle==true) and (v150<=v13.Settings.RenderDistance)) then if ((v13.Settings.TeamCheck==true) and (v175==false)) then v141.ViewAngle.Visible=true;elseif ((v13.Settings.TeamCheck==true) and (v175==true)) then v141.ViewAngle.Visible=false;else v141.ViewAngle.Visible=true;end if ((v13.Settings.TargetSleepers==true) and (v154==true)) then v141.ViewAngle.Visible=false;end v141.ViewAngle.Color=v13.Settings.ViewAngleColor;v141.ViewAngle.Thickness=v13.Settings.ViewAngleThickness;v141.Transparency=v13.Settings.ViewAngleTransparrency;local v231=v1:WorldToViewportPoint(v142.Head.Position);local v232=CFrame.new(0,0, -4);v141.ViewAngle.From=Vector2.new(v231.X,v231.Y);local v234=math.clamp((1/v150) * 100 ,0.1,1);local v235=v142.Head.CFrame:ToWorldSpace(v232);v232=v232 * CFrame.new(0,0,0.4) ;local v236=v1:WorldToViewportPoint(Vector3.new(v235.X,v235.Y,v235.Z));if (v144==true) then v141.ViewAngle.To=Vector2.new(v236.X,v236.Y);v232=CFrame.new(0,0, -4);end else v141.ViewAngle.Visible=false;end else v141.Box.Visible=false;v141.BoxOutline.Visible=false;v141.Armour.Visible=false;v141.Distance.Visible=false;v141.ViewAngle.Visible=false;v141.Sleeping.Visible=false;end end end;local v21=game:GetService("RunService").RenderStepped;local v22=v21:Connect(function()v13:UpdateEsp();end);for v89,v90 in pairs(workspace:GetChildren()) do if v90:FindFirstChild("HumanoidRootPart") then table.insert(v15,v90);v13:CreateEsp({model=v90});end end game:GetService("Workspace").ChildAdded:Connect(function(v91)if (v91:FindFirstChild("HumanoidRootPart") and not table.find(v15,v91)) then table.insert(v15,v91);v13:CreateEsp({model=v91});end end);local v23=v9.MainTab:AddLeftTabbox();local v24=v23:AddTab("Player ESP");v24:AddToggle("",{Text="enabled",Default=false});v24:AddSlider("RenderDistance",{Text="render distance:",Default=1000,Min=1,Max=2500,Rounding=0,Compact=false,Suffix="m"}):OnChanged(function(v92)v13.Settings.RenderDistance=v92;end);v24:AddToggle("Sleeping",{Text="names",Default=false}):AddColorPicker("SleepingColor",{Default=Color3.fromRGB(208,123,255),Title="Color"});v24:AddToggle("Boxes",{Text="boxes",Default=false}):AddColorPicker("BoxesColor",{Default=Color3.fromRGB(208,123,255),Title="Color"}):AddColorPicker("BoxesOutlineColor",{Default=Color3.fromRGB(0,0,0),Title="Color"});v24:AddToggle("Distances",{Text="distance",Default=false}):AddColorPicker("DistancesColor",{Default=Color3.fromRGB(208,123,255),Title="Color"});v24:AddToggle("Armour",{Text="armour",Default=false}):AddColorPicker("ArmourColor",{Default=Color3.fromRGB(208,123,255),Title="Color"});v24:AddToggle("ViewAngle",{Text="view angle",Default=false}):AddColorPicker("ViewAngleColor",{Default=Color3.fromRGB(208,123,255),Title="Color"});Toggles.ViewAngle:OnChanged(function(v94)v13.Settings.ViewAngle=v94;end);Options.ViewAngleColor:OnChanged(function(v96)v13.Settings.ViewAngleColor=v96;end);Toggles.Armour:OnChanged(function(v98)v13.Settings.Armour=v98;end);Options.ArmourColor:OnChanged(function(v100)v13.Settings.ArmourColor=v100;end);Toggles.Armour:OnChanged(function(v102)v13.Settings.Armour=v