[ { "id": "1vRH2tkPblNah6ZRcdTVi6", "title": "RAINBOW SIX SIEGE: CORE TEAM UPDATE", "abstract": "An update on the Siege Core team.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/64lMsVoy8PeM29a0Tvt6ws/e87bbd9b7251617d043a171b415f8b48/R6S_Y10S4_CoreTeamUpdate.png", "content": "\nThe Six Invitational is almost here and with it, some big reveals for a thrilling Year 11 ahead. Before then, we have another reveal to share from the Siege team leadership.\n\nKeep reading for an update from Creative Director Alexander Karpazis as he prepares to transition the role and tag in a familiar teammate.\n\n
\n\n__ALEXANDER KARPAZIS__\n\n*Hello Operators,*\n\n*Siege is about to embark on Year 11 after celebrating a historic milestone with the 10th anniversary. I am excited to share with you what the team has been working on at the 2026 Six Invitationals this February and I also wanted to share with you that this Invitational will be my last as the Creative Director of Siege.*\n\n*I am proud to have been a part of the Siege team for the last eight years and a Siege player for even longer. I cannot put into words the number of ways this game has impacted my life; the incredible team that I have been a part of, the work we have achieved together, the adventures I have gone on, and the people I have met along the way have had a profound effect on me and have enriched my life season after season. It has been an honor spending half my professional career working on Siege. This March, Siege will release what I believe is one of the most special seasons we have ever worked on. This moment will mark a high point that I can proudly transition from, to new challenges within Ubisoft. I will be taking with me all the experiences and learnings I have had on Siege and pouring it into something new.*\n\n*Which leads me to my replacement. It is with great excitement to announce that Joshua Mills will be taking over as the new Creative Director on Siege! Joshua and I have worked together for many years. Not only is he a great friend, but he has proven himself to be a strong leader and a champion of Siege values. We have been working on this transition of responsibilities for over a year, and I am confident he will lead this game to even greater heights. I will let him introduce himself in his new role below.*\n\n*To sign off, I would like to thank the Siege team for trusting me with the responsibilities of Creative Director and allowing me the privilege to represent their hard work season after season. To the Siege community, thank you for giving me a chance and for sharing your vision and love of the game with me. I will see you all at the Six Invitationals.*\n\n *{-}7*\n\n*Alex*\n\n
\n\n__JOSHUA MILLS__\n\n*Hey ya'll,*\n\n*First, before saying anything else I'd like to personally thank Alex. Thank him for everything he has brought to Siege over his years of service to the team, and to the community. Thank him for his guidance and undying love of the craft. Thank him for his trust and support as I have the honour to step into this role and pour every ounce of passion, creativity and dedication I can into Siege with our one-of-a-kind, legendary team.*\n\n*Siege has been part of my life for the past decade, but my love for all things Rainbow begins well before that. I have always been drawn to the high stakes heroics of the franchise and with my 4+ years on Siege to-date it's been a dream to have become part of its history.*\n\n*I am beyond humbled to have this opportunity to continue to, just like Alex, serve this team and this community. I can't wait to show you what Year 11 has in store and frankly see what we will build together in the future.*\n\n*Bandit Elite IRL,*\n*Josh*\n", "categories": [ "rainbow-six-siege", "dev-blogs" ], "readTime": 4, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/1vRH2tkPblNah6ZRcdTVi6/rainbow-six-siege-core-team-update", "date": "2026-02-03T17:00:00.000Z" }, { "id": "7czNpwEkWYwtxFclCtso1F", "title": "PLAYER PROTECTION IN YEAR 11", "abstract": "Updates on account security, Anti-Cheat, and Anti-Toxicity.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1AG05OUKCqvDCELV8rxorS/8e6a09655404caba867d756219b79b06/LivestreamBlog_960x540.jpg", "content": "In Year 11, the Siege team is delivering important changes across our account security, anti-cheat, and anti-toxicity systems. This year, we're sharing an early update on Player Protection ahead of the Year 11 Reveal, giving players clear visibility into what we're working on.\n\nThese updates build on recent learnings and reinforce our long-term commitment to fair competition and safer player experience.\n\nHere's an overview of Year 11's Player Protection efforts from topic leads Lancelot Satge, Matthieu Sola and Christopher Budgen.\n\n# GAME & ACCOUNT SECURITY\nFollowing the recent cyberattack, player inventories were restored. While we are continuing our investigation, there is no indication that players' personal data or any source code was compromised.\n\nIn Year 11, additional security measures will be introduced to reduce account theft and improve overall protection. This includes pushing app-based two-factor authentication for key features such as Ranked play and the Marketplace.\n\nBuying, selling, sharing, or trading accounts is not allowed under our Terms of Service. These actions fuel the grey market, encourage account theft, and contribute to the cheating ecosystem.\n\n## MARKETPLACE TEMPORARILY CLOSED\nThe Marketplace remains temporarily closed while several improvements are completed. These improvements include stronger account security, enhanced fraud detection, and refined economy management.\n\nThis work is expected to take several months. The team is actively working as quickly as possible to implement these protections so the Marketplace can reopen safely and reliably.\n\n# R6 SHIELDGUARD\nAt the start of Year 10 Season 4, we saw a surge of player concerns across social channels regarding cheating, particularly at the highest ranks. High-ranked players and content creators were significantly more likely to encounter cheaters, even though overall cheating was lower in other ranks compared to previous seasons. Because of the impact this had on competitive integrity, the team took immediate action.\n\nR6 ShieldGuard has since been strengthened through team expansion, improved tools, and faster response capabilities. While cheating methods continue to evolve, these changes have improved the team's ability to detect and respond to new threats.\n\n## R6 SHIELDGUARD SECURE PLATFORM\nThis year, we're introducing the R6 ShieldGuard Secure Platform, a new layer of protection built around Secure Boot technology.\n\nSecure Boot is a system-level security feature used on modern PCs to help ensure only trusted software runs when a system starts. Building on this foundation, R6 ShieldGuard Secure Platform helps secure the game environment before you've even launched the game. \n\nIt will first be deployed in *Top of the Ladder*, the codename for an upcoming highly competitive playlist. This is intentional: cheating has the greatest impact at the highest levels of play, where advanced techniques are most common. Deploying R6 ShieldGuard Secure Platform here lets us validate both effectiveness and player experience under the most demanding conditions. We'll be sharing more details about *Top of the Ladder* during the Year 11 Reveal.\n\nThe rollout will begin with a limited test phase, followed by full deployment to eligible players in the *Top of the Ladder* playlist. This phased approach lets us harden the system, improve reliability, and communicate clearly with players before considering broader deployment. Our long-term goal is to strengthen competitive integrity across Siege, and this approach ensures we take informed, confident next steps.\n\n## MOUSE AND KEYBOARD ON CONSOLE\n### OFFICIAL MOUSE AND KEYBOARD SUPPORT\nOfficial mouse and keyboard support is coming to console. When a mouse or keyboard is connected, players will automatically be placed into the PC input matchmaking pool, not the console pool. This ensures fair competition while giving console players a legitimate way to use their preferred input.\n\nWith an official option available, input spoofing will be handled more strictly.\n\n### MOUSETRAP BANS & RECOIL MACRO DETECTION\nStarting in Year 11, players that use spoofing devices to allow the illegitimate use of mouse and keyboard on console will now be banned when detected by MouseTrap. Detection improvements will also address macro scripts and other input manipulation methods. These updates will come later this year, with our macro detection rolling out to PC first, then consoles.\n\n## BOOSTING & SMURFING\nStronger actions are being introduced against boosting and smurfing.\n\nPlayers who intentionally squad with cheaters, participate in account sharing, or use secondary accounts to disrupt lower ranks will be targeted. These efforts aim to protect Siege's competitive integrity and improve the experience for new and lower-ranked players.\n\n# ANTI-TOXICITY\nYear 10 introduced the foundation for live moderation and the Reputation System. These efforts reduced critical toxic communications by 50 percent and overall toxicity exposure by 25 percent.\n\nThese systems will be reinforced throughout Year 11 to improve fairness, accuracy, and player trust. Updates include better reporting feedback, clearer visibility on moderation actions, and continued improvements to live text and voice moderation.\n\nChanges are also coming to the Abandon System to reduce match dodging at higher ranks while avoiding unfair penalties caused by technical issues.\n\n# FINAL NOTE\nPlayer Protection remains a top priority for Rainbow Six Siege, and together with your feedback, we are continually evolving our systems to keep the game fair, secure, and enjoyable. Our goal is to create an environment where skill and strategy define success, preserving the competitive integrity that is at the heart of Siege. \nIf you experience toxic behavior or encounter cheating during a match, please use the in-game Reporting System. Player reports play a key role in strengthening our protection systems and improving the experience for everyone. By reinforcing our Player Protection measures, we aim to ensure every match is meaningful, every player is respected, and every victory is earned.\n\n# WATCH THE FULL LIVESTREAM\nThese updates are part of a broader effort to protect players and strengthen Rainbow Six Siege in Year 11. For full details and developer insights, watch the [Community Checkpoint livestream](https://www.twitch.tv/videos/2684380808?t=00h14m51s) and hear directly from the team working on Player Protection.\n
\n
\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), [WhatsApp](https://www.whatsapp.com/channel/0029VbBqYEYHltYEBIGWEE01) and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).", "categories": [ "rainbow-six-siege" ], "readTime": 6, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/7czNpwEkWYwtxFclCtso1F/player-protection-in-year-11", "date": "2026-01-30T18:00:00.000Z" }, { "id": "3HSeMj81P0CL3m0N8FS5tK", "title": "Y10S4.2 PATCH NOTES", "abstract": "See the upcoming changes to Rainbow Six Siege with the release of Y10S4.2!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1Ar4TsIOJsn9HT6D8SqUTr/025b1e846def5d41e91923c9e30d936d/PATCH_NOTES_Y10S4.2_960x540.jpg", "content": "See the upcoming changes with the release of Y10S4.2, releasing January 20th.\n\n## BALANCING\n### THORN\nThorn has long struggled to secure her role as a reliable trapper. The current Razor Bloom setup often lacks impact during rounds as its effectiveness depends heavily on pre-planting and concealment. If Attackers choose alternate paths, the traps become irrelevant.\n\nThis update aims to resolve Thorn’s “bark but no bite” issue by making Razor Bloom Shells more flexible and impactful throughout the round. Key changes include:\n\n•\tReduced activation time for faster response.\n•\tIncreased Shells quantity to allow more coverage and reactive placement.\n•\tSlightly reduced lethal range in exchange for quicker detection-to-trigger timing.\n•\tAdded a 15-second survivor penalty that adds bleed and slows movement, similar to Frost's Welcome Mats when self-removed.\n\nThese adjustments transform Razor Blooms into a more dynamic and reactive tool, ensuring Thorn remains a meaningful threat beyond the Preparation Phase.\n\n**RAZOR BLOOM SHELLS**\n- Trigger time after detection: 1.35s (was 2.9s)\n- Damage\n - Max damage: 125 (was 180)\n - Max damage zone: 0m-1m from center\n- Activation time after deployment: 1s (was 5s)\n- Detection and explosion range: 4m\n- Slowdown and bleed debuff after being hit: 15s\n- Starting quantity: 4 (was 3)\n\n### MOZZIE\nMozzie has faced increasing competition in intel denial and roaming over the years. To boost his flexibility and impact during rounds, we’re bringing back the Super Shorty shotgun—an option he lost back in Year 5.\n\n**LOADOUT**\n- Added Super Shorty shotgun to secondary weapons.\n\n### ECHO\nEcho is already a strong Operator who excels in specific niche situations. The goal is to increase his versatility and improve his chances of success by expanding his Yokai drone resource pool. Rather than making the Yokai themselves stronger—since we believe they’re already well-balanced—we’re giving Echo more opportunities to make an impact and stay relevant throughout the match.\n\n**YOKAI DRONE**\n- Quantity: 3 (was 2)\n\n## REFINEMENT CHANGES\nThese are small adjustments that don’t aim to alter an Operator’s overall power level or flexibility. Instead, they focus on polishing gameplay details, improving consistency, and enhancing quality-of-life without shifting the meta. The goal is to maintain a steady stream of these refinements alongside major updates, helping the game evolve and improve at a constant pace.\n\n### OSA\nA shorter deployment time can provide safer use of the Talon Shield.\n- Decreased shield deployment time: 1.8s (was 2.3s).\n\n### CAPITAO\nA longer burn-time should make Incendiary Bolts flames a bit more reliable.\n- Increased fire burn duration to 13s (was 10s).\n\n### LION\nA longer scan duration should make Lions EE-ONE-D easier to coordinate with allies.\n- Increased scan duration to 3s (was 2s).\n\n### MAESTRO\nA small increase to battery life should make Evil Eyes slightly deadlier when not dealt with.\n- Increased Evil Eye battery life to 8s (was 6).\n - Also affects the recharge duration since they are the same value.\n\n### JACKAL\nA greater scanning range should make the Eyenox Model III more comfortable when scanning from outside the building, in long hallways, and from different floors.\n- Increased scanning range to 12m (was 8m).\n\n### UMP45\nThe UMP45 was sitting a bit behind compared to other SMGs with a slow rate of fire. With this small boost, every base armor type should be downed with 3 bullets.\n- Increase damage to 42 (was 38).\n- Improved lateral recoil.\n\n## BUG FIXES\n### GAMEPLAY\nFIXED - Operators are detected outdoors when navigating in 2F Courtyard Corridor on the Fortress map.\n\nFIXED - AI Operators get stuck and fail to pick up the defuser when it's dropped at the base of a long staircase on any map.\n\nFIXED - AI Operators can continuously use contextual pings with no cooldown.\n\nFIXED - PMR90A2 marksman rifle has no maximum firing capacity on vertical recoil.\n\nFIXED - EMP can't deactivate the metal detectors in 1F Reception on the Kanal map.\n\n### LEVEL DESIGN\nFIXED - Chests in front of a desk block it from being vaulted in 2F Commander's Office on the Fortress map.\n\n### USER EXPERIENCE\nFIXED - Players can't navigate the Report Player side panel while in game.\n\n### AUDIO\nFIXED - Missing weapon handling SFX when performing a melee.\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), [WhatsApp](https://www.whatsapp.com/channel/0029VbBqYEYHltYEBIGWEE01) and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).", "categories": [ "patch-notes", "rainbow-six", "rainbow-six-siege" ], "readTime": 4, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/3HSeMj81P0CL3m0N8FS5tK/y10s42-patch-notes", "date": "2026-01-20T14:30:00.000Z" }, { "id": "3xPObvavUrUoI5cOKuVupf", "title": "“How Rainbow Six Siege Defied An Industry” — A GameSpot Documentary", "abstract": "As Rainbow Six Siege turns 10, GameSpot visited Ubisoft Montreal to look back on the game’s journey.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2UF2935x11P1pIBjlvgbNP/980b1b49e628c5d8c9d6e69d3054bab6/R6S_GameSpot_Documentary_WebArticle_Thumbnail.jpg", "content": "As Rainbow Six Siege reaches its 10-year milestone, GameSpot sat down with the developers at Ubisoft Montreal to look back on the game’s origins, its evolution over the past decade, and the principles that helped it remain relevant in a changing industry.\n\nhttps://www.youtube.com/watch?v=BlfRp-c9lv8", "categories": [ "rainbow-six-siege", "community" ], "readTime": 1, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/3xPObvavUrUoI5cOKuVupf/how-rainbow-six-siege-defied-an-industry-a-gamespot-documentary", "date": "2026-01-06T13:00:00.000Z" }, { "id": "5FHeqBNNG65TJV9WCu2Q9e", "title": "Celebrate the 10th Anniversary of Rainbow Six: Siege with Three Makeship Plushies", "abstract": "Sledge and his most iconic gadgets are now available at Makeship", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1xv8SP711puUh5KnP574sJ/99dcc507547a1ece65f617f12bb4291e/r6s-makeship-group-thumbnail.jpg", "content": "With the 10th anniversary of Rainbow Six Siege X fully underway, we've partnered with Makeship to bring you three brand new plushies: [Sledge,](https://www.makeship.com/products/sledge-plushie) along with his iconic [Sledgehammer](https://www.makeship.com/products/r6-sledgehammer-plushie) and everyone's favorite military surveillance tool: the [Drone.](https://www.makeship.com/products/r6-drone-plushie)\n\n__Sledge__\n\n![[R6S] NEWS - Celebrate the 10th Anniversary of Rainbow Six: Siege with Three Makeship Plushies MS TCRSSx 1080x1080 Sledge-NEW 02B](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/6kZWC0dAHup8FG7FtZTqP/704df7a4c5f9581c5e428c7efbf89663/MS_TCRSSx_1080x1080_Sledge-NEW__02B.jpg)\n\nExcelling at breaching structures and flanking his opponents, [Sledge](https://www.makeship.com/products/sledge-plushie) is the operator to choose for quick and relatively silent destruction - and now he's the operator to choose as the newest addition to your plushie collection!\n\n__Sledgehammer__\n\n![[R6S] NEWS - Celebrate the 10th Anniversary of Rainbow Six: Siege with Three Makeship Plushies MS TCRSSx 1080x1080 Sledgehammer-NEW 02B](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7Ilz9XLb05ZptXvcX7sPrW/a63d6a4175953e33e6eba944191e4862/MS_TCRSSx_1080x1080_Sledgehammer-NEW__02B.jpg)\n\nThe embodiment of tactical destruction, The [Caber Breaching Hammer](https://www.makeship.com/products/r6-sledgehammer-plushie) is one of the most iconic gadgets in Rainbow Six Siege X. Ten years of the game has given us poisonous mines, high-tech drones and holographic decoys, but all the military technology in the world can't hold a torch to the brutal simplicity of something heavy attached to a really, really long stick.\n\n__Drone__\n\n![[R6S] NEWS - Celebrate the 10th Anniversary of Rainbow Six: Siege with Three Makeship Plushies MS TCRSSx 1080x1080 Drone-NEW 02B](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2posU8v9VUcHWtCM3Nros3/fcf9361365d02bcbba733f48e180748b/MS_TCRSSx_1080x1080_Drone-NEW__02B.jpg)\n\nThe cornerstone of Rainbow Six Siege X's tactical gameplay, the [Drone](https://www.makeship.com/products/r6-drone-plushie) has been providing the locations of defending operators for ten whole years. While this plushie replica may lack the technical ability to spy on your enemies, it's still an adorable addition to any collection!