{ "_id": "classic", "assets": { "combat_talent": { "_id": "asset_collection:classic/combat_talent", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 40, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "archer": { "_id": "asset:classic/combat_talent/archer", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 12, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/archer.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "by taking a moment to aim and trust your instincts" } ] } }, { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "by taking a moment to aim and line up your shot" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by taking a moment to aim, choose your approach and add +1.\n\n * Trust your instincts: Roll +wits, and take +2 momentum on a strong hit.\n * Line up your shot: Roll +edge, and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/combat_talent/archer.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "if take extra shots and suffer -1 supply (decide before rolling, once per fight)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "Once per fight, when you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash), you may take extra shots and suffer -1 supply (decide before rolling). When you do, reroll any dice. On a hit, inflict +2 harm and take +1 momentum." }, { "_id": "asset.ability:classic/combat_talent/archer.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/resupply" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by hunting" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Resupply](datasworn:move:classic/adventure/resupply) by hunting, add +1 and take +1 momentum on a hit." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Archer", "options": {}, "requirement": "If you wield a bow...", "shared": false, "type": "asset" }, "berserker": { "_id": "asset:classic/combat_talent/berserker", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 12, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/berserker.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/relationship/compel" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by embodying your wild nature" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Compel](datasworn:move:classic/relationship/compel) by embodying your wild nature, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/combat_talent/berserker.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by unleashing your rage (decide before rolling)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) by unleashing your rage (decide before rolling), inflict +1 harm on a hit. Then, choose one.\n\n * Push yourself: [Endure Harm](datasworn:move:classic/suffer/endure_harm) (1 harm).\n * Lose yourself: [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress)." }, { "_id": "asset.ability:classic/combat_talent/berserker.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/endure_harm" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "in a fight, if you let the pain inflame your wildness (when your health is above 0)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Endure Harm](datasworn:move:classic/suffer/endure_harm) in a fight, and your health is above 0, you may let the pain inflame your wildness (decide before rolling). If you then score a strong hit and choose to embrace the pain, take +momentum equal to your remaining health. A weak hit counts as a miss." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Berserker", "options": {}, "requirement": "If you are clad only in animal pelts...", "shared": false, "type": "asset" }, "brawler": { "_id": "asset:classic/combat_talent/brawler", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 12, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/brawler.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "iron", "using": "stat" } ], "text": "by engaging in close-quarters brawling (such as punching, tripping, or grappling)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) +iron by engaging in close-quarters brawling (such as punching, tripping, or grappling), add +1. If you score a hit, you may also inflict 1 harm." }, { "_id": "asset.ability:classic/combat_talent/brawler.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "When you use an unarmed attack or simple weapon with deadly intent" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you use an unarmed attack or simple weapon to [Strike](datasworn:move:classic/combat/strike) with deadly intent, add +2 and inflict 2 harm on a hit (instead of 1). On a weak hit or miss, suffer -1 momentum (in addition to any other outcome of the move)." }, { "_id": "asset.ability:classic/combat_talent/brawler.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger", "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "against a brawling attack" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger) or [Clash](datasworn:move:classic/combat/clash) against a brawling attack, add +1 and take +1 momentum on a hit." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Brawler", "options": {}, "requirement": "If you are unarmed or fighting with a non-deadly weapon...", "shared": false, "type": "asset" }, "cutthroat": { "_id": "asset:classic/combat_talent/cutthroat", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 12, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/cutthroat.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "against an unsuspecting foe" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you are in position to [Strike](datasworn:move:classic/combat/strike) at an unsuspecting foe, choose one (before rolling).\n\n * Add +2 and take +1 momentum on a hit.\n * Inflict +2 harm on a hit." }, { "_id": "asset.ability:classic/combat_talent/cutthroat.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/compel" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "someone at the point of your blade" } ] } }, { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "when you rely on your blade" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Compel](datasworn:move:classic/relationship/compel) someone at the point of your blade, or when you rely on your blade to [Face Danger](datasworn:move:classic/adventure/face_danger), add +1." }, { "_id": "asset.ability:classic/combat_talent/cutthroat.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "by performing a feint or misdirection" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "Once per fight, when you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) +shadow by performing a feint or misdirection, reroll any dice and take +1 momentum on a hit." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Cutthroat", "options": {}, "requirement": "If you wield a dagger or knife...", "shared": false, "type": "asset" }, "duelist": { "_id": "asset:classic/combat_talent/duelist", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 12, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/duelist.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash), you may add +2. If you do (decide before rolling), inflict +1 harm on a strong hit and count a weak hit as a miss." }, { "_id": "asset.ability:classic/combat_talent/duelist.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "by making a bold display of your combat prowess (once per fight)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "Once per fight, when you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) +edge by making a bold display of your combat prowess, you may reroll any dice." }, { "_id": "asset.ability:classic/combat_talent/duelist.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/draw_the_circle" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Draw the Circle](datasworn:move:classic/relationship/draw_the_circle), choose one (before rolling).\n\n * Add +2.\n * Take +2 momentum on a hit." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Duelist", "options": {}, "requirement": "If you wield a bladed weapon in each hand...", "shared": false, "type": "asset" }, "fletcher": { "_id": "asset:classic/combat_talent/fletcher", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 12, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/fletcher.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by crafting arrows of fine quality" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by crafting arrows of fine quality, add +1. Then, take +1 supply or +1 momentum on a hit." }, { "_id": "asset.ability:classic/combat_talent/fletcher.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/resupply" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by recovering or gathering arrows after a battle" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Resupply](datasworn:move:classic/adventure/resupply) by recovering or gathering arrows after a battle, add +2." }, { "_id": "asset.ability:classic/combat_talent/fletcher.2", "controls": {}, "enabled": false, "moves": { "craft_arrow": { "_id": "asset.ability.move:classic/combat_talent/fletcher.2.craft_arrow", "allow_momentum_burn": true, "name": "Craft Arrow", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/combat_talent/fletcher.2.craft_arrow.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/combat_talent/fletcher.2.craft_arrow.strong_hit", "text": "On a __strong hit__, take both:\n\n * Seeker: When a shooter uses the arrow to [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) against this foe, reroll any dice (one time only).\n * Ravager: When a shooter uses the arrow to inflict harm against this foe, inflict +1d6 harm (one time only)." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/combat_talent/fletcher.2.craft_arrow.weak_hit", "text": "On a __weak hit__, choose one.\n\n * Seeker: When a shooter uses the arrow to [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) against this foe, reroll any dice (one time only).\n * Ravager: When a shooter uses the arrow to inflict harm against this foe, inflict +1d6 harm (one time only)." } }, "roll_type": "action_roll", "text": "When you craft a single arrow designated for a specific foe, envision the process and materials, and roll +wits. On a strong hit, take both. On a weak hit, choose one.\n\n * Seeker: When a shooter uses the arrow to [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) against this foe, reroll any dice (one time only).\n * Ravager: When a shooter uses the arrow to inflict harm against this foe, inflict +1d6 harm (one time only).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/combat_talent/fletcher.2.craft_arrow.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you craft a single arrow designated for a specific foe..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you craft a single arrow designated for a specific foe, envision the process and materials, and roll +wits. On a strong hit, take both. On a weak hit, choose one.\n\n * Seeker: When a shooter uses the arrow to [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) against this foe, reroll any dice (one time only).\n * Ravager: When a shooter uses the arrow to inflict harm against this foe, inflict +1d6 harm (one time only)." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Fletcher", "options": {}, "shared": false, "type": "asset" }, "ironclad": { "_id": "asset:classic/combat_talent/ironclad", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 12, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/ironclad.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/suffer/endure_harm" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "In a fight while you are lightly armored" } ] } }, { "enhances": [ "move:classic/suffer/endure_harm" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "In a fight while you are geared for war" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you equip or adjust your armor, choose one.\n\n * Lightly armored: When you [Endure Harm](datasworn:move:classic/suffer/endure_harm) in a fight, add +1 and take +1 momentum on a hit.\n * Geared for war: Mark encumbered. When you [Endure Harm](datasworn:move:classic/suffer/endure_harm) in a fight, add +2 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/combat_talent/ironclad.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "While you are geared for war" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Clash](datasworn:move:classic/combat/clash) while you are geared for war, add +1." }, { "_id": "asset.ability:classic/combat_talent/ironclad.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/compel" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "In a situation where strength of arms is a factor" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Compel](datasworn:move:classic/relationship/compel) in a situation where strength of arms is a factor, add +2." } ], "category": "Combat Talent", "controls": { "equipped": { "choices": { "geared_for_war": { "choice_type": "choice", "enhance_asset": { "count_as_impact": true }, "label": "geared for war" }, "lightly_armored": { "choice_type": "choice", "enhance_asset": { "count_as_impact": false }, "label": "lightly armored" } }, "field_type": "select_enhancement", "label": "equipped", "value": null } }, "count_as_impact": false, "name": "Ironclad", "options": {}, "requirement": "If you wear armor...", "shared": false, "type": "asset" }, "long_arm": { "_id": "asset:classic/combat_talent/long_arm", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 14, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/long_arm.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "When you strike with a staff as a simple weapon" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "In your hands, a humble staff is a deadly weapon (2 harm). When you instead use it as a simple weapon (1 harm), you may [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) +edge (instead of iron). If you do, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/combat_talent/long_arm.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "Using your staff to disarm, trip, shove, or stun your foe" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) +edge using your staff to disarm, trip, shove, or stun your foe, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/combat_talent/long_arm.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/undertake_a_journey" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "by": { "ally": true, "player": true }, "method": null, "roll_options": null } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey) and score a strong hit, or if you accompany an ally who scores a strong hit on that move, your staff provides support and comfort in your travels; take +1 momentum." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Long-Arm", "options": {}, "requirement": "If you wield a staff...", "shared": false, "type": "asset" }, "shield_bearer": { "_id": "asset:classic/combat_talent/shield_bearer", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 14, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/shield_bearer.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "using your shield as cover" } ] } }, { "enhances": [ "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "in close quarters" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger) using your shield as cover, add +1. When you [Clash](datasworn:move:classic/combat/clash) in close quarters, take +1 momentum on a strong hit." }, { "_id": "asset.ability:classic/combat_talent/shield_bearer.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/endure_stress" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "While your shield is painted with a meaningful symbol" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you paint your shield with a meaningful symbol, envision what you create. Then, if you [Endure Stress](datasworn:move:classic/suffer/endure_stress) as you face off against a fearsome foe, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/combat_talent/shield_bearer.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/endure_harm" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When forced to [Endure Harm](datasworn:move:classic/suffer/endure_harm) in a fight, you may instead sacrifice your shield and ignore all harm. If you do, the shield is destroyed. Once per fight, you also take initiative when you sacrifice your shield to avoid harm." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Shield-Bearer", "options": {}, "requirement": "If you wield a shield...", "shared": false, "type": "asset" }, "skirmisher": { "_id": "asset:classic/combat_talent/skirmisher", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 14, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/skirmisher.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "iron", "using": "stat" }, { "stat": "edge", "using": "stat" } ], "text": "by holding a foe at bay using your spear's reach" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger) by holding a foe at bay using your spear’s reach, roll +iron or +edge. If you score a hit, you may...\n\n * Iron: [Strike](datasworn:move:classic/combat/strike) (if you have initiative) or [Clash](datasworn:move:classic/combat/clash) now, and add +1.\n * Edge: Take +1 momentum." }, { "_id": "asset.ability:classic/combat_talent/skirmisher.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "in close combat with your spear" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) in close combat, you may attempt to drive your spear home (decide before rolling). If you do, add +1 and inflict +2 harm on a hit. If you score a hit and the fight continues, [Face Danger](datasworn:move:classic/adventure/face_danger) +iron to recover your spear." }, { "_id": "asset.ability:classic/combat_talent/skirmisher.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by bracing your spear against a charging foe" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by bracing your spear against a charging foe, add +1 and take +1 momentum on a hit." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Skirmisher", "options": {}, "requirement": "If you wield a spear...", "shared": false, "type": "asset" }, "slinger": { "_id": "asset:classic/combat_talent/slinger", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 14, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/slinger.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/combat/enter_the_fray" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by barraging your foe with sling-bullets" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When launched from a sling, a simple stone inflicts deadly harm (2 harm). When you [Enter the Fray](datasworn:move:classic/combat/enter_the_fray) by barraging your foe with sling-bullets, inflict harm on a strong hit." }, { "_id": "asset.ability:classic/combat_talent/slinger.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by launching stones at an advancing foe" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) by launching stones at an advancing foe, you may choose one (before rolling).\n\n * Hold them back: Retain initiative on a weak hit, but inflict only 1 harm.\n * Hit them hard: Inflict +1 harm on a hit, but suffer -1 momentum." }, { "_id": "asset.ability:classic/combat_talent/slinger.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by preparing stones of a special quality or material" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by preparing stones of a special quality or material, add +1. Then, take +1 momentum or +1 supply on a hit." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Slinger", "options": {}, "requirement": "If you wield a sling...", "shared": false, "type": "asset" }, "sunderer": { "_id": "asset:classic/combat_talent/sunderer", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 14, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/sunderer.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "in close quarters with your axe" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) in close quarters, you may suffer -1 momentum and inflict +1 harm on a hit (decide before rolling)." }, { "_id": "asset.ability:classic/combat_talent/sunderer.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/compel", "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "when you have your axe in hand and use the promise of violence" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you have your axe in hand, and use the promise of violence to [Compel](datasworn:move:classic/relationship/compel) or [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage), add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/combat_talent/sunderer.2", "controls": {}, "enabled": false, "moves": { "carve_rune": { "_id": "asset.ability.move:classic/combat_talent/sunderer.2.carve_rune", "allow_momentum_burn": true, "name": "Carve Rune", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/combat_talent/sunderer.2.carve_rune.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/combat_talent/sunderer.2.carve_rune.strong_hit", "text": "On a __strong hit__, inflict +1d6 harm (one time only) when you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash)." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/combat_talent/sunderer.2.carve_rune.weak_hit", "text": "On a __weak hit__, you succeed, but this death weighs on you; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).\n\nInflict +1d6 harm (one time only) when you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash)." } }, "roll_type": "action_roll", "text": "When you make a tribute to a fallen foe (formidable or greater) by carving a rune in the haft of your axe, roll +heart. On a strong hit, inflict +1d6 harm (one time only) when you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash). On a weak hit, as above, but this death weighs on you; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/combat_talent/sunderer.2.carve_rune.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you make a tribute to a fallen foe (formidable or greater) by carving a rune in the haft of your axe..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you make a tribute to a fallen foe (formidable or greater) by carving a rune in the haft of your axe, roll +heart. On a strong hit, inflict +1d6 harm (one time only) when you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash). On a weak hit, as above, but this death weighs on you; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress)." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Sunderer", "options": {}, "requirement": "If you wield an axe...", "shared": false, "type": "asset" }, "swordmaster": { "_id": "asset:classic/combat_talent/swordmaster", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 14, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/swordmaster.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) and burn momentum to improve your result, inflict +2 harm. If the fight continues, add +1 on your next move." }, { "_id": "asset.ability:classic/combat_talent/swordmaster.