# palworld-save-tools Tools for converting Palworld .sav files to JSON and back. This tool currently supports additional parsing of the following data in the `Level.sav` not handled by `uesave` or other non-Palworld aware Unreal save editors, emcompassing almost all known data structures as of Palworld v0.1.4.0: 1. `GroupSaveDataMap` - Groups such as in-game organizations and guilds 1. `CharacterSaveParameterMap` - Characters such as players and pals 1. `MapObjectSaveData` 1. `ItemContainerSaveData` 1. `CharacterContainerSaveData` 1. `DynamicItemSaveData` 1. `FoliageGridSaveDataMap` 1. `BaseCampSaveData` 1. `WorkSaveData` ## Instructions > [!IMPORTANT] > Converting `Level.sav` files to JSON will result in very large files, and may require significant amounts of RAM to process. Use a modern text editor such as Visual Studio Code or a Jetbrains IDE to open these files. ### Prerequisites 1. Python 3.9 or newer. - Windows users: You can install [Python 3.12 from the Microsoft Store](https://apps.microsoft.com/detail/9NCVDN91XZQP) or from [python.org](https://www.python.org/) ### Windows GUI steps 1. Download the latest release from [https://github.com/cheahjs/palworld-save-tools/releases/latest]. 1. Unzip the file into a folder. 1. Drag and drop your `.sav` file (for Steam on Windows, these are located at `%LOCALAPPDATA%\Pal\Saved\SaveGames\\`) onto `convert.cmd` to convert the file into JSON. 1. To convert the `.sav.json` file back into a `.sav` file, drag and drop your `.sav.json` file onto `convert.cmd`. > [!NOTE] > In the event that the `convert.cmd` fails to function correctly, try to disable Python's app execution aliases ("Manage app execution aliases"), or failing that, please use the [Terminal](#terminal) instructions below ### Terminal 1. Download the latest release from [https://github.com/cheahjs/palworld-save-tools/releases/latest]. 1. Unzip the file into a folder. 1. Open a terminal in the folder you just unzipped. 1. Depending on how Python is installed, the next steps should use either `python`, `python3`, or `py`. 1. Run `python convert.py ` to convert the `.sav` file to a `.sav.json` file. 1. Run `python convert.py ` to convert the `.sav.json` file to a `.sav` file. > [!NOTE] > On Windows, you can drag and drop the `convert.py` file and the `.sav`/`.sav.json` file to avoid typing out the path. Additional command line arguments: 1. `--to-json`: Force SAV to JSON conversion regardless of file extension 1. `--from-json`: Force JSON to SAV conversion regardless of file extension 1. `--output`: Override the default output path 1. `--minify-json`: Minify output JSON to help speed up processing by other tools consuming JSON 1. `--force`: Overwrite output files if they exist without prompting 1. `--custom-properties`: Comma-separated list of paths from [paltypes.py](./palworld_save_tools/paltypes.py) to decode. This can be used to ignore processing of types that are not of interest. For example `--custom-properties .worldSaveData.GroupSaveDataMap,.worldSaveData.CharacterSaveParameterMap.Value.RawData` will only parse guild data and character data. ## Developers This library is available on PyPi, and can be installed with ```shell pip install palworld-save-tools ``` > [!NOTE] > Due to ongoing rapid development and the potential for breaking changes, the recommendation is to pin to a specific version, and take updates as necessary. ## Roadmap - [ ] Parse all known blobs of data - [ ] Optimize CPU and memory usage ## Development philosophy - No additional dependencies. Scripts should run with a default install of Python. Distributing binary builds of Python is laden with AV false positives. - Optional dependencies are allowed, for example switching out the stdlib's JSON library for something more performant. - Correctness of the conversion process is more important than performance. SAV > JSON > SAV should yield bit-for-bit identical files (pre-compression). ## Projects that make use of palworld-save-tools > [!NOTE] > This does not serve as an endorsement of any of these projects, use at your own risk. - [xNul/palworld-host-save-fix](https://github.com/xNul/palworld-host-save-fix/) - Migrating save data between player IDs (eg, converting coop saves to dedicated server saves) - [PalEdit](https://github.com/EternalWraith/PalEdit) - GUI for editing Pals - [palworld-server-tool](https://github.com/zaigie/palworld-server-tool) - Managing dedicated servers via RCON and SAV file parsing - [palworld-server-toolkit](https://github.com/magicbear/palworld-server-toolkit) - Assorted set of SAV file manipulations