\n\n(Disclaimer: this plushie does not have the ability to launch itself four feet vertically on a three second cooldown)\n\nThese adorable plushies will only be available for a limited time while stocks last and will be available for pre-order exclusively on Makeship!\n\n## FAQ\n\n__When are these plushies available?__\n\nThese plushies are available to pre-order now, and will remain available to pre-order while stocks last!\n\n__When will these plushies be shipped?__\n\nEstimated shipping dates vary by product, but will begin shipping in early 2026. The estimated dates will be listed on each product's listing page.\n\n__Will there be more Makeship plushies to collect in the future?__\n\nIf we answered that, it wouldn't be a surprise - would it?", "categories": [ "rainbow-six-siege" ], "readTime": 2, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/5FHeqBNNG65TJV9WCu2Q9e/celebrate-the-10th-anniversary-of-rainbow-six-siege-with-three-makeship-plushies", "date": "2025-12-16T16:00:00.000Z" }, { "id": "3aYq6D0VHo1HJ5ZNfLtiNs", "title": "Y10S4.1 PATCH NOTES", "abstract": "See the upcoming changes to Rainbow Six Siege X with the release of Y10S4.1", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7jITMCnDjQwt9YXoD0dp3w/194e16e62f57bea455ece82c9ca71808/PATCH_NOTES_Y10S4.1_960x540.jpg", "content": "See the upcoming changes with the release of Y10S4.1.\n\n## BALANCING\n\n### REVERTING LIMB DAMAGE REDUCTION\n\nIn [Y10S2](https://www.ubisoft.com/en-us/game/rainbow-six/siege/news-updates/8dJbwMqIt5Y8lZgwJRjWZ/y10s2-designers-notes), the damage dealt to limbs by all weapon types was reduced. However, after listening to player feedback on the manner, limb damage in Y10S4.1 is reverted to what it was before Siege X.\n\n## BUG FIXES\n\n### GAMEPLAY\n\nFIXED - Mute's Signal Disruptor can deactivate Fuze's Cluster Charge.\n\nFIXED - Players can't crouch through a damaged barricade without entirely destroying it in the process.\n\nFIXED - Defenders aren't detected outside while standing on a ledge above EXT Courtyard on the Fortress map.\n\nFIXED - Enemy outlines aren't visible for anyone when Solis's SPEC-IO Electro Sensor is active.\n\nFIXED - Players may be unable to move after going prone at 1F Back Entrance on House map.\n\nFIXED - In Dual Front, players don't immediately respawn in the next active sector when they've stayed in a lost sector too long.\n\nFIXED - In Dual Front, the defend objective icon doesn't fully load on the minimap and HUD after respawning.\n\nFIXED - In some prone positions, shooting an enemy in the arm doesn't hurt them.\n\nFIXED - Players can equip the PMR90A2 without it being unlocked. This causes a crash.\n\n### LEVEL DESIGN\n\nFIXED - Gap present after barricading a door at 2F Cash Corridor on Theme Park map.\n\n### USER EXPERIENCE\n\nFIXED - Wrong Operator pool listed in the Seasonal Content guide for Dual Front.\n\nFIXED - Duplicate Owned tag is present for various cosmetics when customizing loadout in the Operators section.\n\nFIXED - Can't browse the Ranks & Rewards section on consoles\n\nFIXED - Reconnecting to an online Custom Game sometimes results in an error stating the game is full.\n\n### AUDIO\n\nFIXED - The sound effect when deploying Goyo's Vulcan Canister cuts off before finishing.\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), [WhatsApp](https://www.whatsapp.com/channel/0029VbBqYEYHltYEBIGWEE01) and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).", "categories": [ "rainbow-six-siege", "patch-notes" ], "readTime": 2, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/3aYq6D0VHo1HJ5ZNfLtiNs/y10s41-patch-notes", "date": "2025-12-11T10:30:00.000Z" }, { "id": "7Ev8Ec9hPvcCC8Qn7zlotD", "title": "Y10S4 PATCH NOTES ADDENDUM", "abstract": "See the changes made over the course of the Y10S4 Season Test Server.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1FN0h1pFOLxzaxXvSNiUVw/c66ff89c0fb177c85370725ac67558c7/PATCH_NOTES_ADDENDUM_Y10S4_960x540.jpg", "content": "\nFind the updates and fixes made over the course of the Y10S4 Season Test Server. Check out the full Operation Tenfold Pursuit Patch Notes [here](https://rainbow6.com/tenfoldpursuit).\n\n## INSTALL SIZE UPDATE:\n\nIn this update we're introducing several optimizations aimed at reducing the game’s overall install size. Players can expect savings of approximately 15-20 GB on consoles and up to 35 GB on PC.\n\n## BUG FIXES\n\n### GAMEPLAY\n\nFixed - Players can't spectate the closest ally upon being eliminated in Dual Front.\n\nFixed - Maestro's Evil Eye can be placed in a hard to reach area in B1 Diving Room on the Kanal map.\n\nFixed - Attackers can trigger Denari's T.R.I.P connector through walls.\n\nFixed - AI Operators will attempt to melee gadgets through walls when the gadgets are placed on a door frame during Field Training.\n\nFixed - AI Operators don't react to being pinged during Field Training.\n\nFixed - Players are unable to pick up the defuser if it's dropped inside a barrel on the Oregon map.\n\nFixed - Azami's Kiba Barriers can provide rooftop access via the hatch at 2F Logistic Office on the Clubhouse map.\n\nFixed - Aruni's Surya Laser Gate detects players from a longer than intended range when deployed on breakable walls.\n\nFixed - Aruni's Surya Laser Gate is able to deal friendly fire and damage to Aruni.\n\nFixed - The PMR90A2 has lower damage drop‑off than other Designated Marksman Rifles.\n\nFixed - The PMR90A2’s hipfire spread decreases when the Player is prone.\n\nFixed - Swapping between weapons with the accelerated weapon swap causes a short delay in firing.\n\n### LEVEL DESIGN\n\nFixed - Hatches are not pre-destroyed in Deathmatch in Modernized maps.\n\nFixed - Multiple rappel hooks are missing or misplaces on the Clubhouse map.\n\nFixed - Multiple rappel hooks are missing or misplaces on the Chalet map.\n\nFixed - Multiple rappel hooks are missing or misplaces on the Border map.\n\n### OPERATORS\n\nFixed - Clash can be headshot through her shield while sprinting on stairs.\n\nFixed - Rauora can't redeploy a D.O.M. panel on a door after one has been destroyed.\n\nFixed - Kapkan’s Entry Denial Device can be deployed facing the wrong way.\n\nFixed - Dokkaebi can get stuck in the Observation Tool after hacking an opponent's phone.\n\nFixed - Maestro's Evil Eye can be spotted through walls while active by the glow of the laser.\n\n### USER EXPERIENCE\n\nFixed - Frost's Welcome Mat stays stuck on an Operator's leg after being revived by an ally.\n\nFixed - Texture issue on light bulb affected by EMP at B Servers on the Consulate map.\n\nFixed - Previously highlighted packs are accessed when quickly browsing the packs in the Locker.\n\nFixed - Clearance Level Reward Modal incorrectly shows Operators as owned before unlocking.\n\nFixed - Operator Guide videos will continue loading when accessed during gameplay.\n\n### AUDIO\n\nFixed - Solis's SPEC-IO Electro Sensor sound effects can be heard at the beginning of a round.\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), [WhatsApp](https://www.whatsapp.com/channel/0029VbBqYEYHltYEBIGWEE01) and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).\n", "categories": [ "rainbow-six-siege", "patch-notes" ], "readTime": 3, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/7Ev8Ec9hPvcCC8Qn7zlotD/y10s4-patch-notes-addendum", "date": "2025-12-02T21:15:00.000Z" }, { "id": "2bTeRsFVPYKdyQF2pytyng", "title": "Y10S4 Streamer Charm", "abstract": "New Rainbow Six Siege Streamer Charm for Y10S4!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/4MUBYg2aebz1JkhEP9igYk/dd48509aa33863862d4c8dcec4b0bbca/Y10S4_StreamerCharm_Header.jpg", "content": "\n# New Rainbow Six Siege Streamer Charms for Y10S4!\n\n## Announcing the next Streamer Charm!\n\nEach season will bring the release one new charm, as well as the return of streamer charms from previous seasons! Check out this season's newest charm recipient below, and read on for further updates on the Streamer Charm program.\n\n## New\n\n![[R6S] Y10S4 Streamer Charm](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/4MUBYg2aebz1JkhEP9igYk/dd48509aa33863862d4c8dcec4b0bbca/Y10S4_StreamerCharm_Header.jpg)\n\n[Skittlz](https://www.twitch.tv/skittlz)\n\n## Returning\n\n![[R6S] Y10S4 Streamer Charm - Y10S4 StreamerCharms 1](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/bjBeF2DJiWZTieBSVYNyX/4a0a1d1a4280d4dabbec60458ffa35e6/Y10S4_StreamerCharms_1.jpg)\n\n![[R6S] Y10S4 Streamer Charm - Y10S4 StreamerCharms 2](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/6zYXdQPMwmh1tTu1m0gPdB/a5e55a5447c04a466864dc6ccc6026af/Y10S4_StreamerCharms_2.jpg)\n\n![[R6S] Y10S4 Streamer Charm - Y10S4 StreamerCharms 3](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/3SilenmDaSNFUNXsLizgoS/df2d3955fa91a5fb80b3ecb67acca192/Y10S4_StreamerCharms_3.jpg)\n\n![[R6S] Y10S4 Streamer Charm - Y10S4 StreamerCharms 4](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/gUkN4krgdSqS34sXclZMo/b2cd8371d17414168cdee28134867d0d/Y10S4_StreamerCharms_4.jpg)\n\n![[R6S] Y10S4 Streamer Charm - Y10S4 StreamerCharms 5](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/5YCqB3rvHBuh5RbaaQpNL/8f41b5cd3b1b8c97eff2bf72873a7b0c/Y10S4_StreamerCharms_5.jpg)\n\n![[R6S] Y10S4 Streamer Charm - Y10S4 StreamerCharms 6](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2XJeXCX3iX6Wz5K1y8SSbK/87d9e020333f6629ab2b002c0414fac5/Y10S4_StreamerCharms_6.jpg)\n\n![[R6S] Y10S4 Streamer Charm - Y10S4 StreamerCharms 7](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/6oRilJ98awVGMrMr9KgJ7A/197693e5e7fde1bc06372e08e41afee5/Y10S4_StreamerCharms_7.jpg)\n\n[Alfredoplays](https://www.twitch.tv/alfredoplays)\n[AnneMunition](https://www.twitch.tv/annemunition)\n[Beaulo](https://www.twitch.tv/beaulo)\n[Bighead](https://www.twitch.tv/bighead033)\n[BikiniBodhi](https://www.twitch.tv/bikinibodhi)\n[Bnans](https://www.twitch.tv/bnans)\n[Braction](https://www.twitch.tv/bractionfps)\n[Drid](https://www.twitch.tv/dridgg)\n[FastAnne](https://www.twitch.tv/fastanne)\n[Gabbo](https://www.twitch.tv/JustGabbo)\n[Heideltraut](https://www.twitch.tv/heideltraut)\n[Interro](https://www.twitch.tv/interro)\n[JerichoFive](https://www.twitch.tv/jerichofive)\n[JessGOAT](https://www.twitch.tv/jessgoat)\n[Jynxzi](https://www.twitch.tv/jynxzi)\n[Just9n](https://www.twitch.tv/just9n)\n[KingGeorge](https://www.twitch.tv/KingGeorge)\n[KittyR6](https://www.twitch.tv/kitty_r6)\n[LagonisR6](https://www.twitch.tv/lagonis)\n[Lil_Lexi](https://www.twitch.tv/lil_lexi)\n[Lt Custard](https://www.twitch.tv/lt_custard)\n[Lusorkoeffizient](https://www.twitch.tv/lusorkoeffizient)\n[MacieJay](https://www.twitch.tv/MacieJay)\n[Mag6](https://www.twitch.tv/mag6)\n[M3ry](https://www.twitch.tv/m3ry)\n[Matimi0](https://www.twitch.tv/matimi0)\n[MrBboy45](https://www.twitch.tv/mrbboy45)\n[Narcoleptic Nugget](https://www.twitch.tv/narcolepticnugget)\n[Nesk](https://www.twitch.tv/neskwga)\n[PaladinAmber](https://www.twitch.tv/paladinamber)\n[Patife](https://www.twitch.tv/patife)\n[Pengu](https://www.twitch.tv/pengu)\n[RazaH](https://www.twitch.tv/razah)\n[REMGURI / 렘쨩](https://www.twitch.tv/remguri)\n[Rubsarb](https://www.twitch.tv/Rubsarb/)\n[SexyCake](https://www.twitch.tv/smexycake)\n[Sha77e](https://www.twitch.tv/sha77etv)\n[Shorty](https://www.twitch.tv/shortyyguy)\n[shroud](https://www.twitch.tv/shroud)\n[SilphTV](https://www.twitch.tv/silphtv)\n[Tatted](https://www.twitch.tv/tatted)\n[Tranth](https://www.twitch.tv/tranth)\n[Varsity](https://www.twitch.tv/varsitygaming)\n[WhiteShark67](https://www.twitch.tv/whiteshark67)\n[yo_boy_roy](https://www.twitch.tv/yo_boy_roy)\n[z1ronic](https://www.twitch.tv/zironicdk)\n[Zander](https://www.twitch.tv/zander)\n[ziGueira](https://www.twitch.tv/zigueira)\n[GarfieldIsDoc](https://www.twitch.tv/garfield)\n[Supr](https://www.twitch.tv/supr)\n[RyyFyy](https://www.twitch.tv/ryyfyy)\n[FoxA](https://www.twitch.tv/foxa_r6)\n[Nerdengenheiro](https://www.twitch.tv/nerdengenheiro)\n[Rainbow6itacom](https://www.twitch.tv/rainbow6itacom)\n[Minimichegga](https://www.twitch.tv/minimichegga)\n[JostRekt](https://www.twitch.tv/jost)\n[JustRyuk](https://www.twitch.tv/justryuk)\n[Paluhh](https://www.twitch.tv/paluhh)\n[Poxonlox](https://www.twitch.tv/poxonlox)\n[TheLionerYT](https://www.twitch.tv/thelioneryt)\n[itsSpoit](https://www.twitch.tv/itsspoit)\n[Retalha](https://www.twitch.tv/retalha)\n[FooYa](https://www.twitch.tv/fooya)\n[IceCold](https://www.twitch.tv/icecold)\n[Athieno](https://www.twitch.tv/athieno)\n[Marciu](https://www.twitch.tv/marciu)\n[Rembeey](https://www.twitch.tv/reembey)\n[rasco100](https://www.twitch.tv/rasco100)\n[Vetelcito01](https://www.twitch.tv/vetelcito01)\n[OneShooter](https://www.twitch.tv/oneshooter)\n[Scythe](https://www.twitch.tv/scythe)\n[Jenz](https://www.twitch.tv/jenz)\n[Frankystrings](https://www.twitch.tv/frankystrings)\n[Eternal_regina](https://www.twitch.tv/eternal_regina)\n[Pxppy](https://www.twitch.tv/eternal_regina)\n[Skyte](https://www.twitch.tv/skyte)\n[Ru_rumiiiin](https://www.twitch.tv/ru_rumiiiin)\n[Anifex](https://www.twitch.tv/anifex)\n[Vetelcito](https://www.twitch.tv/vetelcito01)\n[Priest](https://www.twitch.tv/omgitspriest)\n[Nonomiyamika](https://www.twitch.tv/nonomiyamika)\n[alyttleton](https://www.twitch.tv/alyttleton)\n[MeatyMarley](https://www.twitch.tv/meatymarley)\n[ThatOneBritt](https://www.twitch.tv/thatonebritt)\n[TitaniumRolo](https://www.twitch.tv/titaniumrolo)\n[KeTo](https://www.twitch.tv/keto)\n[Ooziie](https://www.twitch.tv/oozie)\n[Shaiiko](https://www.twitch.tv/shaiiko)\n\n## Streamer Charm Program Update\n\nIn Year 10, we are bringing some changes to the Streamer Charm program by moving to __one__ exclusive new creator charm per season.\n\nOur goal with this adjustment is to introduce a brand new seasonal charm later this year that will be available to even more creators.\n\nAs part of this program update, we are also refining our selection criteria; in addition to recognizing established creators, we'll be highlighting up-and-coming talent in the Siege community. These fresh new faces are chosen for their promising future in the Siege space.\n\nStay tuned! We will be revealing more details on this new seasonal charm and associated criteria toward the end of the first season.\n\n## Screening Procedure\n\nWe have implemented additional screening procedures into our selection process for streamer charms.\n\nUpon selection for the program, streamer charm candidates' main and alt accounts are now screened for MouseTrap violations, gameplay violations, and histories of toxicty, in addition to the other screening steps they undergo for eligibility.\n\n## How to acquire charms\n\nThese charms are only available by subscribing to the respective streamer's Twitch channel with a linked Ubisoft account. For more information on how to link your Ubisoft and Twitch account, as well as opt in for Twitch Drops, please refer to [this FAQ](https://support.ubi.com/Faqs/000035432/Get-your-Twitch-Streamer-s-charm).\n\n## How to get involved\n\nWe have updated the Ubisoft Creators Program registration to open the program to TikTok and Instagram, therefore opening new collaboration opportunities for content creators, streamers, fan artists, and cosplayers from our community.\n\nWe are always on the lookout for content creators that inspire and enrich the Siege community. If you would like access to the perks of being a partnered content creator, and your goal is to one day have a charm in the game, we would like to invite you to apply to the [Ubisoft Creators Program](https://creatorsprogram.ubisoft.com/en-us).\n\nFrom there, complete the following steps:\n\n1\\. Connect your Ubisoft Account. If you do not have one, you can create one [here](https://account.ubisoft.com/).\n\n2\\. Agree upon the eligibility criteria.\n\n3\\. Connect your primary channel (Twitch, YouTube, TikTok, Instagram) or secondary channels.\n\n4\\. Indicate your games preferences.\n\n5\\. Set your location, broadcast language, and communication language.\n\nYour application will then be submitted and must be approved by Ubisoft. An email will be sent to confirm your participation.", "categories": [ "rainbow-six-siege" ], "readTime": 4, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/2bTeRsFVPYKdyQF2pytyng/y10s4-streamer-charm", "date": "2025-11-28T17:00:00.000Z" }, { "id": "53u8tljBb6TCQxKnGxR2pp", "title": "Y11 Seasonal Cadence and Community Priorities Update", "abstract": "Game Director Joshua Mills delivered a message at the Munich Major regarding the future of Siege.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2SCYaI34fTmmfPhawl8Lnh/8418adc6cb7d88a23e0781101465ffb0/Y11_seasonal_cadence.jpg", "content": "# COMMUNITY PRIORITIES\n\nDuring the Munich Major, Game Director Joshua Mills delivered a message to the community with further updates on anti-cheat, balancing, ranked and content. You can find here an outline of these updates along with some of the actions we're taking to address these priority topics in follow-up to last month's blog post. \n\n## YEAR 11 CONTENT CADENCE PHILOSOPHY\n\nIn October's blog post, we briefly mentioned our plans to deliver bigger seasonal updates. Now we're excited to introduce the new Year 11 seasonal cadence. This is not the roadmap; it is our new approach to bringing you fresh gameplay starting next year.\n\n![[R6S] Y11 Seasonal Cadence Update - 1](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2SCYaI34fTmmfPhawl8Lnh/8418adc6cb7d88a23e0781101465ffb0/Y11_seasonal_cadence.jpg)\n\nEach season will be split into four updates, with a new update every three weeks throughout the season. Four Balancing updates will be introduced per season to match the new cadence: Two Major and two Refined. We'll get into the details at the Six Invitational in Paris. Those updates will follow our new philosophy and keep the season evolving and exciting. You will also see changes with a rotation of maps in the Ranked pool. This will happen twice per season: once at launch, and once at midseason.\n\nWe will also be introducing a new concept of __targeted map adjustments__ midway through Year 11. These adjustments will be like miniature redesigns of a site on a Ranked map. Some doors are closed, windows are removed, or even walls relocated to completely challenge how that site is attacked and defended. We may even add an all-new objective site to the map. These adjustments will continue each season after they are introduced. In Y11, we will also be implementing the initial testing of 1v1 and 2v2 game modes. We will be using the arcade playlists to do this, but your participation will help determine if we grow it into something bigger!\n\n## ANTI-CHEAT\n\nCheating has no place in Rainbow Six Siege. The number of matches impacted by cheaters in the past month is trending in the right direction. We have not yet reached the target we have set for ourselves, but we are seeing real progress, which is encouraging.\n\nStarting in Y10S4, we will be doubling the deployment of anti-cheat updates per week, to make it harder for cheaters to even show up in the first place.\n\nAdditionally, the solutions we are reinforcing go beyond detection and bans; they are about prevention, meaning closing more access points for cheat makers, all while improving our tech.\n\n## BALANCING\n\nOur balancing philosophy is evolving with your feedback. The community has told us that balance should not come at the cost of fun, nor should it be all about nerfs - and we fully agree!\n\nFrom now on, our balancing team will focus every update on preserving the thrill and personality that make Siege special. Recent changes to Denari and Solis in the Y10S3.3 patch is one example of how we're actively making this shift.