state("clown4-Win64-Shipping") { int levelVar1: 0x8A42CC8; // 0 = main menu, 1 = in level int levelVar2: 0x8A42CD0; // 2 = main menu, 1 = in level } start { // Game starts when enterring the first level from the Main Menu return (old.levelVar1 == 0 && old.levelVar2 == 2) && (current.levelVar1 == 1 && current.levelVar2 == 1); } split { // Split when returning to main menu return (old.levelVar1 == 1 && old.levelVar2 == 1) && (current.levelVar1 == 0 && current.levelVar2 == 2); }