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/clash" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Clash](datasworn:move:classic/combat/clash) and score a strong hit, add +1 if you immediately follow with a [Strike](datasworn:move:classic/combat/strike)." }, { "_id": "asset.ability:classic/combat_talent/swordmaster.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by kneeling and grasping your sword's blade" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) by kneeling and grasping your sword’s blade, add +1 and take +1 momentum on a hit. If you let the edge draw blood from your hands, [Endure Harm](datasworn:move:classic/suffer/endure_harm) (1 harm) in exchange for an additional +1 momentum on a hit." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Swordmaster", "options": {}, "requirement": "If you wield a sword...", "shared": false, "type": "asset" }, "thunder_bringer": { "_id": "asset:classic/combat_talent/thunder_bringer", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 14, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/combat_talent/thunder_bringer.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger", "move:classic/adventure/secure_an_advantage", "move:classic/relationship/compel" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by hitting or breaking an inanimate object" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger), [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage), or [Compel](datasworn:move:classic/relationship/compel) by hitting or breaking an inanimate object, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/combat_talent/thunder_bringer.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to knock a foe back, stun them, or put them off balance" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) a foe to knock them back, stun them, or put them off balance, inflict 1 harm (instead of 2) and take +2 momentum on a hit. On a strong hit, you also create an opening and add +1 on your next move." }, { "_id": "asset.ability:classic/combat_talent/thunder_bringer.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/turn_the_tide" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Turn the Tide](datasworn:move:classic/combat/turn_the_tide), you may [Strike](datasworn:move:classic/combat/strike) with all the fury and power you can muster. If you do (decide before rolling), you may reroll any dice and inflict +2 harm on a strong hit, but count a weak hit as a miss." } ], "category": "Combat Talent", "controls": {}, "count_as_impact": false, "name": "Thunder-Bringer", "options": {}, "requirement": "If you wield a mighty hammer...", "shared": false, "type": "asset" } }, "description": "*Ironsworn* characters are assumed to be skilled fighters. Even without a combat talent, you can wield weapons and perform [combat moves](datasworn:move_category:classic/combat). A combat talent reflects a particular area of expertise, and gives you additional options and bonuses.\n\nCombat talent assets typically require you to wield a specific weapon, as noted in the asset text. For example, if you are a [Shield-Bearer](datasworn:asset:classic/combat_talent/shield_bearer) and don’t have a shield at the ready, you can’t use the asset’s abilities.", "name": "Combat Talent Assets", "type": "asset_collection" }, "companion": { "_id": "asset_collection:classic/companion", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 39, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "cave_lion": { "_id": "asset:classic/companion/cave_lion", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 2, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/cave_lion.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/resupply" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "When your cat chases down big game" } ] } } ], "moves": {}, "name": "Eager", "options": {}, "oracles": {}, "text": "When your cat chases down big game, you may [Resupply](datasworn:move:classic/adventure/resupply) with +edge (instead of +wits). If you do, take +1 supply or +1 momentum on a strong hit." }, { "_id": "asset.ability:classic/companion/cave_lion.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/enter_the_fray", "move:classic/combat/strike" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "By sending your cat to attack" } ] } } ], "moves": {}, "name": "Inescapable", "options": {}, "oracles": {}, "text": "When you [Enter the Fray](datasworn:move:classic/combat/enter_the_fray) or [Strike](datasworn:move:classic/combat/strike) by sending your cat to attack, roll +edge. On a hit, take +2 momentum." }, { "_id": "asset.ability:classic/companion/cave_lion.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/make_camp" ], "roll_type": "action_roll" } ], "moves": {}, "name": "Protective", "options": {}, "oracles": {}, "text": "When you [Make Camp](datasworn:move:classic/adventure/make_camp), your cat is alert to trouble. If you or an ally choose to relax, take +1 spirit. If you focus, take +1 momentum." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 4, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 4 } }, "count_as_impact": false, "name": "Cave Lion", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Your cat takes down its prey.", "shared": false, "type": "asset" }, "giant_spider": { "_id": "asset:classic/companion/giant_spider", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 2, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/giant_spider.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "By sending your spider to scout a place" } ] } } ], "moves": {}, "name": "Discreet", "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by sending your spider to scout a place, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/companion/giant_spider.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "By sending your spider to secretly study someone" } ] } } ], "moves": {}, "name": "Soul-Piercing", "options": {}, "oracles": {}, "text": "You may [Face Danger](datasworn:move:classic/adventure/face_danger) +shadow by sending your spider to secretly study someone. On a hit, the spider returns to reveal the target’s deepest fears through a reflection in its glassy eyes. Use this to [Gather Information](datasworn:move:classic/adventure/gather_information) and reroll any dice." }, { "_id": "asset.ability:classic/companion/giant_spider.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/enter_the_fray" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "When your spider sets a trap" } ] } } ], "moves": {}, "name": "Ensnaring", "options": {}, "oracles": {}, "text": "When your spider sets a trap, add +1 as you [Enter the Fray](datasworn:move:classic/combat/enter_the_fray) +shadow. On a strong hit, also inflict 2 harm." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 4, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 4 } }, "count_as_impact": false, "name": "Giant Spider", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Your spider uncovers secrets.", "shared": false, "type": "asset" }, "hawk": { "_id": "asset:classic/companion/hawk", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 2, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/hawk.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/undertake_a_journey" ], "roll_type": "action_roll" }, { "enhances": [ "move:classic/adventure/resupply" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "By hunting for small game" } ] } } ], "moves": {}, "name": "Far-seeing", "options": {}, "oracles": {}, "text": "When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey), or when you [Resupply](datasworn:move:classic/adventure/resupply) by hunting for small game, add +1." }, { "_id": "asset.ability:classic/companion/hawk.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "Using your hawk to harass and distract your foes" } ] } } ], "moves": {}, "name": "Fierce", "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) +edge using your hawk to harass and distract your foes, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/companion/hawk.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "To detect an approaching threat" } ] } }, { "enhances": [ "move:classic/combat/enter_the_fray" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "wits", "using": "stat" } ] } ] } } ], "moves": {}, "name": "Vigilant", "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger) +wits to detect an approaching threat, or when you [Enter the Fray](datasworn:move:classic/combat/enter_the_fray) +wits against an ambush, add +2." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 3, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 3 } }, "count_as_impact": false, "name": "Hawk", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Your hawk can aid you while it is aloft.", "shared": false, "type": "asset" }, "horse": { "_id": "asset:classic/companion/horse", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 2, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/horse.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/undertake_a_journey" ], "roll_type": "action_roll" }, { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "Using your horse’s speed and grace" } ] } } ], "moves": {}, "name": "Swift", "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger) +edge using your horse’s speed and grace, or when you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey), add +1." }, { "_id": "asset.ability:classic/companion/horse.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/enter_the_fray", "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "heart", "using": "stat" } ], "text": "By charging into combat" } ] } } ], "moves": {}, "name": "Fearless", "options": {}, "oracles": {}, "text": "When you [Enter the Fray](datasworn:move:classic/combat/enter_the_fray) or [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) +heart by charging into combat, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/companion/horse.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "At close range while mounted" } ] } } ], "moves": {}, "name": "Mighty", "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) at close range while mounted, add +1 and inflict +1 harm on a hit." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 5, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 5 } }, "count_as_impact": false, "name": "Horse", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "You and your horse ride as one.", "shared": false, "type": "asset" }, "hound": { "_id": "asset:classic/companion/hound", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 2, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/hound.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "Using your hound’s keen senses to track your quarry or investigate a scene" } ] } } ], "moves": {}, "name": "Sharp", "options": {}, "oracles": {}, "text": "When you [Gather Information](datasworn:move:classic/adventure/gather_information) using your hound’s keen senses to track your quarry or investigate a scene, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/companion/hound.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "Alongside your hound" } ] } } ], "moves": {}, "name": "Ferocious", "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) alongside your hound and score a hit, inflict +1 harm or take +1 momentum." }, { "_id": "asset.ability:classic/companion/hound.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/endure_stress" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "In the company of your hound" } ] } } ], "moves": {}, "name": "Loyal", "options": {}, "oracles": {}, "text": "When you [Endure Stress](datasworn:move:classic/suffer/endure_stress) in the company of your hound, add +1." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 4, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 4 } }, "count_as_impact": false, "name": "Hound", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Your hound is your steadfast companion.", "shared": false, "type": "asset" }, "kindred": { "_id": "asset:classic/companion/kindred", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 2, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/kindred.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "When you make a move outside of combat aided by your companion’s expertise" } ] } } ], "moves": {}, "name": "Skilled", "options": { "expertise": { "field_type": "text", "label": "expertise", "value": null } }, "oracles": {}, "text": "When you make a move outside of combat aided by your companion’s expertise, add +1." }, { "_id": "asset.ability:classic/companion/kindred.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/clash", "move:classic/combat/battle" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "Alongside your Kindred companion" } ] } }, { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "Against an attack by standing together with your Kindred companion" } ] } } ], "moves": {}, "name": "Shield-Kin", "options": {}, "oracles": {}, "text": "When you [Clash](datasworn:move:classic/combat/clash) or [Battle](datasworn:move:classic/combat/battle) alongside your companion, or when you [Face Danger](datasworn:move:classic/adventure/face_danger) against an attack by standing together, add +1." }, { "_id": "asset.ability:classic/companion/kindred.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/face_desolation" ], "roll_type": "action_roll" } ], "moves": {}, "name": "Bonded", "options": {}, "oracles": {}, "text": "Once you mark a bond with your companion, add +1 when you [Face Desolation](datasworn:move:classic/suffer/face_desolation) in their presence." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 4, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 4 } }, "count_as_impact": false, "name": "Kindred", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Your friend stands by you.", "shared": false, "type": "asset" }, "mammoth": { "_id": "asset:classic/companion/mammoth", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 2, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/mammoth.0", "controls": {}, "enabled": false, "moves": {}, "name": "Lumbering", "options": {}, "oracles": {}, "text": "When your mammoth travels with you as you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey), you may add +2 but suffer -1 momentum (decide before rolling)." }, { "_id": "asset.ability:classic/companion/mammoth.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/make_camp", "move:delve/delve/check_your_gear" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "control": "health", "using": "asset_control" } ] } ] } } ], "moves": {}, "name": "Beast of burden", "options": {}, "oracles": {}, "text": "When you make a move which requires you to roll +supply, you may instead roll +your mammoth’s health." }, { "_id": "asset.ability:classic/companion/mammoth.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by riding your mammoth against a pack of foes" } ] } } ], "moves": {}, "name": "Overpowering", "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) by riding your mammoth against a pack of foes, add +1 and inflict +1 harm on a hit." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 5, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 5 } }, "count_as_impact": false, "name": "Mammoth", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Your mammoth walks a resolute path.", "shared": false, "type": "asset" }, "owl": { "_id": "asset:classic/companion/owl", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 2, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/owl.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/resupply" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "at night by sending your owl to hunt" } ] } }, { "enhances": [ "move:classic/combat/enter_the_fray" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "against an ambush in darkness" } ] } } ], "moves": {}, "name": "Nocturnal", "options": {}, "oracles": {}, "text": "If you [Resupply](datasworn:move:classic/adventure/resupply) at night by sending your owl to hunt, take +2 momentum on a hit. When you [Enter the Fray](datasworn:move:classic/combat/enter_the_fray) +wits against an ambush in darkness, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/companion/owl.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:*/ritual/*.*.*" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "leverage your owl's secret knowledge to perform a ritual" } ] } } ], "moves": {}, "name": "Sage", "options": {}, "oracles": {}, "text": "When you leverage your owl’s secret knowledge to perform a ritual, add +1 or take +1 momentum on a hit (decide before rolling)." }, { "_id": "asset.ability:classic/companion/owl.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/face_death" ], "roll_type": "action_roll" } ], "moves": {}, "name": "Embodying", "options": {}, "oracles": {}, "text": "When you [Face Death](datasworn:move:classic/suffer/face_death), take your owl’s health as +momentum before you roll." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 3, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 3 } }, "count_as_impact": false, "name": "Owl", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Your owl soars through the darkness.", "shared": false, "type": "asset" }, "raven": { "_id": "asset:classic/companion/raven", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 2, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/raven.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "using your raven to perform trickery (such as creating a distraction or stealing a small object)" } ] } } ], "moves": {}, "name": "Sly", "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Face Danger](datasworn:move:classic/adventure/face_danger) +shadow using your raven to perform trickery (such as creating a distraction or stealing a small object) add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/companion/raven.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/face_death" ], "roll_type": "action_roll" } ], "moves": {}, "name": "Knowing", "options": {}, "oracles": {}, "text": "When you [Face Death](datasworn:move:classic/suffer/face_death), add +2 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/companion/raven.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/adventure/gather_information", "move:classic/relationship/compel" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "your raven carries messages for you" } ] } } ], "moves": {}, "name": "Diligent", "options": {}, "oracles": {}, "text": "When your raven carries messages for you, you may [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage), [Gather Information](datasworn:move:classic/adventure/gather_information), or [Compel](datasworn:move:classic/relationship/compel) from a distance." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 2, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 2 } }, "count_as_impact": false, "name": "Raven", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Your raven heeds your call.", "shared": false, "type": "asset" }, "young_wyvern": { "_id": "asset:classic/companion/young_wyvern", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 4, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/companion/young_wyvern.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/undertake_a_journey" ], "roll_type": "action_roll" } ], "moves": {}, "name": "Insatiable", "options": {}, "oracles": {}, "text": "When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey) and score a hit, you may suffer -1 supply in exchange for +2 momentum." }, { "_id": "asset.ability:classic/companion/young_wyvern.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/companion_endure_harm" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "for your wyvern" } ] } } ], "moves": {}, "name": "Indomitable", "options": {}, "oracles": {}, "text": "When you make the [Companion Endure Harm](datasworn:move:classic/suffer/companion_endure_harm) move for your wyvern, add +2 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/companion/young_wyvern.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ], "text": "By commanding your wyvern to attack" } ] } } ], "moves": {}, "name": "Savage", "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) by commanding your wyvern to attack, roll +heart. Your wyvern inflicts 3 harm on a hit." } ], "category": "Companion", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 5, "min": 0, "moves": { "recover": [ "move:classic/adventure/heal", "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "suffer": [ "move:classic/suffer/companion_endure_harm" ] }, "rollable": true, "value": 5 } }, "count_as_impact": false, "name": "Young Wyvern", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Your wyvern won’t devour you. For now.", "shared": false, "type": "asset" } }, "description": "Companions are your NPC helpers. When you acquire a companion, give them a name and envision their appearance and personality. If they don’t have a starting ability, choose one. Upgrading a companion enables additional abilities.\n\nCompanions utilize a health track and may suffer harm as a result of one of your moves. When your companion takes damage, make the [Companion Endure Harm](datasworn:move:classic/suffer/companion_endure_harm) move to determine the outcome. See page 43 to learn more.", "name": "Companion Assets", "type": "asset_collection" }, "path": { "_id": "asset_collection:classic/path", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 40, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "alchemist": { "_id": "asset:classic/path/alchemist", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 4, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/alchemist.0", "controls": {}, "enabled": true, "moves": { "create_elixir": { "_id": "asset.ability.move:classic/path/alchemist.0.create_elixir", "allow_momentum_burn": true, "name": "Create Elixir", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/path/alchemist.0.create_elixir.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/path/alchemist.0.create_elixir.strong_hit", "text": "On a __strong hit__, you create a single dose. The character who consumes the elixir must [Face Danger](datasworn:move:classic/adventure/face_danger) +iron and score a hit, after which they add +1 when making moves with the related stat until their health, spirit, or momentum fall below +1." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/path/alchemist.0.create_elixir.weak_hit", "text": "On a __weak hit__, you create a single dose, but suffer an additional -1 supply to create it.\n\nThe character who consumes the elixir must [Face Danger](datasworn:move:classic/adventure/face_danger) +iron and score a hit, after which they add +1 when making moves with the related stat until their health, spirit, or momentum fall below +1." } }, "roll_type": "action_roll", "text": "When you create an elixir, choose an effect: Deftness (edge), audacity (heart), vigor (iron), slyness (shadow), or clarity (wits). Then, suffer -1 supply and roll +wits. On a strong hit, you create a single dose. The character who consumes the elixir must [Face Danger](datasworn:move:classic/adventure/face_danger) +iron and score a hit, after which they add +1 when making moves with the related stat until their health, spirit, or momentum fall below +1. On a weak hit, as above, but suffer an additional -1 supply to create it.", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/path/alchemist.0.create_elixir.