/* This file is part of darktable, Copyright (C) 2012-2026 darktable developers. darktable is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. darktable is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with darktable. If not, see . */ #include "bauhaus/bauhaus.h" #include "common/bilateral.h" #include "common/bilateralcl.h" #include "common/debug.h" #include "common/gaussian.h" #include "common/opencl.h" #include "control/control.h" #include "develop/develop.h" #include "develop/imageop.h" #include "develop/imageop_math.h" #include "develop/imageop_gui.h" #include "develop/tiling.h" #include "dtgtk/togglebutton.h" #include "gui/accelerators.h" #include "gui/gtk.h" #include "gui/presets.h" #include "iop/iop_api.h" #include #include #include #include #include #define UNBOUND_L 1 #define UNBOUND_A 2 #define UNBOUND_B 4 #define UNBOUND_SHADOWS_L UNBOUND_L #define UNBOUND_SHADOWS_A UNBOUND_A #define UNBOUND_SHADOWS_B UNBOUND_B #define UNBOUND_HIGHLIGHTS_L (UNBOUND_L << 3) /* 8 */ #define UNBOUND_HIGHLIGHTS_A (UNBOUND_A << 3) /* 16 */ #define UNBOUND_HIGHLIGHTS_B (UNBOUND_B << 3) /* 32 */ #define UNBOUND_GAUSSIAN 64 #define UNBOUND_BILATERAL 128 /* not implemented yet */ #define UNBOUND_DEFAULT \ (UNBOUND_SHADOWS_L | UNBOUND_SHADOWS_A | UNBOUND_SHADOWS_B | UNBOUND_HIGHLIGHTS_L | UNBOUND_HIGHLIGHTS_A \ | UNBOUND_HIGHLIGHTS_B | UNBOUND_GAUSSIAN) DT_MODULE_INTROSPECTION(5, dt_iop_shadhi_params_t) typedef enum dt_iop_shadhi_algo_t { SHADHI_ALGO_GAUSSIAN, // $DESCRIPTION: "gaussian" SHADHI_ALGO_BILATERAL // $DESCRIPTION: "bilateral filter" } dt_iop_shadhi_algo_t; typedef struct dt_iop_shadhi_params_t { dt_gaussian_order_t order; // $DEFAULT: DT_IOP_GAUSSIAN_ZERO float radius; // $MIN: 0.1 $MAX: 500.0 $DEFAULT: 100.0 float shadows; // $MIN: -100.0 $MAX: 100.0 $DEFAULT: 50.0 float whitepoint; // $MIN: -10.0 $MAX: 10.0 $DEFAULT: 0.0 $DESCRIPTION: "white point adjustment" float highlights; // $MIN: -100.0 $MAX: 100.0 $DEFAULT: -50.0 float reserved2; float compress; // $MIN: 0.0 $MAX: 100.0 $DEFAULT: 50.0 float shadows_ccorrect; // $MIN: 0.0 $MAX: 100.0 $DEFAULT: 100.0 $DESCRIPTION: "shadows color adjustment" float highlights_ccorrect; // $MIN: 0.0 $MAX: 100.0 $DEFAULT: 50.0 $DESCRIPTION: "highlights color adjustment" unsigned int flags; // $DEFAULT: UNBOUND_DEFAULT float low_approximation; // $DEFAULT: 0.000001 dt_iop_shadhi_algo_t shadhi_algo; // $DEFAULT: SHADHI_ALGO_BILATERAL $DESCRIPTION: "soften with" } dt_iop_shadhi_params_t; typedef struct dt_iop_shadhi_gui_data_t { GtkWidget *shadows; GtkWidget *highlights; GtkWidget *whitepoint; GtkWidget *radius; GtkWidget *compress; GtkWidget *shadows_ccorrect; GtkWidget *highlights_ccorrect; GtkWidget *shadhi_algo; } dt_iop_shadhi_gui_data_t; typedef struct dt_iop_shadhi_data_t { dt_gaussian_order_t order; float radius; float shadows; float highlights; float whitepoint; float compress; float shadows_ccorrect; float highlights_ccorrect; unsigned int flags; float low_approximation; dt_iop_shadhi_algo_t shadhi_algo; } dt_iop_shadhi_data_t; typedef struct dt_iop_shadhi_global_data_t { int kernel_shadows_highlights_mix; } dt_iop_shadhi_global_data_t; const char *name() { return _("shadows