# CHANGELOG # This changelog lists all changes made to MTA DayZ. It adheres to the following features description. ## [VERSION] - DATE OF RELEASE (Format: YYYY-MM-DD) ### ADDED: For new features ### CHANGED: For changes in existing features ### FIXED: For all bugs ### SECURITY: To invite users to upgrade in case of vulnerabilities ### DEPRECATED: For once-stable features to be removed in upcoming releases ### REMOVED: For deprecated features removed in the release it's mentioned in # - # ## [0.9.9.5a] - 2018-03-09 ### ADDED: Skills ### ADDED: NPC's to Whetstone ### ADDED: Jobs/Quests in Whetstone ### CHANGED: Key for Journal: F1 ### CHANGED: Animations: Comma, Period & Hyphen (, / . / -) ### CHANGED: Keys for GPS/Watch toggle: 1 / 2 ### REMOVED: Map and GPS, reverted back to old GTA SA style ### REMOVED: Camera sway when in pain ### REMOVED: Scoreboard ### FIXED: First person mode in login screen ### FIXED: Weapons not appearing on right side of inventory when equipped # - # ## [0.9.9.1a] - 2018-01-23 ### ADDED: Several new export functions ### CHANGED: Status info has been moved to tables ### CHANGED: Increased backpack slots ### CHANGED: Disabled attacks with fists ### CHANGED: DayZ Admin Panel now supports changes to status info ### FIXED: Broken bones persisting after death ### FIXED: Broken bones not being curable with Morphine ### FIXED: Console spam for deprecated functions # - # ## [0.9.9a] - 2017-04-28 ### ADDED: New Sound + Visibility System (based on terrain, weather, light, movement) ### ADDED: New zombie spawn system based on loot location ### ADDED: Petrol stations now have a limited amount of fuel (configurable in cfgServer.lua) ### ADDED: Achievement System ### ADDED: Anti-Advertising for chat system ### ADDED: Indicators for temperature rising/falling ### ADDED: Occasional rain when weather is cloudy ### ADDED: MySQL implementation ### ADDED: Old clothes/skin system ### ADDED: New condition (fractured arms) ### ADDED: Vehicle respawn command ### ADDED: Setting for camera sway when in pain ### ADDED: Helmets for headshots ### ADDED: [DayZAdmin] Ability to change gameplayVariables ingame ### ADDED: Binds for GPS (Key: 7) and Compass (Key: 8) ### ADDED: Spawn Selection System ### ADDED: Randomized loot spots ### ADDED: Random clothes on spawn if clothes system is activated ### CHANGED: Logs System refactored ### CHANGED: Simplified player spawning code ### CHANGED: Simplified vehicle spawning code (makes it easier to add new vehicles) ### CHANGED: Simplified sound code ### CHANGED: Custom chat can now be toggled on/off (/chat) ### CHANGED: Eased lag a bit ### CHANGED: Updated how Helicrashes and hospital bags were being initialised ### CHANGED: Version rewrite, tree handling optimised ### CHANGED: Hunger & Thirst now decrease according to difficulty too ### CHANGED: Moved debug monitor to Journal (Key: 6) ### CHANGED: New damage code for players ### CHANGED: Some zombies will sprint (depends on difficulty) ### CHANGED: Kills have to be confirmed with "Check Body" (player kills only) ### CHANGED: First Person Mode (view can be rotated 360°) ### FIXED: consume_player.lua causing lots of errors ### FIXED: Bug with tree chopping ### FIXED: Hunger & Thirst not decreasing ### FIXED: Bug with setPedStat ### FIXED: Flashlight appearing on HUD with ammo count ### FIXED: Bug where player would continue to lose blood after becoming unconscious and being killed ### FIXED: Crafting getting bugged when inventory is full ### FIXED: Milk breaking inventory ### FIXED: Unconscious animation being clientside only ### FIXED: M1911 not having a firing sound ### FIXED: Old bug with damage when falling ### FIXED: Floating medical box in Fort Carson ### FIXED: Constant raining ### FIXED: Hunger and Thirst not really decreasing ### FIXED: M24 not having any sound ### REMOVED: Viral zombies (until a better solution is found for more dangerous zombies) ### REMOVED: Housing mod # - # ## [0.9.8.1a] - 2017-02-18 ### CHANGED: Version Check System ### FIXED: [DayZAdmin] Vehicle Editor becoming unusable once a vehicle respawned ### FIXED: Being able to "consume" weapons ### FIXED: Food can't be eaten from inside loot collision sphere ### FIXED: Temperature rising when unconscious and sprinting ### DEPRECATED: showPlayerHudComponent is now setPlayerHudComponentVisible # - # ## [0.9.8a] - 2016-07-06 (NEW INTERNAL.DB NEEDED) ### ADDED: Advanced Clothes System (+60 clothes) ### ADDED: Beard and Hair System ### ADDED: Weight System ### ADDED: Interior System (with 4 interiors for the moment) ### ADDED: Add variable "weight_food" on "CfgServer.lua" ### ADDED: Add variable "weight_thirst" on "CfgServer.lua" ### ADDED: Add variable "weight_loose" on "CfgServer.lua" ### ADDED: Add variable "weight_loosetimer" on "CfgServer.lua" # - # ## [0.9.7a] - 2016-06-24 ### ADDED: Addon "Antiglitch" ### ADDED: Polish + Romanian Language ### ADDED: Nice MTA DayZ DX to Login ### ADDED: Arma II chatbox style ### ADDED: Server Console Output on Global Chat ### ADDED: "Dead Night" Addon ### ADDED: Hiding dead bodies ### ADDED: Damage when player is underwater (configurable in cfgClient) ### CHANGED: Moved warning ("[PLAYERNAME]'s Account was buggy and has been reset.") to side chat ### CHANGED: Pain now uses setCameraShakeLevel(150) & Added config gameplayVariables["painshakelevel"] ### CHANGED: New animation binds (1 = Salute, 2 = Hands up, 3 = Sit, 5 = Journal) ### CHANGED: playerThirst and playerHunger calculation every 30 seconds instead of onClientRender ### CHANGED: The night is far less dark ### CHANGED: The timer "night_check" is now set to 1 second ### CHANGED: You can now enable or disable the night in the "cfgClient.lua" file ### FIXED: Added Flashlight to Spanish Language ### FIXED: FPS drop on some computers ### FIXED: Fixed Polish Language Typo ### FIXED: Ammo bug ### FIXED: Patrol Pack bug ### FIXED: Black & White shader not loading ### FIXED: "NV Goggles" and "IR Goggles" not properly working at night ### FIXED: Player body disappearing after death ### SECURITY: [BattlDayZ] Anti-Teleportation Hack # - # ## [0.9.5a] - 2015-08-19 ### ADDED: New status effects: Sepsis, Infection & Unconsciousness ### ADDED: New Items: Range Finder, Epi-Pen ### ADDED: Crosshair integration ### ADDED: Difficulty options (Normal, Veteran & Hardcore) ### ADDED: Viral zombie (24000 blood, greenish skin) ### ADDED: Empty Gas Canister to industrial loot table ### ADDED: Tent to supermarket loot table ### ADDED: Range Finder to military loot table ### ADDED: Salute animation (key: , [COMMA]) ### ADDED: Can give Morphine, Antibiotics and Epi-Pens to other players ### CHANGED: Completely new inventory UI (rightclick to use/equip items) ### CHANGED: Holding weapons will free up 10 slots, while carrying them takes 10 ### CHANGED: Humanity Calculation ### CHANGED: Wood Piles from chopping trees are dropped on the ground ### CHANGED: Weapon damage tweaks ### CHANGED: Weapon magazine sizes tweaks ### CHANGED: Burst Fire for FN FAL ### CHANGED: DMR + Bizon PP-19 are now silent ### CHANGED: Decreased chance for wire fence to spawn ### CHANGED: Increased Bi-2 Airplane spawn chance to 35% ### CHANGED: Key for sitting is 'z' ### CHANGED: Patriot model is now an UAZ ### CHANGED: Volume is 0 when in a vehicle and engine is turned off ### REMOVED: Radiochat binding + radio chat itself ### REMOVED: Randomized damage (uses distance calculation now) ### FIXED: Not being able to access tents ### FIXED: Debug monitor appearing when opening inventory ### FIXED: Heroes bleeding when hit by a weapon that does less than 1000 damage ### FIXED: Using the wrong items in inventory once you have more than 11 # - # ## [0.9.4.3a] - 2015-08-12 ### FIXED: Not being able to refuel vehicles ### FIXED: Vehicles not respawning after they blew up ### FIXED: Being able to access a blown up vehicle's inventory ### FIXED: Huey (Leviathan) spawnins inside a fence in one case ### FIXED: /add not working # - # ## [0.9.4.2.1a] - 2015-08-10 ### FIXED: Massive lag occuring when sitting in a vehicle # - # ## [0.9.4.2a] - 2015-08-09 ### ADDED: Blood types ### ADDED: Blood Test Kits to determine blood type ### ADDED: Blood Transfusion Kits for empty blood bags (-4000 blood) ### ADDED: You can now give blood bags to yourself (+4000 