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "Elixir of deftness (edge)" }, { "_id": "asset.ability.move.condition:classic/path/alchemist.0.create_elixir.1", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "Elixir of audacity (heart)" }, { "_id": "asset.ability.move.condition:classic/path/alchemist.0.create_elixir.2", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "Elixir of vigor (iron)" }, { "_id": "asset.ability.move.condition:classic/path/alchemist.0.create_elixir.3", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "Elixir of slyness (shadow)" }, { "_id": "asset.ability.move.condition:classic/path/alchemist.0.create_elixir.4", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "Elixir of clarity (wits)" } ], "text": "When you create an elixir..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you create an elixir, choose an effect: Deftness (edge), audacity (heart), vigor (iron), slyness (shadow), or clarity (wits). Then, suffer -1 supply and roll +wits. On a strong hit, you create a single dose. The character who consumes the elixir must [Face Danger](datasworn:move:classic/adventure/face_danger) +iron and score a hit, after which they add +1 when making moves with the related stat until their health, spirit, or momentum fall below +1. On a weak hit, as above, but suffer an additional -1 supply to create it." }, { "_id": "asset.ability:classic/path/alchemist.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/path/alchemist.0.create_elixir" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may choose two effects for a single dose, or create two doses of the same effect." }, { "_id": "asset.ability:classic/path/alchemist.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/path/alchemist.0.create_elixir" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you prepare an elixir, add +1 and take +1 momentum on a hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Alchemist", "options": {}, "shared": false, "type": "asset" }, "animal_kin": { "_id": "asset:classic/path/animal_kin", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 4, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/animal_kin.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to pacify, calm, control, aid, or fend off an animal (or an animal or beast companion)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you make a move to pacify, calm, control, aid, or fend off an animal (or an animal or beast companion), add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/animal_kin.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/forge_a_bond" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "strong_hit", "roll_options": null, "text": "after you mark all the abilities of an animal or beast companion asset" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "You may add or upgrade an animal or beast companion asset for 1 fewer experience. Once you mark all their abilities, you may [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond) with them and take an automatic strong hit. When you do, mark a bond twice and take 1 experience." }, { "_id": "asset.ability:classic/path/animal_kin.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "once per fight, when you leverage your animal or beast companion to make a move" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "Once per fight, when you leverage your animal or beast companion to make a move, reroll any dice. On a hit, take +1 momentum." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Animal Kin", "options": {}, "shared": false, "type": "asset" }, "banner_sworn": { "_id": "asset:classic/path/banner_sworn", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 4, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/banner_sworn.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll" }, { "enhances": [ "move:classic/quest/fulfill_your_vow" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to serve your leader or faction on a mission" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to serve your leader or faction on a mission, you may reroll any dice. When you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) and mark experience, take +1 experience." }, { "_id": "asset.ability:classic/path/banner_sworn.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/sojourn", "move:classic/adventure/make_camp" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "in the company of your banner-kin" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Sojourn](datasworn:move:classic/relationship/sojourn) or [Make Camp](datasworn:move:classic/adventure/make_camp) in the company of your banner-kin, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/banner_sworn.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/enter_the_fray" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "bearing your banner" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Enter the Fray](datasworn:move:classic/combat/enter_the_fray) bearing your banner, add +1 and take +1 momentum on a hit. When you burn momentum while carrying your banner in combat, take +1 momentum after you reset." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Banner-Sworn", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Once you mark a bond with a leader or faction...", "shared": false, "type": "asset" }, "battle_scarred": { "_id": "asset:classic/path/battle_scarred", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 4, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/battle_scarred.0", "controls": {}, "enabled": false, "moves": {}, "options": {}, "oracles": {}, "text": "You focus your energies: Reduce your edge or iron by 1 and add +2 to wits or heart, or +1 to each (to a maximum of +4)." }, { "_id": "asset.ability:classic/path/battle_scarred.1", "controls": {}, "enabled": false, "moves": {}, "options": {}, "oracles": {}, "text": "You overcome your limitations: Reduce your maximum health by 1. Maimed no longer counts as a debility, and does not reduce your maximum momentum or reset value. When you [Endure Stress](datasworn:move:classic/suffer/endure_stress) +heart, take +1 momentum on a strong hit." }, { "_id": "asset.ability:classic/path/battle_scarred.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/endure_harm" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "highest", "roll_options": [ { "stat": "wits", "using": "stat" }, { "stat": "heart", "using": "stat" } ], "text": "When you are at 0 health" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "You have stared down death before: When you are at 0 health and [Endure Harm](datasworn:move:classic/suffer/endure_harm), you may roll +wits or +heart (instead of +health or +iron). If you do, take +1 momentum on a hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Battle-Scarred", "options": {}, "requirement": "Once you become maimed...", "shared": false, "type": "asset" }, "blade_bound": { "_id": "asset:classic/path/blade_bound", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 4, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/blade_bound.0", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/enter_the_fray", "move:classic/relationship/draw_the_circle" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "while wielding your kin-blade" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Enter the Fray](datasworn:move:classic/combat/enter_the_fray) or [Draw the Circle](datasworn:move:classic/relationship/draw_the_circle) while wielding your kin-blade, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/blade_bound.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by listening to the whispers of your kin-blade" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Gather Information](datasworn:move:classic/adventure/gather_information) by listening to the whispers of your kin-blade, add +1 and take +2 momentum on a hit. Then, [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress)." }, { "_id": "asset.ability:classic/path/blade_bound.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "with your kin-blade to inflict savage harm (decide before rolling)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Strike](datasworn:move:classic/combat/strike) with your kin-blade to inflict savage harm (decide before rolling), add +1 and inflict +2 harm on a hit. Then, [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress)." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Blade-Bound", "options": { "name": { "field_type": "text", "label": "name", "value": null } }, "requirement": "Once you mark a bond with a kin-blade, a sentient weapon imbued with the spirit of your ancestor...", "shared": false, "type": "asset" }, "bonded": { "_id": "asset:classic/path/bonded", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 4, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/bonded.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "you make a move which gives you an add for sharing a bond" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you make a move which gives you an add for sharing a bond, add +1 more." }, { "_id": "asset.ability:classic/path/bonded.1", "controls": {}, "enabled": false, "moves": {}, "options": {}, "oracles": {}, "text": "When you completely fill a box on your bonds progress track, envision what your relationships have taught you. Then, take 1 experience and +2 momentum." }, { "_id": "asset.ability:classic/path/bonded.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you make a move in a crucial moment and score a miss, you may cling to thoughts of your bond-kin for courage or encouragement. If you do, reroll any dice. On another miss, in addition to the outcome of the move, you must mark shaken or corrupted. If both debilities are already marked, [Face Desolation](datasworn:move:classic/suffer/face_desolation)." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Bonded", "options": {}, "shared": false, "type": "asset" }, "commander": { "_id": "asset:classic/path/commander", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 4, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/commander.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger", "move:classic/adventure/secure_an_advantage", "move:classic/relationship/compel", "move:classic/combat/battle" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "control": "strength", "using": "asset_control" } ], "text": "By commanding your warband" } ] } }, { "enhances": [ "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "You lead a warband with +4 strength. Roll +strength when you command your warband to [Face Danger](datasworn:move:classic/adventure/face_danger), [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage), [Compel](datasworn:move:classic/relationship/compel), or [Battle](datasworn:move:classic/combat/battle). When you face the negative outcome of any move, you may suffer -1 strength as the cost. When you [Make Camp](datasworn:move:classic/adventure/make_camp) or [Sojourn](datasworn:move:classic/relationship/sojourn) and score a hit, take +1 strength. While at 0 strength, this asset counts as a debility." }, { "_id": "asset.ability:classic/path/commander.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/gather_information", "move:classic/adventure/resupply" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "control": "strength", "using": "asset_control" } ], "text": "By dispatching scouts from your warband" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "You may dispatch scouts from your warband to [Gather Information](datasworn:move:classic/adventure/gather_information) or [Resupply](datasworn:move:classic/adventure/resupply); if you do, roll +strength." }, { "_id": "asset.ability:classic/path/commander.2", "controls": {}, "enabled": false, "moves": {}, "options": {}, "oracles": {}, "text": "Once you [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond) with your warband, take +1 momentum on a hit when you leverage a warband ability." } ], "category": "Path", "controls": { "strength": { "controls": {}, "field_type": "condition_meter", "label": "strength", "max": 4, "min": 0, "moves": { "recover": [ "move:classic/adventure/make_camp", "move:classic/relationship/sojourn" ] }, "rollable": true, "value": 4 } }, "count_as_impact": false, "name": "Commander", "options": {}, "shared": false, "type": "asset" }, "dancer": { "_id": "asset:classic/path/dancer", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 4, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/dancer.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "by dancing for an audience" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) +edge by dancing for an audience, add +1 and take +2 momentum on a hit. On a strong hit, also add +2 (one time only) if you make a move to interact with someone in the audience." }, { "_id": "asset.ability:classic/path/dancer.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "in a fight by nimbly avoiding your foe’s attacks" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger) +edge in a fight by nimbly avoiding your foe’s attacks, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/dancer.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": null, "roll_type": "progress_roll", "trigger": { "conditions": [ { "by": { "ally": true, "player": true }, "method": null, "roll_options": null } ] } } ], "moves": { "commemorate": { "_id": "asset.ability.move:classic/path/dancer.2.commemorate", "allow_momentum_burn": true, "name": "Commemorate", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/path/dancer.2.commemorate.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/path/dancer.2.commemorate.strong_hit", "text": "On a __strong hit__, you and each of your allies take +2 momentum and +1 spirit." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/path/dancer.2.commemorate.weak_hit", "text": "On a __weak hit__, you take +1 momentum or +1 spirit, but your allies are unmoved." } }, "roll_type": "action_roll", "text": "When you or an ally make a progress move and score a hit, you may perform a dance to commemorate the event. If you do, roll +edge. On a strong hit, you and each of your allies take +2 momentum and +1 spirit. On a weak hit, you take +1 momentum or +1 spirit, but your allies are unmoved.", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/path/dancer.2.commemorate.0", "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ] } ], "text": "When you or an ally make a progress move and score a hit, and you perform a dance to commemorate the event..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you or an ally make a progress move and score a hit, you may perform a dance to commemorate the event. If you do, roll +edge. On a strong hit, you and each of your allies take +2 momentum and +1 spirit. On a weak hit, you take +1 momentum or +1 spirit, but your allies are unmoved." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Dancer", "options": {}, "shared": false, "type": "asset" }, "devotant": { "_id": "asset:classic/path/devotant", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 6, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/devotant.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "option": "stat", "using": "asset_option" } ], "text": "by asking your god to grant a blessing when you say your daily prayers" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you say your daily prayers, you may [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by asking your god to grant a blessing. If you do, roll +your god’s stat. On a hit, take +2 momentum." }, { "_id": "asset.ability:classic/path/devotant.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "option": "stat", "using": "asset_option" } ], "text": "to serve your god on a divine quest" } ] } }, { "enhances": [ "move:classic/quest/fulfill_your_vow" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to serve your god on a divine quest" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to serve your god on a divine quest, you may roll +your god’s stat and reroll any dice. When you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) and mark experience, take +1 experience." }, { "_id": "asset.ability:classic/path/devotant.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/sojourn" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "option": "stat", "using": "asset_option" } ], "text": "By sharing the word of your god" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Sojourn](datasworn:move:classic/relationship/sojourn) by sharing the word of your god, you may roll +your god’s stat. If you do, take +1 momentum on a hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Devotant", "options": { "gods_name": { "field_type": "text", "label": "god's name", "value": null }, "stat": { "choices": { "edge": { "choice_type": "choice", "label": "edge", "stat": "edge", "using": "stat" }, "heart": { "choice_type": "choice", "label": "heart", "stat": "heart", "using": "stat" }, "iron": { "choice_type": "choice", "label": "iron", "stat": "iron", "using": "stat" }, "shadow": { "choice_type": "choice", "label": "shadow", "stat": "shadow", "using": "stat" }, "wits": { "choice_type": "choice", "label": "wits", "stat": "wits", "using": "stat" } }, "field_type": "select_value", "label": "stat", "value": null } }, "shared": false, "type": "asset" }, "empowered": { "_id": "asset:classic/path/empowered", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 6, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/empowered.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/relationship/sojourn" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Sojourn](datasworn:move:classic/relationship/sojourn) and score a weak hit or miss, you may claim the rights of hospitality warranted by your title or lineage. If you do, roll all dice again and add +1. On a miss, you are refused, and your presumption causes significant new trouble." }, { "_id": "asset.ability:classic/path/empowered.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/compel" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "When you exert your title or lineage" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you exert your title or lineage to [Compel](datasworn:move:classic/relationship/compel), add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/empowered.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/forge_a_bond" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "as an equal, foregoing your title or lineage" } ] } }, { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to serve someone of a lower station" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you forgo your title or lineage and [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond) as an equal, or when you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to serve someone of a lower station, add +1 and take +1 momentum or +1 spirit on a hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Empowered", "options": { "title_lineage": { "field_type": "text", "label": "title/lineage", "value": null } }, "shared": false, "type": "asset" }, "fated": { "_id": "asset:classic/path/fated", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 6, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/fated.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/suffer/face_death", "move:classic/suffer/face_desolation" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "strong_hit", "roll_options": null, "text": "while your epic background vow is unfulfilled" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Death](datasworn:move:classic/suffer/face_death) or [Face Desolation](datasworn:move:classic/suffer/face_desolation) while your epic background vow is unfulfilled, it is not yet your time. Instead of rolling, you may take an automatic strong hit. If you do, this asset counts as a debility (and you no longer have this protection) until you next [Reach a Milestone](datasworn:move:classic/quest/reach_a_milestone) on the background vow." }, { "_id": "asset.ability:classic/path/fated.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/reach_a_milestone" ], "roll_type": "no_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "on your background vow" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Reach a Milestone](datasworn:move:classic/quest/reach_a_milestone) on your background vow, take +2 momentum or +1 spirit." }, { "_id": "asset.ability:classic/path/fated.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/fulfill_your_vow" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "on your background vow" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "For every two boxes filled on your background vow progress track, take 1 experience. When you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow), your fate is at hand. Envision your final sacrifice and reroll any dice." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Fated", "options": {}, "shared": false, "type": "asset" }, "fortune_hunter": { "_id": "asset:classic/path/fortune_hunter", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 6, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/fortune_hunter.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to someone under the promise of payment" } ] } }, { "enhances": [ "move:classic/quest/fulfill_your_vow" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to someone under the promise of payment" } ] } }, { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "you leverage wealth when making a move where resources are a factor" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to someone under the promise of payment, add +1 and give the quest a special mark. When you successfully [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) to them, take +wealth equal to the rank of the quest. If you leverage wealth when making a move where resources are a factor, add +wealth and suffer -1 wealth." }, { "_id": "asset.ability:classic/path/fortune_hunter.1", "controls": {}, "enabled": false, "moves": {}, "options": {}, "oracles": {}, "text": "When in a community or trading, you may suffer -1 wealth and take +2 supply." }, { "_id": "asset.ability:classic/path/fortune_hunter.