#VRML_SIM R2022b utf8 # license: Apache License 2.0 # license url: http://www.apache.org/licenses/LICENSE-2.0 # A rough plaster material. Useful with the `Wall` PROTO. PROTO Roughcast [ field SFColor colorOverride 1 1 1 # Defines the color to be multiplied with the texture color. field SFNode textureTransform NULL # Defines an optional 2d texture transform. field SFFloat IBLStrength 1 # Defines the strength of ambient lighting from the Background node. ] { PBRAppearance { baseColor IS colorOverride roughness 1 metalness 0 normalMap ImageTexture { url [ "textures/roughcast/roughcast_normal.jpg" ] } IBLStrength IS IBLStrength textureTransform IS textureTransform } }