and highlights"); } int flags() { return IOP_FLAGS_INCLUDE_IN_STYLES | IOP_FLAGS_SUPPORTS_BLENDING | IOP_FLAGS_ALLOW_TILING; } int default_group() { return IOP_GROUP_BASIC | IOP_GROUP_GRADING; } dt_iop_colorspace_type_t default_colorspace(dt_iop_module_t *self, dt_dev_pixelpipe_t *pipe, dt_dev_pixelpipe_iop_t *piece) { return IOP_CS_LAB; } const char **description(dt_iop_module_t *self) { return dt_iop_set_description(self, _("modify the tonal range of the shadows and highlights\n" "of an image by enhancing local contrast"), _("corrective and creative"), _("linear or non-linear, Lab, display-referred"), _("non-linear, Lab"), _("non-linear, Lab, display-referred")); } int legacy_params(dt_iop_module_t *self, const void *const old_params, const int old_version, void **new_params, int32_t *new_params_size, int *new_version) { typedef struct dt_iop_shadhi_params_v5_t { dt_gaussian_order_t order; float radius; float shadows; float whitepoint; float highlights; float reserved2; float compress; float shadows_ccorrect; float highlights_ccorrect; unsigned int flags; float low_approximation; dt_iop_shadhi_algo_t shadhi_algo; } dt_iop_shadhi_params_v5_t; if(old_version == 1) { typedef struct dt_iop_shadhi_params_v1_t { dt_gaussian_order_t order; float radius; float shadows; float reserved1; float highlights; float reserved2; float compress; } dt_iop_shadhi_params_v1_t; const dt_iop_shadhi_params_v1_t *old = old_params; dt_iop_shadhi_params_v5_t *new = malloc(sizeof(dt_iop_shadhi_params_v5_t)); new->order = old->order; new->radius = fabs(old->radius); new->shadows = 0.5f * old->shadows; new->whitepoint = old->reserved1; new->reserved2 = old->reserved2; new->highlights = -0.5f * old->highlights; new->flags = 0; new->compress = old->compress; new->shadows_ccorrect = 100.0f; new->highlights_ccorrect = 0.0f; new->low_approximation = 0.01f; new->shadhi_algo = old->radius < 0.0f ? SHADHI_ALGO_BILATERAL : SHADHI_ALGO_GAUSSIAN; *new_params = new; *new_params_size = sizeof(dt_iop_shadhi_params_v5_t); *new_version = 5; return 0; } else if(old_version == 2) { typedef struct dt_iop_shadhi_params_v2_t { dt_gaussian_order_t order; float radius; float shadows; float reserved1; float highlights; float reserved2; float compress; float shadows_ccorrect; float highlights_ccorrect; } dt_iop_shadhi_params_v2_t; const dt_iop_shadhi_params_v2_t *old = old_params; dt_iop_shadhi_params_v5_t *new = malloc(sizeof(dt_iop_shadhi_params_v5_t)); new->order = old->order; new->radius = fabs(old->radius); new->shadows = old->shadows; new->whitepoint = old->reserved1; new->reserved2 = old->reserved2; new->highlights = old->highlights; new->compress = old->compress; new->shadows_ccorrect = old->shadows_ccorrect; new->highlights_ccorrect = old->highlights_ccorrect; new->flags = 0; new->low_approximation = 0.01f; new->shadhi_algo = old->radius < 0.0f ? SHADHI_ALGO_BILATERAL : SHADHI_ALGO_GAUSSIAN; *new_params = new; *new_params_size = sizeof(dt_iop_shadhi_params_v5_t); *new_version = 5; return 0; } else if(old_version == 3) { typedef struct dt_iop_shadhi_params_v3_t { dt_gaussian_order_t order; float radius; float shadows; float reserved1; float highlights; float