/* This file is part of darktable, Copyright (C) 2026 darktable developers. darktable is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. darktable is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with darktable. If not, see . */ #include "common.h" kernel void sharpen_hblur(read_only image2d_t in, write_only image2d_t out, global const float *m, const int rad, const int width, const int height, const int blocksize, local float *buffer) { const int lid = get_local_id(0); const int lsz = get_local_size(0); const int x = get_global_id(0); const int y = get_global_id(1); /* read pixel and fill center part of buffer */ float4 pixel = readpixel(in, x, y); buffer[rad + lid] = pixel.x; /* left wing of buffer */ for(int n=0; n <= rad/lsz; n++) { const int l = mad24(n, lsz, lid + 1); if(l > rad) continue; const int xx = mad24((int)get_group_id(0), lsz, -l); buffer[rad - l] = readsingle(in, xx, y); } /* right wing of buffer */ for(int n=0; n <= rad/lsz; n++) { const int r = mad24(n, lsz, lsz - lid); if(r > rad) continue; const int xx = mad24((int)get_group_id(0), lsz, lsz - 1 + r); buffer[rad + lsz - 1 + r] = readsingle(in, xx, y); } barrier(CLK_LOCAL_MEM_FENCE); if(x >= width || y >= height) return; if(x >= rad && x < width-rad) { buffer += lid + rad; m += rad; float sum = 0.0f; for (int i=-rad; i<=rad; i++) { sum += buffer[i] * m[i]; } pixel.x = sum; } write_imagef (out, (int2)(x, y), pixel); } kernel void sharpen_vblur(read_only image2d_t in, write_only image2d_t out, global const float *m, const int rad, const int width, const int height, const int blocksize, local float *buffer) { const int lid = get_local_id(1); const int lsz = get_local_size(1); const int x = get_global_id(0); const int y = get_global_id(1); /* read pixel and fill center part of buffer */ float4 pixel = readpixel(in, x, y); buffer[rad + lid] = pixel.x; /* left wing of buffer */ for(int n=0; n <= rad/lsz; n++) { const int l = mad24(n, lsz, lid + 1); if(l > rad) continue; const int yy = mad24((int)get_group_id(1), lsz, -l); buffer[rad - l] = readsingle(in, x, yy); } /* right wing of buffer */ for(int n=0; n <= rad/lsz; n++) { const int r = mad24(n, lsz, lsz - lid); if(r > rad) continue; const int yy = mad24((int)get_group_id(1), lsz, lsz - 1 + r); buffer[rad + lsz - 1 + r] = readsingle(in, x, yy); } barrier(CLK_LOCAL_MEM_FENCE); if(x >= width || y >= height) return; if(y >= rad && y < height-rad) { buffer += lid + rad; m += rad; float sum = 0.0f; for (int i=-rad; i<=rad; i++) { sum += buffer[i] * m[i]; } pixel.x = sum; } write_imagef (out, (int2)(x, y), pixel); } /* final mixing step for sharpen plugin. * in_a = original image * in_b = blurred image * out = sharpened image * sharpen = level of sharpening * thrs = sharpening threshold */ kernel void sharpen_mix(read_only image2d_t in_a, read_only image2d_t in_b, write_only image2d_t out, const int width, const int height, const float sharpen, const float thrs, const int rad) { const int x = get_global_id(0); const int y = get_global_id(1); if(x >= width || y >= height) return; float4 pixel = readpixel(in_a, x, y); if(x >= rad && y >= rad && x < width-rad && y < height-rad) { const float blurredx = readsingle(in_b, x, y); const float delta = pixel.x - blurredx; const float amount = sharpen * copysign(fmax(0.0f, fabs(delta) - thrs), delta); pixel.x = pixel.x + amount; } write_imagef (out, (int2)(x, y), pixel); }