#VRML_SIM R2022b utf8 # license: Copyright Cyberbotics Ltd. Licensed for use only with Webots. # license url: https://cyberbotics.com/webots_assets_license # A section of pipe. EXTERNPROTO "webots://projects/appearances/protos/MetalPipePaint.proto" PROTO PipeSection [ field SFVec3f translation 0 0 0.25 field SFRotation rotation 0 0 1 0 field SFString name "pipe section" field SFFloat height 0.5 # Defines the height of the pipe. field SFFloat radius 0.03 # Defines the radius of the pipe. field SFInt32 subdivision 24 # Defines the number of polygons used to represent the pipe cylinder and so its resolution. field SFNode appearance MetalPipePaint { textureTransform TextureTransform { scale 1 1.5 } } # Defines the appearance of the pipe. ] { Solid { translation IS translation rotation IS rotation children [ Shape { appearance IS appearance geometry DEF PIPE Cylinder { bottom FALSE height IS height radius IS radius top FALSE subdivision IS subdivision } } ] name IS name model "pipe section" boundingObject USE PIPE } }