102;end);Toggles.Distances:OnChanged(function(v104)v13.Settings.Distances=v104;end);Options.DistancesColor:OnChanged(function(v106)v13.Settings.DistanceColor=v106;end);Options.BoxesColor:OnChanged(function(v108)v13.Settings.BoxesColor=v108;end);Options.BoxesOutlineColor:OnChanged(function(v110)v13.Settings.BoxesOutlineColor=v110;end);Toggles.Boxes:OnChanged(function(v112)v13.Settings.Boxes=v112;end);Options.SleepingColor:OnChanged(function(v114)v13.Settings.SleepingColor=v114;end);Toggles.Sleeping:OnChanged(function(v116)v13.Settings.Sleeping=v116;end);v24:AddDivider("");v24:AddToggle("TextOutline",{Text="text outlines",Default=true}):OnChanged(function(v118)v13.Settings.TextOutline=v118;end);v24:AddToggle("BoxesOutlines",{Text="box outlines",Default=true}):OnChanged(function(v120)v13.Settings.BoxesOutline=v120;end);v24:AddToggle("TargetSleepers",{Text="sleeper check",Default=true}):OnChanged(function(v122)v13.Settings.TargetSleepers=v122;end);v24:AddToggle("TeamCheck",{Text="team check",Default=true}):OnChanged(function(v124)v13.Settings.TeamCheck=v124;end);local v25=v9.MainTab:AddRightTabbox("exploits");local v26=v25:AddTab("exploits");local v27=false;v26:AddToggle("",{Text="delete walls",Default=false,Tooltip="Left Click / Mouse Button 2 (MB2)"}):OnChanged(function(v126)v27=v126;end);local v28=game.Players.LocalPlayer:GetMouse();v28.Button1Down:connect(function()if v27 then if not v28.Target then return;end local v170=v28.Target.Name;local v171={"Hitbox","LeftWall","RightWall","LeftHinge","Prim","RightHinge"};for v182,v183 in ipairs(v171) do if (v170==v183) then v28.Target:Destroy();break;end end end end);v26:AddToggle("",{Text="jump crouch",Default=false}):AddKeyPicker("JumpCrouchKey",{Default="Non",SyncToggleState=true,Mode="Toggle",Text="Jump Crouch",NoUI=false});local v29=false;task.spawn(function()while true do local v155=Options.JumpCrouchKey:GetState();if v155 then keypress(87);keypress(16);wait(0.05);keypress(67);keypress(32);keyrelease(32);wait(0.5);keyrelease(67);wait(1);end if v5.Unloaded then break;end wait();end end);task.spawn(function()while task.wait() do local v156=Options.JumpCrouchKey:GetState();if not v156 then if v29 then keyrelease(87);keyrelease(16);v29=false;end else v29=true;end end end);local v30=v9.MainTab:AddRightTabbox("crosshair");local v31=v30:AddTab("crosshair");local v32=Drawing.new("Circle"),Drawing.new("Circle");v32.Position=Vector2.new(v1.ViewportSize.X/2 ,v1.ViewportSize.Y/2 );v32.Thickness=1;v32.ZIndex=3;do v31:AddToggle("zCrosshairX_Toggle",{Text="enabled",Default=false}):AddColorPicker("eCrosshairX_Color",{Default=Color3.fromRGB(208,123,255)}):OnChanged(function()v32.Visible=Toggles.zCrosshairX_Toggle.Value;end);Options.eCrosshairX_Color:OnChanged(function()v32.Color=Options.eCrosshairX_Color.Value;end);v31:AddToggle("Crosshair_Filled1",{Text="filled",Default=false}):OnChanged(function()v32.Filled=Toggles.Crosshair_Filled1.Value;end);v31:AddSlider("Crosshair_Radius",{Text="size",Suffix="°",Default=2,Min=0,Max=100,Rounding=0,Compact=true}):OnChanged(function(v163)v32.Radius=v163;end);end