blood) ### ADDED: Giving incompatible blood results in recipient receiving damage (2000 blood) ### ADDED: French (fr) and Romanian (ro) language ### ADDED: More trees to chop ### ADDED: Tons of new sounds for practically everything ### ADDED: Reworked side menu ### ADDED: Ability to take wheels and engines off of vehicles (toolbox needed) ### ADDED: Siphon fuel from vehicles (Empty Gas Canister needed) ### ADDED: Weapon Sounds with distance calculation ### ADDED: Better Sky ### CHANGED: [Group] Management Tab now shows last time online ### CHANGED: [Group] Message of the Day added, allows 3 lines of text ### FIXED: Scoreboard not updating ### FIXED: Blood bags healing 12000 blood for yourself ### FIXED: Players spawning underwater when logging off while in water # - # ## [0.9.4.1a] - 2015-08-07 ### ADDED: Option to disable ping kick (cfgServer) ### CHANGED: Adjusted values for temperature decrease when cold or rainy weather ### CHANGED: Decreases chance of zombies dropping keycards (3.50%) ### CHANGED: Being inside a building or taking shelter won't decrease temperature ### CHANGED: Color of sidemenu ### FIXED: Not being able to give players blood bags ### FIXED: Being able to give zombies blood bags ### FIXED: Zombies not dropping Area 69 Keycard ### FIXED: Bike stopping to work after 20 seconds ### FIXED: getServerName spam when not logged in ### FIXED: Not being able to refill a vehicle's tank ### FIXED: Being able to turn off bike's engine on/off ### FIXED: Client/Player mismatch spam for humanity ### FIXED: [DayZ Admin] Icons for players and vehicles not showing on Live Map # - # ## [0.9.4a] - 2015-08-06 ### MAJOR RESTRUCTURING OF CODE BASE! ### ### ADDED: Dynamic Weather System ### ADDED: Part 1 of new Nutrition System ### ADDED: Helicrash sites now have 6 loot spots ### ADDED: Antibiotics as an additional mean of curing a cold ### CHANGED: Binoculars image will now fill out entire screen ### CHANGED: Scoreboard now shows 9 players again ### CHANGED: Chopping trees grants 1 Wood Pile ### FIXED: Vehicles not respawning at initial spawnpositions ### FIXED: Bug with British Assault Pack (II) ### FIXED: Temperature not decreasing at night (or cold weather) ### FIXED: Temperature increasing beyond 37° when running or in vehicle # - # ## [0.9.3.1a] - 2015-08-02 ### ADDED: Blips on map ### ADDED: Toggleable ambience sounds (/ambience) ### ADDED: Ghillie Suit entry in Journal ### CHANGED: Sealed off Carrier and Area 69 for real ### FIXED: Bug where Carrier door wouldn't properly close ### FIXED: Journal being updated for everyone on damage # - # ## [0.9.3a] - 2015-08-02 ### ADDED: Journal (Key: 1) ### CHANGED: Icons for HUD ### CHANGED: Made anti combat log more strict # - # ## [0.9.2.2a] - 2015-07-31 ### ADDED: Anti combat logging ### ADDED: NV and IR Goggles to military loot points ### CHANGED: Increased players shown on scoreboard to 10 ### CHANGED: Scoreboard now ranks total kills ### CHANGED: Can (Fruit) restores 50% thirst ### CHANGED: Chopping a tree grants 1-4 Wood Piles ### FIXED: Trees not respawning ### FIXED: Not being able to change language to chinese (zh) # - # ## [0.9.2.1a] - 2015-07-28 ### FIXED: dxDrawImage spam when having GPS activated ### FIXED: Grayscale shader being applied to everyone when remote player is damaged by wire fence ### FIXED: bone_attach error spam ### FIXED: Compass getting an "egg"-like form on certain widescreen resolutions # - # ## [0.9.2a] - 2015-07-28 ### ADDED: Chinese language (zh) ### ADDED: Toggleable GPS (/gps) and Compass (/compass) ### ADDED: Exported functions ### CHANGED: Images for compass ### CHANGED: Screen is now turned grayscale when being damaged by wire fence ### FIXED: zombies.dcp spam on server console ### FIXED: Teleportation Bug ### FIXED: Textureless zombie ### FIXED: Fire zombie being on fire ### FIXED: Not being able to give blood bags ### FIXED: Not receiving any humanity upon giving bandages or blood bags ### FIXED: Bug with British Assault Pack ### FIXED: Infinite road flare bug # - # ## [0.9.1.1a] - 2015-07-23 ### ADDED: Some zombies have 6.00% chance to drop Assault Pack (ACU) ### ADDED: Config