\n\n## RANKED\n\nComing soon with Y10S4, Ranked matchmaking will get smarter by considering your visible rank for tighter, fairer matches.\n\nWe are currently deep in development on a full Ranked Overhaul, which will launch Y11S2, and will introduce more transparency and visible skill tracking.\n\nAs part of this, we're introducing a new feature codenamed Top of the Ladder. Top of the Ladder is a new competitive playlist designed for the best of the best.\n\nTop of the Ladder will unlock at each midseason update starting Y11S2. One of the requirements to gain access to this next level competitive playlist is that you need to be Champion during the current season. This is a fully visible MMR competitive leaderboard for the best Siege players. You will see exactly where you stack up against your region and global standings. We will be actively monitoring and reviewing all players that enter this playlist to ensure and bad actors are stripped from the leaderboard.\n\nAdditionally, more aggressive security measures will be brought online when this playlist goes live to further secure it and maintain the competitive integrity.\n\nWe are still fine-tuning it with the help of community leaders, and we will be ready to share more about it at the Six Invitational in February. Just know that being Champion is one thing - staying on top is another level.\n\n# MOVING FORWARD\n\nAs we enter Y10S4, we want to be clear to all of you that the future of Siege is one where we are refocused on the CORE experience that truly defines Siege - with its community at heart. This is our legacy, and it is a story that we will continue to write together throughout Year 11 and beyond.\n\nThere is a lot more on Siege's horizon, and we are continuing our commitment to providing more frequent updates. You can also look forward to the Six Invitational in February, where we'll share the full Year 11 roadmap. You can follow Siege's social media channels for the latest news in the meantime.\n\nThank you so much for playing, and please continue to share your feedback so that we can make Siege the best tactical shooter in the world.\n\nOn behalf of everyone on the Siege team, happy 10th Anniversary!\n\n* * * * *\n\nFollow us and share your feedback on [X](https://twitter.com/Rainbow6Game), [Instagram](https://www.instagram.com/rainbow6game), and [Reddit](https://www.reddit.com/r/Rainbow6/).\n\n* * * * *", "categories": [ "rainbow-six-siege" ], "readTime": 5, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/53u8tljBb6TCQxKnGxR2pp/y11-seasonal-cadence-and-community-priorities-update", "date": "2025-11-18T17:00:00.000Z" }, { "id": "1XzWbYPWo59u7NgZVDjaIm", "title": "Y10S4 Designer's Notes", "abstract": "In this latest edition of Designer’s Notes, we'll go into more detail about the balancing changes that’ll come with the Y10S4 update and give you some insight into the reasons behind them.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/3lQy8qhxsrtqHrW2wYhhbl/94957cde461eadfa4d6254598c394d50/R6S_Y10S4_DN_Header_960x540.jpg", "content": "In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y10S4 update and give you some insight into the reasons behind them.\n\n# BALANCING MATRIX AND TOP OPERATOR BANS\n\n## WIN DELTA VS. PRESENCE\n\n![[R6S] Y10S4 Designer's Notes - R6S DN Y10S4 BalancingMatrix Att](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2hDffb7oYLIYexH4heGbRy/e383f1504da7c17ae6b3558ccb710dbc/R6S_DN_Y10S4_BalancingMatrix_Att.mp4)\n\n![[R6S] Y10S4 Designer's Notes - R6S DN Y10S4 BalancingMatrix Def](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/4VPz3jFhzr2e00UZfvZQeV/452708316394d2a1b7eaaf1265fd9645/R6S_DN_Y10S4_BalancingMatrix_Def.mp4)\n\n## OPERATOR BAN RATE\n\n![[R6S] Y10S4 Designer's Notes - R6S DN Y10S4 BanMatrix Att](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1fLrl6VMYHV6e45cdNxra0/5aee789dd0b8da285d48faa6a0a537dd/R6S_DN_Y10S4_BanMatrix_Att.mp4)\n\n![[R6S] Y10S4 Designer's Notes - R6S DN Y10S4 BanMatrix Def](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/67Y1IW7zrP6c3vl38GBFBx/afdfdbf798e8f1d14e83e199227022ac/R6S_DN_Y10S4_BanMatrix_Def.mp4)\n\n## OPERATOR BALANCING\n\n## THATCHER\n\nThatcher has gone through many different balancing states throughout his 10 years in Siege. Tweaking him individually has always been a challenge. A testament to this is that most of the changes he's undergone have come from modifying elements around him, such as the introduction of EMP Impact Grenades, or allowing Bandit to stack multiple batteries on a single wall.\n\nHis remaster is built on two key pillars: future-proofing Thatcher with new balancing levers, and raising his skill ceiling while maintaining the accessibility that made the old Thatcher so approachable for less experienced players.\n\nThatcher's new gadget is the E.G.S. Disruptor. Its core function remains the same: disabling enemy electronics - but it now introduces a layer of tactical depth. The E.G.S. is equipped with an electronic detection screen that allows Thatcher to scan his surroundings and aim the Disruptor Beam at selected gadgets. By default, gadget identities are hidden on the detection screen, but they can be revealed in two ways: by hitting them with the Disruptor Beam, or by pinging them (either by Thatcher himself, or a teammate). Once a device is hit, the screen displays how long it will remain disabled.\n\nThe E.G.S. Beam is a cylindrical volume of effect, 3.5 meters wide and 10 meters long (a shift from the old EMP Grenade's 5.2 meter spherical radius). The previous \"toss-and-forget\" approach offered limited room for creativity or player interaction. In contrast, the new gadget encourages players to explore enemy defenses, gather intel, and plan their approach, rewarding them with more strategic opportunities throughout the round.\n\nThatcher can still fulfill his traditional role, but now with added versatility. Imagine him roaming Clubhouse's rooftop, disabling Jäger's ADS units in Garage without exposing himself to throw an EMP, simply by scanning and aiming with the E.G.S.\n\nThe E.G.S. Disruptor introduces a suite of new balancing levers that allow for more precise tuning of Thatcher's impact in the future - from reload time, to beam range, to the available shots. These levers give us greater flexibility to respond to evolving metas and player feedback without needing to overhaul surrounding systems.\n\n### E.G.S. Disruptor\n\n- __Maximum resources:__ 6 charges\n- __Detection Range:__ 10 meters\n\n- __Beam Dimensions:__\n - Width: 3.5 meters\n\n - Length: 10 meters\n\n### LOADOUT\n\n- __Primary weapons:__\n - Added the PMR90A2\n\n## HIBANA\n\nHibana has a very tactical gadget that allows spending the right amount of resources for the right situation. However, it can leave her exposed for a long time, especially compared to her fellow hard breachers. The long range ability of the device is also among the unique perks of the X-Kairos; the addition of the PMR90A2 to her primary weapon loadout will allow players to dominate long ranges. We believe that with these changes, Hibana can better compete with Ace.\n\n### X-KAIROS\n\n- Removed the handle pump between shots\n- Reduced breaching time to 4 seconds (from 5 seconds)\n\n### LOADOUT\n\n- __Primary weapons:__\n - Added the PMR90A2\n\n- __Secondary gadgets:__\n - Added Claymore\n\n## MAVERICK\n\nMaverick is currently very vulnerable when doing his best work. We have rearranged the resources in his main ability to make sure you can focus on cutting down walls and staying safe while doing so. We are also reintroducing frag grenades to the loadout. We believe this will increase the overall utility that Maverick can offer his team.\n\n### BREACHING TORCH\n\n- Canister content has been condensed into two canisters, limiting the amount of reloads needed when using the Breaching Torch. It is still the same amount of fuel, just in larger tanks now.\n\n### LOADOUT\n\n- __Secondary weapons:__\n - Added the Reaper MK2\n\n- __Secondary Gadgets:__\n - Added frag grenades\n\n## THERMITE\n\nThermite is the hard breacher that must commit the most to do his job. Once he breaches, we want him to be able to deal as much damage as possible to the defending team. Additionally, we are adding a secondary shotgun to his loadout.\n\n### EXOTHERMIC CHARGE\n\n- Increased the amount of charges to 3 (from 2).\n\n### LOADOUT\n\n- __Secondary Weapons:__\n- Added ITA12s\n\n## ACE\n\nAce is the golden pick for hard breach. The changes we are making to his stats and kit will allow for more wiggle room and variety between hard breacher picks while still acknowledging Ace's flashiness.\n\nFollowing the changes for Hibana, Maverick, and Thermite, the goal is to make each hard breacher shine, avoiding ensuring that Ace is the best pick in every situation. We believe that this package will provide variety and more viable options in the field.\n\n### BASE STATS\n\n- Speed: Reduced to 1 (from 2).\n- Health: Increased to 3 (from 2).\n\n### LOADOUT\n\n- __Secondary gadgets:__\n - Removed breach charges\n\n - Added stun grenades\n\n## MUTE\n\nMute will be taken out of the DSEG effect. His effect will no longer be a permanent EMP around the jammers. Instead, it will affect gadgets that have signals coming in or out of the radius.\n\nFor example: Thermite will still not be able to trigger an exothermic charge inside the radius of one of Mute's jammers, but one of Ace's SELMAs will not be affected because it is automated.\n\nThis series of changes were made to make Mute easier to balance. As they exist right now, the zones of Mute's jammers cancel all electronics, leading to situations that were hard to grasp for everyone.\n\nThese changes will allow us to make Mute better against certain types of gadgets, while not affecting others. Since this will ultimately impact his gadget's performance, we revoked a previous nerf that was implemented when Mute was too dominant.\n\n### BASE STATS\n\n- Speed: Increased to 2 (from 1).\n- Health: Reduced to 2 (from 3).\n\n### SIGNAL DISRUPTOR\n\n- Jams wireless signals (instead of disabling electronic gadgets).\n- Range increased to 2.475 meters radius (from 2.225 meters).\n\n## CASTLE\n\nWe are adding a new interaction for Castle's barricades: Kaid's Electro-Claws will now be able to electrify them. Electrified Armor Panels will follow the same rules as Electrified Reinforcements; they will destroy electronics in contact with them (meaning that, for example, Fuze will not be able to deploy his gadget's charges without first dealing with the source of electricity).\n\n### ARMOR PANEL\n\n- Can be electrified by Kaid's Electroclaws\n\n## ARUNI\n\nCurrently, disabling a Surya Gate is less effective than overloading it, which we believe may lead to unintuitive gameplay. This behavior encourages players to use the disabling utility in a way that doesn't align with its intended purpose. With the updated flow, the gate will transition to an overloaded state after completing its disabled phase. This means that using the utility correctly will result in the gate remaining inactive for a longer duration, reinforcing its proper use.\n\n### SURIYA GATE\n\n- The gate switches to Overload state when the Disabled state finishes (instead of reverting to the previous state).\n\n## ASH\n\nAsh is a powerful operator for clearing enemy utility and creating soft destruction. Her Breaching Rounds deploy and trigger quickly, making counters against them mostly limited to utility catchers like Wamai's MAG-NET System, Jäger's ADS, or Aruni's Suriya Gates.\n\nTo increase counterplay, we're expanding her vulnerability list. Electricity is a natural fit. Making Breaching Rounds susceptible to electrified surfaces will add new layers of strategy. Electrified Deployable Shields, Castle Barricades, and Mira's Black Mirrors will now pose a greater challenge for Ash players.\n\n### BREACHING ROUNDS\n\n- Breaching rounds will be vulnerable to electricity\n\n# GADGET BALANCING\n\n## DSEG\n\nWhile remastering Thatcher, we took some time to consolidate some behaviors tied to DSEG. DSEG is the effect caused by EMP Grenades, Thatcher's new E.G.S. Disruptor, and Bulletproof Cameras. These changes were made with rationalization and learnability in mind. It should be easier to understand what happens, and what you can and cannot do when affected with the DSEG affect.\n\n### CHANGES\n\n- All Sights, Scopes, and Optics are now affected by DSEG. Previously only 1x were affected.\n- You can reapply the affect to refresh the time disabled.\n- When a character is affected by DSEG, they can no longer trigger their remote devices (breach charges, Exothermic charges, Smoke's canisters, Cluster charges, etc.).\n\n## REINFORCEMENT\n\nThe current threshold for the amount of reinforcement needing to be cut down to cause it to crumble has been changed. You need to cut a full line in order to cause the reinforcement to detach from the wall. The goal of this change is to make it easier to understand on both sides what is going on with the reinforcement. This allows us to have more agency when balancing hard breachers and deciding how these reinforcements behave.\n\n# WEAPON BALANCING\n\n## PISTOLS\n\nThe ADS (aiming down sights) animation has been reworked. The gun now stands further away from the camera. This affects pistols and should provide more comfort when using these weapons.\n\n## PMR90A2\n\nThe PMR90A2 is a new marksman rifle that prioritizes high precision above all else. Its inclusion is meant to offer a long-ranged option for operators that previously lacked one, but who still might want to hang back and hold long angles to support their team. It has a bit less stopping power compared to some of its contemporaries, but it makes up for it with top notch accuracy. The PMR90A2 can still be used comfortably with a suppressor, meaning it can also be a potent choice for players who want to take a stealthy infiltration approach.\n\n### OPERATORS AFFECTED:\n\n- Capitão\n- Hibana\n\n- Nøkk\n- Thatcher\n\n## TYPE-89\n\nHibana is receiving a new weapon and a lot of changes. To go along with these changes, we revisited the recoil of the Type-89. These changes should lead to a more comfortable experience using this weapon.\n\n### RECOIL ON PC AND CONSOLE\n\n- Horizontal:\n - Reduced the recoil on all stages, making it easier to manage.\n\n- Additional 3 bullets required before hitting the worst part of the recoil (from 12 to 15).\n\n### OPERATORS AFFECTED:\n\n- Hibana\n\n# RANK DISTRIBUTION\n\n![[R6S] Y10S4 Designer's Notes - 1](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/6U7ecbV8N6thiBw8J2QOp9/b20c751093a4d3b6279a2b684daf5218/Y10S3_Rank_Distribution_PC.png)\n\n![[R6S] Y10S4 Designer's Notes - 2](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/3ufLT1nMjbl8MZwYvvEZBL/8d281515efe483ea07fc1cd6323a7afc/Y10S3_Rank_Distribution_Console.png)\n\nFollow us and share your feedback on [X](https://twitter.com/Rainbow6Game) and [Reddit](https://www.reddit.com/r/Rainbow6/).", "categories": [ "game-updates", "rainbow-six-siege" ], "readTime": 10, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/1XzWbYPWo59u7NgZVDjaIm/y10s4-designers-notes", "date": "2025-11-17T15:00:00.000Z" }, { "id": "5fooUo5ycpFjTtktOoUuPV", "title": "Celebrate 10 Years of Siege with Daily Free Rewards in December!", "abstract": "Discover the daily rewards we’ve prepared for you to claim through the end of the year.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/3uyZjWrdnthFNLdRFlCyPP/642e7fe53035db39ef86ccb7163cebdf/R6S_Y10_30D_Rewards_960.jpg", "content": "Rainbow Six Siege is turning 10 and to celebrate the passion, dedication and fire behind a legacy that is now 100 million elite players strong, we've cooked up something special. But first, we have something to say. Whether you're a new recruit or long-time veteran, THANK YOU for a decade of creativity, competition and tactical mastery.\n\nTo kick off the celebrations, we've prepared some daily __free in-game rewards__ for you to claim from now until the end of the year. Here's how to obtain them all:\n\n### Rewards Timeline\n\n#### December 2 @ 12 PM ET - December 8 @ 12 PM ET\n\nEarn the __Ten Years Strong Weapon Charm__ by watching 2 hours of partnered creators on Twitch.\n\nBe sure to follow these steps to make sure you're set up to earn Drops:\n\n- Step 1: Link your Twitch account and Ubisoft account. [Click here to link accounts now](https://drops-register.ubi.com/).\n- Step 2: Watch eligible streams. You'll earn progress toward various items by watching streams for 2 hours or more.\n- Step 3: Claim Your Reward. When you've earned a Drop, be sure to claim it in your Twitch Inventory. Once complete, your reward will be waiting for you in-game.\n\n#### December 2 - December 31\n\nThere will be a __new surprise waiting for you every day!__\n\nLog into Rainbow Six Siege once a day to claim your daily reward. Each reward is available for 1 DAY ONLY, so don't miss your chance, and be sure to claim them all!\n\nThis month-long giveaway includes:\n\n- Weapon Skins\n- Card Backgrounds\n- Charms\n- WildCards Event Packs\n- Alpha Packs\n- And the all-new Delta Pack! The __Delta Pack__ gives you a chance to unlock an exclusive variant of the MPX Masterpiece: \"PSYCHOPOMP REDEEMER\".\n\n...and this is just a part of what we're cooking for you. Stay tuned on our social channels for more surprises!\n\n### Thank You for 10 Unforgettable Years\n\nOne hundred million thanks for being part of this epic journey! Please continue sharing your feedback so we can make Siege the best tactical shooter in the world.\n\nWe can't wait to hear your thoughts on __Y10 Season 4: Operation Tenfold Pursuit__, launching __December 2__.\n\nJoin the conversation on [Twitter](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), and [TikTok](https://www.tiktok.com/@rainbow6game).", "categories": [ "rainbow-six-siege", "community" ], "readTime": 2, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/5fooUo5ycpFjTtktOoUuPV/celebrate-10-years-of-siege-with-daily-free-rewards-in-december", "date": "2025-11-16T00:00:00.000Z" }, { "id": "60w54GMYXMY3fwwrmxLFXh", "title": "R6 Siege Live Calendar", "abstract": "R6 Siege season reveals, directly in your Apple and Google calendars. Receive a notification and don’t miss any major announcement.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2HGSJOO7f4RF4NH2mf7xSh/14cd15afa2fcec09b3a8ac242597ff92/R6X_Y10S4_QR_2.jpg", "content": "Introducing the __R6 SIEGE LIVE CALENDAR__, a new tool for you to not miss any season reveal or major game announcement. Add the event to your Apple and Google calendars and receive a notification when the next Reveal Panel starts.\n\nApple Calendar: https://ubi.li/tunein-apple\n\nGoogle Calendar: https://ubi.li/tunein-google\n\nY10S4 Operation Tenfold Pursuit is right around the corner, so save the date and receive a reminder on November 16 when the season reveal is live.\n\nOperator Remaster, new primary weapon for multiple Operators, full map rework, major balancing changes, matchmaking updates, player protection improvements... not to mention R6 Siege's 10th Anniversary celebrations and plenty of Twitch drops to claim, join us to discover everything coming to the game in Y10S4.\n\n![[R6S] News - R6 Siege Live Calendar - in-article](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/6lIohCT4VtPAn9nUp6ME52/e898b0efa17cb81a4ecff1015a06d511/R6X_Y10S4_MAPS_16x9.jpg)\n\n📌 November 16, 2025\n⌚ 9AM PT | 12PM ET | 5PM GMT | 6PM CET \n📺 Live on [twitch.tv/rainbow6](https://twitch.tv/rainbow6)\n\nJoin the discussion on [Twitter](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), and [TikTok](https://www.tiktok.com/@rainbow6game).", "categories": [ "rainbow-six-siege" ], "readTime": 1, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/60w54GMYXMY3fwwrmxLFXh/r6-siege-live-calendar", "date": "2025-11-10T16:00:00.000Z" }, { "id": "xvEzvsuxW34DS4WPs7zWA", "title": "R6 SHIELDGUARD - Y10S3 UPDATE", "abstract": "Get the latest information on R6 ShieldGuard.