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/resupply" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by scavenging or looting" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Resupply](datasworn:move:classic/adventure/resupply) by scavenging or looting, and score a strong hit with a match, you may envision finding an object of value. If you do, take +1 supply (instead of +2) and +1 wealth." } ], "category": "Path", "controls": { "wealth": { "controls": {}, "field_type": "condition_meter", "label": "wealth", "max": 5, "min": 0, "rollable": true, "value": 0 } }, "count_as_impact": false, "name": "Fortune Hunter", "options": {}, "shared": false, "type": "asset" }, "herbalist": { "_id": "asset:classic/path/herbalist", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 6, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/herbalist.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/heal" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "using herbal remedies, and you have at least +1 supply" } ] } }, { "enhances": [ "move:classic/adventure/heal" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "using herbal remedies, and you have at least +1 supply" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you attempt to [Heal](datasworn:move:classic/adventure/heal) using herbal remedies, and you have at least +1 supply, choose one (decide before rolling).\n\n * Add +2.\n * On a hit, take or give an additional +1 health." }, { "_id": "asset.ability:classic/path/herbalist.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/heal" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "a companion, ally, or other character" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Heal](datasworn:move:classic/adventure/heal) a companion, ally, or other character, and score a hit, take +1 spirit or +1 momentum." }, { "_id": "asset.ability:classic/path/herbalist.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/make_camp" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "by": { "ally": true, "player": true }, "method": null, "roll_options": null } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Make Camp](datasworn:move:classic/adventure/make_camp) and choose the option to partake, you can create a restorative meal. If you do, you and your companions take +1 health. Any allies who choose to partake also take +1 health, and do not suffer -supply." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Herbalist", "options": {}, "shared": false, "type": "asset" }, "honorbound": { "_id": "asset:classic/path/honorbound", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 6, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/honorbound.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/combat/turn_the_tide" ], "roll_type": "no_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Turn the Tide](datasworn:move:classic/combat/turn_the_tide), envision how your vows give you strength in this moment. Then, when you make your move, add +2 (instead of +1) and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/honorbound.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/relationship/compel" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by telling a hard truth" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Compel](datasworn:move:classic/relationship/compel) by telling a hard truth, add +1 and take +1 momentum on a hit. On a weak hit or miss, envision how this truth complicates your current situation." }, { "_id": "asset.ability:classic/path/honorbound.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/fulfill_your_vow" ], "roll_type": "progress_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) and score a miss, you may reroll one challenge die. If you score a miss again, reduce your maximum spirit by 1. You may recover this lost spirit when you next [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) and score a strong hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Honorbound", "options": {}, "shared": false, "type": "asset" }, "improviser": { "_id": "asset:classic/path/improviser", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 6, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/improviser.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:delve/delve/check_your_gear" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Check Your Gear](datasworn:move:delve/delve/check_your_gear), you may roll +wits (instead of +supply). If you do, envision how you make do with a clever solution, and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/improviser.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by cobbling together an ad hoc tool or apparatus" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Face Danger](datasworn:move:classic/adventure/face_danger) by cobbling together an ad hoc tool or apparatus, add +1 and take +1 momentum on a hit. After rolling, you may also suffer -1 supply and add +1 more." }, { "_id": "asset.ability:classic/path/improviser.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "when you throw caution to the wind and make an impulsive move in a risky situation" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you throw caution to the wind and make an impulsive move in a risky situation, you may add +2. If you do, take +1 momentum on a strong hit, but count a weak hit as a miss." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Improviser", "options": {}, "shared": false, "type": "asset" }, "infiltrator": { "_id": "asset:classic/path/infiltrator", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 6, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/infiltrator.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to breach, traverse, or hide within an area held by an enemy" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you make a move to breach, traverse, or hide within an area held by an enemy, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/infiltrator.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "Within an enemy area to discover their positions, plans, or methods" } ] } }, { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "Within an enemy area area through observation" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Gather Information](datasworn:move:classic/adventure/gather_information) within an enemy area to discover their positions, plans, or methods, or when you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) within that area through observation, you may roll +shadow (instead of +wits). If you do, take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/infiltrator.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/resupply" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "Within an enemy area by scavenging or looting" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Resupply](datasworn:move:classic/adventure/resupply) within an enemy area by scavenging or looting, you may roll +shadow (instead of +wits). If you do, take +1 momentum or +1 supply on a hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Infiltrator", "options": {}, "shared": false, "type": "asset" }, "lorekeeper": { "_id": "asset:classic/path/lorekeeper", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 6, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/lorekeeper.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "using lore recalled from your studies" } ] } }, { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "using lore recalled from your studies, and you have a few hours to search the archive" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "You are the bearer of a mystical archive. When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Gather Information](datasworn:move:classic/adventure/gather_information) using lore recalled from your studies, add +1. If you have a few hours to search the archive, add +2. On a hit, envision the obscure but helpful knowledge you put to use ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and take +1 momentum." }, { "_id": "asset.ability:classic/path/lorekeeper.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to recover a site or object's lost knowledge for the archive" } ] } }, { "enhances": [ "move:classic/quest/fulfill_your_vow" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to recover a site or object's lost knowledge for the archive" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you learn of a site or object holding lost knowledge, and [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to recover it for the archive, reroll any dice. When you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) and mark experience, take +1 experience." }, { "_id": "asset.ability:classic/path/lorekeeper.2", "controls": {}, "enabled": false, "moves": {}, "options": {}, "oracles": {}, "text": "One time only, you may browse the archive’s forbidden depths. If you do, raise your wits by 1 and roll an action die. On 1-3, you must also mark corrupted or [Face Desolation](datasworn:move:classic/suffer/face_desolation) (ignoring momentum)." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Lorekeeper", "options": {}, "shared": false, "type": "asset" }, "loyalist": { "_id": "asset:classic/path/loyalist", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 8, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/loyalist.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/relationship/aid_your_ally" ], "roll_type": "no_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Aid Your Ally](datasworn:move:classic/relationship/aid_your_ally), add +1 and take +1 momentum on a hit. This is in addition to the benefits taken by your ally." }, { "_id": "asset.ability:classic/path/loyalist.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/endure_stress" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "by": { "ally": true, "player": false }, "method": null, "roll_options": null, "text": "When an ally makes the [Endure Stress](datasworn:move:classic/suffer/endure_stress) move in your company" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When an ally makes the [Endure Stress](datasworn:move:classic/suffer/endure_stress) move in your company, they add +1 and you take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/loyalist.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": null, "roll_type": "progress_roll", "trigger": { "conditions": [ { "by": { "ally": true, "player": false }, "method": null, "roll_options": null, "text": "when you stand with your ally as they make a progress move" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you stand with your ally as they make a progress move, envision how you support them. Then, roll one challenge die. On a 1-9, your ally may replace one of their challenge dice with yours. On a 10, envision how you inadvertently undermine their action; your ally must replace their lowest challenge die with yours." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Loyalist", "options": {}, "shared": false, "type": "asset" }, "masked": { "_id": "asset:classic/path/masked", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 8, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/masked.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "assets": null, "option": "material", "using": "asset_option" } ], "text": "when you wear your elderwood mask" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "Choose your mask’s material.\n\n * Thunderwood: Edge / Health\n * Bloodwood: Iron / Health\n * Ghostwood: Shadow / Spirit\n * Whisperwood: Wits / Spirit\n\nWhen you wear the mask and make a move which uses its stat, add +1. If you roll a 1 on your action die, suffer -1 to the associated track (in addition to any other outcome of the move)." }, { "_id": "asset.ability:classic/path/masked.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "assets": null, "option": "material", "using": "asset_option" } ], "text": "when you wear your elderwood mask" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may instead add +2 and suffer -2 (decide before rolling)." }, { "_id": "asset.ability:classic/path/masked.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/face_death", "move:classic/suffer/face_desolation" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "option": "material", "using": "asset_option" } ], "text": "when you wear your elderwood mask" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Death](datasworn:move:classic/suffer/face_death) or [Face Desolation](datasworn:move:classic/suffer/face_desolation) while wearing the mask, you may roll +its stat (instead of +heart)." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Masked", "options": { "material": { "choices": { "bloodwood": { "choice_type": "choice", "label": "bloodwood", "stat": "iron", "using": "stat" }, "ghostwood": { "choice_type": "choice", "label": "ghostwood", "stat": "shadow", "using": "stat" }, "thunderwood": { "choice_type": "choice", "label": "thunderwood", "stat": "edge", "using": "stat" }, "whisperwood": { "choice_type": "choice", "label": "whisperwood", "stat": "wits", "using": "stat" } }, "field_type": "select_value", "label": "material", "value": null } }, "requirement": "Once you mark a bond with elves, and are gifted a mask of precious elderwood...", "shared": false, "type": "asset" }, "oathbreaker": { "_id": "asset:classic/path/oathbreaker", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 8, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/oathbreaker.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "one time only, to redeem yourself (extreme or greater)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "This asset counts as a debility. One time only, when you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to redeem yourself (extreme or greater), give that vow a special mark. When you [Reach a Milestone](datasworn:move:classic/quest/reach_a_milestone) on the marked vow, take +2 momentum." }, { "_id": "asset.ability:classic/path/oathbreaker.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/relationship/compel" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by reaffirming your commitment to your marked vow" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Compel](datasworn:move:classic/relationship/compel) by reaffirming your commitment to your marked vow, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/oathbreaker.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/fulfill_your_vow" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "one time only, to redeem yourself (extreme or greater)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) on your marked quest and score a hit, you find redemption and automatically activate this ability at no cost. You may then improve one of your stats by +1 and discard this asset." } ], "category": "Path", "controls": {}, "count_as_impact": true, "name": "Oathbreaker", "options": {}, "requirement": "Once you [Forsake Your Vow](datasworn:move:classic/quest/forsake_your_vow)...", "shared": false, "type": "asset" }, "outcast": { "_id": "asset:classic/path/outcast", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 8, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/outcast.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/suffer/out_of_supply" ], "roll_type": "no_roll" } ], "moves": { "scrape_by": { "_id": "asset.ability.move:classic/path/outcast.0.scrape_by", "allow_momentum_burn": true, "name": "Scrape By", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/path/outcast.0.scrape_by.miss", "text": "On a __miss__, you are [Out of Supply](datasworn:move:classic/suffer/out_of_supply)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/path/outcast.0.scrape_by.strong_hit", "text": "On a __strong hit__, you manage to scrape by and take +1 supply." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/path/outcast.0.scrape_by.weak_hit", "text": "On a __weak hit__, you may suffer -2 momentum in exchange for +1 supply." } }, "roll_type": "action_roll", "text": "When your supply is reduced to 0, suffer any remaining -supply as -momentum. Then, roll +wits. On a strong hit, you manage to scrape by and take +1 supply. On a weak hit, you may suffer -2 momentum in exchange for +1 supply. On a miss, you are [Out of Supply](datasworn:move:classic/suffer/out_of_supply).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/path/outcast.0.scrape_by.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When your supply is reduced to 0..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When your supply is reduced to 0, suffer any remaining -supply as -momentum. Then, roll +wits. On a strong hit, you manage to scrape by and take +1 supply. On a weak hit, you may suffer -2 momentum in exchange for +1 supply. On a miss, you are [Out of Supply](datasworn:move:classic/suffer/out_of_supply)." }, { "_id": "asset.ability:classic/path/outcast.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/sojourn" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Sojourn](datasworn:move:classic/relationship/sojourn), you may reroll any dice. If you do (decide before your first roll), your needs are few, but your isolation sets you apart from others. A strong hit counts as a weak hit." }, { "_id": "asset.ability:classic/path/outcast.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/reach_your_destination" ], "roll_type": "progress_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Reach Your Destination](datasworn:move:classic/adventure/reach_your_destination) and score a strong hit, you recall or recognize something helpful about this place. Envision what it is, and take +2 momentum." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Outcast", "options": {}, "shared": false, "type": "asset" }, "pretender": { "_id": "asset:classic/path/pretender", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 8, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/pretender.0", "controls": {}, "enabled": true, "moves": { "establish_false_identity": { "_id": "asset.ability.move:classic/path/pretender.0.establish_false_identity", "allow_momentum_burn": true, "name": "Establish False Identity", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/path/pretender.0.establish_false_identity.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/path/pretender.0.establish_false_identity.strong_hit", "text": "On a __strong hit__, you may add +2 when you make moves using this identity to deceive or influence others. If you roll a 1 on your action die when using your false identity, someone doubts you. Make appropriate moves to reassure them or prevent them from revealing the truth." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/path/pretender.0.establish_false_identity.weak_hit", "text": "On a __weak hit__, you may add +1 when you make moves using this identity to deceive or influence others. If you roll a 1 on your action die when using your false identity, someone doubts you. Make appropriate moves to reassure them or prevent them from revealing the truth." } }, "roll_type": "action_roll", "text": "When you establish a false identity, roll +shadow. On a strong hit, you may add +2 when you make moves using this identity to deceive or influence others. If you roll a 1 on your action die when using your false identity, someone doubts you. Make appropriate moves to reassure them or prevent them from revealing the truth. On a weak hit, as above, but add +1 (instead of +2).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/path/pretender.0.establish_false_identity.0", "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ] } ], "text": "When you establish a false identity..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you establish a false identity, roll +shadow. On a strong hit, you may add +2 when you make moves using this identity to deceive or influence others. If you roll a 1 on your action die when using your false identity, someone doubts you. Make appropriate moves to reassure them or prevent them from revealing the truth. On a weak hit, as above, but add +1 (instead of +2)." }, { "_id": "asset.ability:classic/path/pretender.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/sojourn" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "Under your false identity" } ] } }, { "enhances": [ "asset.ability.move:classic/path/pretender.0.establish_false_identity" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may roll +shadow (instead of +heart) when you [Sojourn](datasworn:move:classic/relationship/sojourn) under your false identity. If you do, take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/pretender.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by revealing your true identity in a dramatic moment" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by revealing your true identity in a dramatic moment, reroll any dice." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Pretender", "options": {}, "shared": false, "type": "asset" }, "revenant": { "_id": "asset:classic/path/revenant", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 8, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/revenant.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/suffer/endure_harm", "move:classic/suffer/face_death" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "when you are at 0 health" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you are at 0 health, and [Endure Harm](datasworn:move:classic/suffer/endure_harm) or [Face Death](datasworn:move:classic/suffer/face_death), add +1. If you then burn momentum to improve your result, envision what bond or vow binds you to this world, and take +2 momentum after you reset." }, { "_id": "asset.ability:classic/path/revenant.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": null, "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to investigate, oppose, or interact with a horror, spirit, or other undead being" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you make a move to investigate, oppose, or interact with a horror, spirit, or other undead being, add +1." }, { "_id": "asset.ability:classic/path/revenant.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/end_the_fight" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "When you bring death to your foe to [End the Fight](datasworn:move:classic/combat/end_the_fight)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you bring death to your foe to [End the Fight](datasworn:move:classic/combat/end_the_fight), you may burn momentum to cancel one (not both) of the challenge dice if your momentum is greater than the value of that die. If you do, [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress)." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Revenant", "options": {}, "requirement": "Once you [Face Death](datasworn:move:classic/suffer/face_death) and return to the world of the living...", "shared": false, "type": "asset" }, "rider": { "_id": "asset:classic/path/rider", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 8, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/rider.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/heal" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "your horse" } ] } }, { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to calm or encourage your horse" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Heal](datasworn:move:classic/adventure/heal) your horse, or when you [Face Danger](datasworn:move:classic/adventure/face_danger) to calm or encourage it, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/rider.