reserved2; float compress; float shadows_ccorrect; float highlights_ccorrect; unsigned int flags; } dt_iop_shadhi_params_v3_t; const dt_iop_shadhi_params_v3_t *old = old_params; dt_iop_shadhi_params_v5_t *new = malloc(sizeof(dt_iop_shadhi_params_v5_t)); new->order = old->order; new->radius = fabs(old->radius); new->shadows = old->shadows; new->whitepoint = old->reserved1; new->reserved2 = old->reserved2; new->highlights = old->highlights; new->compress = old->compress; new->shadows_ccorrect = old->shadows_ccorrect; new->highlights_ccorrect = old->highlights_ccorrect; new->flags = old->flags; new->low_approximation = 0.01f; new->shadhi_algo = old->radius < 0.0f ? SHADHI_ALGO_BILATERAL : SHADHI_ALGO_GAUSSIAN; *new_params = new; *new_params_size = sizeof(dt_iop_shadhi_params_v5_t); *new_version = 5; return 0; } else if(old_version == 4) { typedef struct dt_iop_shadhi_params_v4_t { dt_gaussian_order_t order; float radius; float shadows; float whitepoint; float highlights; float reserved2; float compress; float shadows_ccorrect; float highlights_ccorrect; unsigned int flags; float low_approximation; } dt_iop_shadhi_params_v4_t; const dt_iop_shadhi_params_v4_t *old = old_params; dt_iop_shadhi_params_v5_t *new = malloc(sizeof(dt_iop_shadhi_params_v5_t)); new->order = old->order; new->radius = fabs(old->radius); new->shadows = old->shadows; new->whitepoint = old->whitepoint; new->reserved2 = old->reserved2; new->highlights = old->highlights; new->compress = old->compress; new->shadows_ccorrect = old->shadows_ccorrect; new->highlights_ccorrect = old->highlights_ccorrect; new->flags = old->flags; new->low_approximation = old->low_approximation; new->shadhi_algo = old->radius < 0.0f ? SHADHI_ALGO_BILATERAL : SHADHI_ALGO_GAUSSIAN; *new_params = new; *new_params_size = sizeof(dt_iop_shadhi_params_v5_t); *new_version = 5; return 0; } return 1; } static inline void _Lab_scale(const float *i, float *o) { o[0] = i[0] / 100.0f; o[1] = i[1] / 128.0f; o[2] = i[2] / 128.0f; } static inline void _Lab_rescale(const float *i, float *o) { o[0] = i[0] * 100.0f; o[1] = i[1] * 128.0f; o[2] = i[2] * 128.0f; } static inline float sign(float x) { return (x < 0 ? -1.0f : 1.0f); } DT_OMP_DECLARE_SIMD(aligned(ivoid, ovoid : 64)) void process(dt_iop_module_t *self, dt_dev_pixelpipe_iop_t *piece, const void *const ivoid, void *const ovoid, const dt_iop_roi_t *const roi_in, const dt_iop_roi_t *const roi_out) { if(!dt_iop_have_required_input_format(4 /*we need full-color pixels*/, self, piece->colors, ivoid, ovoid, roi_in, roi_out)) return; const dt_iop_shadhi_data_t *const restrict data = piece->data; const float *const restrict in = (float *)ivoid; float *const restrict out = (float *)ovoid; const int width = roi_out->width; const int height = roi_out->height; const int order = data->order; const float radius = fmaxf(0.1f, data->radius); const float sigma = radius * roi_in->scale / piece->iscale; const float shadows = 2.0f * fmin(fmax(-1.0, (data->shadows / 100.0f)), 1.0f); const float highlights = 2.0f * fmin(fmax(-1.0, (data->highlights / 100.0f)), 1.0f); const float whitepoint = fmax(1.0f - data->whitepoint / 100.0f, 0.01f); const float compress = fmin(fmax(0, (data->compress / 100.0f)), 0.99f); // upper limit 0.99f to avoid division by zero later const float shadows_ccorrect = (fmin(fmax(0.0f, (data->shadows_ccorrect / 100.0f)), 1.0f) - 0.5f) * sign(shadows) + 0.5f; const float highlights_ccorrect = (fmin(fmax(0.0f, (data->highlights_ccorrect / 100.0f)), 1.0f) - 0.5f) * sign(-highlights) + 0.5f; const unsigned int flags = data->flags; const int unbound_mask = ((data->shadhi_algo == SHADHI_ALGO_BILATERAL) && (flags & UNBOUND_BILATERAL)) || ((data->shadhi_algo == SHADHI_ALGO_GAUSSIAN) && (flags & UNBOUND_GAUSSIAN)); const float low_approximation = data->low_approximation; if(data->shadhi_algo == SHADHI_ALGO_GAUSSIAN) { dt_aligned_pixel_t Labmax = { 100.0f, 128.0f, 128.0f, 1.0f }; dt_aligned_pixel_t Labmin = { 0.0f, -128.0f, -128.0f, 0.0f }; if(unbound_mask) { for(int k = 0; k < 4; k++) Labmax[k] = FLT_MAX; for(int k = 0; k < 4; k++) Labmin[k] = -FLT_MAX; } dt_gaussian_t *g = dt_gaussian_init(width, height, 4, Labmax, Labmin, sigma, order); if(!g) return; dt_gaussian_blur_4c(g, in, out); dt_gaussian_free(g); } else { const float sigma_r = 100.0f; // d->sigma_r; // does not depend on scale const float sigma_s = sigma; const float detail = -1.0f; // we want the bilateral base layer dt_bilateral_t *b = dt_bilateral_init(width, height, sigma_s, sigma_r); if(!b) return; dt_bilateral_splat(b, in); dt_bilateral_blur(b); dt_bilateral_slice(b, in, out, detail); dt_bilateral_free(b); } #define min_A (-1.0f) #define min_B (-1.0f) #define max_A (1.0f) #define max_B (1.0f) #define halfmax (0.5f) #define lmin (0.0f) #define lmax (1.0f) #define doublemax (2.0f * lmax) const size_t npixels = (size_t)width * height; DT_OMP_FOR() for(size_t j = 0; j < 4 * npixels; j += 4) { dt_aligned_pixel_t ta, tb; _Lab_scale(&in[j], ta); // invert and desaturate the blurred output pixel out[j + 0] = 100.0f - out[j + 0]; out[j + 1] = 0.0f; out[j + 2] = 0.0f; _Lab_scale(&out[j], tb); ta[0] = ta[0] > 0.0f ? ta[0] / whitepoint : ta[0]; tb[0] = tb[0] > 0.0f ? tb[0] / whitepoint : tb[0]; // overlay highlights float highlights2 = highlights * highlights; // 0.0 .. 4.0 const float highlights_xform = CLAMP(1.0f - tb[0] / (1.0f - compress), 0.0f, 1.0f); while(highlights2 > 0.0f) { const float la = (flags & UNBOUND_HIGHLIGHTS_L) ? ta[0] : CLAMP(ta[0], lmin, lmax); float lb = (tb[0] - halfmax) * sign(-highlights) * sign(lmax - la) + halfmax; lb = unbound_mask ? lb : CLAMP(lb, lmin, lmax); const float lref = copysignf(fabsf(la) > low_approximation ? 1.0f / fabsf(la) : 1.0f / low_approximation, la); const float href = copysignf( fabsf(1.0f - la) > low_approximation ? 1.0f / fabsf(1.0f - la) : 1.0f / low_approximation, 1.0f - la); const float chunk = highlights2 > 1.0f ? 1.0f : highlights2; const float optrans = chunk * highlights_xform; highlights2 -= 1.0f; ta[0] = la * (1.0f - optrans) + (la > halfmax ? lmax - (lmax - doublemax * (la - halfmax)) * (lmax - lb) : doublemax * la * lb) * optrans; ta[0] = (flags & UNBOUND_HIGHLIGHTS_L) ? ta[0] : CLAMP(ta[0], lmin, lmax); const float chroma_factor = (ta[0] * lref * (1.0f - highlights_ccorrect) + (1.0f - ta[0]) * href * highlights_ccorrect); ta[1] = ta[1] * (1.0f - optrans) + (ta[1] + tb[1]) * chroma_factor * optrans; ta[1] = (flags & UNBOUND_HIGHLIGHTS_A) ? ta[1] : CLAMP(ta[1], min_A, max_A); ta[2] = ta[2] * (1.0f - optrans) + (ta[2] + tb[2]) * chroma_factor * optrans; ta[2] = (flags & UNBOUND_HIGHLIGHTS_B) ? ta[2] : CLAMP(ta[2], min_B, max_B); } // overlay shadows float shadows2 = shadows * shadows; // 0.0 .. 