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/559zrwUcKjADrxpoQcPvU1/c7c19c7afcbbf1e6c8ecd5b8eae15a41/SHIELDGUARD_Y10S3_960x540.jpg", "content": "The R6 ShieldGuard team is here to highlight the progress made this season, with some news on what's to come.\n\n## STATUS OVERVIEW\n\nCompetitive integrity is the foundation of Siege, and we've continued to listen to your concerns, and monitor your feedback. It's clear however, that cheating remains to be a core issue. We're committed to the betterment of Siege for all players, and although we have seen recent, minor improvements, it's important to note that this is part of a larger journey and vision.\n\nFirstly, we can confirm that we'll be doubling the cadence of R6 ShieldGuard updates in Season 4. Secondly, to help us develop the necessary improvements more quickly, we're working to share technology with partners across the industry. The R6 ShieldGuard team is also continuing to expand to accelerate future updates.\n\n## PLAN OF ACTION\n\n### MORE UPDATES IN SEASON 4\n\nFor multiple seasons now, we've been deploying R6 ShieldGuard updates with each patch and hotfix, but in Season 4 this will be changing. Starting next season, we'll be doubling how often these R6 ShieldGuard updates are pushed to the game, disrupting cheat makers more than ever before.\n\n### TARGETING HIGH PROFILE CHEATS\n\nOur team has targeted high profile cheat makers, and we are seeing results with these efforts. After recent updates were made, R6 ShieldGuard perma banned 1500 cheaters using high profile cheats, with an additional 2000 cheaters being perma banned while using a single notorious cheat product.\n\n### DISABLING CHEATS FOR LONGER\n\nThis season, we've been working to increase the impact we're having on cheat makers, keeping them offline for longer, and we've started to have more success in this area. This has resulted in us keeping select cheats offline for up to 5-7 days, up from 1 or 2 days previously. Our target is to carry this momentum forward, while we work to address the cheats that are disrupting legitimate players.\n\n## ADDRESSING ADDITIONAL CHEAT TYPES\n\n### ELO TRAPPING\n\nELO trapping is the act of intentionally matchmaking against known opponents who deliberately throw games to secure unfair wins and boost another account's ranking. A ban wave targeting ELO trappers was completed in October, with over 4300 cheaters being perma banned (including 36% of the top 100 console players). We will continuously ban any accounts related to ELO trapping.\n\n### BOTTING\n\nThis season we've seen bots infiltrating our less competitive game modes, mainly Team Deathmatch. We've perma banned over 6000 bots this season, and any accounts with suspicious botting activity will continue to be perma banned.\n\n### ANTI-RECOIL DETECTION\n\nWe've talked about our anti-recoil detection efforts before, and we want to confirm that it continues to be developed as part of R6 ShieldGuard. This is a complex, machine learning system which needs to train using high volumes of data. The system is currently in its data gathering phase behind the scenes, with further development and testing stages to follow.\n\n## PERMA-BAN NUMBERS - BATTLEYE + R6 SHIELDGUARD\n\nHere are our updated perma ban figures covering the last 12 months, with new data for August, September and October. The total monthly perma bans issued has continued to increase from February, with ban waves being completed across multiple cheat types.\n\n![[R6S] Y10S3 R6 ShieldGuard Update - 1](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/6rEGxorhS8v00SBYt05vqg/618c74cbe68cd485e710adb438147fd4/R6_BanChart_Nov24-Oct25_Y10S3.jpg)\n\n## HOW YOU CAN HELP\n\n### ACTIVATE TWO FACTOR ATHENTICATION\n\nKeeping your account secure helps keep the game fair for everyone. That's why we strongly recommend enabling Two-Factor Authentication (2FA), especially using a mobile authenticator app if possible. By turning on 2FA, you're not just protecting your progress, you're helping us to fight cheating and keep the community safe. For more information on 2FA, check our [self-help article](https://www.ubisoft.com/help/account/article/000065723).\n\nREPORTING\n\nIn-game reporting continues to be the best way to get your reports to us, helping us to identify potential cheaters and take action.\n\nYour in-game reports help by:\n\n- Feeding our automated systems while combining with additional information.\n- Aiding the manual review process allowing cross reference for specific actions.\n\n- Providing an understanding of player perception on the current state of cheating at a global scale.\n\n## FINAL NOTE\n\nProtecting players is our number one priority. We've seen minor but noticeable improvements over recent weeks with our updates to R6 ShieldGuard, and we're working to continue on this trajectory. We'll have more to share in the Season 4 reveal panel, with changes that will aim to strengthen our protections and the day-to-day experience for everyone.\n\nCompetitive integrity is the foundation of Siege, and we will keep fighting with every patch and update to protect it.\n\n## YEAR 10 SEASON 4 - REVEAL PANEL\n\nA new season of Siege is almost here! Mark your calendars for __SUNDAY, NOVEMBER 16TH, 9AM PT | 12PM ET | 6PM CET.__\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).", "categories": [ "community", "rainbow-six-siege", "anti-cheat" ], "readTime": 5, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/xvEzvsuxW34DS4WPs7zWA/r6-shieldguard-y10s3-update", "date": "2025-11-07T16:30:00.000Z" }, { "id": "28jGpxqB8rBQVTS2pmraoI", "title": "Y10S3 ROADMAP UPDATE", "abstract": "Check out what's coming to Siege X in the Y10S3 Roadmap Update.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/4gySqoKik4LZ12COp4Of5r/585bbec290df8fbe6835ed350b863553/Y10S3_ROADMAP_960x540.jpg", "content": "In our latest roadmap update, we’ve got further insights into the development of upcoming features, ensuring transparent communication with all players. Each update and decision we’ve made takes into account various elements such as player feedback, the time allocated to ensure the quality of the features delivered, and more.\n\n## ROADMAP UPDATES\n\n### [OPERATOR REMASTER] ATTACKER \n\n- Status: Confirmed for Y10S4\n\nA current operator will be getting the remaster treatment in Season 4, bringing an updated gadget and loadout.\n\n### [NEW WEAPON] NEW CROSS-OPERATOR WEAPON\n\n- Status: Confirmed for Y10S4 \n\nThe upcoming operator remaster will arrive with a new weapon, further refreshing their loadout. This new weapon will also be made available to a select number of operators.\n\n### [MAJOR FEATURES] MAP FULL REWORK\n\n- Status: Confirmed for Y10S4\n\nThe first modernized full map rework will be coming in Season 4 and joining the Ranked pool.\n\n### [MAJOR FEATURES] NEW MODERNIZED MAPS\n\n- Status: Confirmed for Y10S4 \n\nTwo modernized maps are coming in Season 4. As with previously modernized maps, this includes a visual overhaul and the addition of destructible elements that you’ve seen in other modernized maps like Chalet and Clubhouse. \n\n- Skyscraper \n- Theme Park\n\n### [MAJOR FEATURE] RANKED MATCHMAKING IMPROVEMENTS\n\n- Status: Confirmed for Y10S4\n\nChanges are coming to Ranked matchmaking based on your feedback which will increase fairness and consistency.\n\n### [MAJOR FEATURE] NEW PLAYLIST: TESTING GROUNDS\n\n- Status: Confirmed for Y10S4 \n\nTesting Grounds will be a brand-new playlist for all platforms, built to explore new ideas, gather your feedback, and shape the future of Siege together. \nFirst Testing Grounds topic: Speed & Armor.\n\n### [BALANCING] HARD BREACH, DSEG, & MORE\n\n- Status: Confirmed for Y10S4 \n\nHard Breachers will receive balancing changes alongside an overhaul of the Disable State for Electronic Gadgets (DSEG) System, with more to be announced in the Y10S4 season reveal.\n\n### [R6 SHIELDGUARD] SECURITY IMPROVEMENTS\n\n- Status: Confirmed for Y10S4 \n\nR6 ShieldGuard will receive a boost in how often updates are deployed. We continue to actively address the increase in cheating felt in-game.\n\n### [ANTI-TOXICITY] ABANDONMENT PENALTY IMPROVEMENTS\n\n- Status: Delayed to Y11 \n\nReceiving an abandonment penalty due to a game crash or disconnection can be frustrating, and to this end our team is developing solutions to ensure that, where possible, unfair penalties are cancelled.\n\n### [ANTI-TOXICITY] ADDITIONAL REPUTATION SYSTEM ACTION DETECTIONS\n\n- Status: Delayed to Y11 \n\nThe Reputation System will be updated to increase the amount of actions that can be detected and evaluated when calculating Reputation Standings. This will help give us an improved view of player actions and the impact that they’re having on other players, while bringing further accuracy to Reputation Standings.\n\n### [TRAINING & ONBOARDING] ENLISTED & FIELD TRAINING AI ALLIES\n\n- Status: Confirmed for Y10S4 \n\nAdding AI Allies to both Enlisted and Field Training to give you the real squad experience while training.\n\n### [TRAINING & ONBOARDING] TARGET DRILL: MOVING TARGETS\n\n- Status: Confirmed for Y10S4 \n\nAddition of moving Defender targets to Target Drill.\n\n### [TRAINING & ONBOARDING] TRAINING PLAYLISTS: MINI-MAP\n\n- Status: Confirmed for Y10S4 \n\nIntroducing a new mini-map feature in training playlists to help aid navigation and learning.\n\n## FULL REVEAL\n\nStay tuned for the **Year 10 Season 4 reveal** coming up on Sunday, **November 16th**, at 9AM PT / 12PM ET / 6PM CET.\n\nJoin the discussion on [Twitter](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), and [TikTok](https://www.tiktok.com/@rainbow6game). \n\nCheck out the [public Roadmap](http://rainbow6.com/roadmap) for more information on the changes coming your way!", "categories": [ "community", "rainbow-six-siege" ], "readTime": 4, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/28jGpxqB8rBQVTS2pmraoI/y10s3-roadmap-update", "date": "2025-11-05T16:30:00.000Z" }, { "id": "3Sa5V9XNX3cDkA9RkuCOZG", "title": "New Twitch Drops Available During the Doktor’s Curse Event!", "abstract": "Get a free weapon skin starting October 22 by watching Doktor’s Curse event gameplay streams!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1nhHI0nGwCGDLBFtpo4cTv/4ed63b4eaff487cba9f67a4982adf720/Doktor-s_Curse_Twitch_Drops_960x540.jpg", "content": "The Doktor's Curse event is back in Y10S3 on a modified version of Clubhouse! You can claim a free weapon skin for TCSG12 by watching Doktor's Curse gameplay streams on the official Rainbow Six Twitch channels and select partner streams. Don't miss out on this Twitch Drops reward!\n\n### Twitch Drops Reward\n\nTwitch Drops will be live on October 22 at 9AM Pacific Time / 12PM Eastern Time and will conclude on November 5 at 9AM Pacific Time / 12PM Eastern Time.\n\n- Watch 1 Hour: __ARISTOCRATIC DECORUM WEAPON SKIN__\n\n### How Do Twitch Drops Work?\n\nBe sure to follow these steps to make sure you're set up to earn Drops:\n\n- Step 1: Link your Twitch account and Ubisoft account. [Click here to link accounts now](https://drops-register.ubi.com/).\n- Step 2: Watch eligible streams. You'll earn progress toward various items by watching streams for 30 minutes or more. See above for details on how to get each available item.\n- Step 3: Claim Your Rewards. When you've earned a Drop, be sure to claim it in your Twitch Inventory. Once complete, your rewards will be waiting for you in-game.", "categories": null, "readTime": 1, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/3Sa5V9XNX3cDkA9RkuCOZG/new-twitch-drops-available-during-the-doktors-curse-event", "date": "2025-10-21T16:00:00.000Z" }, { "id": "16tVy0ikrzdfniGI2WLFM6", "title": "SIXTH GUARDIAN AND WORLDWIDE CANCER RESEARCH MILESTONE UPDATE", "abstract": "The Siege Community Raises More Than $1 Million for Global Causes, Including $300,000 this year for Breast Cancer Research Through Sixth Guardian", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/eH8PyEQsQGHshdjOPwaIV/e3d369b8279c7335f8dd5c987c3b53fb/Y9S4_Charity_BreastSixGuardian_Bundle_960x540_VF.jpg", "content": "\n__The Siege Community Raises More Than $1 Million for Global Causes, Including $300,000 this year for Breast Cancer Research Through Sixth Guardian__\n\nWhen we first launched Sixth Guardian, we didn't know how far it would go, only that it mattered. What began as a small community project has grown into something much bigger: a global fundraising effort that's raised __over $1 million__ for different causes around the world.\n\nIn recognition of Breast Cancer Awareness Month, we're proud to share that since March 2024, the Sixth Guardian charity program has raised $300,000 in support of breast cancer research through our partnership with [__Worldwide Cancer Research__](https://www.worldwidecancerresearch.org/)__,__ marking the largest fundraising campaign the Siege community has ever delivered.\n\nIt's time to reflect on what we've achieved together and more importantly, the real-world impact your support is making.\n\n__MISSION RECAP: WHAT IS SIXTH GUARDIAN?__\n\nSince 2020, Sixth Guardian has been Siege's way of turning our community passion into global impact, fundraising and partnering with organizations around the world to support causes that matter to our players: from mental health and environmental action to equity and accessibility.\n\nIn March 2024, we launched the __Azami__ __Sixth Guardian Hope__, a new chapter in partnership with [__Worldwide Cancer Research__](https://www.worldwidecancerresearch.org/), focused on funding innovative __breast cancer research__.\n\n__SUPPORTING BREAST CANCER RESEARCH | WORLDWIDE CANCER RESEARCH__\n\nThis most recent campaign support __two high-risk, high-reward projects__ designed to tackle some of the toughest challenges in breast cancer treatment.\n\n__1\\. Nanoparticle 'Smart Bombs' to Target Metastatic Tumors__\n\n__Researcher__: Prof. Roberta Tasso, University of Genoa, Italy\\\n[Read more →](https://www.worldwidecancerresearch.org/research-projects/developing-natural-nanoparticle-smart-bombs-to-target-hard-to-treat-tumours/?utm_source=chatgpt.com)\n\nMetastatic breast cancer, when the disease spreads to other parts of the body, remains the leading cause of breast cancer deaths. Treating it is notoriously difficult, as conventional drugs often fail to reach these distant tumor sites effectively.\n\nProf. Tasso's research focuses on engineering __natural extracellular vesicles (EVs)__, tiny particles that occur naturally in the body to act as \"smart bombs\" for delivering chemotherapy drugs directly to tumors. These EVs could offer a stealthy, targeted way to treat cancer, reducing collateral damage to healthy cells and overcoming drug resistance.\n\nIt's early-stage science, but it holds serious potential to transform how metastatic cancers are treated in the future.\n\n__2\\. Making targeted treatments work for more patients__\n\n__Researcher__: Prof. Pieter Eichhorn, Edith Cowan University, Australia\\\n[Read more →](https://www.worldwidecancerresearch.org/research-projects/improving-the-effectiveness-of-a-breast-cancer-treatment-for-more-patients/?utm_source=chatgpt.com)\n\nSome breast cancer patients benefit from a targeted therapy that inhibits a molecule called __PI3K__, which helps cancer cells grow. However, for many patients, these treatments simply don't work and researchers still don't fully understand why.\n\nProf. Eichhorn's project investigates why some cancer cells don't respond to this treatment, using realistic \"mini tumours\" grown in the lab from patient cells. The goal is to identify ways to make these drugs more effective for more people, potentially opening up targeted treatment options for patients who currently have none.\n\n__Why This Matters__\n\nThese projects tackle areas of breast cancer research that often go underfunded due to their complexity and uncertainty. But these are exactly the kinds of risks that drive real breakthroughs.\n\nBy backing Worldwide Cancer Research through Sixth Guardian Hope, the Siege community helped launch projects that could reshape how breast cancer is treated especially for patients with advanced, resistant, or hard-to-treat forms of the disease.\n\nIn real terms, this means\n\n- Developing smarter ways to deliver chemo directly to tumors\n- Understanding and overcoming drug resistance\n- Expanding access to effective targeted therapies\n- Fueling the early science that leads to __future clinical breakthroughs__\n\nThe two research projects funded through Sixth Guardian Hope will unfold over the next __12-24 months__. Make sure to follow Worldwide Cancer Research to follow up on the progress made.\n\n__A NEW MILESTONE FOR SIXTH GUARDIAN__\n\nSixth Guardian has now raised more than $1 million since its creation in 2020, a testament to what this community is capable of both in-game and out in the real world.\n\nHere's what you've helped support so far.\n\n- __2020 (Y5S4)__ - [AbleGamers](https://ablegamers.org/): Combatting social isolation and improving quality of life for players with disabilities.\n- __2021 (Y6S2)__ - [Stack Up](https://www.stackup.org/): Supporting active and veteran service members through gaming and mental health programs.\n\n- __2021 (Y6S3)__ - [Indspire](https://indspire.ca/): Empowering Indigenous students across Canada to graduate and thrive.\n- __2022 (Y7S2)__ - [ILGA](https://ilga.org/): Defending the rights of LGBTQ+ people in more than 160 countries.\n\n- __2022 (Y7S4)__ - [Ecologi](https://ecologi.com/): Tackling the climate crisis through global reforestation and carbon reduction projects.\n- __2023-2024 (Y8S3)__ and __2025 (Y10S1)__ - [Worldwide Cancer Research](https://www.worldwidecancerresearch.org/): Funding game-changing research that could lead to future cancer cures.\n\nTime and again, you've answered the Sixth Guardian call. Whether you contributed directly or simply helped spread the word, you were part of something that made a difference. This won't be the last opportunity to make an impact, but for now, we wanted to take a moment to recognize your achievement.\n\nThe Siege community doesn't just breach walls, we break barriers.\n\nWe're proud to stand with you.\n\n__Thank you.__\n", "categories": null, "readTime": 5, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/16tVy0ikrzdfniGI2WLFM6/sixth-guardian-and-worldwide-cancer-research-milestone-update", "date": "2025-10-14T15:50:00.000Z" }, { "id": "4RsdLNZbYZ3wIrcgaDpkuF", "title": "Y10S3.3 PATCH NOTES", "abstract": "See the upcoming changes to Rainbow Six Siege X with the release of Y10S3.3!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/5Y8mTNUvnP6L9bafc58oxz/9ef5b4bdb36faf7d64f807f9f215dd9b/PATCH_NOTES_Y10S3.3_960x540.jpg", "content": "\nSee the upcoming changes with the release of Y10S3.3.\n\n## BALANCING\n\n### JÄGER\n\nWe are boosting Jäger's secondary options by including a handgun with sights. This change should add versatility to the loadout and a more reliable mid-range secondary for players that want to use the M870 as primary weapon.\n\n__LOADOUT__\n\n- Secondary weapons: \n - Added the P-10C\n\n### BANDIT\n\nHitting exterior soft walls before reinforcing is a common tactic used to improve sound propagation, allowing defenders inside the objective to better anticipate enemy movements outside. Bandit has traditionally lacked a reliable secondary weapon to perform this kind of setup independently. With the introduction of the Keratos .357, Bandit gains the ability to create his own openings on exterior walls, enhancing his self-sufficiency during the preparation phase and reducing reliance on teammates for early-round destruction.