game:GetService("UserInputService").InputBegan:Connect(function(input,chatting) if input.UserInputType == Enum.UserInputType.Keyboard then if chatting then return end if input.KeyCode == Enum.KeyCode[getgenv()["Key To Macro Speed"]:upper()] then if not toggle then toggle = true Instance.new("Animation", game:GetService("ReplicatedStorage"):findFirstChild("ClientAnimations")).Name = 'Greet' game:GetService("ReplicatedStorage"):findFirstChild("ClientAnimations"):findFirstChild("Greet").AnimationId = 'rbxassetid://3189777795' game:service'Players'.LocalPlayer.Character:findFirstChildOfClass'Humanoid':LoadAnimation(game:GetService("ReplicatedStorage"):findFirstChild("ClientAnimations"):findFirstChild("Greet")):Play() wait(1.6) game:service'Players'.LocalPlayer.Character:findFirstChildOfClass'Humanoid':LoadAnimation(game:GetService("ReplicatedStorage"):findFirstChild("ClientAnimations"):findFirstChild("Greet")):Stop() wait() for i, v in next, game:GetService("Players").LocalPlayer.Backpack:GetChildren() do if v:IsA("Tool") and v.Name ~= "Combat" and v.Name ~= "[Boombox]" then game:GetService("Players").LocalPlayer.Character:findFirstChildOfClass'Humanoid':EquipTool(v) end end wait() if getgenv()["Auto Crouch"] == true then game:GetService("VirtualInputManager"):SendKeyEvent(true, "LeftControl", false, game) end wait() spawn(function() if getgenv()["Speed"] == "God Speed" then repeat game:GetService("RunService").RenderStepped:wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "I", false, game) game:GetService("RunService").RenderStepped:wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "O", false, game) game:GetService("RunService").RenderStepped:wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "I", false, game) game:GetService("RunService").RenderStepped:wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "O", false, game) game:GetService("RunService").RenderStepped:wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "I", false, game) game:GetService("RunService").RenderStepped:wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "O", false, game) game:GetService("RunService").RenderStepped:wait() until toggle == false elseif getgenv()["Speed"] == "Normal" then repeat wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "I", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "O", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "I", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "O", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "I", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "O", false, game) wait() until toggle == false end end) Impostor = game:service'Players'.LocalPlayer.Character:findFirstChildOfClass'Humanoid'.Running:Connect(function() game:service'Players'.LocalPlayer.Character:findFirstChildOfClass'Humanoid':LoadAnimation(game:GetService("ReplicatedStorage"):findFirstChild("ClientAnimations"):findFirstChild("Greet")):Stop() end) Impostor2 = game:service'Players'.LocalPlayer.Character.Humanoid:GetPropertyChangedSignal("Sit"):Connect(function() game:GetService("VirtualInputManager"):SendKeyEvent(true, getgenv()["Key To Macro Speed"], false, game) if getgenv()["Auto Crouch"] == true then game:GetService("VirtualInputManager"):SendKeyEvent(true, "LeftControl", false, game) end end) else toggle = false game:service'Players'.LocalPlayer.Character:findFirstChildOfClass'Humanoid':LoadAnimation(game:GetService("ReplicatedStorage"):findFirstChild("ClientAnimations"):findFirstChild("Greet")):Stop() game:GetService("ReplicatedStorage"):findFirstChild("ClientAnimations"):findFirstChild("Greet"):Remove() Impostor:Disconnect() Impostor2:Disconnect() end end if input.KeyCode == Enum.KeyCode[getgenv()["Key To Macro Abuse"]:upper()] then if not macroabuse then macroabuse = true while macroabuse == true do wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "I", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "O", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "I", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "O", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "I", false, game) wait() game:GetService("VirtualInputManager"):SendKeyEvent(true, "O", false, game) wait() end else macroabuse = false end end end end)