- Ongoing Games(list all games in play)
- Incoming Challenge Requests(list all challenge invitation)
- Local Game(play local game)
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Public Matchmaking(start a game with a random player):
> Rated: Whether the game is rated and impacts players ratings
> Minutes per side(required): Clock initial time in minutes, [ 0 .. 180 ]
> Increment(required): Clock increment in seconds, [ 0 .. 180 ]
> Rating Range: The rating range of potential opponents. Better left empty. Example: 1500-1800
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Send Challenge Requests(challenge someone to play):
> Rated: Whether the game is rated and impacts players ratings
> Minutes per side(required): Clock initial time in minutes, [ 0 .. 180 ]
> Increment(required): Clock increment in seconds, [ 0 .. 180 ]
> Days per turn: Days per move, for correspondence games. Minutes per side & Increment settings must be omitted.
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Challenge Computer(start a game with Lichess AI):
> Level: AI strength
> Minutes per side(required): Clock initial time in minutes, [ 0 .. 180 ]
> Increment(required): Clock increment in seconds, [ 0 .. 180 ]
> Days per turn: Days per move, for correspondence games. Minutes per side & Increment settings must be omitted.
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Load PGN(load .pgn from default storage):
> PGN file must contain only single match data
> Arrow Left: undo move
> Arrow Right: next move
> Arrow Up: Final game position
> Arrow Down: Reset to initial game position