\n\n__LOADOUT__\n\n- Secondary weapons:\n - Added Keratos .357\n\n### SOLIS\n\nSolis' use of her ability has not improved after the latest changes, players don't get enough benefit from it and we want to deal with this. We are reviewing her ability configuration and buffing a few parameters. The range of her ability will be increased along with its Overclock duration. We are also bringing the Impact Grenades back into her loadout to make her a more versatile roamer. \n\n__SPEC-IO__\n\n- Detection Range set to 20m (was 12m).\n- Overclock Duration set to 15s (was 10s).\n- Minimum SPEC-IO charge to activate the ability se to 25% (was 50%).\n\n__LOADOUT__\n\n- Gadgets: \n - Added Impact Grenades and Removed Bullet Proof Camera.\n\n### DENARI\n\nAfter statistical analysis and player feedback on Denari, we've decided to revert some of the changes from previous patches. We can admit they may have been done too hastily, so we have reverted the damage change and reconnection delay. In addition, the Glaive-12 has not performed the way we expected, and it is receiving a package of buffs to make the weapon more viable in gunfights.\n\nWe've also taken in and understand feedback about its ability to create rotation holes feeling tedious. While slug shotguns can be used for rotation holes, the Glaive-12 primarily compliments Denari's T.R.I.P. connectors for precise lines of sight, foot holes and head holes.\n\n__T.R.I.P. CONNECTOR__\n\n- T.R.I.P. connector laser deals 20 damage.\n- T.R.I.P. connectors reconnect instantly after having their line of sight blocked.\n\n__GLAIVE-12__\n\n- Damage increased to 67 (was 63).\n- Damage range drop-off increased up to 15 meters to match other slug shotguns.\n- Improved recoil and first shot recoil (PC and Console).\n- Total ammunition increased to 44 (was 29).\n- Hip fire accuracy increased to match other slug shotguns.\n\n## BUG FIXES\n\n### OPERATORS\n\nFIXED - Alibi's Prisma prevents the formation of Denari's T.R.I.P. Connector laser network.\n\nFIXED - Goyo's Volcan Canister deploy animation doesn't display properly when in rappel.\n\nFIXED - Iana's Gemini Replicator is not affected by Denari's T.R.I.P. Connector laser network.\n\n### USER EXPERIENCE\n\nFIXED - Montagne's MTG MK.II portrait art is shown on top of the operator card thumbnail in the Appearance menu of the Operator Album.\n\nFIXED - Moderated voice chat transcripts aren't present for Playstation®5 consoles.\n\nFIXED - Door is missing from the tactical map during the deployment phase on the Bank map.\n\nFIXED - Player profile pictures don't load for each Squad during the Scouting Screen in Siege Cup.\n\nFIXED - Highlights are missing from the Overview section of the Esports menu.\n\nFIXED - Missing sound and voice effects after winning a match in the Siege Cup lobby.\n\nFIXED - The Mousetrap penalty duration shifts by one day on each subsequent boot after its initial display.\n\nFixed - Voice chat indicator is missing in Main Menu.\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).", "categories": [ "patch-notes", "rainbow-six-siege" ], "readTime": 4, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/4RsdLNZbYZ3wIrcgaDpkuF/y10s33-patch-notes", "date": "2025-10-14T09:15:00.000Z" }, { "id": "4Op8C264buFE1uaO6OjoRk", "title": "Y10S3.3 Designer's Notes", "abstract": "In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y10S3.3 update and give you some insight into the reasons behind them.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/5tPbEshI4dHPOfaK7wNCl0/5f8da9b5dbaf73f1f99e5fb68070dddf/DESIGNER_NOTES_Y10S3.3_960X540.jpg", "content": "\nIn this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y10S3.3 update and give you some insight into the reasons behind them.\n\n# BALANCING MATRIX AND TOP OPERATOR BANS\n\n## WIN DELTA VS. PRESENCE\n\n![[R6S] Y10S3.3 Designer's Notes - R6S DN Y10S3.3 BalancingMatrix Att](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/75lHweqM2SgnnM4j6Lczzu/f462359ceaf4c06168011c6c1f9f42c7/R6S_DN_Y10S3.3_BalancingMatrix_Att.mp4)\n\n![[R6S] Y10S3.3 Designer's Notes - R6S DN Y10S3.3 BalancingMatrix Def](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7cFaYMIdKkJ5aRFGBZCjhn/8401e5eb4db1b6414d15b2cf6f779e80/R6S_DN_Y10S3.3_BalancingMatrix_Def.mp4)\n\n## OPERATOR BAN RATE\n\n![[R6S] Y10S3.3 Designer's Notes - R6S DN Y9S3.3 BanMatrix Att](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/vco6qIBMnjRXjNAoYsuMo/7274048cd2054587e1b840fe8926173f/R6S_DN_Y9S3.3_BanMatrix_Att.mp4-.mp4)\n\n![[R6S] Y10S3.3 Designer's Notes - R6S DN Y9S3.3 BanMatrix Def](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7l2xqjS9PrmVRtQWYzAnN6/87b01fc4b845ce67f75fc8bbff351f05/R6S_DN_Y9S3.3_BanMatrix_Def.mp4)\n\n## OPERATOR BALANCING\n\n* * * * *\n\n## DENARI\n\nAfter statistical analysis and player feedback on Denari, we've decided to revert some of the changes from previous patches. We can admit they may have been done too hastily, so we have reverted the damage change and reconnection delay. In addition, the Glaive-12 has not performed the way we expected, and it is receiving a package of buffs to make the weapon more viable in gunfights.\n\nWe've also taken in and understand feedback about its ability to create rotation holes feeling tedious. While slug shotguns can be used for rotation holes, the Glaive-12 primarily compliments Denari's T.R.I.P. connectors for precise lines of sight, foot holes and head holes.\n\n### T.R.I.P. CONNECTOR\n\n- T.R.I.P. connector laser deals 20 damage\n- T.R.I.P. connectors reconnect instantly after having their LoS blocked.\n\n### GLAIVE-12\n\n- Damage increased from 63 to 67\n- Damage range drop off increased up to 15 meters to match other slug shotguns\n- Improved recoil and first shot recoil (PC and Console)\n- Total ammunition increased from 29 to 44\n- Hip fire accuracy increased to match other slug shotguns\n\n## JÄGER\n\nWe are boosting Jäger's secondary options by including a handgun with sight. This change should add versatility to the loadout and a more reliable mid-range secondary for players that want to use the M870 as a primary weapon.\n\n### LOADOUT\n\n - Secondary weapons:\n\n§ Added the P-10C\n\n## BANDIT\n\nHitting exterior soft walls before reinforcing is a common tactic used to improve sound propagation, allowing defenders inside the objective to better anticipate enemy movements outside. Bandit has traditionally lacked a reliable secondary weapon to perform this kind of setup independently. With the introduction of the Keratos .357, Bandit gains the ability to create his own openings on exterior walls, enhancing his self-sufficiency during the preparation phase and reducing reliance on teammates for early-round destruction.\n\n### LOADOUT\n\n- Secondary weapons:\n- Added the Keratos .357\n\n## SOLIS\n\nSolis' use of her ability has not improved after the latest changes. Players don't get enough benefit from it, and we want to attend to this. We are reviewing her ability configuration and buffing a few parameters: the range of the ability will be increased, along with its Overclock duration.\n\nWe are also bringing back the Impact Grenades in her loadout to make her a more versatile roamer.\n\n### SPEC-IO\n\n- Detection Range set to 20m (was 12m).\n- Overclock Duration set to 15s (was 10s).\n- Minimum SPEC-IO charge to activate the ability set to 25% (was 50%).\n\n### LOADOUT\n\n- Gadgets:\n - Added Impact Grenades and removed Bullet Proof Camera.\n\n* * * * *\n\nFollow us and share your feedback on [X](https://twitter.com/Rainbow6Game) and [Reddit](https://www.reddit.com/r/Rainbow6/).", "categories": [ "rainbow-six-siege" ], "readTime": 3, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/4Op8C264buFE1uaO6OjoRk/y10s33-designers-notes", "date": "2025-10-13T01:45:00.000Z" }, { "id": "15Jjr7ozSy928q2aqqGyss", "title": "An Update to the Siege Community", "abstract": "We've been reading your feedback and recognize there are important subjects we need to address.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2b1PNeaCdjLEsKv4K9RbVe/ad04480ddf81a25eda70982634501d80/R6S_Siege_Update_960x540_v3a.jpg", "content": "\nWe've been reading your feedback and recognize there are important subjects we need to address.\\\nWe acknowledge that we haven't communicated clearly enough about what we've been working on since the launch of Siege X, and we understand the frustration that's caused. We're committed to improving transparency and taking meaningful action on the issues you've raised. Based on your feedback, our upcoming priorities include __anti-cheat__, __balancing__, and __ranked__ improvements. You can read about the current status of each below, with more updates coming on the road to Munich Major in November. We want to thank you all for your continued support while we work through these challenges, it means a lot.\n\n\\- Alex Karpazis and Joshua Mills, on behalf of the Siege team\n\n## ANTI-CHEAT \n\n__STATUS:__\n\nOur systems in *Siege X* did not keep pace with the surge of cheaters that followed the move to Free Access, though we have made some progress. This is a difficult topic to address without tipping off cheat makers to our next move, so without saying too much here are a few key areas the team is working to improve, backed by additional resources.\n\n__NEXT STEPS:__\n\n- Target high profile cheat makers and the use of a single notorious cheat product through advancements in Cheat Detection.\n\n- Disrupt marketplace exploits.\n\n- Issue permanent bans to players caught using these exploits.\n\n## BALANCING\n\n__STATUS:__\n\nWe've heard that updates can feel like all nerfs, no buffs, so we're changing up our approach when unexpected metas form and will prioritize a fun experience. We have high ambitions for larger system changes for the game's balancing, which will go into testing soon.\n\n__NEXT STEPS:__\n\n- In patch 3.3 (coming Oct 14) we'll be reverting Denari's nerf. We reacted a little too quickly on tuning him based on what we saw on the test server. Additionally, Denari's Glaive-12 will be buffed. \n- Solis will be receiving her impact grenades back to make her more fun to play. We can still see her influence in matches and how players use her shotgun for those post-plant situations.\n\n- For Y10S4, we can confirm that Thermite, Hibana and Maverick will all be receiving buffs. Ace will have a lot more competition! \n- Y10S4 will also introduce the Testing Grounds, a place to help us gather initial feedback and test implementation of gameplay features before they're integrated. An Armor and Speed system change for operators will be our first Testing Grounds subject. \n\n## RANKED\n\n__STATUS:__\n\nRanked 2.0 hasn't hit the mark yet and we're working on major changes. There will be matchmaking updates to start in Season 4 with more meaningful updates on the way.\n\n__NEXT STEPS:__\n\n- With Y10S4, matchmaking will get more specific with Rank and squad size factored in.\n- We are actively developing what we call Ranked Overhaul, with the objective of offering visible Ranked Reward Progression, as well as a visible Skill Progression.\n\n- Player consultations are in progress with this new system, and we'll be running workshops during the Munich Major to further refine the design.\n- We aim to have the Ranked Overhaul live in the first half of year 11. \n\n## FINAL THOUGHTS\n\nWith much of this year's focus on setting a new foundation for updates to come, recent seasonal content has understandably felt lighter, especially for veteran players. We are looking at adjusting our seasonal approach to bring more substance to mid-season updates and we will share more on this topic during the November Munich Major.\n\nThis update isn't exhaustive, but expect to hear more from us, and please continue sharing your reports, feedback, survey responses and gameplay. Your passion and commitment keep Siege growing. Your priorities are our priorities, and together we'll keep building Siege into the best it can be.   \n\nWe look forward to celebrating our tenth anniversary together!\n\n*{-}7* \n\n*The Siege Team*", "categories": [ "rainbow-six-siege", "toxicity", "dev-blogs", "community" ], "readTime": 4, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/15Jjr7ozSy928q2aqqGyss/an-update-to-the-siege-community", "date": "2025-10-08T16:00:00.000Z" }, { "id": "37BPFK3ZKisFFeRzq7mpPc", "title": "Y10S3.2 PATCH NOTES", "abstract": "See the upcoming changes to Rainbow Six Siege X with the release of Y10S3.2!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/glv7hjgmT8QZTmc7wK5pr/a385bc6e4a95d218fc8d29fdc25cc758/PATCH_NOTES_Y10S3.2_960x540.jpg", "content": "\nSee the upcoming changes with the release of Y10S3.2.\n\n## OPERATOR BALANCING\n\n### DENARI\n\n- T.R.I.P. Connector reactivation time increased to 1 second after their line of sight has been blocked by an operator, gadget, or object.\n\n## BUG FIXES \n\n### GAMEPLAY \n\nFIXED - The Elevate 2025 unique ability skin for the Ballistic Shield is missing from the Elevate Weapon Kit 2025 bundle.\n\nFIXED - An orange crate sitting on a table is misaligned on the Dual Front map.\n\nFIXED - Two crates of Pears are misaligned on the Dual Front map.\n\nFIXED - An apple crate is positioned incorrectly on the Dual Front map.\n\nFIXED - A peppers crate is out of place on the Dual Front map.\n\nFIXED - Wood planks are incorrectly aligned with the structural metal struts on the Dual Front map.\n\nFIXED - Metal strut meshes near drone vents have uncapped ends causing visual inconsistencies on the Dual Front map.\n\nFIXED - Reinforcement panels can't be deployed on a destructible wall due to clipping columns on the Dual Front map.\n\nFIXED - Cables hanging from ceiling clip through a tire on the Dual Front map.\n\nFIXED - Metal studs are uncapped near hatches on the Dual Front map.\n\nFIXED - Keyboards overlap with each other on the Dual Front map.\n\nFIXED - Folder organizer is not placed correctly on a toolbox in Dual Front map.\n\nFIXED - Papers on corkboard don't disappear when the corkboard is destroyed on the Dual Front map.\n\nFIXED - Misplaced invisible wall causes devices to bounce back at the player on the Dual Front map.\n\nFIXED - Collision on drone vents is misaligned causing deployable devices to clip into the surface on the Dual Front map.\n\nFIXED - Collision on shutters is misaligned causing deployable devices to clip into the surface on the Dual Front map.\n\nFIXED - Missing collision from metal struts in the ceiling of the Pawn Shop causes devices to pass through them on the Dual Front map.\n\nFIXED - Drones appear to be floating when positioned on top of the light fixture due to a slight collision mismatch on the Dual Front map.\n\nFIXED - Collision on corridor wall is misaligned causing deployable devices to clip into the surface on the Dual Front map.\n\nFIXED - Papers attached to a board don't have collision causing devices to clip through them on the Dual Front map.\n\nFIXED - Collision on sandbags is misaligned causing deployable devices to float above the object on the Dual Front map.\n\nFIXED - Red ping and scanning functionality on drones doesn't appear as expected.\n\nFIXED - Collision on wall is misaligned causing the wall to extend into the doorway on the Dual Front map.\n\nFIXED - View Moderated Chat button is missing from the player profile side panel.\n\nFIXED - Buck's Skeleton Key doesn't have the magazine count when in use.\n\nFIXED - The building on the Oregon map has graphical issues. \n\nFIXED - Missing text in the toast message for unlocking Card Background and Operator Portraits in the Competitive Pack Collection. \n\nFIXED - Tubarão's Zoto Canister leaves a frozen VFX on reinforced walls after deployment. \n\nFIXED - The Evolving Rampart Universal Card Background displays a placeholder name in the customization menu. \n\nFIXED - Newer notifications appear below older ones in the Notification Center. \n\nFIXED - The Pre-Reverse Friendly Fire ticker message displays real player names at the start of the match, even when the Rename Other Players option is enabled. \n\nFIXED - Valkyrie's Quintessence of Form victory dance displays duplicated Black Eye visual effects on the right side of the screen during the MVP sequence. \n\n### OPERATORS \n\nFIXED - Rauora's D.O.M. Panel Launcher won't deploy if she removes a barricade while holding the gadget. \n\nFIXED - Valkyrie's Black Eye camera loses connection when deployed near a light fixture in the 1F Lobby on Bank map. \n\n### USER EXPERIENCE \n\nFIXED - Players are not de-anonymized in the After Action Report with the End of Match Name Reveal option enabled. \n\nFIXED - De-anonymization option lacks functionality and is missing its description in the settings menu. \n\nFIXED - Sandy Straps Operator Card foreground displays a placeholder name. \n\nFIXED - Kaid, Blitz, and Melusi's Operator portraits display a placeholder name. \n\nFIXED - Players can place a drone inside the walls at 2F Bunks on the Favela map. \n\nFIXED - Players are disconnected from the session with a connection error during normal gameplay. \n\nFIXED - Voice Chat is not muted when disabled. \n\nFIXED - Players clip through the roof when vaulting and retrieving a claymore during a network interruption. \n\nFIXED - An unintended collision on the 2F Main Stairs wall allowed players to place a drone mid-air. \n\n### AUDIO \n\nFIXED - Footstep SFX for 'Sprint Start' and 'Sprint Stop' were being triggered twice. \n\nFIXED - Gunshot SFX are muffled when fired from outside toward the hostage extraction site.  \n\nFIXED - Gunshot SFX are muffled when firing from inside a building toward the outside in the West Neutral Sector of the Nighthaven map.\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).", "categories": [ "patch-notes", "rainbow-six-siege" ], "readTime": 5, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/37BPFK3ZKisFFeRzq7mpPc/y10s32-patch-notes", "date": "2025-09-30T09:15:00.000Z" }, { "id": "6dvQYAxN4h9pw9YQngEukY", "title": "Get 1 Free Month of Ubisoft+ Classics With an Active R6 Membership", "abstract": "R6 Siege Membership on PC subscribers can receive a code for a free month of Ubisoft+ Classics on PC, an evolving selection of beloved Ubisoft games.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/27GJZcNdeCEvZV9rI8mjV8/93581a0818154a83d8c45b0f1566a268/Image_preview__1_.jpg", "content": "\n[The R6 Membership](https://www.ubisoft.com/en-us/game/rainbow-six/siege/shop/membership), a [Rainbow Six Siege X](https://rainbow6.com/) subscription offer, now has additional perk: from now until October 29, 2025, players with an active R6 Membership on PC can receive a code for a free month* of [Ubisoft+ Classics](https://store.ubisoft.com/ubisoftplus), an evolving selection of beloved Ubisoft games including Prince of Persia: The Lost Crown, Assassin's Creed Valhalla, Far Cry 6, and more.\n\nActive R6 Membership subscribers on PC can visit this [dedicated page](https://ubi.li/VbP2H) to receive their code for a free month of Ubisoft+ Classics on PC. The code they receive can be activated at this [dedicated page](https://redeem.ubisoft.com/ubisoft-plus/) through the end of the year, expiring on December 31. Once the code is entered, the 1-month free period starts. These Ubisoft+ subscriptions are termed subscriptions that will not auto-renew; players are not required to enter any credit card information, and the Ubisoft+ subscription will expire after one month, when the termed subscription is over.\n\n[The R6 Membership](https://www.ubisoft.com/en-us/game/rainbow-six/siege/shop/membership) gives Rainbow Six Siege X players full access to the Premium Battle Pass and an additional 10 Battle Levels monthly to empower them to unlock rewards faster. Subscribers also get member-exclusive Legendary and Epic gear, a Bravo Pack and a 10% store discount in the game.