4.0 const float shadows_xform = CLAMP(tb[0] / (1.0f - compress) - compress / (1.0f - compress), 0.0f, 1.0f); while(shadows2 > 0.0f) { const float la = (flags & UNBOUND_HIGHLIGHTS_L) ? ta[0] : CLAMP(ta[0], lmin, lmax); float lb = (tb[0] - halfmax) * sign(shadows) * sign(lmax - la) + halfmax; lb = unbound_mask ? lb : CLAMP(lb, lmin, lmax); const float lref = copysignf(fabsf(la) > low_approximation ? 1.0f / fabsf(la) : 1.0f / low_approximation, la); const float href = copysignf( fabsf(1.0f - la) > low_approximation ? 1.0f / fabsf(1.0f - la) : 1.0f / low_approximation, 1.0f - la); const float chunk = shadows2 > 1.0f ? 1.0f : shadows2; const float optrans = chunk * shadows_xform; shadows2 -= 1.0f; ta[0] = la * (1.0f - optrans) + (la > halfmax ? lmax - (lmax - doublemax * (la - halfmax)) * (lmax - lb) : doublemax * la * lb) * optrans; ta[0] = (flags & UNBOUND_SHADOWS_L) ? ta[0] : CLAMP(ta[0], lmin, lmax); const float chroma_factor = (ta[0] * lref * shadows_ccorrect + (1.0f - ta[0]) * href * (1.0f - shadows_ccorrect)); ta[1] = ta[1] * (1.0f - optrans) + (ta[1] + tb[1]) * chroma_factor * optrans; ta[1] = (flags & UNBOUND_SHADOWS_A) ? ta[1] : CLAMP(ta[1], min_A, max_A); ta[2] = ta[2] * (1.0f - optrans) + (ta[2] + tb[2]) * chroma_factor * optrans; ta[2] = (flags & UNBOUND_SHADOWS_B) ? ta[2] : CLAMP(ta[2], min_A, max_B); } _Lab_rescale(ta, &out[j]); } } #ifdef HAVE_OPENCL int process_cl(dt_iop_module_t *self, dt_dev_pixelpipe_iop_t *piece, cl_mem dev_in, cl_mem dev_out, const dt_iop_roi_t *const roi_in, const dt_iop_roi_t *const roi_out) { dt_iop_shadhi_data_t *d = piece->data; dt_iop_shadhi_global_data_t *gd = self->global_data; cl_int err = DT_OPENCL_DEFAULT_ERROR; const int devid = piece->pipe->devid; const int width = roi_in->width; const int height = roi_in->height; const int channels = piece->colors; const int order = d->order; const float radius = fmaxf(0.1f, d->radius); const float sigma = radius * roi_in->scale / piece->iscale; const float shadows = 2.0f * fmin(fmax(-1.0f, (d->shadows / 100.0f)), 1.0f); const float highlights = 2.0f * fmin(fmax(-1.0f, (d->highlights / 100.0f)), 1.0f); const float whitepoint = fmax(1.0f - d->whitepoint / 100.0f, 0.01f); const float compress = fmin(fmax(0.0f, (d->compress / 100.0f)), 0.99f); // upper limit 0.99f to avoid division by zero later const float shadows_ccorrect = (fmin(fmax(0.0f, (d->shadows_ccorrect / 100.0f)), 1.0f) - 0.5f) * sign(shadows) + 0.5f; const float highlights_ccorrect = (fmin(fmax(0.0f, (d->highlights_ccorrect / 100.0f)), 1.0f) - 0.5f) * sign(-highlights) + 0.5f; const float low_approximation = d->low_approximation; const unsigned int flags = d->flags; const int unbound_mask = ((d->shadhi_algo == SHADHI_ALGO_BILATERAL) && (flags & UNBOUND_BILATERAL)) || ((d->shadhi_algo == SHADHI_ALGO_GAUSSIAN) && (flags & UNBOUND_GAUSSIAN)); dt_gaussian_cl_t *g = NULL; dt_bilateral_cl_t *b = NULL; cl_mem dev_tmp = NULL; if(d->shadhi_algo == SHADHI_ALGO_GAUSSIAN) { dt_aligned_pixel_t Labmax = { 100.0f, 128.0f, 128.0f, 1.0f }; dt_aligned_pixel_t Labmin = { 0.0f, -128.0f, -128.0f, 0.0f }; if(unbound_mask) { for(int k = 0; k < 4; k++) Labmax[k] = FLT_MAX; for(int k = 0; k < 4; k++) Labmin[k] = -FLT_MAX; } g = dt_gaussian_init_cl(devid, width, height, channels, Labmax, Labmin, sigma, order); if(!g) goto error; err = dt_gaussian_blur_cl(g, dev_in, dev_out); if(err != CL_SUCCESS) goto error; dt_gaussian_free_cl(g); g = NULL; } else { const float sigma_r = 100.0f; // does not depend on scale const float sigma_s = sigma; const float detail = -1.0f; // we want the bilateral base layer b = dt_bilateral_init_cl(devid, width, height, sigma_s, sigma_r); if(!b) goto error; err = dt_bilateral_splat_cl(b, dev_in); if(err != CL_SUCCESS) goto error; err = dt_bilateral_blur_cl(b); if(err != CL_SUCCESS) goto error; err = dt_bilateral_slice_cl(b, dev_in, dev_out, detail); if(err != CL_SUCCESS) goto error; dt_bilateral_free_cl(b); b = NULL; // make sure we don't clean it up twice } err = DT_OPENCL_SYSMEM_ALLOCATION; dev_tmp = dt_opencl_duplicate_image(devid, dev_out); if(dev_tmp == NULL) goto error; // final mixing step err = dt_opencl_enqueue_kernel_2d_args(devid, gd->kernel_shadows_highlights_mix, width, height, CLARG(dev_in), CLARG(dev_tmp), CLARG(dev_out), CLARG(width), CLARG(height), CLARG(shadows), CLARG(highlights), CLARG(compress), CLARG(shadows_ccorrect), CLARG(highlights_ccorrect), CLARG(flags), CLARG(unbound_mask), CLARG(low_approximation), CLARG(whitepoint)); error: dt_gaussian_free_cl(g); dt_bilateral_free_cl(b); dt_opencl_release_mem_object(dev_tmp); return err; } #endif void tiling_callback(dt_iop_module_t *self, dt_dev_pixelpipe_iop_t *piece, const dt_iop_roi_t *roi_in, const dt_iop_roi_t *roi_out, dt_develop_tiling_t *tiling) { dt_iop_shadhi_data_t *d = piece->data; const int width = roi_in->width; const int height = roi_in->height; const int channels = piece->colors; const float radius = fmax(0.1f, d->radius); const float sigma = radius * roi_in->scale / piece->iscale; const float sigma_r = 100.0f; // does not depend on scale const float sigma_s = sigma; const size_t basebuffer = sizeof(float) * channels * width * height; if(d->shadhi_algo == SHADHI_ALGO_BILATERAL) { // bilateral filter tiling->factor = 2.0f + fmax(1.0f, (float)dt_bilateral_memory_use(width, height, sigma_s, sigma_r) / basebuffer); tiling->maxbuf = fmax(1.0f, (float)dt_bilateral_singlebuffer_size(width, height, sigma_s, sigma_r) / basebuffer); } else { // gaussian blur tiling->factor = 2.0f + fmax(1.0f, (float)dt_gaussian_memory_use(width, height, channels) / basebuffer); #ifdef HAVE_OPENCL tiling->factor_cl = 2.0f + fmax(1.0f, (float)dt_gaussian_memory_use_cl(width, height, channels) / basebuffer); #endif tiling->maxbuf = fmax(1.0f, (float)dt_gaussian_singlebuffer_size(width, height, channels) / basebuffer); } tiling->overhead = 0; tiling->overlap = ceilf(4 * sigma); tiling->align = 1; } void commit_params(dt_iop_module_t *self, dt_iop_params_t *p1, dt_dev_pixelpipe_t *pipe, dt_dev_pixelpipe_iop_t *piece) { dt_iop_shadhi_params_t *p = (dt_iop_shadhi_params_t *)p1; dt_iop_shadhi_data_t *d = piece->data; d->order = p->order; d->radius = p->radius; d->shadows = p->shadows; d->highlights = p->highlights; d->whitepoint = p->whitepoint; d->compress = p->compress; d->shadows_ccorrect = p->shadows_ccorrect; d->highlights_ccorrect = p->highlights_ccorrect; d->flags = p->flags; d->low_approximation = p->low_approximation; d->shadhi_algo = p->shadhi_algo; #ifdef HAVE_OPENCL if(d->shadhi_algo == SHADHI_ALGO_BILATERAL) piece->process_cl_ready = (piece->process_cl_ready && !dt_opencl_avoid_atomics(pipe->devid)); #endif } void init_pipe(dt_iop_module_t *self, dt_dev_pixelpipe_t *pipe, dt_dev_pixelpipe_iop_t *piece) { piece->data = calloc(1, sizeof(dt_iop_shadhi_data_t)); } void cleanup_pipe(dt_iop_module_t *self, dt_dev_pixelpipe_t *pipe, dt_dev_pixelpipe_iop_t *piece) { free(piece->data); piece->data = NULL; } void init_global(dt_iop_module_so_t *self) { const int program = 6; // gaussian.cl, from programs.conf dt_iop_shadhi_global_data_t *gd = malloc(sizeof(dt_iop_shadhi_global_data_t)); self->data = gd; gd->kernel_shadows_highlights_mix = dt_opencl_create_kernel(program, "shadows_highlights_mix"); } void cleanup_global(dt_iop_module_so_t *self) { dt_iop_shadhi_global_data_t *gd = self->data; dt_opencl_free_kernel(gd->kernel_shadows_highlights_mix); free(self->data); self->data = NULL; } void gui_init(dt_iop_module_t *self) { dt_iop_shadhi_gui_data_t *g = IOP_GUI_ALLOC(shadhi); g->shadows = dt_bauhaus_slider_from_params(self, N_("shadows")); g->highlights = dt_bauhaus_slider_from_params(self, N_("highlights")); g->whitepoint = dt_bauhaus_slider_from_params(self, "whitepoint"); g->shadhi_algo = dt_bauhaus_combobox_from_params(self, "shadhi_algo"); g->radius = dt_bauhaus_slider_from_params(self, N_("radius")); g->compress = dt_bauhaus_slider_from_params(self, N_("compress")); dt_bauhaus_slider_set_format(g->compress, "%"); g->shadows_ccorrect = dt_bauhaus_slider_from_params(self, "shadows_ccorrect"); dt_bauhaus_slider_set_format(g->shadows_ccorrect, "%"); g->highlights_ccorrect = dt_bauhaus_slider_from_params(self, "highlights_ccorrect"); dt_bauhaus_slider_set_format(g->highlights_ccorrect, "%"); gtk_widget_set_tooltip_text(g->shadows, _("correct shadows")); gtk_widget_set_tooltip_text(g->highlights, _("correct highlights")); gtk_widget_set_tooltip_text(g->whitepoint, _("shift white point")); gtk_widget_set_tooltip_text(g->radius, _("spatial extent")); gtk_widget_set_tooltip_text(g->shadhi_algo, _("filter to use for softening. bilateral avoids halos")); gtk_widget_set_tooltip_text(g->compress, _("compress the effect on shadows/highlights and\npreserve mid-tones")); gtk_widget_set_tooltip_text(g->shadows_ccorrect, _("adjust saturation of shadows")); gtk_widget_set_tooltip_text(g->highlights_ccorrect, _("adjust saturation of highlights")); } // clang-format off // modelines: These editor modelines have been set for all relevant files by tools/update_modelines.py // vim: shiftwidth=2 expandtab tabstop=2 cindent // kate: tab-indents: off; indent-width 2; replace-tabs on; indent-mode cstyle; remove-trailing-spaces modified; // clang-format on