/* This file is part of darktable, copyright (c) 2014 ulrich pegelow. darktable is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. darktable is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with darktable. If not, see . */ #include "common.h" #include "colorspace.h" /* first step for bloom module: get the thresholded lights into buffer */ kernel void bloom_threshold(read_only image2d_t in, write_only image2d_t out, const int width, const int height, const float scale, const float threshold) { const int x = get_global_id(0); const int y = get_global_id(1); if(x >= width || y >= height) return; float4 pixel = read_imagef(in, sampleri, (int2)(x, y)); float L = pixel.x*scale; L = L > threshold ? L : 0.0f; write_imagef (out, (int2)(x, y), L); } /* horizontal box blur */ kernel void bloom_hblur(read_only image2d_t in, write_only image2d_t out, const int rad, const int width, const int height, const int blocksize, local float *buffer) { const int lid = get_local_id(0); const int lsz = get_local_size(0); const int x = get_global_id(0); const int y = get_global_id(1); float pixel = 0.0f; /* read pixel and fill center part of buffer */ pixel = read_imagef(in, sampleri, (int2)(x, y)).x; buffer[rad + lid] = pixel; /* left wing of buffer */ for(int n=0; n <= rad/lsz; n++) { const int l = mad24(n, lsz, lid + 1); if(l > rad) continue; const int xx = mad24((int)get_group_id(0), lsz, -l); buffer[rad - l] = read_imagef(in, sampleri, (int2)(xx, y)).x; } /* right wing of buffer */ for(int n=0; n <= rad/lsz; n++) { const int r = mad24(n, lsz, lsz - lid); if(r > rad) continue; const int xx = mad24((int)get_group_id(0), lsz, lsz - 1 + r); buffer[rad + lsz - 1 + r] = read_imagef(in, sampleri, (int2)(xx, y)).x; } barrier(CLK_LOCAL_MEM_FENCE); if(x >= width || y >= height) return; buffer += lid + rad; float sum = 0.0f; for (int i=-rad; i<=rad; i++) { sum += buffer[i]; } pixel = sum/(2*rad+1); write_imagef (out, (int2)(x, y), pixel); } /* vertical box blur */ kernel void bloom_vblur(read_only image2d_t in, write_only image2d_t out, const int rad, const int width, const int height, const int blocksize, local float *buffer) { const int lid = get_local_id(1); const int lsz = get_local_size(1); const int x = get_global_id(0); const int y = get_global_id(1); float pixel = 0.0f; /* read pixel and fill center part of buffer */ pixel = read_imagef(in, sampleri, (int2)(x, y)).x; buffer[rad + lid] = pixel; /* left wing of buffer */ for(int n=0; n <= rad/lsz; n++) { const int l = mad24(n, lsz, lid + 1); if(l > rad) continue; const int yy = mad24((int)get_group_id(1), lsz, -l); buffer[rad - l] = read_imagef(in, sampleri, (int2)(x, yy)).x; } /* right wing of buffer */ for(int n=0; n <= rad/lsz; n++) { const int r = mad24(n, lsz, lsz - lid); if(r > rad) continue; const int yy = mad24((int)get_group_id(1), lsz, lsz - 1 + r); buffer[rad + lsz - 1 + r] = read_imagef(in, sampleri, (int2)(x, yy)).x; } barrier(CLK_LOCAL_MEM_FENCE); if(x >= width || y >= height) return; buffer += lid + rad; float sum = 0.0f; for (int i=-rad; i<=rad; i++) { sum += buffer[i]; } pixel = sum / (2*rad+1); write_imagef (out, (int2)(x, y), pixel); } /* final step for bloom module */ kernel void bloom_mix(read_only image2d_t in_a, read_only image2d_t in_b, write_only image2d_t out, const int width, const int height) { const int x = get_global_id(0); const int y = get_global_id(1); if(x >= width || y >= height) return; float4 pixel = read_imagef(in_a, sampleri, (int2)(x, y)); float processed = read_imagef(in_b, sampleri, (int2)(x, y)).x; pixel.x = 100.0f-(((100.0f-pixel.x)*(100.0f-processed))/100.0f); // Screen blend write_imagef (out, (int2)(x, y), pixel); }