\n\nUbisoft+ Classics is available on PC and PlayStation. Check out the full list of games available on [Ubisoft+ Classics here](https://store.ubisoft.com/ubisoftplus/games?offer=classics). New games are frequently added to the subscription service.\n\nPlay the Ultimate Edition of [Rainbow Six Siege X](https://rainbow6.com/) through a Ubisoft+ subscription, or jump into Free Access on PS5, PS4, Xbox Series X|S, Xbox One, and PC through the Ubisoft Store, Epic Games store, and Steam.\n\n**Limited time offer, expires on December 31st 2025. While supply lasts. No payment details required, does not renew automatically. Offer available only to players with an active PC R6 Membership who do not currently have a Ubisoft+ subscription. Ubisoft+ Classics grants access to a selection of iconic titles (list available *[*here*](https://store.ubisoft.com/ubisoftplus/games?offer=classics)*) not including new releases. *[*Terms apply*](https://ubisoft.com/legal)*.*", "categories": [ "rainbow-six-siege", "ubisoft-plus", "uplay-plus" ], "readTime": 2, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/6dvQYAxN4h9pw9YQngEukY/get-1-free-month-of-ubisoft-classics-with-an-active-r6-membership", "date": "2025-09-24T16:15:00.000Z" }, { "id": "6OoPiWwd0yyvopTYGzzkt1", "title": "Get A Weapon Skin on Twitch During the M.U.T.E Protocol: Flesh & Metal Event!", "abstract": "Tune into M.U.T.E Protocol: Flesh & Metal gameplay streams starting September 17 to earn an exclusive Weapon Skin!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/5ck3CtKwEqk5ZCzofSinvy/1f5986000b5977b7e2618baa32eba127/R6X_Y10S3_MUTE_WeaponDrop_960x540.jpg", "content": "The M.U.T.E Protocol event is returning in its fourth iteration! We'll have Twitch Drops active on the official Rainbow Six Twitch channels and select partner streams. Be sure to tune in to M.U.T.E Protocol: Flesh & Metal gameplay streams to claim a variant weapon skin for IQ's 552 Commando for free!\n\n### Twitch Drops\n\nTwitch Drops will be live on September 17 at 9AM Pacific Time / 12PM Eastern Time and will conclude on October 1 at 9AM Pacific Time / 12PM Eastern Time.\n\n__Reward__\n\n- Watch 2 Hours: __MEMBRANE BOOSTER WEAPON SKIN__\n\n### How Do Twitch Drops Work?\n\nBe sure to follow these steps to make sure you're set up to earn Drops:\n\n- Step 1: Link your Twitch account and Ubisoft account. [Click here to link accounts now](https://drops-register.ubi.com/).\n- Step 2: Watch eligible streams. You'll earn progress toward various items by watching streams for 30 minutes or more. See above for details on how to get each available item.\n\n- Step 3: Claim Your Rewards. When you've earned a Drop, be sure to claim it in your Twitch Inventory. Once complete, your rewards will be waiting for you in-game.", "categories": [ "community", "rainbow-six-siege" ], "readTime": 1, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/6OoPiWwd0yyvopTYGzzkt1/get-a-weapon-skin-on-twitch-during-the-mute-protocol-flesh-metal-event", "date": "2025-09-16T16:00:00.000Z" }, { "id": "5NU5MpUyV3W8iN0kVt0pr8", "title": "Y10S3.1 PATCH NOTES", "abstract": "See the upcoming changes to Rainbow Six Siege X with the release of Y10S3.1!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7mIzTXsquVicON7tbUy0AB/a41b6a3e67e9c87d4f84ad4528896c0b/PATCH_NOTES_Y10S3.1_960x540.jpg", "content": "See the upcoming changes with the release of Y10S3.1.\n\n## DUAL FRONT\nAdded FIRST FRONT, a new Daily challenge for Dual Front for 500 renown.\n\n## REPUTATION SYTEM\nVoice Chat Moderation will be enabled.\n\n## BUG FIXES\n\n### GAMEPLAY\n\nFIXED - Glass on Deployable Shield doesn't shatter after hitting and the shield can't be picked up.\n\nFIXED - Scoring doesn't count when downing or killing Operators planting a sabotage kit.\n\nFIXED - The scoring doesn't work after an operator eliminates or downs an enemy operator who is destroying the sabotage kit.\n\nFIXED - Echo's Yokai Drone is destroyed when jumping to the ceiling and passing through Denari's T.R.I.P. Connector.\n\nFIXED - Defenders are killed after a few seconds when remaining in an area where the 2nd node is lost in Dual Front.\n\n### OPERATORS\n\nFIXED - Freeze VFX missing from Tubarao's Zoto Canister during default reinforcement.\n\n### USER EXPERIENCE\n\nFIXED - Rename Other Player reveals the real name and the fake name of a player when reporting before the After Action Report.\n\nFIXED - Lobby is empty at the end of any custom match.\n\nFIXED - Glaive-12 shotgun doesn't hit an Operator's body when the shot hits a limb first.\n\nFIXED - Win Neutral Zone event and Win the Match challenges for Dual Front don't work.\n\nFIXED - Solis's SPEC-IO Electro Sensor Overclock HUD breaks when a Solis on each team use the ability at the same time in Dual Front.\n\nFIXED - \"Failed to do the action\" message pops up when trying to cancel an invite sent between Xbox consoles.   \n\nFIXED - Game becomes unplayable when a match starts while having moderated chat open.\n\nFIXED - Reconnect option and header are missing when leaving a playlist that has reconnect available.  \n\nFIXED - Uncommon rarity tag is not displayed in the 3D preview.\n\nFIXED - Banner image missing on Memento tile.\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).", "categories": [ "patch-notes" ], "readTime": 2, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/5NU5MpUyV3W8iN0kVt0pr8/y10s31-patch-notes", "date": "2025-09-16T09:15:00.000Z" }, { "id": "1gy7bEMyfiEMDmkZhTzTyb", "title": "Y10S3 Patch Notes Addendum", "abstract": "See the changes made over the course of the Y10S3 Season Test Server.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/3uDAJe2Wn9iXux9AvNpcud/9504af9fa6fa2ca8855b0e0615ade89f/PATCHNOTES_ADDENDUM_Y10S3_960x540.jpg", "content": "\nFind the updates and fixes made over the course of the Y10S1 Season Test Server. Check out the full Operation High Stakes Patch Notes [here](https://rainbow6.com/highstakes).\n\n## BUG FIXES\n\n### GAMEPLAY\n\nFIXED - Player collects points twice when deploying Azami's Kiba Barrier.\n\nFIXED - The check mark indicating the respawn prompt doesn't update correctly.\n\nFIXED - Refined trigger zone at Assembly Tank to block defuser placement via lag switch exploit. Players can still enter the tank, but planting is no longer possible.\n\nFIXED - Idle kick fails to trigger when switching from mouse and keyboard to controller input while using Observation Tools.\n\nFIXED - The iron sight on Denari's Glaive-12 is zoomed in while aiming down sights.\n\nFIXED - The epilepsy tool reports Spatial Pattern Caution while watching the 1F CC Stairs on Nighthaven Labs map.\n\nFIXED - Progress bar for Solis's overclock ability isn't refilling and shows incorrect ammo count.\n\nFIXED - Rauora's D.O.M. Panel doesn't auto-destroy upon changing Operators.\n\nFIXED - Shields don't transition properly when switching from aiming down sights to equipping or throwing a grenade in first-person view.\n\nFIXED - AI Operators can get stuck in rappel.\n\nFIXED - Level of detail issue with the red tape at the end of Fuze's Cluster Charge device.\n\nFIXED - Shield deploy icon is present during the barricade deployment animation.\n\nFIXED - AI Operators become inactive when they can't find a spot to camp for enemies.\n\nFIXED - AI Operators gets stuck on a vaultable object located next to the hatch on the exterior Café Rooftop, above the 3F Cigar Balcony, on the Kafe Dostoyevsky map.\n\nFIXED - After triggering Lesion's GU Mine, the bot turns to face the mine's last point of interest.\n\nFIXED - AI Operators become stuck after being revived from Frost's Welcome Mat.\n\nFIXED - Very bright light bleeds are present in basement floor on Bank map.\n\nFIXED - The hostage doesn't cast any shadows when they're being escorted by the Attackers.\n\nFIXED - Alibi's Prisma doesn't open when deployed at 2F CCTV Room on Club House map.\n\nFIXED - Alibi's Prisma doesn't open when deployed at 2F Gym and 2F Bedroom on Club House map.\n\nFIXED - AI Operators use of throwable gadgets can miss their target by a wide margin.\n\nFIXED - Operators with sticky devices can force crash a match by deploying the device at the same time as Bandit's Shock Wire.\n\nFIXED - Black textureless objects obstructs drone vision when passing through the vent at EXT Garage Ramp on Bank map.\n\nFIXED - Denari's T.R.I.P. Connector can be seen floating when entering Denari's Customization tab.\n\nFIXED - Old studs are still visible in the ceiling panels above the line of scrimmage area in Kafe Dostoyevsky map.\n\nFIXED - Playlists become unresponsive when sixth member leaves the Squad.\n\n### LEVEL DESIGN\n\nFIXED - Exterior is overexposed when viewed from inside.\n\nFIXED - Non-destructible walls DAB Core walls are overlapping with most of the blocked windows on the third floor level on Kafe Dostoyevsky map.\n\n### OPERATORS\n\nFIXED - Glaive-12 aim down sights timing was incorrect.\n\nDenari T.R.I.P Connector laser re-activation changed from 4 seconds to 8 seconds, and damage per laser changed from 20 to 15.\n\n### USER EXPERIENCE\n\nFIXED - The Quit Matchmaking button from the Dynamic Play Button no longer displays a door icon.\n\nFIXED - Players are able to see shadows through some solid objects.\n\nFIXED - Cannot open pause menu in repick menu with controllers.\n\nFIXED - Players can't scroll down in the Latest section of the Locker when hovering over an Operator Portrait or Card Background.\n\nFIXED - Defenders affected by Grim's Kawan Hive don't see Kawan bot VFX on screen.\n\nFIXED - Data for championship stage isn't displaying when including multiple groups in the Esports section.\n\nFIXED - The final leaderboard can't be fully scrolled on the overview section when players select a completed championship stage in the Esports section.\n\nFIXED - Navigation stops working when pressing right and not selecting a tile while in the Esports championship section.\n\nFIXED - Attacker loses control of their drone when another player spectates it during the Preparation Phase.\n\nAUDIO\n\nFIXED - Melee SFX missing when doing a melee strike.\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).", "categories": [ "rainbow-six-siege", "patch-notes" ], "readTime": 4, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/1gy7bEMyfiEMDmkZhTzTyb/y10s3-patch-notes-addendum", "date": "2025-09-02T21:15:00.000Z" }, { "id": "3OoYDaNafgLqmOeGiFSKrs", "title": "Celebrate Y10S3 Season Launch with new Twitch Drops and TikTok Rewards!", "abstract": "Tune into new season gameplay streams starting September 2 to earn an exclusive Weapon Charm and Alpha Packs!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7G0OEuQir1DJ7MuF5KDT6s/1afa177a5d446100dacc75916f85c70b/Y10S3_keyart_960x540.jpg", "content": "Y10S3 arrives September 2! This season brings a new defense operator, freshly modernized maps, and much more. We'll have Twitch Drops active on the official Rainbow Six Twitch channels and select partner streams, and TikTok Rewards will be available to claim via any channel streaming Siege X content. The rewards are different on each platform, so be sure to tune in on both and claim them all for free!\n\n## Twitch Drops\n\nTwitch Drops will be live on September 2 at 9AM Pacific Time / 12PM Eastern Time and will conclude on September 9 at 9AM Pacific Time / 12PM Eastern Time.\n\n- Watch 90 Minutes: __HIGH STAKES COUNTDOWN CHARM__\n\n## TikTok Game Rewards\n\nTikTok Rewards will be live on September 2 at 9AM Pacific Time / 12PM Eastern Time and will conclude on October 2 at 9AM Pacific Time / 12PM Eastern Time.\n\n- Watch 3 Minutes: __3x ALPHA PACKS__\n\n## How Do Twitch Drops Work?\n\nBe sure to follow these steps to make sure you're set up to earn Drops:\n\n- Step 1: Link your Twitch account and Ubisoft account. [Click here to link accounts now](https://drops-register.ubi.com/).\n- Step 2: Watch eligible streams. You'll earn progress toward various items by watching streams for 30 minutes or more. See above for details on how to get each available item.\n\n- Step 3: Claim Your Rewards. When you've earned a Drop, be sure to claim it in your Twitch Inventory. Once complete, your rewards will be waiting for you in-game.\n\n## How Do TikTok Game Rewards Work?\n\n- Step 1: Watch a participating TikTok creator livestreaming Siege X gameplay. Participating channels will display a \"Game Rewards\" tag in the top-right corner of the stream.\n- Step 2: After 3 minutes of watch time, Click the Share arrow in the lower-right and select the Game Rewards icon to view and claim the reward.\n\n- Step 3: You will receive a code for your reward that you can redeem through this website: [https://redeem.ubisoft.com/rainbow6-siege](https://redeem.ubisoft.com/rainbow6-siege/). You must log in with your Ubisoft account (or create a new one) to enter the code. After redeeming the code to your Ubisoft account, the items can be found in your in-game inventory.\n- *Note**: Redeemable codes will be active until August 23, so make sure to redeem within the allocated time.*\n\nIf you are a streamer and are looking for info on future creator opportunities for Rainbow Six Siege X, be sure to apply to the [Ubisoft Creators Program](https://creatorsprogram.ubisoft.com/).", "categories": [ "community" ], "readTime": 3, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/3OoYDaNafgLqmOeGiFSKrs/celebrate-y10s3-season-launch-with-new-twitch-drops-and-tiktok-rewards", "date": "2025-09-01T16:00:00.000Z" }, { "id": "30q1fnyXFaLBPOdc3pzDEp", "title": "Y10S3 Streamer Charm", "abstract": "New Rainbow Six Siege Streamer Charm for Y10S3!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7AkhSTBhIObWsttB9L5enM/3c3d92e7808ba2ed99a3744c6b44d65a/Y10S3_Streamer_Charm_New_960x540.jpg", "content": "# New Rainbow Six Siege Streamer Charms for Y10S3!\n\n## Announcing the next Streamer Charm!\n\nEach season will bring the release one new charm, as well as the return of streamer charms from previous seasons! Check out this season's newest charm recipient below, and read on for further updates on the Streamer Charm program.\n\n## New\n\n![[R6S] Y10S3 Influencer Charm - new-thumbnail](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7AkhSTBhIObWsttB9L5enM/3c3d92e7808ba2ed99a3744c6b44d65a/Y10S3_Streamer_Charm_New_960x540.jpg)\n\n[Shaiiko](https://www.twitch.tv/shaiiko)\n\n## Returning\n\n![[R6S] Y10S3 Influencer Charm - 1](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/5l9KOAtNn69easMrGNQ5qL/a28b34c6969632ad639fafce34936f23/Y10S3_OldCharms_1.jpg)\n\n![[R6S] Y10S3 Influencer Charm - 2](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7H6i2ujyWH9Y4wF4lxKFUp/43d0eca6eda84f55f2819c27039bdcae/Y10S3_OldCharms_2.jpg)\n\n![[R6S] Y10S3 Influencer Charm - 3](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2wc6FcuOp4MEChmLoorFU6/faea1529041f6e0db4a4292afb02feec/Y10S3_OldCharms_3.jpg)\n\n![[R6S] Y10S3 Influencer Charm - 4](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1j8bKiLaKqOWx4i4SF9g2b/39f6e3b47b117f6994200a37e88dbf32/Y10S3_OldCharms_4.jpg)\n\n![[R6S] Y10S3 Influencer Charm - 5](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/3lXehs4in92bqnjwJaVDWh/555712e793a63a96af6951a1df515267/Y10S3_OldCharms_5.jpg)\n\n![[R6S] Y10S3 Influencer Charm - 6](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1d8amEEHUtuCPLw8GD0zI0/1af0cab407af59c44ed0758a203fc9d2/Y10S3_OldCharms_6.jpg)\n\n![[R6S] Y10S3 Influencer Charm - 7](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/4aKWG8vv4N2uc6HaIDkzgW/179d561c4ff9f5e61ac53b45d6f9842b/Y10S3_OldCharms_7.jpg)\n\n![[R6S] Y10S3 Influencer Charm - 8](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2HqekZIUuMqNn0l74YZ5MY/32fab72c20b826cde2ccee0f1639f596/Y10S3_OldCharms_8.jpg)\n\n- [Alfredoplays](https://www.twitch.tv/alfredoplays)\n- [AnneMunition](https://www.twitch.tv/annemunition)\n- [Beaulo](https://www.twitch.tv/beaulo)\n- [Bighead](https://www.twitch.tv/bighead033)\n- [BikiniBodhi](https://www.twitch.tv/bikinibodhi)\n- [Bnans](https://www.twitch.tv/bnans)\n- [Braction](https://www.twitch.tv/bractionfps)\n- [Drid](https://www.twitch.tv/dridgg)\n- [FastAnne](https://www.twitch.tv/fastanne)\n- [Gabbo](https://www.twitch.tv/JustGabbo)\n- [Heideltraut](https://www.twitch.tv/heideltraut)\n- [Interro](https://www.twitch.tv/interro)\n- [JerichoFive](https://www.twitch.tv/jerichofive)\n- [JessGOAT](https://www.twitch.tv/jessgoat)\n- [Jynxzi](https://www.twitch.tv/jynxzi)\n- [Just9n](https://www.twitch.tv/just9n)\n- [KingGeorge](https://www.twitch.tv/KingGeorge)\n- [KittyR6](https://www.twitch.tv/kitty_r6)\n- [LagonisR6](https://www.twitch.tv/lagonis)\n- [Lil_Lexi](https://www.twitch.tv/lil_lexi)\n- [Lt Custard](https://www.twitch.tv/lt_custard)\n- [Lusorkoeffizient](https://www.twitch.tv/lusorkoeffizient)\n- [MacieJay](https://www.twitch.tv/MacieJay)\n- [Mag6](https://www.twitch.tv/mag6)\n- [M3ry](https://www.twitch.tv/m3ry)\n- [Matimi0](https://www.twitch.tv/matimi0)\n- [MrBboy45](https://www.twitch.tv/mrbboy45)\n- [Narcoleptic Nugget](https://www.twitch.tv/narcolepticnugget)\n- [Nesk](https://www.twitch.tv/neskwga)\n- [PaladinAmber](https://www.twitch.tv/paladinamber)\n- [Patife](https://www.twitch.tv/patife)\n- [Pengu](https://www.twitch.tv/pengu)\n- [RazaH](https://www.twitch.tv/razah)\n- [REMGURI / 렘쨩](https://www.twitch.tv/remguri)\n- [Rubsarb](https://www.twitch.tv/Rubsarb/)\n- [SexyCake](https://www.twitch.tv/smexycake)\n- [Sha77e](https://www.twitch.tv/sha77etv)\n- [Shorty](https://www.twitch.tv/shortyyguy)\n- [shroud](https://www.twitch.tv/shroud)\n- [SilphTV](https://www.twitch.tv/silphtv)\n- [Tatted](https://www.twitch.tv/tatted)\n- [Tranth](https://www.twitch.tv/tranth)\n- [Varsity](https://www.twitch.tv/varsitygaming)\n- [WhiteShark67](https://www.twitch.tv/whiteshark67)\n- [yo_boy_roy](https://www.twitch.tv/yo_boy_roy)\n- [z1ronic](https://www.twitch.tv/zironicdk)\n- [Zander](https://www.twitch.tv/zander)\n- [ziGueira](https://www.twitch.tv/zigueira)\n- [GarfieldIsDoc](https://www.twitch.tv/garfield)\n- [Supr](https://www.twitch.tv/supr)\n- [RyyFyy](https://www.twitch.tv/ryyfyy)\n- [FoxA](https://www.twitch.tv/foxa_r6)\n- [Nerdengenheiro](https://www.twitch.tv/nerdengenheiro)\n- [Rainbow6itacom](https://www.twitch.tv/rainbow6itacom)\n- [Minimichegga](https://www.twitch.tv/minimichegga)\n- [JostRekt](https://www.twitch.tv/jost)\n- [JustRyuk](https://www.twitch.tv/justryuk)\n- [Paluhh](https://www.twitch.tv/paluhh)\n- [Poxonlox](https://www.twitch.tv/poxonlox)\n- [TheLionerYT](https://www.twitch.tv/thelioneryt)\n- [itsSpoit](https://www.twitch.tv/itsspoit)\n- [Retalha](https://www.twitch.tv/retalha)\n- [FooYa](https://www.twitch.tv/fooya)\n- [IceCold](https://www.twitch.tv/icecold)\n- [Athieno](https://www.twitch.tv/athieno)\n- [Marciu](https://www.twitch.tv/marciu)\n- [Rembeey](https://www.twitch.tv/reembey)\n- [rasco100](https://www.twitch.tv/rasco100)\n- [Vetelcito01](https://www.twitch.tv/vetelcito01)\n- [OneShooter](https://www.twitch.tv/oneshooter)\n- [Scythe](https://www.twitch.tv/scythe)\n- [Jenz](https://www.twitch.tv/jenz)\n- [Frankystrings](https://www.twitch.tv/frankystrings)\n- [Eternal_regina](https://www.twitch.tv/eternal_regina)\n- [Pxppy](https://www.twitch.tv/eternal_regina)\n- [Skyte](https://www.twitch.tv/skyte)\n- [Ru_rumiiiin](https://www.twitch.tv/ru_rumiiiin)\n- [Anifex](https://www.twitch.tv/anifex)\n- [Vetelcito](https://www.twitch.tv/vetelcito01)\n- [Priest](https://www.twitch.tv/omgitspriest)\n- [Nonomiyamika](https://www.twitch.tv/nonomiyamika)\n- [alyttleton](https://www.twitch.tv/alyttleton)\n- [MeatyMarley](https://www.twitch.tv/meatymarley)\n- [ThatOneBritt](https://www.twitch.tv/thatonebritt)\n- [TitaniumRolo](https://www.twitch.tv/titaniumrolo)\n- [KeTo](https://www.twitch.tv/keto)\n- [Ooziie](https://www.twitch.tv/oozie)\n\n## Streamer Charm Program Update\n\nIn Year 10, we are bringing some changes to the Streamer Charm program by moving to __one__ exclusive new creator charm per season.