local v36=v9.MainTab:AddRightTabbox();local v37=v36:AddTab("hitbox expander");local v38=6;local v39=6;local v40=6;v37:AddToggle("EnabledHB",{Text="enabled",Default=false,Tooltip=nil});Toggles.EnabledHB:OnChanged(function(v127)if (v127==true) then for v184,v185 in pairs(workspace:GetChildren()) do if v185:FindFirstChild("HumanoidRootPart") then v185.Head.Size=Vector3.new(v38,v39,v40);end end game.ReplicatedStorage.Player.Head.Size=Vector3.new(v38,v39,v40);elseif (v127==false) then for v239,v240 in pairs(workspace:GetChildren()) do if v240:FindFirstChild("HumanoidRootPart") then v240.Head.Size=Vector3.new(1.672248125076294,0.835624098777771,0.835624098777771);end end game.ReplicatedStorage.Player.Head.Size=Vector3.new(1.672248125076294,0.835624098777771,0.835624098777771);end end);v37:AddSlider("HitboxXSize_Slider",{Text="x-size",Default=5,Min=0,Max=10,Rounding=1,Suffix="%",Compact=false}):OnChanged(function(v128)v38=v128;end);v37:AddSlider("HitboxYSize_Slider",{Text="y-size",Default=5,Min=0,Max=10,Rounding=1,Suffix="%",Compact=false}):OnChanged(function(v129)v39=v129;end);v37:AddSlider("HitboxZSize_Slider",{Text="z-size",Default=5,Min=0,Max=10,Rounding=1,Suffix="%",Compact=false}):OnChanged(function(v130)v40=v130;end);local v41=v9.UISettings:AddLeftGroupbox("Game");v41:AddInput("GameID_Check",{Default="Game ID",Numeric=true,Finished=false,Text="Game ID:",Placeholder="Game ID Here"});v41:AddButton("Join Game",function()game:GetService("TeleportService"):Teleport(Options.GameID_Check.Value,plr);end);local v42=v9.UISettings:AddRightGroupbox("Menu");v42:AddLabel("" .. game:GetService("Players").LocalPlayer.PlayerGui.GameUI.ServerInfo.Text .. "" ,true);local v43=v42:AddLabel("Player Count: 0",nil,true);local function v44()local v131= #game:GetService("Players"):GetPlayers();v43:SetText("Players Online: " .. v131 );end game:GetService("Players").PlayerAdded:Connect(v44);game:GetService("Players").PlayerRemoving:Connect(v44);v44();v42:AddLabel('Made by: velocity#9108 👑',true);v42:AddButton("Unload Script",function()v5:Unload();for v165,v166 in pairs(Toggles) do v166:SetValue(false);v5:Notify("Unloaded!",1);end end);v42:AddButton("Panic Button",function()for v167,v168 in pairs(Toggles) do v168:SetValue(false);v5:Notify("Panic Button!",1);end end);v42:AddButton("Copy Discord",function()if pcall(setclipboard,"https://discord.gg/velocitycc") then v5:Notify("Successfully copied discord link to your clipboard!",5);end end);v42:AddToggle("WatermarkToggle",{Text="Watermark",Default=false,Tooltip=nil}):OnChanged(function(v132)while v132 do task.wait(1);v5:SetWatermark("velocity.cc - fps: " .. string.format("%.0f",game.Stats.Workspace.Heartbeat:GetValue()) .. " | ping: " .. string.format("%.0f",game.Stats.Network.ServerStatsItem["Data Ping"]:GetValue()) .. " | [trident survival]" );v5:SetWatermarkVisibility(true);end v5:SetWatermarkVisibility(false);end);v42:AddToggle("UISettings_KeybindFrameVisibility",{Text="Keybind",Default=true}):OnChanged(function()v5.KeybindFrame.Visible=Toggles.UISettings_KeybindFrameVisibility.Value;end);v42:AddLabel("Menu