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/undertake_a_journey" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey), you may push your horse harder and add +1 (after rolling). If you do, make the [Companion Endure Harm](datasworn:move:classic/suffer/companion_endure_harm) move (1 harm)." }, { "_id": "asset.ability:classic/path/rider.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "by sizing up a perilous situation from the saddle" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) +wits by sizing up a perilous situation from the saddle, you are one with your horse’s instincts. Add +1 and take +1 momentum on a hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Rider", "options": {}, "requirement": "If you are with your horse companion...", "shared": false, "type": "asset" }, "ritualist": { "_id": "asset:classic/path/ritualist", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 8, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/ritualist.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to ready yourself for a ritual" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) to ready yourself for a ritual, envision how you prepare. Then, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/ritualist.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:*/ritual/*.*.*" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform a ritual, you may suffer -1 supply and add +1 (decide before rolling)." }, { "_id": "asset.ability:classic/path/ritualist.2", "controls": {}, "enabled": false, "moves": {}, "options": {}, "oracles": {}, "text": "When you tattoo the essence of a new ritual onto your skin, envision the mark you create. You may then purchase and upgrade that ritual asset for 1 fewer experience." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Ritualist", "options": {}, "requirement": "Once you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) (formidable or greater) in service to an elder mystic, and [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond) to train with them...", "shared": false, "type": "asset" }, "shadow_kin": { "_id": "asset:classic/path/shadow_kin", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 8, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/shadow_kin.0", "controls": {}, "enabled": false, "moves": {}, "options": {}, "oracles": {}, "text": "You harden your heart: Reduce your heart stat by 1 and add up to +2 to shadow (to a maximum of +4)." }, { "_id": "asset.ability:classic/path/shadow_kin.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:*/ritual/*.*.*" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "You are attuned to the realms of shadow: When you perform a ritual, add +1." }, { "_id": "asset.ability:classic/path/shadow_kin.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/face_death" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ] } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "You know the sly ways of death: When you [Face Death](datasworn:move:classic/suffer/face_death), you may roll +shadow (instead of +heart). On a weak hit, if you choose to undertake a deathbound quest, you may roll +shadow (instead of +heart) and reroll any dice as you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow). When you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) on that quest and and mark experience, take +2 experience." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Shadow-Kin", "options": {}, "requirement": "Once you become corrupted...", "shared": false, "type": "asset" }, "sighted": { "_id": "asset:classic/path/sighted", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 10, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/sighted.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger", "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to identify or detect mystic forces" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger) or [Gather Information](datasworn:move:classic/adventure/gather_information) to identify or detect mystic forces, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/sighted.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/compel", "move:classic/relationship/forge_a_bond", "move:classic/relationship/test_your_bond" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "with a fellow mystic or mystical being" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Compel](datasworn:move:classic/relationship/compel), [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond), or [Test Your Bond](datasworn:move:classic/relationship/test_your_bond) with a fellow mystic or mystical being, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/sighted.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by studying someone or something in a charged situation" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by studying someone or something in a charged situation, add +1 and take +1 momentum on a hit. When you also pierce the veil to explore deeper truths (decide before rolling), you may reroll any dice. If you do, count a weak hit as a miss." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Sighted", "options": {}, "shared": false, "type": "asset" }, "slayer": { "_id": "asset:classic/path/slayer", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 10, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/slayer.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by tracking a beast or horror" } ] } }, { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by readying yourself for a fight against a beast or horror" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Gather Information](datasworn:move:classic/adventure/gather_information) by tracking a beast or horror, or when you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by readying yourself for a fight against them, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/slayer.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to slay a beast or horror" } ] } }, { "enhances": [ "move:classic/quest/fulfill_your_vow" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to slay a beast or horror" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to slay a beast or horror, you may reroll any dice. When you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) and mark experience, take +1 experience." }, { "_id": "asset.ability:classic/path/slayer.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:*/ritual/*.*.*" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "use a trophy to power a ritual (one time only)" } ] } }, { "enhances": [ "move:classic/relationship/sojourn" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "use a trophy to prove your worth (one time only)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you slay a beast or horror (at least formidable), you may take a trophy and choose one.\n\n * Power a ritual: When you or an ally make a ritual move, reroll any dice (one time only).\n * Prove your worth: When you [Sojourn](datasworn:move:classic/relationship/sojourn), reroll any dice (one time only)." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Slayer", "options": {}, "shared": false, "type": "asset" }, "spirit_bound": { "_id": "asset:classic/path/spirit_bound", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 10, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/spirit_bound.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "When you consult with the spirit that haunts you" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "You are haunted by someone whose death you caused through your actions or failures. When you consult with their spirit to [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Gather Information](datasworn:move:classic/adventure/gather_information), add +1 and take +2 momentum on a hit. On a weak hit, also [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress)." }, { "_id": "asset.ability:classic/path/spirit_bound.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/face_death" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "guided by the spirit that haunts you" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Death](datasworn:move:classic/suffer/face_death) guided by the spirit, add +1. On a strong hit, envision what you learn and take 1 experience." }, { "_id": "asset.ability:classic/path/spirit_bound.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/suffer/face_death" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "in service to the spirit that haunts you (one time only)" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "One time only, when you successfully [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) (formidable or greater) in service to the spirit, choose one.\n\n * Let them go: Take 2 experience for each marked ability and discard this asset.\n * Deepen your connection: Add +1 more when you leverage this asset." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Spirit-Bound", "options": {}, "shared": false, "type": "asset" }, "storyweaver": { "_id": "asset:classic/path/storyweaver", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 10, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/storyweaver.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/relationship/compel", "move:classic/relationship/forge_a_bond" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by sharing an inspiring or enlightening song, poem, or tale" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage), [Compel](datasworn:move:classic/relationship/compel), or [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond) by sharing an inspiring or enlightening song, poem, or tale, envision the story you tell. Then, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/storyweaver.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/make_camp" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Make Camp](datasworn:move:classic/adventure/make_camp) and choose the option to relax, you may share a story with your allies or compose a new story if alone. If you do, envision the story you tell and take +1 spirit or +1 momentum. Any allies who choose to relax in your company may also take +1 spirit or +1 momentum." }, { "_id": "asset.ability:classic/path/storyweaver.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/sojourn" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "within a community with which you share a bond" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Sojourn](datasworn:move:classic/relationship/sojourn) within a community with which you share a bond, add +2 (instead of +1)." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Storyweaver", "options": {}, "shared": false, "type": "asset" }, "trickster": { "_id": "asset:classic/path/trickster", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 10, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/trickster.0", "controls": {}, "enabled": true, "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger), [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage), or [Compel](datasworn:move:classic/relationship/compel) by lying, bluffing, stealing, or cheating, add +1." }, { "_id": "asset.ability:classic/path/trickster.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "By investigating a devious scheme" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Gather Information](datasworn:move:classic/adventure/gather_information) by investigating a devious scheme, you may roll +shadow (instead of +wits). If you do, take +2 momentum on a hit." }, { "_id": "asset.ability:classic/path/trickster.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/forge_a_bond" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "Keep your secret" }, { "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ], "text": "Reveal the truth" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond) for a relationship founded on a lie, choose one.\n\n * Keep your secret: Roll +shadow (instead of +heart).\n * Reveal the truth: Roll +heart. On a strong hit, mark a bond twice and take 1 experience. A weak hit counts as a miss." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Trickster", "options": {}, "shared": false, "type": "asset" }, "veteran": { "_id": "asset:classic/path/veteran", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 10, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/veteran.0", "controls": {}, "enabled": true, "moves": {}, "options": {}, "oracles": {}, "text": "When you burn momentum to improve your result in combat, envision how your hard-won fighting experience gives you the upper hand. Then, take +1 momentum after you reset, and add +1 when you make your next move. Once per fight, you also take initiative when burning momentum to improve a miss to a weak hit." }, { "_id": "asset.ability:classic/path/veteran.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to someone who fought beside you" } ] } }, { "enhances": [ "move:classic/relationship/forge_a_bond" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "with someone who fought beside you" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to someone who fought beside you, or [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond) with them, add +2 and take +2 momentum on a hit." }, { "_id": "asset.ability:classic/path/veteran.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/resupply" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by looting the dead on a field of battle" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Resupply](datasworn:move:classic/adventure/resupply) by looting the dead on a field of battle, add +1 and take +1 momentum on a hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Veteran", "options": {}, "shared": false, "type": "asset" }, "waterborn": { "_id": "asset:classic/path/waterborn", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 10, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/waterborn.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger", "move:classic/adventure/gather_information", "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "related to your knowledge of watercraft, water travel, or aquatic environments or creatures" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger), [Gather Information](datasworn:move:classic/adventure/gather_information), or [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) related to your knowledge of watercraft, water travel, or aquatic environments or creatures, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/waterborn.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/undertake_a_journey" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by boat or ship" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey) by boat or ship, add +1. On a strong hit, also choose one.\n\n * The wind is at your back: Mark progress twice.\n * Find safe anchor: [Make Camp](datasworn:move:classic/adventure/make_camp) now and reroll any dice.\n * Reap the bounty: [Resupply](datasworn:move:classic/adventure/resupply) now and reroll any dice." }, { "_id": "asset.ability:classic/path/waterborn.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/enter_the_fray" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "aboard a boat or ship" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Enter the Fray](datasworn:move:classic/combat/enter_the_fray) aboard a boat or ship, reroll any dice." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Waterborn", "options": {}, "shared": false, "type": "asset" }, "wayfinder": { "_id": "asset:classic/path/wayfinder", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 10, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/wayfinder.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/undertake_a_journey" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey), take +1 momentum on a strong hit. If you burn momentum to improve your result, also take +1 momentum after you reset." }, { "_id": "asset.ability:classic/path/wayfinder.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by carefully surveying the landscape or scouting ahead" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Gather Information](datasworn:move:classic/adventure/gather_information) by carefully surveying the landscape or scouting ahead, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/wayfinder.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/swear_an_iron_vow" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to safely guide someone on a perilous journey" } ] } }, { "enhances": [ "move:classic/quest/fulfill_your_vow" ], "roll_type": "progress_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to safely guide someone on a perilous journey" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to safely guide someone on a perilous journey, you may reroll any dice. When you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) and mark experience, take +1 experience." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Wayfinder", "options": {}, "shared": false, "type": "asset" }, "weaponmaster": { "_id": "asset:classic/path/weaponmaster", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 10, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/weaponmaster.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by sizing up your foe in a fight, or in a charged situation which may lead to a fight" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by sizing up your foe in a fight, or in a charged situation which may lead to a fight, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/weaponmaster.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/quest/advance" ], "roll_type": "no_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "When you study or train in a new weapon or technique" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you study or train in a new weapon or technique, you may obtain and upgrade that combat talent for 1 fewer experience." }, { "_id": "asset.ability:classic/path/weaponmaster.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/turn_the_tide" ], "roll_type": "no_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "with a sudden change of weapon or technique" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Turn the Tide](datasworn:move:classic/combat/turn_the_tide) with a sudden change of weapon or technique, and your next move is a [Strike](datasworn:move:classic/combat/strike), add +1 and inflict +2 harm on a strong hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Weaponmaster", "options": {}, "requirement": "Once you [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) (formidable or greater) in service to a seasoned warrior, and [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond) to train with them...", "shared": false, "type": "asset" }, "wildblood": { "_id": "asset:classic/path/wildblood", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 12, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/wildblood.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger", "move:classic/adventure/secure_an_advantage", "move:classic/adventure/gather_information" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "using your knowledge of tracking, woodcraft, or woodland creatures" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger), [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage), or [Gather Information](datasworn:move:classic/adventure/gather_information) using your knowledge of tracking, woodcraft, or woodland creatures, add +1." }, { "_id": "asset.ability:classic/path/wildblood.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/face_danger", "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by hiding or sneaking in the woodlands" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Face Danger](datasworn:move:classic/adventure/face_danger) or [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by hiding or sneaking in the woodlands, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/wildblood.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/make_camp" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "In the woodlands" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Make Camp](datasworn:move:classic/adventure/make_camp) in the woodlands, you may roll +wits (instead of +supply). If you do, you and your allies each choose 1 more option on a hit." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Wildblood", "options": {}, "shared": false, "type": "asset" }, "wright": { "_id": "asset:classic/path/wright", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 12, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/path/wright.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by crafting a useful item using your specialty" } ] } }, { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to create or repair an item in a perilous situation" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) by crafting a useful item using your specialty, or when you [Face Danger](datasworn:move:classic/adventure/face_danger) to create or repair an item in a perilous situation, add +1 and take +1 momentum on a hit." }, { "_id": "asset.ability:classic/path/wright.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "by crafting a useful item using your specialty" } ] } }, { "enhances": [ "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "to create or repair an item in a perilous situation" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may suffer -1 supply (after rolling) to add an additional +1." }, { "_id": "asset.ability:classic/path/wright.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/compel", "move:classic/relationship/forge_a_bond", "move:classic/relationship/test_your_bond" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "When you give the item you create as a gift to commemorate an important event or relationship" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you give the item you create as a gift to commemorate an important event or relationship, you may (one time only) reroll any dice when you [Compel](datasworn:move:classic/relationship/compel), [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond), or [Test Your Bond](datasworn:move:classic/relationship/test_your_bond)." } ], "category": "Path", "controls": {}, "count_as_impact": false, "name": "Wright", "options": { "specialty": { "field_type": "text", "label": "specialty", "value": null } }, "shared": false, "type": "asset" } }, "description": "Paths represent your background, interests, training, and skills. They provide mechanical and narrative advantages, but also reflect who you are and how you interact with the world. For example, a [Ritualist](datasworn:asset:classic/path/ritualist) would likely have a different outlook than a [Veteran](datasworn:asset:classic/path/veteran). Choosing both those paths can reflect an evolution of your character or an interesting background.", "name": "Path Assets", "summary": "Paths represent your background, interests, training, and skills.", "type": "asset_collection" }, "ritual": { "_id": "asset_collection:classic/ritual", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 41, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "augur": { "_id": "asset:classic/ritual/augur", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 14, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/augur.0", "controls": {}, "enabled": true, "moves": { "augur": { "_id": "asset.ability.move:classic/ritual/augur.0.augur", "allow_momentum_burn": true, "name": "Augur", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/augur.0.augur.