\n\nOur goal with this adjustment is to introduce a brand new seasonal charm later this year that will be available to even more creators.\n\nAs part of this program update, we are also refining our selection criteria; in addition to recognizing established creators, we'll be highlighting up-and-coming talent in the Siege community. These fresh new faces are chosen for their promising future in the Siege space.\n\nStay tuned! We will be revealing more details on this new seasonal charm and associated criteria toward the end of the first season.\n\n## Screening Procedure\n\nWe have implemented additional screening procedures into our selection process for streamer charms.\n\nUpon selection for the program, streamer charm candidates' main and alt accounts are now screened for MouseTrap violations, gameplay violations, and histories of toxicty, in addition to the other screening steps they undergo for eligibility.\n\n## How to acquire charms\n\nThese charms are only available by subscribing to the respective streamer's Twitch channel with a linked Ubisoft account. For more information on how to link your Ubisoft and Twitch account, as well as opt in for Twitch Drops, please refer to [this FAQ](https://support.ubi.com/Faqs/000035432/Get-your-Twitch-Streamer-s-charm).\n\n## How to get involved\n\nWe have updated the Ubisoft Creators Program registration to open the program to TikTok and Instagram, therefore opening new collaboration opportunities for content creators, streamers, fan artists, and cosplayers from our community.\n\nWe are always on the lookout for content creators that inspire and enrich the Siege community. If you would like access to the perks of being a partnered content creator, and your goal is to one day have a charm in the game, we would like to invite you to apply to the [Ubisoft Creators Program](https://creatorsprogram.ubisoft.com/en-us).\n\nFrom there, complete the following steps:\n\n1. Connect your Ubisoft Account. If you do not have one, you can create one [here](https://connect.ubisoft.com/create).\n\n2. Agree upon the eligibility criteria.\n\n3. Connect your primary channel (Twitch, YouTube, TikTok, Instagram) or secondary channels.\n\n4. Indicate your games preferences.\n\n5. Set your location, broadcast language, and communication language.\n\nYour application will then be submitted and must be approved by Ubisoft. An email will be sent to confirm your participation.", "categories": [ "rainbow-six-siege" ], "readTime": 4, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/30q1fnyXFaLBPOdc3pzDEp/y10s3-streamer-charm", "date": "2025-08-29T15:45:00.000Z" }, { "id": "4czc3hlHtXrd27crELGDcc", "title": "Y10S3 Designer’s Notes", "abstract": "In this latest edition of Designer’s Notes, we'll go into more detail about the balancing changes that’ll come with the Y10S3 update and give you some insight into the reasons behind them.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1aJ9K3aXY0l6AYtG8j0asK/207e5ca97ce9837397f0135a486a9fe9/R6S_Y10S3_DN_Header_960x540_v2.jpg", "content": "In this latest edition of Designer's Notes, we'll go into detail about the balancing changes that'll come with the Y10S3 update and give you some insight into the reasons behind them.\n\n## BALANCING MATRIX AND TOP OPERATOR BANS\n\n## WIN DELTA VS. PRESENCE\n\n![[R6S] Y10S3 Designer's Notes R6S DN Y10S3 BalancingMatrix ATT](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/3XuYaTSCAGqsj786MnFIjv/218f8043288f63e7ee8e89cd461f0e4c/R6S_DN_Y10S3_BalancingMatrix_ATT.mp4)\n\n![[R6S] Y10S3 Designer's Notes R6S DN Y10S3 BalancingMatrix DEF](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2RmtPSHy6iZFYZuvyCLEcN/25170407eb5861e6043bc8caac43c20a/R6S_DN_Y10S3_BalancingMatrix_DEF.mp4)\n\n## OPERATOR BAN RATE\n\n![[R6S] Y10S3 Designer's Notes R6S DN Y10S3 BanMatrix ATT](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/5Y7EfrErxO5g9pgvFqHeG1/aa912e203ceb1c0543d2249808968a7e/R6S_DN_Y10S3_BanMatrix_ATT.mp4)\n\n![[R6S] Y10S3 Designer's Notes R6S DN Y10S3 BanMatrix DEF](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1AJKfObsaZfYuwr60VC3TG/c18e0700b879c07fde2efab27b9ca269/R6S_DN_Y10S3_BanMatrix_DEF.mp4)\n\n# OPERATOR BALANCING\n\n## BLACKBEARD\n\nBlackbeard's Kill/Death Ratio has not shown any variation since its release, and stays stable at 0.9. Blackbeard's abilities and loadout make him a very versatile pick that holds great offensive capabilities. In this patch we would like to keep his versatility while slightly reducing his offensive capabilities.\n\nThe first group of changes attend to Blackbeard's Aim Down Sight (ADS) mechanics. He will be slower to leave ADS, making him more vulnerable in that state. He also won't be able to ADS while rappelling in through a window.\n\nThe second group of changes are related to Blackbeard's Weapon Reloads. Now the H.U.L.L Shield will fold completely during the reloads, exposing most of Blackbeard's body to the enemies. The MK-17 will also see its magazine capacity reduced from 25 to 20. This should make Blackbeard reload more often and with higher risk.\n\nThe third group of changes aim to make Blackbeard a bit slower. While on rappel he won't be able to Breach In through non-weakened barricades, and we've also reduced his H.U.L.L Shield Breach Charges to from 4 to 3.\n\n### H.U.L.L. ADAPTABLE SHIELD\n\n- ADS Changes\n - Blackbeard ADS recovery time set to 0.9s (was 0.5s).\n - Blackbeard can't ADS while rappelling in a window.\n- Reload Changes\n - Blackbeard's H.U.L.L. Shield completely folds while reloading.\n- Mobility Changes\n - Blackbeard cannot breach-in from rappel through non-weakened barricades.\n - H.U.L.L. Shield Breach Charges reduced to 3 (was 4).\n\n## ECHO\n\nEcho is losing the Magnified Sight on his MP5SD; he will no be more inclined to take fights at closer range and we ant to boost his mobility to make repositioning easier for him.\n\n### BASE STATS\n\n- __Speed:__ Increased to 2 (from 1).\n- __Health:__ Reduced to 2 (from 3).\n\n## FENRIR\n\nFenrir's ability has a high impact on Attackers. Since the last changes we made to him, it is easier to counter his traps, but we still consider his ability to be quite strong. We want to make the full Fenrir package a bit leaner by removing some of the extra utility that the Bailiff brings to the table. Players will need to rely on other defenders to set up the site.\n\n### LOADOUT\n\n- __Secondary Weapons:__ Removed Bailiff 410.\n\n## LESION\n\nLesion has become one of the most reliable roamers. The combination of a great loadout, plus an ability that is useful for gathering intel and slowing enemies makes him a great option. The removal of the Magnified Sights on some Operators will make him more relevant. We are removing Lesion's shotgun to increase Lesion's focus on his ability, inviting Defenders to source destruction capabilities on the team from other loadouts.\n\n### LOADOUT\n\n- __Secondary Weapons:__ Removed Super Shorty.\n\n## ORYX\n\nOryx's playstyle relies on mobility and quick reactions. A machine pistol provides high firepower and a quicker ADS compared to a submachine gun, allowing him to stay agile and effective in mid-range engagements. However, he will need to make more strategic decisions based on the situation, as selecting the Reaper MK2 without the SPAS-12 will leave him without the tools to destroy hatches. We believe that this addition will make him more adaptable and capable of handling a variety of combat situations while increasing the loadout variety.\n\n### LOADOUT\n\n- __Secondary Weapons:__ Added Reaper MK2.\n\n## PULSE\n\nPulse greatly benefits from using the M1014, but the lack of a reliable secondary weapon limits its use in various situations. Since the recent improvements to shotguns, which significantly reduced the M1014's visual recoil for better comfort, its pick rate has stabilized at 29%. However, we believe that this rate is still below its potential, given its synergy with the Cardiac Sensor.\n\nBy introducing the Reaper MK2, we aim to provide Pulse with greater flexibility and ensure he doesn't feel powerless when opting to use the shotgun. Additionally, we believe that every weapon in his loadout has its own playstyle and fulfills different needs. The UMP45 will remain the most reliable option for long to mid-range engagements, while the M1014 and Reaper MK2 combination may be more appealing to mid to close-range play. And, of course, the handguns are always a reliable choice in any situation.\n\n### LOADOUT\n\n- __Secondary Weapon:__ Added Reaper MK2.\n\n## ROOK\n\nRook's capability to hold long angles will be reduced due to the removal of Magnified Sights from his loadout. To reinforce his anchor role, we would like to add an alternative side weapon and gadget: the Reaper MK2 and C4. Both elements should reinforce his strength on close and mid-range engagements.\n\n### LOADOUT\n\n- __Secondary Weapon:__ Added Reaper MK2.\n- __Gadgets:__ Removed Observation Blocker. Added Nitro Cell.\n\n## SENTRY\n\nSentry is designed to fill any gaps in the defensive setup. However, with the current loadout he struggles to hold long angles comfortably. Therefore, we have decided to add a Slug Shotgun to his loadout. This addition will enhance his capability in long-range engagements while assisting with site setup.\n\n### LOADOUT\n\n- __Primary Weapon:__ Added TCSG12.\n\n## SLEDGE\n\nThe Reaper MK2 is less lethal than other Machine Pistols in the game, and that makes it suitable for a wider group of Operators. The addition of the Reaper MK2 will give Sledge a secondary weapon alternative that works good at close ranges.\n\n### LOADOUT\n\n- __Secondary Weapon:__ Added Reaper MK2.\n\n## STRIKER\n\nWe believe that Striker also deserves a weapon more suited for long-range engagements. The DMR will enable her to better support her teammates from a distance, and may synergize more effectively with other types of secondary utility.\n\n### LOADOUT\n\n- __Primary Weapon:__ Added SR-25.\n\n## WAMAI\n\nWe've removed a few secondary destruction tools in this patch (Lesion's and Fenrir's), but we don't want to affect the overall destruction capability of defenders too much. For this reason, Wamai will receive the Super Shorty, which will improve his usefulness during the preparation phase.\n\n### LOADOUT\n\n- __Secondary Weapon:__ Added Super Shorty.\n\n## YING\n\nThe SIX12 is highly effective at close range but is not reliable at medium to long distances. The Reaper MK2 will provide a versatile secondary option, allowing her to engage enemies effectively at various ranges and creating more opportunities to use the shotgun in close-quarters combat. She can also use the shotgun for breaching and verticality, creating more opportunities to use the Candelas from above or from unexpected angles.\n\n### LOADOUT\n\n- __Secondary Weapon:__ Added Reaper MK2.\n\n# GADGET BALANCING\n\n## DEPLOYABLE SHIELD\n\nThis change is a small quality of life improvement. In some situations, a direct source of light generates a strong glare on the shield glass windows that prevents a clear view through them. We've improved the glass materials to ensure that the glass pieces do not generate glare in these situations.\n\n### BASE STATS\n\n- __Glass:__ Light reflections reduced for better comfort\n\n### OPERATORS AFFECTED\n\n- Echo\n- Ela\n- Frost\n- Pulse\n- Sentry\n- Tachanka\n- Thorn\n- Thunderbird\n- Warden\n\n# WEAPON BALANCING\n\n## SIGHTS\n\nMagnified Sights on Defensive Operators has a huge impact on their presence and on their killing potential. This update will limit defenders' access to these sights on automatic weapons. We still believe that defenders should be able to hold long angles and challenge attackers, but in a more limited way. Slug Shotguns and DMRs will still have access to Magnified Sights on Defense.\n\nAlso in this patch, you will find that some of the affected Operators have received tweaks to compensate for these changes, but more may come in the future. We will keep a close eye on the effect of these changes and will take action if needed.\n\n### MAGNIFIED\n\n- Automatic weapons on Defense do not have access to these scopes.\n\n### OPERATORS AFFECTED\n\n- Castle\n- Doc\n- Echo\n- Frost\n- Goyo\n- Rook\n- Tachanka\n\n## BALLISTIC SHIELD\n\nShielded Operators will experience a slight exposure when throwing a projectile from behind the shield. Although this opening is smaller than it was with original shields, the momentary exposure creates a vulnerability that defenders can exploit, making it riskier for shielded operators to throw projectiles.\n\n### BASE STATS\n\n- __Projectile Throw:__ Animation added.\n\n### OPERATORS AFFECTED\n\n- Blackbeard\n- Blitz\n- Fuze\n- Montagne\n\n## MK17 CQB\n\nAs part of Blackbeard's balancing wave, we are tweaking his most used weapon. We are reducing its magazine capacity to make players more thoughtful when shooting. This should reduce the use of long pre-fires and make Blackbeard reload more often.\n\n### BASE STATS\n\n- __Magazine:__ Reduced to 20 (was 25)\n- __Max Ammunition:__ Reduced to 221 (was 226)\n\n### OPERATORS AFFECTED\n\n- Blackbeard\n\n## REAPER MK2\n\nThe Reaper is being issued to a few more Operators, and we want to take this opportunity to make its recoil a bit more comfortable. This weapon aims to be a bit different to other Machine Pistols in the game, and we want to keep that spirit. The initial rounds of the shot will be easier to handle, but sustained bursts will remain challenging to control. Using the weapon in short bursts will be more rewarding and successful for players.\n\n### RECOIL - PC\n\n- __First Shot:__ Reduced weapon initial kick.\n- __Horizontal:__ Softened lateral recoil on first stages.\n\n### OPERATORS AFFECTED\n\n- Oryx\n- Pulse\n- Rauora\n- Rook\n- Sledge\n- Ying\n\n# RANK DISTRIBUTION\n\n![[R6S] Y10S3 Designer's Notes Y10S2 Rank Distribution PC](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1Nkufc8i5QrgzsInIJuxJb/54fd331e50e890d6a49604d407fafcad/Y10S2_Rank_Distribution_PC.png)\n\n![[R6S] Y10S3 Designer's Notes Y10S2 Rank Distribution Console](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2nATjELyMG7JkObhN6jA0I/3a63939ece6790e8b6cabb3f6bd153b4/Y10S2_Rank_Distribution_Console.png)\n\nFollow us and share your feedback on [X](https://twitter.com/Rainbow6Game) and [Reddit](https://www.reddit.com/r/Rainbow6/).", "categories": [ "rainbow-six-siege" ], "readTime": 9, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/4czc3hlHtXrd27crELGDcc/y10s3-designers-notes", "date": "2025-08-18T01:45:00.000Z" }, { "id": "KrNWbNKmJiL1uXbCXy6ig", "title": "Watch The Y10S3 Reveal, Get A Weapon Charm On Twitch!", "abstract": "Tune into the upcoming Season Reveal Panel on Sunday, August 17 and earn an exclusive Weapon Charm!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/74dmnVGaxF739nU52HVdP3/2c1bf2a50a60610da7cfebf5a069c918/Y10S3Drop.jpeg", "content": "This weekend, we'll pull back the curtain on what's coming next season in the Y10S3 Reveal Panel, and you can earn an exclusive weapon charm by watching live on Twitch!\n\nWe'll have Twitch Drops active on the official Rainbow Six Twitch channels and select partner streams for two hours once the Season Reveal Panel begins, so be sure to tune in to claim the *Y10S3 REVEAL CHARM for free!*\n\nThis offer will be live on August 17 from 10AM Pacific Time / 1PM Eastern Time until 12PM Pacific Time / 3PM Eastern Time. See below for details.\n\n## Reward\n\n- Watch 15 Minutes: *Y10S3 REVEAL CHARM*\n\n## How Do Twitch Drops Work?\n\nBe sure to follow these steps to make sure you're set up to earn Drops:\n\n- Step 1: Link your Twitch account and Ubisoft account. [Click here to link accounts now](https://drops-register.ubi.com/).\n- Step 2: Watch eligible streams. You'll earn progress toward various items by watching streams for 30 minutes or more. See above for details on how to get each available item.\n\n- Step 3: Claim Your Rewards. When you've earned a Drop, be sure to claim it in your Twitch Inventory. Once complete, your rewards will be waiting for you in-game.\n\nIf you are a streamer and are looking for info on future creator opportunities for Rainbow Six Siege X, be sure to apply to the [Ubisoft Creators Program](https://creatorsprogram.ubisoft.com/).", "categories": [ "community" ], "readTime": 2, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/KrNWbNKmJiL1uXbCXy6ig/watch-the-y10s3-reveal-get-a-weapon-charm-on-twitch", "date": "2025-08-15T16:00:00.000Z" }, { "id": "1JLAM9uc3HwK5N04IgR5pI", "title": "R6 SHIELDGUARD & ANTI-TOXICITY – Y10S2 UPDATE", "abstract": "Find our latest R6 ShieldGuard and Anti-Toxicity updates.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/SUylwmfAyvahLP2qUoSQC/9b10faa88cb513074c3a1c88834d05fe/R6_Y10S2_SHIELDGUARD.Header.960x540.jpg", "content": "In our latest R6 ShieldGuard and Anti-Toxicity update, our teams will unveil key insights into Y10S2, along with actionable plans for both the current season and what's ahead.\n\n## IN THIS UPDATE\n\n__R6 SHIELDGUARD__\n\n- Status Overview\n- Exploits\n- R6 ShieldGuard Security\n- Live Security Updates\n- Account Related Bans\n\n__ANTI-TOXICITY__\n\n- Standing Distribution Update\n- Reputation System Sanctions\n- Text and Voice Chat Moderation\n- Abandonment Penalties\n- Privacy Settings\n\n![[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - shield-guard](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/4ElOUUm1IQwUb7UBuZgtXn/11cabdfafb627651a308cb6e0d4b8c9c/Header_ShieldGuard_150x960_Y10S2.png)\n\nThe R6 ShieldGuard team is here to give an update on Anti-Cheat in Siege X. Today we'll look at the status since the release of Siege X and R6 ShieldGuard, and cover what's coming in the future. Check out the team's plans below.\n\n## STATUS OVERVIEW\n\nSince the launch of Siege X, it's clear that there has been a surge in cheater reports. The share of matches featuring players who receive 4 or more cheater reports within that single game has risen from an average of 1.8% to 2.5%. This spike is tied to the evolution of in-game exploits and the ongoing development of cheat programs. We know the impact that this has had on the enjoyment of the game for many and we are very actively working on solutions.\n\nWe've deployed several fixes since launch, though some of the improvements needed to strengthen R6 ShieldGuard will require longer-term development. Our goal is to make meaningful progress throughout Season 3 and beyond, ensuring we protect the game's integrity and improve your overall experience.\n\n![[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - impact](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/2syXTDSCsyA9sPhJyEWJrr/130c22ca28af5a36504e18515d4c091d/R6_CheaterReportChart_Y10S2-960x540.jpg)\n\n## EXPLOITS\n\nWith the release of Siege X and the increased number of players, bugs were found in the game that could be used to gain an unfair advantage over other teams and players. These exploits are also a form of cheating.\n\nWith the help of our community, we've been able to address several major exploits as part of our most recent patches,including multiple teleportation glitches, legitimate external overlay applications providing an unfair visual advantage, impossible defusing spots or impossible use of weapons and gadgets, and crashes caused by specific operators. We have also identified and are actively fixing additional issues, with updates rolling out as soon as they're ready.