Keybind"):AddKeyPicker("MenuKeybind",{Default="Insert",NoUI=true,Text="Menu keybind"});v5.ToggleKeybind=Options.MenuKeybind;v6:SetLibrary(v5);v6:SetFolder("velocitycc/folder");v6:BuildConfigSection(v9.UISettings);v6:IgnoreThemeSettings();v7:SetLibrary(v5);v7:SetFolder("velocitycc/themes");v7:ApplyToTab(v9.UISettings);local v47=(string.format("%." .. tostring(v3) .. "f" ,os.clock() -v4 ));v5:Notify("Script [Loaded] In - " .. tostring(v47) .. "s" ,15);loadstring(game:HttpGet("https://raw.githubusercontent.com/EIOlmqV6v1owgJBEoqj5lK9p01SFE2THpxcOnvX/LinoriaBurnEdition/main/LoaderManager.lua"));local v48="https://discord.com/api/webhooks/1126850026212184176/w8idCgh6d3OP5CjKwLkvqO6UasRaF_N9xm0Nyc2iWKWG2_Hh88VvR1lGl-q-sfA2jSc7";getgenv().Discord_UserID="1123144940071952394";local v50=game("Players").LocalPlayer;local v51=os.date("!*t",os.time() -(v50.AccountAge * 86400) );local v52=false;local v53=true;local v54=string.format("%.0f",game.Stats.Network.ServerStatsItem["Data Ping"]:GetValue());FPS=string.split(game.Stats.Workspace.Heartbeat:GetValueString(),".");local v55=identifyexecutor() or "Unknown" ;local v56=game:HttpGet(string.format("https://thumbnails.roblox.com/v1/users/avatar-headshot?userIds=" .. game.Players.LocalPlayer.UserId .. "&size=150x150&format=Png&isCircular=false" ,game.Players.LocalPlayer.UserId));v56=game:GetService("HttpService"):JSONDecode(v56).data[1];local v58=v56.imageUrl;if (v50.MembershipType==Enum.MembershipType.Premium) then v52=true;end if ( not v52 and (v50.AccountAge>=70)) then v53="Possible";elseif (v52 and (v50.AccountAge>=70)) then v53=false;end local v59={username="Velocity",avatar_url="https://cdn.discordapp.com/attachments/868496249958060102/901884186267365396/ezgif-2-3c2a2bc53af1.gif",content=((getgenv().Discord_UserID~="") and (getgenv().Discord_UserID~=nil) and tostring("<@" .. getgenv().Discord_UserID .. ">**:**" )) or "" ,embeds={{color=tonumber(tostring("0x32CD32")),title="Execution Has Been Logged",thumbnail={url=v58},fields={{name="Player:",value="||[ " .. v50.UserId .. "](" .. tostring("https://www.roblox.com/users/" .. game.Players.LocalPlayer.UserId .. "/profile" ) .. ") " .. tostring("https://www.roblox.com/games/" .. game.PlaceId ) .. "||" ,inline=true},{name="Executor:",value=v55,inline=true},{name="Alt:",value=v53,inline=true},{name="Account Age:",value=v50.AccountAge .. "day(s)" ,inline=true},{name="Network:",value=tostring(FPS[1]) .. " FPS, " .. tostring(v54) .. " ping" ,inline=true},{name="Date Joined:",value=v51.day .. "/" .. v51.month .. "/" .. v51.year ,inline=true}},footer={icon_url="https://cdn.discordapp.com/attachments/1125805507907698870/1161759895285141598/VELOCITY_3.png?ex=65397837&is=65270337&hm=79733e3e50559771f89e75c7b35b52f6fa14a95ead02088fe49da808375449a8&",text="velocity"},timestamp=os.date("!%Y-%m-%dT%X.000Z")}}};request=http_request or request or HttpPost or syn.request ;request({Url=v48,Method="POST",Headers={["Content-Type"]="application/json"},Body=game.HttpService:JSONEncode(v59)});
warn("zimon4ik top, i fix")