{ "factor": 2, "mainPathSize": 3, "blockMapBorder": true, "freeSpaceTilesQuantity": 2, "minimumElementsFreeSpaceAround": 1, "freeTilesMultiplier": 2, "variableTilesPercentage": 15, "collisionLayersForPaths": ["change-points", "collisions", "tree-base"], "compositeElementsFile": "reldens-town-composite.json" }