\n\nWe want to sincerely thank everyone who has contributed - content creators, players, and those who have submitted reports via R6Fix. Your input has been crucial in helping us reproduce and resolve many of these exploits. To further prevent new exploits, we're working on a global solution that includes stricter tolerances in given situations to prevent similar exploits. We continue to monitor the situation closely.\n\n## R6 SHIELDGUARD SECURITY\n\nThroughout Operation Daybreak, we have deployed several updates to our underlying in-house obfuscation technology which hides and protects game code. These updates are strengthening our defenses, and while we're already seeing some positive trends, more updates will be coming with every patch and hotfix. We're also constantly investing in reducing and stopping new gameplay violations, while improving our detections, targeting specific cheat features and providers.\n\n## LIVE SECURITY UPDATES\n\nYou may have noticed that Siege X occasionally requires a game restart and update. This is part of a new prevention system which has strengthened our anti-cheat defenses overall. While the system has been effective, we've identified bugs that have caused some players to be disconnected from matches or unable to reconnect. We understand how frustrating this can be and sincerely apologize for the disruption. Our team is actively working to resolve these issues so that players can benefit from enhanced protection without any unintended side effects.\n\n## ACCOUNT RELATED BANS\n\nWe're actively developing new tools that detect accounts linked to previously banned cheaters. If a banned player attempts to return, they're flagged and removed as soon as suspicious behavior is detected. In addition, we're working on systems to hold players accountable if they knowingly squad up with cheaters. This is part of our broader effort to protect the integrity of the game at every level.\n\n## PERMA-BAN NUMBERS - BATTLEYE + R6 SHIELDGUARD\n\nCheck out the last 12 months of perma-ban data, including new data for April to July. We can see here that the number of monthly bans has remained steady since the launch of Operation Prep Phase, with over 11,000 permanent bans issued on average per month. With a rise in cheaters being felt during the month of July however, investigation were started into whether our systems were still banning with the same effectiveness as previous months. This investigation led to adjustments being made to R6 ShieldGuard, which resulted in an additional ban wave being completed in early August.\n\n![[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - battleye](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/6Z47X7rE81nx97K6phvWy1/ce0996775fe6dbfc6af849c320dd390b/R6_BanChart_Aug24-July25_Y10S2.jpg)\n\n## HOW YOU CAN HELP\n\n### ACTIVATE TWO FACTOR ATHENTICATION\n\nKeeping your account secure helps keep the game fair for everyone. That's why we strongly recommend enabling Two-Factor Authentication (2FA), especially using a mobile authenticator app if possible. By turning on 2FA, you're not just protecting your progress, you're helping us to fight cheating and keep the community safe. For more information on 2FA, check our [self-help article](https://www.ubisoft.com/help/account/article/000065723).\n\n### REPORTING\n\nIn-game reporting continues to be the best way to get your reports to us, helping us to identify potential cheaters and take action.\n\nYour in-game reports help by:\n- Feeding our automated systems while combining with additional information.\n- Aiding the manual review process allowing cross reference for specific actions.\n- Providing an understanding of player perception on the current state of cheating at a global scale.\n\n## FINAL NOTE\n\nProtecting the game from cheaters and exploit abusers remains one of our top priorities.\n\nThroughout July, the team has consistently delivered fixes and improvements. In order to release stable solutions, some of the fixes may take more time, but our commitment to act quickly and effectively when issues arise continues. Elements of our future R6 ShieldGuard updates are also already underway, with more to be revealed soon.\n\nWe're not slowing down. Our focus is clear: keep Siege X fair, secure, and fun for everyone.\n\n![[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - toxicity](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/31p8jP1TStXmSZQRF5Dxkg/320bafee070f50e70d249b6b4cd45151/Header_AntiToxicity_150x960_Y10S2.png)\n\nThe Anti-Toxicity team is here to share a look at how the Reputation System has been performing in the time since its full rollout. Right now, the system is helping to shape a healthier, more respectful Siege experience and in this update, we'll share highlights on key features, ongoing improvements, and what's next.\n\n## REPUTATION SYSTEM\n\n### STANDING DISTRIBUTION UPDATE\n\nThe Reputation System was released from Beta in Y10S1, and this means that we now have more data than ever on its impact on players. Since its full activation, the amount of Dishonorable and Disruptive players has dropped by 81% and 54% respectively. Conversely, the number of players in Exemplary has increased by 114% with Esteemed increasing by 45%. It's clear that players have been adapting their behavior and rising to higher Reputation Standings, in turn making the game better for everyone.\n\n__STANDINGS - Y9S4 to Y10S2__\n\n![[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - standings](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/5rokWTq6MOOarbm4vqhr7Q/599fe0fe1e420ca92a31543d81f308f2/R6_AllStandings_Y9S4-Y10S2_Vert.v3.jpg)\n\n### DISRUPTIVE COMMUNICATION\n\nOur Anti-Toxicity systems are scaling with Siege X and continue to protect players from disruptive behaviors. We are now seeing a reduction of communication reports per match, with a -14% for Textchat and -27% for Voice Chat. This is also partly thanks to the new Chat Wheel, which allows players to communicate quickly and easily without friction. We can see below that exposure to negative actions dropped significantly with the release of Siege X.\n\n![[R6S] R6 Shieldguard & Anti-Toxicity - Y10S2 Update - communication](//staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/7m8OTw1bC8NwRuwmbGKoFw/10296dbf88be4a694b180987b4acd53d/R6_FlagExposure.jpg)\n\n### REPUTATION SYSTEM SANCTIONS\n\nSince March 2025, we have temporarily banned over 4600 players who had completed an excessive amount of negative actions, accruing a critical number of negative Reputation Units. We can share that these temporary bans have worked well however, with 3 of 5 players adapting their behavior and not going on to offend again\n\n### DUAL FRONT ACTIVATION\n\nThe Reputation System is now active in Dual Front and positive and negative actions completed in this mode now impact your Reputation. Dual Front initially released without integration into the Reputation System, though thanks to your feedback, we were able to adapt our plans and bring the activation forward.\n\n## COMMUNICATION MODERATION\n\n### TEXTCHAT\n\nTextchat Moderation went live in December 2024, and since then we've worked to ensure the feature evolved with player feedback. The system is now working well, though we are aware that false detections can sometimes occur, often due to lack of context in a conversation.\n\nFrom Y10S3 we will be implementing functionality which will enable players with a Reputation Standing of Respectable and above to report detections which they believe to be incorrectly flagged. This, as well as our ongoing behind-the-scenes updates, will help to fine tune the system, reducing the chances of your messages being falsely flagged.\n\n### VOICE CHAT\n\nIn Y10S3 we will be introducing the next step of chat moderation in Siege in the form of Voice Chat moderation. With this addition, players flagged by the system will receive a warning and be subsequently muted if flagged again. In more extreme cases, offenders may find themselves being muted immediately and without warning. In all cases, any flags will carry a Reputation Standing impact, though as with Textchat, players with a positive standing will be able to report false voice communication flags.\n\nWe'll be utilising our experience with the Text Chat Moderation feature to bring balance to this new system. And, as we did with Text Chat Moderation, we'll be giving this feature close attention, ensuring that any false flags can be learned from with changes made to the system quickly.\n\n## ABANDONMENT PENALTIES\n\nAbandonment penalties, although necessary, can be a source of great frustration for those who receive them unfairly. This season we've already lessened the length of penalties, though there is more to come. We are actively working to implement a system that will target repetitive patterns over a longer period and subsequently enable us to reduce frustration for others.\n\n## PRIVACY SETTINGS\n\nPrivacy Mode is making its way to console in Y10S3. With this release, we'll be making some important updates to Privacy Mode across all platforms. Starting next season, nicknames will be auto assigned, removing the possibility of bad actors creating toxic usernames.All players will also have their nicknames removed at the end of a match, revealing their true usernames.\n\n## FINAL NOTE\n\nWe are very proud of the evolution that we’ve made with your feedback, together fostering a more positive environment. The Reputation System is working well in Siege X, helping to protect new and current players. We are devoted to our goal of making Siege a fun and safe game for everyone, and our work will continue through Y10S3 and beyond.\n\nYour feedback and support will always be key. Stay positive and let’s continue to make the game better! \n\n---\n\n## OPERATION HIGH STAKES FULL REVEAL\n\nStay tuned for the *Operation High Stakes* full reveal, happening on __Sunday, August 17th at 10AM PT / 1PM ET / 7PM CET__ on [YouTube](https://www.youtube.com/@Ubisoft/)and[Twitch](https://www.twitch.tv/rainbow6).\n\nWe'll also share __additional updates__ on the __R6 ShieldGuard & Anti-Toxicity__ systems, giving you a first look at __what's coming in the new season,__ so don't miss it!", "categories": [ "anti-cheat", "toxicity" ], "readTime": 10, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/1JLAM9uc3HwK5N04IgR5pI/r6-shieldguard-antitoxicity-y10s2-update", "date": "2025-08-14T02:55:00.000Z" }, { "id": "W9uJP8bTZDjfuKt6r7aWn", "title": "Y10S2 MID-SEASON ROADMAP UPDATE", "abstract": "Check out what's coming to Siege X in the Y10S2 Mid-Season Roadmap Update.", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/1hXqxoBQAqRz6Gfc2klIcV/627dc503512f614c8f879a905e9f0103/R6_Y10S2_RoadmapHeader.960x540.jpg", "content": "In our latest roadmap update, we've got further insights into the development of upcoming features, ensuring transparent communication with all players. Each update and decision we've made takes into account various elements such as player feedback, the time allocated to ensure the quality of the features delivered, and more.\n\n## ROADMAP UPDATES\n\n### [OPERATOR] NEW DEFENDER\n\n- __Status: Confirmed for Y10S3__\n\nThe first new Operator since the launch of Siege X will be joining team Rainbow in Y10S3. As well as a new gadget, this Swiss defender will also be bringing a brand-new weapon that packs a punch.\n\n### [MAJOR FEATURES] DUAL FRONT: NEW NEUTRAL SECTOR ASSIGNMENT & OPERATOR POOL UPDATE\n\n- __Status: Confirmed for Y10S3__\n\nWe'll be introducing a new neutral sector assignment in Dual Front next season, with the Operator pool also receiving an update, providing some new strategic opportunities. To find out more, make sure you catch the upcoming season reveal.\n\n### [MAJOR FEATURES] NEW MODERNIZED MAPS\n\n- __Status: Confirmed for Y10S3__\n\nMore modernized maps are coming. These maps updates will bring the same visual overhaul and destructible ingredients that you've seen in modernized maps like Chalet and Clubhouse.\n\n- Nighthaven Labs\n- Lair\n- Consulate\n\n### [MAJOR FEATURE] SIEGE CUP: SCHEDULED EVERY WEEKEND + SQUAD STATS\n\n- __Status: Confirmed for Y10S3__\n\nSiege Cup, the highly competitive Siege experience, will be scheduled every weekend starting in Y10S3. Players will also be able to scout enemy squads before the match and see their top operators, potentially gaining the upper hand.\n\n### [BALANCING] MULTIPLE UPDATES\n\n- __Status: Confirmed for Y10S3__\n\nY10S3 balancing changes will be shared in the upcoming season reveal on Sunday, August 17th, 1PM ET. Don't forget that we'll be diversifying a number of loadouts by adding one of our newer weapons to multiple operators.\n\n### [PLAYER COMFORT] ESPORTS TAB UPATE\n\n- __Status: Confirmed for Y10S3__\n\nThe Esports Tab is expanding to give players an overview of tier 1 competitions. Dedicated pages will be added for all of them; to show which teams are participating, all scheduled games, their results, and how the competitions are progressing. The path and teams' qualification to the Six Invitational will be tracked on the Global Standings page.\n\n### [R6 SHIELDGUARD] SECURITY IMPROVEMENTS\n\n- __Status: Confirmed for Y10S3__\n\nWe are aware of the current situation and the recent surge in cheating. Our team is actively addressing the issues, with new initiatives and improvements coming soon to R6 Shieldguard.\n\n### [ANTI-TOXICITY] VOICE CHAT MODERATION\n\n- __Status: Confirmed for Y10S3__\n\nVoice Chat will be integrated into the Reputation System. This will result in warnings for toxic Voice Chat communication with repeat or extreme offenders being automatically muted. Players with a Reputation Standing of Respectable or higher will have the ability to report a flagged communication, voice or text, that they believe was mistakenly identified by our detection system.\n\n### [ANTI-TOXICITY] PRIVACY SETTINGS\n\n- __Status: Confirmed for Y10S3__\n\nPrivacy Mode will be made available to console players in Y10S3. With this, an anonymous username will be generated automatically, helping protect your identity during matches.\n\n### [ANTI-TOXICITY] ABANDONMENT PENALTY IMPROVEMENTS\n\n- __Status: Delayed to Y10S4__\n\nReceiving an abandonment penalty due to a game crash or disconnection can be frustrating, and to this end our team is developing solutions to ensure that where possible, unfair penalties are cancelled.\n\n### [ANTI-TOXICITY] ADDITIONAL REPUTATION SYSTEM ACTION DETECTIONS\n\n- __Status: Delayed to Y10S4__\n\nThe Reputation System will be updated to increase the amount of actions that can be detected and evaluated when calculating Reputation Standings. This will help give us an improved view of player actions and the impact that they're having on other players, while bringing further accuracy to Reputation Standings.\n\n### FULL REVEAL\nStay tuned for the __Y10S3__ coming up on Sunday, __August 17th__, at 10AM PT / 1PM ET / 7PM CET.\n\n---\n\nJoin the discussion on [Twitter](https://twitter.com/Rainbow6Game/),  [Instagram](https://www.instagram.com/rainbow6game/),  [Reddit](https://www.reddit.com/r/Rainbow6/),  [Discord](https://discord.gg/rainbow6),  [Facebook](https://www.facebook.com/Rainbow6/),  and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nCheck out the [public Roadmap](http://rainbow6.com/roadmap) for more information on the changes coming your way!", "categories": [ "rainbow-six-siege" ], "readTime": 4, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/W9uJP8bTZDjfuKt6r7aWn/y10s2-midseason-roadmap-update", "date": "2025-08-06T15:30:00.000Z" }, { "id": "2SxBNqgTzfj0CTBJhu5D4K", "title": "New Rengoku Twitch Drops Start This Week", "abstract": "Rengoku is live in Siege X starting July 30, and we’re launching a new set of Twitch Drops for the duration of the event!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/27RXCyLONWF5V1GPrpEOlU/193af430d0b9c46ca863631496885aec/Y10S2_Rengoku_Variant_Fuze_Bundle_960x540.jpg", "content": "Rengoku returns to Siege X this week, and you can earn a brand new set of Twitch Drop rewards while the event is live!\n\nStarting at 9AM Pacific / 6PM CEST on July 30, you can unlock a Fuze bundle variant by watching select streamers play Rainbow Six Siege X on Twitch! See below for a full breakdown.\n\n### Rewards\n\n- Watch 30 Minutes: Portrait- SCORCHING ZEAL '25\n- Watch 1 Hour: Headgear- SCORCHING ZEAL '25\n\n- Watch 3 Hours: Uniform- SCORCHING ZEAL '25\n- Watch 5 Hours: Weapon Skin- FIRE-TOUCHED '25\n\nThese rewards will be available until 9AM Pacific / 6PM CEST on August 13.\n\nHow Do Twitch Drops Work?\n\nBe sure to follow these steps to make sure you're set up to earn Drops:\n\n- Step 1: Link your Twitch account and Ubisoft account. [Click here to link accounts now](https://drops-register.ubi.com/).\n- Step 2: Watch eligible streams. You'll earn progress toward various items by watching streams for 30 minutes or more. See above for details on how to get each available item.\n\n- Step 3: Claim Your Rewards. When you've earned a Drop, be sure to claim it in your Twitch Inventory. Once complete, your rewards will be waiting for you in-game.\n\nIf you are a streamer and are looking for info on future creator opportunities for Rainbow Six Siege X, be sure to apply to the [Ubisoft Creators Program](https://creatorsprogram.ubisoft.com/).", "categories": [ "community", "rainbow-six-siege" ], "readTime": 2, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/2SxBNqgTzfj0CTBJhu5D4K/new-rengoku-twitch-drops-start-this-week", "date": "2025-07-29T16:00:00.000Z" }, { "id": "15u8e17UKbO1RDm0lXhfXx", "title": "Y10S2.3 PATCH NOTES", "abstract": "See the upcoming changes to Rainbow Six Siege with the release of Y10S2.3!", "thumbnail": "https://staticctf.ubisoft.com/J3yJr34U2pZ2Ieem48Dwy9uqj5PNUQTn/6Chwgnr1OB8CRYZ3iWrhrN/2d2063056bc35bec5c19dc1b4c6ccd26/PATCH_NOTES_Y10S2.3_960x540.jpg", "content": "See the upcoming changes with the release of Y10S2.3.\n\n## DUAL FRONT\n\n- Added operators: Nokk, Jager, and Aruni.\n- Removed operators: Bandit, Vigil, and Castle.\n\n## BUG FIXES\n\n### GAMEPLAY\n\nFIXED - Cannot rappel on a section of the wall located at B3 Exterior, in Dual Front.\n\nFIXED - Attackers can rappel through the roof on Outback.\n\nFIXED - Players are able to crash ongoing games with Castle's Armor Panel.\n\n### USER EXPERIENCE\n\nFIXED - Some surfaces and hatches on the first floor are not removed in Caster Cam view.\n\nFIXED - Reload UI remains on HUD for the entire round after canceling the reload animation.\n\nFIXED - The Equip and Favorite buttons are missing in the fullscreen victory celebrations view.\n\nFIXED - The entire INSPIRATION elite bundle automatically equips after equipping the elite skin on Mira's Black Mirror gadget during the selection phase.\n\nFIXED - The entire PANZERSTARKE elite bundle automatically equips after equipping the elite skin on Blitz's G52-Tactical Shield during the selection phase.\n\nFIXED - The entire MTG MK.II elite bundle automatically equips after equipping the elite skin on Montagne's Le Roc Shield during the selection phase.\n\nFIXED - Bans from the first phase are not displayed when joining a Custom Pro League Playlist match during the second ban phase.\n\n### AUDIO\n\nFIXED - Sound effects are missing when the 2F Kitchen floor is destroyed by an operator in Dual Front.\n\nFIXED - Sound effects don't play when a drone is destroyed.\n\n---\n\nJoin the discussion on [X](https://twitter.com/Rainbow6Game/), [Instagram](https://www.instagram.com/rainbow6game/), [Reddit](https://www.reddit.com/r/Rainbow6/), [Discord](https://discord.gg/rainbow6), [Facebook](https://www.facebook.com/Rainbow6/), and [TikTok](https://www.tiktok.com/@rainbow6game).\n\nEncountering a bug? Report your experience at [R6Fix](https://r6fix.ubi.com/).", "categories": null, "readTime": 2, "url": "https://ubisoft.com/en-gb/game/rainbow-six/siege/news-updates/15u8e17UKbO1RDm0lXhfXx/y10s23-patch-notes", "date": "2025-07-15T09:15:00.000Z" } ]