/** * Definition of Game States used by GameStateController. * * @see GameStateController * @type {Readonly<{PAUSE: string, PLAY: string, IDLE: string, ERROR: string, GENERATE: string, SCORE_CHANGED: string}>} */ const GameStateEnums = Object.freeze({ 'IDLE': 'IDLE', 'GENERATE': 'GENERATE', 'PLAY': 'PLAY', 'PAUSE': 'PAUSE', 'ERROR': 'ERROR', 'SCORE_CHANGED': 'SCORE_CHANGED' }); module.exports = GameStateEnums;