--- name: game-jam description: 'A guided game creation skill that walks you through designing, planning, and building a browser-based Tetris game. Demonstrates all SDK primitives: askUser, confirm, plan, checklist, and subagent. Trigger keywords: game jam, build a game, tetris, game tutorial' metadata: version: '1.0.0' argument-hint: '[game-type]' allowed-tools: 'Bash(scripts/run *) Read mcp__game-jam__start mcp__game-jam__advance' compatibility: 'Requires a modern browser for the game preview' --- # game-jam This skill is a structured workflow. You interact with it via MCP tools (preferred) or a CLI binary (fallback), reading its JSON output, following the instructions in the `prompt` field, and passing your response back. **Do not show the raw JSON or tool calls to the user.** **Use MCP tools if available.** If you have `mcp__game-jam__start` and `mcp__game-jam__advance`, use MCP mode. Only fall back to CLI mode if MCP tools are not available in your environment. ## How this skill works This skill was built with skill-kit, a structured workflow engine. Each step provides a prompt containing XML-tagged sections: - **``** — Behavioral directives: persona, tone, or constraints. Follow as guidelines for how to behave, not as tasks to relay to the user. - **``** — Task instructions: what to do, what context to consider, what to produce. - **``** — Ask the user a question. Contains `