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/augur.0.augur.strong_hit", "text": "On a __strong hit__, you interpret their calls as a helpful omen. Envision the response ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure) and take +2 momentum." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/augur.0.augur.weak_hit", "text": "On a __weak hit__, the crows ignore your question and offer a clue to an unrelated problem or opportunity in this area. Envision what you learn ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and take +1 momentum." } }, "roll_type": "action_roll", "text": "When you summon a flock of crows and ask a single question, roll +wits. On a strong hit, you interpret their calls as a helpful omen. Envision the response ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure) and take +2 momentum. On a weak hit, the crows ignore your question and offer a clue to an unrelated problem or opportunity in this area. Envision what you learn ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and take +1 momentum.", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/augur.0.augur.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you summon a flock of crows and ask a single question..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you summon a flock of crows and ask a single question, roll +wits. On a strong hit, you interpret their calls as a helpful omen. Envision the response ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure) and take +2 momentum. On a weak hit, the crows ignore your question and offer a clue to an unrelated problem or opportunity in this area. Envision what you learn ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and take +1 momentum." }, { "_id": "asset.ability:classic/ritual/augur.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/augur.0.augur" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and the crows will also help guide you on the proper path. On a hit, add +1 on the next segment when you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey)." }, { "_id": "asset.ability:classic/ritual/augur.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/augur.0.augur" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Augur", "options": {}, "shared": false, "type": "asset" }, "awakening": { "_id": "asset:classic/ritual/awakening", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 14, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/awakening.0", "controls": {}, "enabled": true, "moves": { "awaken_simulacrum": { "_id": "asset.ability.move:classic/ritual/awakening.0.awaken_simulacrum", "allow_momentum_burn": true, "name": "Awaken Simulacrum", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/awakening.0.awaken_simulacrum.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/awakening.0.awaken_simulacrum.strong_hit", "text": "On a __strong hit__, your creation is given unnatural life. If it aids you as you make a move to assault or overcome an obstacle through strength, add +2. It has 3 health and suffers harm as appropriate, but is not a companion and may not be healed. At 0 health, it is dead." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/awakening.0.awaken_simulacrum.weak_hit", "text": "On a __weak hit__, your creation is given unnatural life. If it aids you as you make a move to assault or overcome an obstacle through strength, add +2. It has 3 health and suffers harm as appropriate, but is not a companion and may not be healed. At 0 health, it is dead.\n\nHowever, if you roll a 1 on your action die when aided by your creation, you must [Face Danger](datasworn:move:classic/adventure/face_danger) +heart to keep it from turning on you (as a formidable foe)." } }, "roll_type": "action_roll", "text": "When you create a simulacrum, roll +heart. On a strong hit, your creation is given unnatural life. If it aids you as you make a move to assault or overcome an obstacle through strength, add +2. It has 3 health and suffers harm as appropriate, but is not a companion and may not be healed. At 0 health, it is dead. On a weak hit, as above, but if you roll a 1 on your action die when aided by your creation, you must [Face Danger](datasworn:move:classic/adventure/face_danger) +heart to keep it from turning on you (as a formidable foe).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/awakening.0.awaken_simulacrum.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you create a simulacrum..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you create a simulacrum, roll +heart. On a strong hit, your creation is given unnatural life. If it aids you as you make a move to assault or overcome an obstacle through strength, add +2. It has 3 health and suffers harm as appropriate, but is not a companion and may not be healed. At 0 health, it is dead. On a weak hit, as above, but if you roll a 1 on your action die when aided by your creation, you must [Face Danger](datasworn:move:classic/adventure/face_danger) +heart to keep it from turning on you (as a formidable foe)." }, { "_id": "asset.ability:classic/ritual/awakening.1", "controls": {}, "enabled": false, "enhance_asset": { "controls": { "health": { "field_type": "condition_meter", "max": 6 } } }, "moves": {}, "options": {}, "oracles": {}, "text": "Your simulacrum has 6 health." }, { "_id": "asset.ability:classic/ritual/awakening.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/awakening.0.awaken_simulacrum" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": { "health": { "controls": {}, "field_type": "condition_meter", "label": "health", "max": 3, "min": 0, "rollable": true, "value": 3 } }, "count_as_impact": false, "name": "Awakening", "options": {}, "shared": false, "type": "asset" }, "bind": { "_id": "asset:classic/ritual/bind", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 16, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/bind.0", "controls": {}, "enabled": true, "moves": { "bind": { "_id": "asset.ability.move:classic/ritual/bind.0.bind", "allow_momentum_burn": true, "name": "Bind", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/bind.0.bind.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/bind.0.bind.strong_hit", "text": "On a __strong hit__, you or an ally may wear the pelt and add +1 when making moves with the related stat (wolf-edge; bear-iron; deer-heart; fox-shadow; boar-wits). If the wearer rolls a 1 on their action die while making a move using the pelt, the magic is spent." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/bind.0.bind.weak_hit", "text": "On a __weak hit__, you succeed, but the wilds call as you dance; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).\n\nYou or an ally may wear the pelt and add +1 when making moves with the related stat (wolf-edge; bear-iron; deer-heart; fox-shadow; boar-wits). If the wearer rolls a 1 on their action die while making a move using the pelt, the magic is spent." } }, "roll_type": "action_roll", "text": "When you wear an animal pelt and dance in moonlight, roll +wits. On a strong hit, you or an ally may wear the pelt and add +1 when making moves with the related stat (wolf-edge; bear-iron; deer-heart; fox-shadow; boar-wits). If the wearer rolls a 1 on their action die while making a move using the pelt, the magic is spent. On a weak hit, as above, but the wilds call as you dance; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/bind.0.bind.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you wear an animal pelt and dance in moonlight..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you wear an animal pelt and dance in moonlight, roll +wits. On a strong hit, you or an ally may wear the pelt and add +1 when making moves with the related stat (wolf-edge; bear-iron; deer-heart; fox-shadow; boar-wits). If the wearer rolls a 1 on their action die while making a move using the pelt, the magic is spent. On a weak hit, as above, but the wilds call as you dance; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress)." }, { "_id": "asset.ability:classic/ritual/bind.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/bind.0.bind" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may instead perform this ritual wearing the pelt of a beast. If you do, name the related stat and add +2 (instead of +1)." }, { "_id": "asset.ability:classic/ritual/bind.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/bind.0.bind" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Bind", "options": {}, "shared": false, "type": "asset" }, "communion": { "_id": "asset:classic/ritual/communion", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 16, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/communion.0", "controls": {}, "enabled": true, "moves": { "commune": { "_id": "asset.ability.move:classic/ritual/communion.0.commune", "allow_momentum_burn": true, "name": "Commune", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/communion.0.commune.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/communion.0.commune.strong_hit", "text": "On a __strong hit__, the spirit appears and you may converse for a few minutes. Make moves as appropriate (add +1)." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/communion.0.commune.weak_hit", "text": "On a __weak hit__, the spirit appears and you may converse for a few minutes. Make moves as appropriate (add +1).\n\nHowever, the spirit also delivers troubling news unrelated to your purpose. Envision what it tells you ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure) and [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress)." } }, "roll_type": "action_roll", "text": "When you surround the remains of a recently deceased intelligent creature with lit candles, and summon its spirit, roll +heart. Add +1 if you share a bond. On a strong hit, the spirit appears and you may converse for a few minutes. Make moves as appropriate (add +1). On a weak hit, as above, but the spirit also delivers troubling news unrelated to your purpose. Envision what it tells you ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure) and [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/communion.0.commune.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you surround the remains of a recently deceased intelligent creature with lit candles, and summon its spirit..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you surround the remains of a recently deceased intelligent creature with lit candles, and summon its spirit, roll +heart. Add +1 if you share a bond. On a strong hit, the spirit appears and you may converse for a few minutes. Make moves as appropriate (add +1). On a weak hit, as above, but the spirit also delivers troubling news unrelated to your purpose. Envision what it tells you ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure) and [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress)." }, { "_id": "asset.ability:classic/ritual/communion.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/communion.0.commune" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may also commune with the long-dead." }, { "_id": "asset.ability:classic/ritual/communion.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/communion.0.commune" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Communion", "options": {}, "shared": false, "type": "asset" }, "divination": { "_id": "asset:classic/ritual/divination", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 16, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/divination.0", "controls": {}, "enabled": true, "moves": { "cast_runes": { "_id": "asset.ability.move:classic/ritual/divination.0.cast_runes", "allow_momentum_burn": true, "name": "Cast Runes", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/divination.0.cast_runes.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/divination.0.cast_runes.strong_hit", "text": "On a __strong hit__, you may read the runes to gain insight about the subject and people close to them, including information you and the subject have no knowledge of.\n\nIf you use the reading to [Gather Information](datasworn:move:classic/adventure/gather_information), [Compel](datasworn:move:classic/relationship/compel), or [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond), add +1." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/divination.0.cast_runes.weak_hit", "text": "On a __weak hit__, you succeed, but the runes reveal their secrets only with extra time and focus; suffer -2 momentum.\n\nYou may read the runes to gain insight about the subject and people close to them, including information you and the subject have no knowledge of.\n\nIf you use the reading to [Gather Information](datasworn:move:classic/adventure/gather_information), [Compel](datasworn:move:classic/relationship/compel), or [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond), add +1." } }, "roll_type": "action_roll", "text": "When you take a drop of blood from a willing subject (not yourself) and cast the rune-carved stones, roll +heart. On a strong hit, you may read the runes to gain insight about the subject and people close to them, including information you and the subject have no knowledge of. If you use the reading to [Gather Information](datasworn:move:classic/adventure/gather_information), [Compel](datasworn:move:classic/relationship/compel), or [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond), add +1. On a weak hit, as above, but the runes reveal their secrets only with extra time and focus; suffer -2 momentum.", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/divination.0.cast_runes.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you take a drop of blood from a willing subject (not yourself) and cast the rune-carved stones..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you take a drop of blood from a willing subject (not yourself) and cast the rune-carved stones, roll +heart. On a strong hit, you may read the runes to gain insight about the subject and people close to them, including information you and the subject have no knowledge of. If you use the reading to [Gather Information](datasworn:move:classic/adventure/gather_information), [Compel](datasworn:move:classic/relationship/compel), or [Forge a Bond](datasworn:move:classic/relationship/forge_a_bond), add +1. On a weak hit, as above, but the runes reveal their secrets only with extra time and focus; suffer -2 momentum." }, { "_id": "asset.ability:classic/ritual/divination.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/divination.0.cast_runes" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and your divination can also reveal information about the subject’s future." }, { "_id": "asset.ability:classic/ritual/divination.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/divination.0.cast_runes" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Divination", "options": {}, "shared": false, "type": "asset" }, "invoke": { "_id": "asset:classic/ritual/invoke", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 16, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/invoke.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/secure_an_advantage", "move:classic/adventure/face_danger" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "control": "essence", "using": "asset_control" } ], "text": "to create minor mystical effects or illusions" } ] } } ], "moves": { "invoke": { "_id": "asset.ability.move:classic/ritual/invoke.0.invoke", "allow_momentum_burn": true, "name": "Invoke", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/invoke.0.invoke.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/invoke.0.invoke.strong_hit", "text": "On a __strong hit__, add the value of your action die to your essence track (max 6).\n\nYou may then [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Face Danger](datasworn:move:classic/adventure/face_danger) +essence to create minor mystical effects or illusions. If you do, suffer -1 essence and take +1 momentum on a hit." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/invoke.0.invoke.weak_hit", "text": "On a __weak hit__, add the value of your action die to your essence track (max 6). However, capturing these energies is harrowing; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).\n\nYou may then [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Face Danger](datasworn:move:classic/adventure/face_danger) +essence to create minor mystical effects or illusions. If you do, suffer -1 essence and take +1 momentum on a hit." } }, "roll_type": "action_roll", "text": "When you consume the mystical essence of your surroundings, roll +wits. On a strong hit, add the value of your action die to your essence track (max 6). You may then [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Face Danger](datasworn:move:classic/adventure/face_danger) +essence to create minor mystical effects or illusions. If you do, suffer -1 essence and take +1 momentum on a hit. On a weak hit, as above, but capturing these energies is harrowing; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/invoke.0.invoke.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you consume the mystical essence of your surroundings..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you consume the mystical essence of your surroundings, roll +wits. On a strong hit, add the value of your action die to your essence track (max 6). You may then [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Face Danger](datasworn:move:classic/adventure/face_danger) +essence to create minor mystical effects or illusions. If you do, suffer -1 essence and take +1 momentum on a hit. On a weak hit, as above, but capturing these energies is harrowing; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress)." }, { "_id": "asset.ability:classic/ritual/invoke.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/compel" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "control": "essence", "using": "asset_control" } ], "text": "through a show of power" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "You may [Compel](datasworn:move:classic/relationship/compel) +essence (and suffer -1 essence) through a show of power." }, { "_id": "asset.ability:classic/ritual/invoke.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/invoke.0.invoke" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 essence on a hit." } ], "category": "Ritual", "controls": { "essence": { "controls": {}, "field_type": "condition_meter", "label": "essence", "max": 6, "min": 0, "rollable": true, "value": 0 } }, "count_as_impact": false, "name": "Invoke", "options": {}, "shared": false, "type": "asset" }, "keen": { "_id": "asset:classic/ritual/keen", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 16, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/keen.0", "controls": {}, "enabled": true, "moves": { "keen": { "_id": "asset.ability.move:classic/ritual/keen.0.keen", "allow_momentum_burn": true, "name": "Keen", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/keen.0.keen.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/keen.0.keen.strong_hit", "text": "On a __strong hit__, the wielder inflicts +1 harm when they [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash). If they roll a 1 on their action die when making a move to inflict harm, the magic is spent." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/keen.0.keen.weak_hit", "text": "On a __weak hit__, you succeed, but the voices of those who were slain join in your song; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).\n\nThe wielder inflicts +1 harm when they [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash). If they roll a 1 on their action die when making a move to inflict harm, the magic is spent." } }, "roll_type": "action_roll", "text": "When you hold a weapon and sing a keen for those it has killed, roll +heart. On a strong hit, the wielder inflicts +1 harm when they [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash). If they roll a 1 on their action die when making a move to inflict harm, the magic is spent. On a weak hit, as above, but the voices of those who were slain join in your song; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/keen.0.keen.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you hold a weapon and sing a keen for those it has killed..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you hold a weapon and sing a keen for those it has killed, roll +heart. On a strong hit, the wielder inflicts +1 harm when they [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash). If they roll a 1 on their action die when making a move to inflict harm, the magic is spent. On a weak hit, as above, but the voices of those who were slain join in your song; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress)." }, { "_id": "asset.ability:classic/ritual/keen.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/keen.0.keen" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and the wielder may also (one time only) add +1 and take +2 momentum on a hit when they [Draw the Circle](datasworn:move:classic/relationship/draw_the_circle), [Enter the Fray](datasworn:move:classic/combat/enter_the_fray), or [Battle](datasworn:move:classic/combat/battle)." }, { "_id": "asset.ability:classic/ritual/keen.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/keen.0.keen" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Keen", "options": {}, "shared": false, "type": "asset" }, "leech": { "_id": "asset:classic/ritual/leech", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 16, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/leech.0", "controls": {}, "enabled": true, "moves": { "draw_blood_rune": { "_id": "asset.ability.move:classic/ritual/leech.0.draw_blood_rune", "allow_momentum_burn": true, "name": "Draw Blood Rune", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/leech.0.draw_blood_rune.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/leech.0.draw_blood_rune.strong_hit", "text": "On a __strong hit__, the rune thirsts for fresh blood.\n\nOne time only, when you make a move to inflict harm, reroll any dice and inflict +2 harm on a hit. Then, for each point of harm inflicted, take +1 and allocate it as +health or +momentum." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/leech.0.draw_blood_rune.weak_hit", "text": "On a __weak hit__, the rune thirsts for fresh blood, but this asset counts as a debility until the rune’s thirst is quenched.