for time (check editor_server.lua) ### ADDED: [DayZ Admin] Some missing items to inventory editor ### CHANGED: Fixed console spam when running over zombies ### CHANGED: Increased damage zombies receive when rammed by vehicle ### CHANGED: Tweaked loot tables a bit ### FIXED: Not being able to drop Main Rotary Parts etc. ### FIXED: Some names for backpacks ### FIXED: Image paths for some items ### FIXED: Not being able to repair bikes ### FIXED: Respawning with Main Rotary Parts etc. ### FIXED: Not being able to fly some helis ### FIXED: Surviving fall from great heights # - # ## [0.9.1a] - 2015-07-22 ### ADDED: /language command to change language of game at any time* ### CHANGED: Move time display to another location and added black outline ### CHANGED: Streamlined weapon HUD code ### CHANGED: Improved use of async for items respawning ### FIXED: Bug where vehicles would respawn after 30 minutes ### FIXED: [DayZ Admin] Bug where items would duplicate on gridlist # - # ## [0.9.0a] - 2015-07-20 ### ADDED: Revamped Vehicle HUD ### ADDED: Vehicles are now stored in a custom database (database/vehicles.db) ### ADDED: Tents are now stored in a custom database (database/tents.db) ### ADDED: 16 new vehicles, 5 helicopters, 1 plane, 3 boats ### ADDED: Chance that vehicles will not spawn at designated spawn points ### ADDED: SUV has built-in GPS ### ADDED: 3 new vehicle parts: Main Rotary Parts (for helicopters only), Scrap Metal & Windscreen Glass ### ADDED: Players now need Scrap Metal to repair vehicle, repairs vehicle by +200 health ### ADDED: Multi-Language Support (uses language of client)* ### ADDED: Gender Selection (Male & Female, when registering) ### ADDED: Animals moving around ### ADDED: Wirefences now hurt the player (excluding owner of wirefence) ### ADDED: Configurable option for move while prone (check editor_server.lua) ### ADDED: Area 69 and Carrier in San Fierro now require a keycard to get in (can be found by killing certain zombies, random chance) ### ADDED: Add-on: Mod Manager ### ADDED: Icon for lootpiles ### ADDED: Heroes now take half damage from zombies and no damage from weak weapons (M1911, PDW etc). ### ADDED: Sneaking instead of walking when pressing "walk" key ### ADDED: Warning for respawning items is now configurable (editor_server.lua) ### ADDED: Custom map (F11) ### ADDED: DayZ Admin Panel as separate resource ### ADDED: Async library to prevent abortion of script on infinite loop (pickups.lua) ### ADDED: Extra SFX when receiving damage ### ADDED: Backup command for vehicles ### ADDED: Grayscale shader when being damaged ### ADDED: Setting for zombie speed (can be found in slothbot resource, meta.xml [ZSpeed]) ### ADDED: Players regenerate blood over time depending on their overall condition (> 75%: +60 blood per minute, ...) ### ADDED: Configurable option for ambience sound volume ### ADDED: Version check to see if MTA DayZ is up to date, and if not, notify on server console ### CHANGED: New Login Panel ### CHANGED: All icons of HUD (thirst, hunger, ...) ### CHANGED: Spawnpoints for vehicles (editor_server.lua) ### CHANGED: Loud weapons now attract zombies from a greater distance ### CHANGED: Loot tables for all zombies ### CHANGED: Scoreboard ### CHANGED: Map of GPS now matches custom map ### CHANGED: Disabled player voice ### DEPRECATED: Prone has been disabled for now (due to its buggy nature) ### REMOVED: Bikes having 1 slot for inventory ### REMOVED: /svp command ### FIXED: Not being able to drive zombies over (now you can) ### FIXED: "Disconnecting" icon not disappearing ### FIXED: Vehicles not respawning when in water ### FIXED: Vehicles spawning whenever server is (re)started ### FIXED: Missing item name (Blood Bag) ### SECURITY: Max slots config for anticheat (for VIP systems) * Available languages at time of release: English, German, Czech, Dutch, Portuguese # - # ## [0.8.3.1a] - 2015-07-02 ### FIXED: Item names not appearing in inventory # - # ## [0.8.3a] - 2015-07-01 ### ADDED: Option for how much damage a headshot should deal for zombies and players (check editor_client.lua, "headshotdamage_") ### ADDED: Check if player is