\n\nOne time only, when you make a move to inflict harm, reroll any dice and inflict +2 harm on a hit. Then, for each point of harm inflicted, take +1 and allocate it as +health or +momentum." } }, "roll_type": "action_roll", "text": "When you mark your hands or weapon with an intricate blood rune, roll +iron. On a strong hit, the rune thirsts for fresh blood. One time only, when you make a move to inflict harm, reroll any dice and inflict +2 harm on a hit. Then, for each point of harm inflicted, take +1 and allocate it as +health or +momentum. On a weak hit, as above, but this asset counts as a debility until the rune’s thirst is quenched.", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/leech.0.draw_blood_rune.0", "method": "player_choice", "roll_options": [ { "stat": "iron", "using": "stat" } ] } ], "text": "When you mark your hands or weapon with an intricate blood rune..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you mark your hands or weapon with an intricate blood rune, roll +iron. On a strong hit, the rune thirsts for fresh blood. One time only, when you make a move to inflict harm, reroll any dice and inflict +2 harm on a hit. Then, for each point of harm inflicted, take +1 and allocate it as +health or +momentum. On a weak hit, as above, but this asset counts as a debility until the rune’s thirst is quenched." }, { "_id": "asset.ability:classic/ritual/leech.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/leech.0.draw_blood_rune" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may also touch an ally or companion and let them take any remaining points as +health or +momentum." }, { "_id": "asset.ability:classic/ritual/leech.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/leech.0.draw_blood_rune" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Leech", "options": {}, "shared": false, "type": "asset" }, "lightbearer": { "_id": "asset:classic/ritual/lightbearer", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 16, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/lightbearer.0", "controls": {}, "enabled": true, "moves": { "capture_light": { "_id": "asset.ability.move:classic/ritual/lightbearer.0.capture_light", "allow_momentum_burn": true, "name": "Capture Light", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/lightbearer.0.capture_light.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/lightbearer.0.capture_light.strong_hit", "text": "On a __strong hit__, set your light track to +6.\n\nWhen you make a move to overcome or navigate darkness, you may add +2 and suffer -1 light." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/lightbearer.0.capture_light.weak_hit", "text": "On a __weak hit__, set your light track to +3.\n\nWhen you make a move to overcome or navigate darkness, you may add +2 and suffer -1 light." } }, "roll_type": "action_roll", "text": "When you focus on a source of light and capture its essence, roll +wits. On a strong hit, set your light track to +6. On a weak hit, make it +3. Then, when you make a move to overcome or navigate darkness, you may add +2 and suffer -1 light.", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/lightbearer.0.capture_light.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you focus on a source of light and capture its essence..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you focus on a source of light and capture its essence, roll +wits. On a strong hit, set your light track to +6. On a weak hit, make it +3. Then, when you make a move to overcome or navigate darkness, you may add +2 and suffer -1 light." }, { "_id": "asset.ability:classic/ritual/lightbearer.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/combat/strike", "move:classic/combat/clash" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "assets": null, "control": "light", "using": "asset_control" } ], "text": "when you unleash light against a dark-dwelling foe" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "You may use your light to [Strike](datasworn:move:classic/combat/strike) or [Clash](datasworn:move:classic/combat/clash) against a dark-dwelling foe. Choose the amount of light to unleash, and roll +light (instead of +iron or +edge). Suffer -light equal to that amount. On a hit, your harm is 1+your unleashed light." }, { "_id": "asset.ability:classic/ritual/lightbearer.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/lightbearer.0.capture_light" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": { "light": { "controls": {}, "field_type": "condition_meter", "label": "light", "max": 6, "min": 0, "moves": { "recover": [ "asset.ability.move:classic/ritual/lightbearer.0.capture_light" ] }, "rollable": true, "value": 0 } }, "count_as_impact": false, "name": "Lightbearer", "options": {}, "shared": false, "type": "asset" }, "scry": { "_id": "asset:classic/ritual/scry", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 16, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/scry.0", "controls": {}, "enabled": true, "moves": { "scry": { "_id": "asset.ability.move:classic/ritual/scry.0.scry", "allow_momentum_burn": true, "name": "Scry", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/scry.0.scry.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/scry.0.scry.strong_hit", "text": "On a __strong hit__, you may [Gather Information](datasworn:move:classic/adventure/gather_information) through observation using +shadow or +wits." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/scry.0.scry.weak_hit", "text": "On a __weak hit__, you succeed, but the flames are hungry; choose one to sacrifice.\n\n * Your blood: [Endure Harm](datasworn:move:classic/suffer/endure_harm) (2 harm).\n * Something precious: [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).\n * Provisions: Suffer -2 supply.\n\nYou may [Gather Information](datasworn:move:classic/adventure/gather_information) through observation using +shadow or +wits." } }, "roll_type": "action_roll", "text": "When you look into flames to study a remote person or location, roll +shadow. You or someone with you must have knowledge of the target. On a strong hit, you may [Gather Information](datasworn:move:classic/adventure/gather_information) through observation using +shadow or +wits. On a weak hit, as above, but the flames are hungry; choose one to sacrifice.\n\n * Your blood: [Endure Harm](datasworn:move:classic/suffer/endure_harm) (2 harm).\n * Something precious: [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).\n * Provisions: Suffer -2 supply.", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/scry.0.scry.0", "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ] } ], "text": "When you look into flames to study a remote person or location (you or someone with you must have knowledge of the target)..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you look into flames to study a remote person or location, roll +shadow. You or someone with you must have knowledge of the target. On a strong hit, you may [Gather Information](datasworn:move:classic/adventure/gather_information) through observation using +shadow or +wits. On a weak hit, as above, but the flames are hungry; choose one to sacrifice.\n\n * Your blood: [Endure Harm](datasworn:move:classic/suffer/endure_harm) (2 harm).\n * Something precious: [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).\n * Provisions: Suffer -2 supply." }, { "_id": "asset.ability:classic/ritual/scry.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/scry.0.scry" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may instead study a past event." }, { "_id": "asset.ability:classic/ritual/scry.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/scry.0.scry" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Scry", "options": {}, "shared": false, "type": "asset" }, "shadow_walk": { "_id": "asset:classic/ritual/shadow_walk", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 16, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/shadow_walk.0", "controls": {}, "enabled": true, "moves": { "shadow_walk": { "_id": "asset.ability.move:classic/ritual/shadow_walk.0.shadow_walk", "allow_momentum_burn": true, "name": "Shadow-Walk", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/shadow_walk.0.shadow_walk.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/shadow_walk.0.shadow_walk.strong_hit", "text": "On a __strong hit__, take +1 momentum. Then, reroll any dice (one time only) when you make a move by ambushing, hiding, or sneaking." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/shadow_walk.0.shadow_walk.weak_hit", "text": "On a __weak hit__, you succeed, but the shadows try to lead you astray. You must first [Face Danger](datasworn:move:classic/adventure/face_danger) to find your way.\n\nTake +1 momentum. Then, reroll any dice (one time only) when you make a move by ambushing, hiding, or sneaking." } }, "roll_type": "action_roll", "text": "When you cloak yourself with the gossamer veil of the shadow realms, roll +shadow. On a strong hit, take +1 momentum. Then, reroll any dice (one time only) when you make a move by ambushing, hiding, or sneaking. On a weak hit, as above, but the shadows try to lead you astray. You must first [Face Danger](datasworn:move:classic/adventure/face_danger) to find your way.", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/shadow_walk.0.shadow_walk.0", "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ] } ], "text": "When you cloak yourself with the gossamer veil of the shadow realms..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you cloak yourself with the gossamer veil of the shadow realms, roll +shadow. On a strong hit, take +1 momentum. Then, reroll any dice (one time only) when you make a move by ambushing, hiding, or sneaking. On a weak hit, as above, but the shadows try to lead you astray. You must first [Face Danger](datasworn:move:classic/adventure/face_danger) to find your way." }, { "_id": "asset.ability:classic/ritual/shadow_walk.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/shadow_walk.0.shadow_walk" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may also travel along the hidden paths of the shadow realms to [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey) using +shadow (instead of +wits). If you do, [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress) and mark progress twice on a strong hit." }, { "_id": "asset.ability:classic/ritual/shadow_walk.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/shadow_walk.0.shadow_walk" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Shadow-Walk", "options": {}, "shared": false, "type": "asset" }, "sway": { "_id": "asset:classic/ritual/sway", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 18, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/sway.0", "controls": {}, "enabled": true, "moves": { "sway": { "_id": "asset.ability.move:classic/ritual/sway.0.sway", "allow_momentum_burn": true, "name": "Sway", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/sway.0.sway.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/sway.0.sway.strong_hit", "text": "On a __strong hit__, the wind whispers of this person’s need. Envision what you hear ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). If you use this information or fulfill this need when you [Compel](datasworn:move:classic/relationship/compel) them, you may reroll any dice (one time only)." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/sway.0.sway.weak_hit", "text": "On a __weak hit__, you succeed, but this person’s need creates a troubling dilemma or complication; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress).\n\nThe wind whispers of this person’s need. Envision what you hear ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). If you use this information or fulfill this need when you [Compel](datasworn:move:classic/relationship/compel) them, you may reroll any dice (one time only)." } }, "roll_type": "action_roll", "text": "When you speak a person’s name three times to the wind, roll +wits. On a strong hit, the wind whispers of this person’s need. Envision what you hear ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). If you use this information or fulfill this need when you [Compel](datasworn:move:classic/relationship/compel) them, you may reroll any dice (one time only). On a weak hit, as above, but this person’s need creates a troubling dilemma or complication; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/sway.0.sway.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you speak a person’s name three times to the wind..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you speak a person’s name three times to the wind, roll +wits. On a strong hit, the wind whispers of this person’s need. Envision what you hear ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). If you use this information or fulfill this need when you [Compel](datasworn:move:classic/relationship/compel) them, you may reroll any dice (one time only). On a weak hit, as above, but this person’s need creates a troubling dilemma or complication; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress)." }, { "_id": "asset.ability:classic/ritual/sway.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/shadow_walk.0.shadow_walk" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and if you score a strong hit when you [Compel](datasworn:move:classic/relationship/compel), you may also reroll any dice (one time only) when you [Gather Information](datasworn:move:classic/adventure/gather_information) from this person." }, { "_id": "asset.ability:classic/ritual/sway.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/sway.0.sway" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Sway", "options": {}, "shared": false, "type": "asset" }, "talisman": { "_id": "asset:classic/ritual/talisman", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 18, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/talisman.0", "controls": {}, "enabled": true, "moves": { "fashion_talisman": { "_id": "asset.ability.move:classic/ritual/talisman.0.fashion_talisman", "allow_momentum_burn": true, "name": "Fashion Talisman", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/talisman.0.fashion_talisman.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/talisman.0.fashion_talisman.strong_hit", "text": "On a __strong hit__, when the wearer opposes the target through a move, add +2. If a 1 is rolled on the action die while making a move using the charm, the magic is spent." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/talisman.0.fashion_talisman.weak_hit", "text": "On a __weak hit__, when the wearer opposes the target through a move, add +1. If a 1 is rolled on the action die while making a move using the charm, the magic is spent." } }, "roll_type": "action_roll", "text": "When you fashion a charm, envision it and name the specific person or creature it protects against. Then roll +wits. On a strong hit, when the wearer opposes the target through a move, add +2. If a 1 is rolled on the action die while making a move using the charm, the magic is spent. On a weak hit, as above, but the wearer adds +1 when making a move (instead of +2).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/talisman.0.fashion_talisman.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you fashion a charm that protects against a specific person or creature..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you fashion a charm, envision it and name the specific person or creature it protects against. Then roll +wits. On a strong hit, when the wearer opposes the target through a move, add +2. If a 1 is rolled on the action die while making a move using the charm, the magic is spent. On a weak hit, as above, but the wearer adds +1 when making a move (instead of +2)." }, { "_id": "asset.ability:classic/ritual/talisman.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/talisman.0.fashion_talisman" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may instead fashion a charm which aids the wearer against all supernatural threats, such as mystic rituals or horrors." }, { "_id": "asset.ability:classic/ritual/talisman.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/talisman.0.fashion_talisman" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Talisman", "options": {}, "shared": false, "type": "asset" }, "tether": { "_id": "asset:classic/ritual/tether", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 18, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/tether.0", "controls": {}, "enabled": true, "enhance_moves": [ { "enhances": [ "move:classic/adventure/undertake_a_journey" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" }, { "condition_meter": "spirit", "using": "condition_meter" } ], "text": "to return to a tethered place" } ] } }, { "enhances": [ "move:classic/suffer/face_desolation" ], "roll_type": "action_roll" } ], "moves": { "tether": { "_id": "asset.ability.move:classic/ritual/tether.0.tether", "allow_momentum_burn": true, "name": "Tether", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/tether.0.tether.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/tether.0.tether.strong_hit", "text": "On a __strong hit__, you are tethered. When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey) to return, you may roll +spirit or +heart (instead of +wits), and take +1 momentum on a hit. When you [Reach Your Destination](datasworn:move:classic/adventure/reach_your_destination), take +2 momentum on a strong hit. The tether is lost if you perform this ritual elsewhere, or when you [Face Desolation](datasworn:move:classic/suffer/face_desolation)." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/tether.0.tether.weak_hit", "text": "On a __weak hit__, you succeed, but the spirits reveal a disturbing aspect of the place; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).\n\nYou are tethered. When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey) to return, you may roll +spirit or +heart (instead of +wits), and take +1 momentum on a hit. When you [Reach Your Destination](datasworn:move:classic/adventure/reach_your_destination), take +2 momentum on a strong hit. The tether is lost if you perform this ritual elsewhere, or when you [Face Desolation](datasworn:move:classic/suffer/face_desolation)." } }, "roll_type": "action_roll", "text": "When you commune with the spirits of a place, roll +heart. If you share a bond with someone there, add +1. On a strong hit, you are tethered. When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey) to return, you may roll +spirit or +heart (instead of +wits), and take +1 momentum on a hit. When you [Reach Your Destination](datasworn:move:classic/adventure/reach_your_destination), take +2 momentum on a strong hit. The tether is lost if you perform this ritual elsewhere, or when you [Face Desolation](datasworn:move:classic/suffer/face_desolation). On a weak hit, as above, but the spirits reveal a disturbing aspect of the place; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/tether.0.tether.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you commune with the spirits of a place..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you commune with the spirits of a place, roll +heart. If you share a bond with someone there, add +1. On a strong hit, you are tethered. When you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey) to return, you may roll +spirit or +heart (instead of +wits), and take +1 momentum on a hit. When you [Reach Your Destination](datasworn:move:classic/adventure/reach_your_destination), take +2 momentum on a strong hit. The tether is lost if you perform this ritual elsewhere, or when you [Face Desolation](datasworn:move:classic/suffer/face_desolation). On a weak hit, as above, but the spirits reveal a disturbing aspect of the place; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (2 stress)." }, { "_id": "asset.ability:classic/ritual/tether.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "move:classic/relationship/sojourn" ], "roll_type": "action_roll", "trigger": { "conditions": [ { "method": null, "roll_options": null, "text": "in a tethered place" } ] } } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may also reroll any dice when you [Sojourn](datasworn:move:classic/relationship/sojourn) in the tethered place." }, { "_id": "asset.ability:classic/ritual/tether.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/tether.0.tether" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Tether", "options": {}, "shared": false, "type": "asset" }, "totem": { "_id": "asset:classic/ritual/totem", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 18, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/totem.0", "controls": {}, "enabled": true, "moves": { "focus_totem": { "_id": "asset.ability.move:classic/ritual/totem.0.focus_totem", "allow_momentum_burn": true, "name": "Focus Totem", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/totem.0.focus_totem.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/totem.0.focus_totem.strong_hit", "text": "On a __strong hit__, you are bound together. Add +1 and take +1 momentum on a hit when you use a companion ability. If you roll a 1 on your action die when using a companion ability, the magic is spent." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/totem.0.focus_totem.weak_hit", "text": "On a __weak hit__, you succeed, but creating this connection is unsettling; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress).\n\nYou are bound together. Add +1 and take +1 momentum on a hit when you use a companion ability. If you roll a 1 on your action die when using a companion ability, the magic is spent." } }, "roll_type": "action_roll", "text": "When you hold a totem of your animal or beast companion and focus on it, roll +heart. On a strong hit, you are bound together. Add +1 and take +1 momentum on a hit when you use a companion ability. If you roll a 1 on your action die when using a companion ability, the magic is spent. On a weak hit, as above, but creating this connection is unsettling; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/totem.0.focus_totem.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you hold a totem of your animal or beast companion and focus on it..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you hold a totem of your animal or beast companion and focus on it, roll +heart. On a strong hit, you are bound together. Add +1 and take +1 momentum on a hit when you use a companion ability. If you roll a 1 on your action die when using a companion ability, the magic is spent. On a weak hit, as above, but creating this connection is unsettling; [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress)." }, { "_id": "asset.ability:classic/ritual/totem.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/totem.0.focus_totem" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may also perceive the world through your companion’s senses while you make moves aided by them (even when you are apart)." }, { "_id": "asset.ability:classic/ritual/totem.