logged in before it plays ambience music ### FIXED: Exploit where players could eat and drink items infinitely when said items were in loot and not inventory ### FIXED: Exploit where players could put more items into a vehicle's inventory than it has slots ### FIXED: Exploit where players could still drive a vehicle despite having no fuel # - # ## [0.8.2.1a] - 2015-06-27 ### FIXED: Game breaking bug where inventory wouldn't appear when prone ### FIXED: Event not having been added for anticheat (oops on our part!) # - # ## [0.8.2a] - 2015-06-26 ### ADDED: All files from previous hotfixes which have not been changed since their last introduction ### ADDED: 36 new sounds for zombies ### ADDED: 16 new ambience sounds being played in the background ### ADDED: Symbol appearing in the lower right corner when losing connection/packets ### ADDED: Move while prone (press L, currently buggy) ### CHANGED: Skin for Camouflage Clothing ### CHANGED: "You have packet loss..." is now "(Player Name) is losing connection..." ### FIXED: Sound issues with weapons (addon_sounds) ### FIXED: "You have packet loss..." won't be displayed for every player on the server anymore, just the one who is having packet loss ### FIXED: "Expecting sound at argument 1, got nil" error spam # - # ## [0.8.1a] - 2015-06-24 ### ADDED: Added blips to group system (visible on map only) ### CHANGED: More tolerance for packet loss check (meaning you won't get kicked out of the server immediately) ### CHANGED: Lowered volume of soundtrack being played when joining a server ### CHANGED: Version on login panel now reads 0.8.1a ### CHANGED:Last Update on login panel now reads 24.06.15 ### FIXED: Bug where there'd be more slots occupied than available in a lootpile (for example, it would show 20/12) ### FIXED: Bug where Soda (Mountain Dew) not being drinkable ### FIXED: "Attempt to compare boolean with number" spam ### FIXED: Bug where some items not appearing on ground when dropping them ### FIXED: Bug where an equipped weapon being dropped and taken again would result in not having said weapon equipped # - # ## [0.8.0.2a] - 2015-06-22 ### ADDED: Option to enable/disable automatic start of addons (check editor_server.lua) ### FIXED: Active binds when editing text and memos in group system ### FIXED: Not being able to modify rank of member in group ### FIXED: Not being able to warn member of group ### FIXED: Packet loss spam # - # ## [0.8.0.1a] - 2015-06-21 ### FIXED: Active binds when editing text and memos in group system ### FIXED: Absolute values some in group system windows # - # ## [0.8.0a] - 2015-06-20 ### ADDED: Completely new inventory UI ### ADDED: 13 new weapons (total of 32) ### ADDED: Logging system (to log everything related to the game, see README in logs folder) ### ADDED: Completely new group_system (Part 1 of 3) ### ADDED: Crafting ### ADDED: Temperature increasing when inside vehicle ### ADDED: Basic exports (check README in DayZ folder) ### ADDED: Logging of local and group chat (see logs/chat.log) ### ADDED: Basic woodcutting system (chop trees to get wood, Los Santos only) ### ADDED: Special effect for ghillie suit: Stand still and you will turn almost invisible ### ADDED: Several food and drinks ### ADDED: Basic seasons system ### ADDED: First Person Mode (press 'o') ### CHANGED: Background removed for left side menu, changed font ### CHANGED: Players can now pick up backpacks ### CHANGED: Temperature now must hit 33° before player gets a cold ### CHANGED: Time now runs like this: 1 Minute In-Game = 10 Seconds Real Time ### CHANGED: Noise and visibility values for both player and weapons ### CHANGED: Ammunition system ### CHANGED: Primary weapons take up 10 slots, secondary 5 ### CHANGED: Backpack slots (highest is 30 now) ### CHANGED: Dynamic Item Respawn System (Part 1 of 2) ### CHANGED: Louder weapons will attract zombies from far away ### FIXED: Error when player quits before logging in ### FIXED: Temperature not decreasing when in water ### FIXED: Looping animations ### SECURITY: Added antihack measures ### SECURITY: Added measurements against item duping # - # ## [0.7.0] - ? INITIAL VERSION