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/totem.0.focus_totem" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Totem", "options": {}, "shared": false, "type": "asset" }, "visage": { "_id": "asset:classic/ritual/visage", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 18, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/visage.0", "controls": {}, "enabled": true, "moves": { "paint_visage": { "_id": "asset.ability.move:classic/ritual/visage.0.paint_visage", "allow_momentum_burn": true, "name": "Paint Visage", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/visage.0.paint_visage.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/visage.0.paint_visage.strong_hit", "text": "On a __strong hit__, you may add +2 and take +1 momentum on a hit when you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Compel](datasworn:move:classic/relationship/compel) using fear or intimidation. If you roll a 1 on your action die when making a move aided by your visage, the magic is spent." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/visage.0.paint_visage.weak_hit", "text": "On a __weak hit__, you succeed, but the blood must be your own; [Endure Harm](datasworn:move:classic/suffer/endure_harm) (2 harm).\n\nYou may add +2 and take +1 momentum on a hit when you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Compel](datasworn:move:classic/relationship/compel) using fear or intimidation. If you roll a 1 on your action die when making a move aided by your visage, the magic is spent." } }, "roll_type": "action_roll", "text": "When you paint yourself in blood and ash, roll +wits. On a strong hit, you may add +2 and take +1 momentum on a hit when you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Compel](datasworn:move:classic/relationship/compel) using fear or intimidation. If you roll a 1 on your action die when making a move aided by your visage, the magic is spent. On a weak hit, as above, but the blood must be your own; [Endure Harm](datasworn:move:classic/suffer/endure_harm) (2 harm).", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/visage.0.paint_visage.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you paint yourself in blood and ash..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you paint yourself in blood and ash, roll +wits. On a strong hit, you may add +2 and take +1 momentum on a hit when you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) or [Compel](datasworn:move:classic/relationship/compel) using fear or intimidation. If you roll a 1 on your action die when making a move aided by your visage, the magic is spent. On a weak hit, as above, but the blood must be your own; [Endure Harm](datasworn:move:classic/suffer/endure_harm) (2 harm)." }, { "_id": "asset.ability:classic/ritual/visage.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/visage.0.paint_visage" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and you may also add +1 when you [Strike](datasworn:move:classic/combat/strike), [Clash](datasworn:move:classic/combat/clash), or [Battle](datasworn:move:classic/combat/battle)." }, { "_id": "asset.ability:classic/ritual/visage.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/visage.0.paint_visage" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Visage", "options": {}, "shared": false, "type": "asset" }, "ward": { "_id": "asset:classic/ritual/ward", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 18, "title": "Ironsworn Assets Master Set", "url": "https://ironswornrpg.com" }, "abilities": [ { "_id": "asset.ability:classic/ritual/ward.0", "controls": {}, "enabled": true, "moves": { "ward": { "_id": "asset.ability.move:classic/ritual/ward.0.ward", "allow_momentum_burn": true, "name": "Ward", "outcomes": { "miss": { "_id": "asset.ability.move.outcome:classic/ritual/ward.0.ward.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "asset.ability.move.outcome:classic/ritual/ward.0.ward.strong_hit", "text": "On a __strong hit__, choose two.\n\n * When a foe first crosses the boundary, take +1 momentum.\n * When you first inflict harm against a foe within the boundary, inflict +1 harm.\n * Your ward is ‘likely’ ([Ask the Oracle](datasworn:move.oracle_rollable:classic/fate/ask_the_oracle.likely)) to trap a foe within the boundary." }, "weak_hit": { "_id": "asset.ability.move.outcome:classic/ritual/ward.0.ward.weak_hit", "text": "On a __weak hit__, choose one.\n\n * When a foe first crosses the boundary, take +1 momentum.\n * When you first inflict harm against a foe within the boundary, inflict +1 harm.\n * Your ward is ‘likely’ ([Ask the Oracle](datasworn:move.oracle_rollable:classic/fate/ask_the_oracle.likely)) to trap a foe within the boundary." } }, "roll_type": "action_roll", "text": "When you walk a wide circle, sprinkling the ground with salt, roll +wits. On a strong hit, choose two. On a weak hit, choose one.\n\n * When a foe first crosses the boundary, take +1 momentum.\n * When you first inflict harm against a foe within the boundary, inflict +1 harm.\n * Your ward is ‘likely’ ([Ask the Oracle](datasworn:move.oracle_rollable:classic/fate/ask_the_oracle.likely)) to trap a foe within the boundary.", "trigger": { "conditions": [ { "_id": "asset.ability.move.condition:classic/ritual/ward.0.ward.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you walk a wide circle, sprinkling the ground with salt..." }, "type": "move" } }, "options": {}, "oracles": {}, "text": "When you walk a wide circle, sprinkling the ground with salt, roll +wits. On a strong hit, choose two. On a weak hit, choose one.\n\n * When a foe first crosses the boundary, take +1 momentum.\n * When you first inflict harm against a foe within the boundary, inflict +1 harm.\n * Your ward is ‘likely’ ([Ask the Oracle](datasworn:move.oracle_rollable:classic/fate/ask_the_oracle.likely)) to trap a foe within the boundary." }, { "_id": "asset.ability:classic/ritual/ward.1", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/ward.0.ward" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "As above, and improve the effect of your ward (+2 momentum, +2 harm, and [‘almost certain’](datasworn:move.oracle_rollable:classic/fate/ask_the_oracle.almost_certain))." }, { "_id": "asset.ability:classic/ritual/ward.2", "controls": {}, "enabled": false, "enhance_moves": [ { "enhances": [ "asset.ability.move:classic/ritual/ward.0.ward" ], "roll_type": "action_roll" } ], "moves": {}, "options": {}, "oracles": {}, "text": "When you perform this ritual, add +1 and take +1 momentum on a hit." } ], "category": "Ritual", "controls": {}, "count_as_impact": false, "name": "Ward", "options": {}, "shared": false, "type": "asset" } }, "description": "Magic in *Ironsworn* is cast through rituals which help support your actions or act as unique moves. Like all assets, rituals can be selected as you gain experience and can be upgraded over time to make them more flexible or powerful.\n\nAll rituals utilize a move as their default marked ability. You must make this move and the associated action roll to trigger the effect. Any secondary abilities you gain by upgrading the asset are dependent on performing the ritual described as the default ability.", "name": "Ritual Assets", "type": "asset_collection" } }, "atlas": { "ironlands": { "_id": "atlas_collection:classic/ironlands", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "barrier_islands": { "_id": "atlas_entry:classic/ironlands/barrier_islands", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 113, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "This long string of islands parallels the [Ragged Coast](datasworn:atlas_entry:classic/ironlands/ragged_coast). They are beautiful, but imposing. The slate-gray cliffs rise dramatically out of the water, topped by treeless moors. Waterfalls, fed by persistent rains, plunge over these cliffs into the raging sea. The winds are fierce and ever-present. In the winter, sleet, snow, and ocean mist can cut visibility to the length of one’s arm.\n\nThe islands are sparsely populated by [Ironlanders](datasworn:npc_collection:classic/ironlanders), mostly fisher-folk who brave the surrounding waters. Their settlements cling to narrow, rock-strewn shores or lie on high overlooks. At night, the dim lights of their fires and torches glimmer pitifully against the wild, storm-tossed sea.", "features": [ "Crashing waves and treacherous currents", "Jagged rocks hidden just beneath the surface", "Snow-dappled cliffs jutting out of the sea", "Low clouds and curling mists", "Ferocious winds", "Gliding seabirds", "Decaying wrecks of wooden ships", "Fisher-folk braving the wild sea", "Lurking seaborne [raiders](datasworn:npc:classic/ironlanders/raider)" ], "name": "Barrier Islands", "quest_starter": "The spectral maiden appears at the bow of your ship, offering to guide you safely through the storm—for a price. What does she demand of you?", "summary": "This long chain of bleak islands parallels the [Ragged Coast](datasworn:atlas_entry:classic/ironlands/ragged_coast). The islands are sparsely populated by [Ironlanders](datasworn:npc_collection:classic/ironlanders), mostly fisher-folk who brave the surrounding waters.", "type": "atlas_entry" }, "deep_wilds": { "_id": "atlas_entry:classic/ironlands/deep_wilds", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 115, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "The Deep Wilds are a vast swath of ancient forest. The ground is a lush carpet of ferns and lichens. The gnarled branches are cloaked in hanging moss. The air is almost perpetually misty and wet. Unlike the bordering regions, heavy snow is rare here. Instead, there is the ceaseless patter of rain dripping from high boughs and the rush of river over rock. The air carries the earthy smells of damp and decay.\n\nA few [Ironlanders](datasworn:npc_collection:classic/ironlanders) live along the fringes of the Deep Wilds, taking advantage of the relatively temperate climate and abundant game. However, most avoid this region. This is a land of the [firstborn](datasworn:npc_collection:classic/firstborn), of monstrous [beasts](datasworn:npc_collection:classic/beasts), of [horrors](datasworn:npc_collection:classic/horrors) that defy description. This is the world before humans.", "features": [ "Unbroken woodland", "A thick canopy casts the forest floor in shadow", "Lingering fog", "Constant rains", "[Elves](datasworn:npc:classic/firstborn/elf), ever watchful", "Ancient trees hung with moss", "Streams winding their way through rough terrain", "Skittering and growls from out of the mist" ], "name": "Deep Wilds", "quest_starter": "An [Ironlander](datasworn:npc_collection:classic/ironlanders) has sided with an enemy in the heart of the Wilds, and is leading attacks against Ironlander settlements. Who is this person? Who have they joined forces with? What will you do to stop these attacks?", "summary": "This vast swath of ancient forest is largely uninhabited and unexplored by [Ironlanders](datasworn:npc_collection:classic/ironlanders). Most avoid this region.", "type": "atlas_entry" }, "flooded_lands": { "_id": "atlas_entry:classic/ironlands/flooded_lands", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 116, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "This is a low-lying region of bogs, swamps, lakes, and slow-moving rivers. Near the coast, the water is salty and riddled with dead trees. Further north, the morass of forested wetlands and bogs is interspersed with rare patches of higher ground. Through it all, twisting rivers make their sluggish journey to the sea. The smell of these lands is rotten and dank. It is the smell of slow death.\n\nA few hardy [Ironlanders](datasworn:npc_collection:classic/ironlanders) live here in small settlements built atop hillocks, or in homes standing on stilts over the wetlands. Most fish and forage, making their way among the waterways on flat-bottomed boats propelled by long poles. Some dig through peat for bog iron—a cold, wet, grueling task.\n\nTravel is precarious here. One step has you on solid ground. The next sends you plunging through a thin layer of peat into a murky bog. Then, bony hands reach out to you, grasping, pulling. “Stay with me,” a voice whispers. “Stay with me here in the dark.”", "features": [ "Fetid wetlands", "Dead trees poisoned by salt water", "Networks of sluggish rivers", "Ponds and lakes shrouded in clinging mist", "Beguiling ghostlights, drawn to the warmth of the living", "Biting insects", "Creatures, just beneath the surface, laying in wait" ], "name": "Flooded Lands", "quest_starter": "Rising flood waters threaten to overwhelm an Ironlander settlement. Escape by boat is the only option, but there are few boats and many people. What’s more, there is something hungry in the water, waiting to feed.", "summary": "This is a low-lying region of bogs, swamps, lakes, and slow-moving rivers. A few hardy [Ironlanders](datasworn:npc_collection:classic/ironlanders) live here in small settlements built atop hillocks, or in homes standing on stilts over the wetlands.", "type": "atlas_entry" }, "havens": { "_id": "atlas_entry:classic/ironlands/havens", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 117, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "This is an expansive region of forests, rivers, shrubland, and low hills. After an arduous journey, after untold losses, the first Ironlander settlers looked upon the Havens as a fresh start—a relative oasis in a fierce, uncaring land. It gave them hope.\n\nYears later, that hope is fading. Even within the Havens, there is little rest or safety. The winters are long. The harvests are never enough. [Raiders](datasworn:npc:classic/ironlanders/raider) strike without mercy. The thick woods, deep rivers and dark nights hold secrets and lurking [horrors](datasworn:npc_collection:classic/horrors). Some say the Ironlands is a living thing, a malevolent spirit, intent on ridding itself of the human invaders. Slowly, season by season, year by year, it is succeeding.\n\nThe [Ironlander](datasworn:npc_collection:classic/ironlanders) settlements in this region typically stand on hills or at the confluence of rivers. The buildings are made of wood, or sometimes stone, with roofs covered in turf. The central homes and communal structures are protected by an outer palisade fashioned from earth and wood. Outside these walls, from spring through autumn, farmers work the meager fields. In winter, the settlements are smothered by deep snow and oppressive gray clouds.", "features": [ "Rolling hills and rocky bluffs", "Pockets of dense wood, thick with shadow", "Walled settlements", "Verdant heaths", "Wide rivers navigated by wary boatmen", "Long, harsh winters" ], "name": "Havens", "quest_starter": "A settlement has fallen under the unjust rule of a cruel leader. What leverage do they hold over these people? What is your connection to the community? What can be done to overthrow this tyrant?", "summary": "This is an expansive area of forests, rivers, shrubland, and low hills. It is a relative oasis in the harsh Ironlands, but even here there is little comfort or safety.", "type": "atlas_entry" }, "hinterlands": { "_id": "atlas_entry:classic/ironlands/hinterlands", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 118, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "This high terrain consists of a long string of forested hills.\n\nIsolated [Ironlander](datasworn:npc_collection:classic/ironlanders) settlements in this region serve primarily as bases for [hunters](datasworn:npc:classic/ironlanders/hunter) and trappers. A few farmers do the best they can with the rocky soil, but the people depend mostly on meat, mushrooms, berries, and other bounties from the forest to sustain them during the long winters.\n\nThose winters are bitter and harsh. Snow gathers as deep as an Ironlander is tall, or more. Hunters, cloaked in heavy furs, wear snowshoes to navigate across the rough terrain. At night, they make camp. They drink and tell stories. They try to ward away the encroaching darkness with a blazing fire. They cast nervous glances at sounds just beyond the light.\n\nIn the spring and summer, the melting snow feeds tumultuous rivers. The forests burst with rich life. But, always there is a chill in the air. Always there is a reminder of the coming winter.", "features": [ "Dense forests nestled against rugged terrain", "[Hunter](datasworn:npc:classic/ironlanders/hunter) camps and remote settlements", "Birdsong interspersed with sudden, unsettling stillness", "[Ironlanders](datasworn:npc_collection:classic/ironlanders), foraging and hunting game", "Hungry [beasts](datasworn:npc_collection:classic/beasts), stalking", "[Varou](datasworn:npc:classic/firstborn/varou) bands, howling their war song" ], "name": "Hinterlands", "quest_starter": "A group of [Ironlanders](datasworn:npc_collection:classic/ironlanders) have been forced out of their Hinterland settlement. What caused them to leave? With winter coming, and food in short supply, will you attempt to reclaim their settlement or convince someone to take them in?", "summary": "This imposing terrain consists of dense forests nestled against rugged hills. The Ironlander settlements in this region serve primarily as bases for hunters and trappers.", "type": "atlas_entry" }, "ragged_coast": { "_id": "atlas_entry:classic/ironlands/ragged_coast", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 114, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "This coast is marked by massive fjords. It is a rugged land of snow-capped cliffs overlooking blue waters.\n\n[Ironlander](datasworn:npc_collection:classic/ironlanders) settlements are located at the head of the fjords in the shelter of narrow valleys. From there, both fisher-folk and [raiders](datasworn:npc:classic/ironlanders/raider) set sail. Their kin gather to see them off, laying wreaths of spruce in their wake.\n\nIn the center of each settlement, at the front of the longhouse, a stack of rune-marked river stones memorialize those who did not return—one stone for each of the lost.", "features": [ "Narrow fjords", "Settlements built on rocky shores", "Trade ships flying colorful sails", "Shipbuilders hammering at wooden hulls", "[Raiders](datasworn:npc:classic/ironlanders/raider) sounding the drums of war", "Schools of orca gliding through the waves", "Monstrous serpents rising from unfathomable depths" ], "name": "Ragged Coast", "quest_starter": "A ship which set off from a coastal settlement is found washed up on shore. It is empty. This ship carried something of great importance, now lost. What was it, and why do you swear to recover it?", "summary": "This is a rugged land of snow-capped cliffs overlooking blue waters. [Ironlander](datasworn:npc_collection:classic/ironlanders) settlements are located at the head of the fjords in the shelter of narrow valleys.", "type": "atlas_entry" }, "shattered_wastes": { "_id": "atlas_entry:classic/ironlands/shattered_wastes", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 121, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "To the north of the [Veiled Mountains](datasworn:atlas_entry:classic/ironlands/veiled_mountains) lies the Shattered Wastes, a plain of jagged, broken ice.\n\nNo one knows the bounds of this land or what lies beyond. No [Ironlanders](datasworn:npc_collection:classic/ironlanders) dwell here, and only a handful have explored the passage into the Wastes through the Veils. Those who survived the journey returned with stories of unimaginable cold and things moving beneath the ice.", "features": [ "Vast fields of broken ice", "Discomforting stillness", "Deep crevasses, plunging into darkness", "Piercing cold", "Unnatural [horrors](datasworn:npc_collection:classic/horrors) breaking through the ice" ], "name": "Shattered Wastes", "quest_starter": "The traveler returned from his journey into the Shattered Wastes with dead, frostbitten hands and extraordinary stories. The others scoff at him, but you believe. Why? What does he tell you? What compels you to see for yourself?", "summary": "This plain of jagged, broken ice is uninhabited by [Ironlanders](datasworn:npc_collection:classic/ironlanders). No one knows the bounds of this land or what lies beyond.", "type": "atlas_entry" }, "tempest_hills": { "_id": "atlas_entry:classic/ironlands/tempest_hills", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 119, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "These highlands are defined by rugged hills and low mountains, thin conifer woods, and wide, grassy plateaus, leading up to the heights of the [Veiled Mountains](datasworn:atlas_entry:classic/ironlands/veiled_mountains). Through most seasons, the constant ill-winds break against the sides of the hills, screeching and moaning. In the dead of winter, some say these winds carry the names of those fated to die during the long cold season.\n\nNomadic [Ironlanders](datasworn:npc_collection:classic/ironlanders) live among the hills, herding livestock. In the spring and summer they move among high pastures. In the winter, they find some relief from the brutal weather in sheltered valleys.\n\nOthers live in mining settlements, drawing iron ore from riverbeds and shallow digs. Their furnaces, sending up plumes of black smoke, convert the ore into wrought iron, which is sent south for trade with the [Havens](datasworn:atlas_entry:classic/ironlands/havens).", "features": [ "Stunted forests", "Howling winds", "Mist-shrouded waterfalls", "Mining settlements", "Nomad encampments on high plateaus", "[Ironlander](datasworn:npc_collection:classic/ironlanders) caravans hauling bounties of ore", "Wary [giants](datasworn:npc:classic/firstborn/giant) keeping their distance", "[Mammoths](datasworn:npc:classic/beasts/mammoth) grazing in alpine meadows" ], "name": "Tempest Hills", "quest_starter": "You have come across or learned of a rich source of unclaimed iron and silver among these hills. What hazards must be overcome before a mine can be established? What force opposes you or attempts to establish its own claim?", "summary": "These highlands are defined by rugged hills, low mountains, thin woods, and grassy plateaus. [Ironlanders](datasworn:npc_collection:classic/ironlanders) live here in nomadic camps or mining settlements.", "type": "atlas_entry" }, "veiled_mountains": { "_id": "atlas_entry:classic/ironlands/veiled_mountains", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 120, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Commonly referred to as the Veils, these great mountains mark the northern bounds of the settled lands. They are almost perpetually shrouded in cloud, snow, and mist. On the rare day they are visible to those [Ironlanders](datasworn:npc_collection:classic/ironlanders) far south in the [Havens](datasworn:atlas_entry:classic/ironlands/havens), the sight of the towering peaks is enough to inspire a mix of fear and awe.\n\nFor a few, that feeling is a call rather than a warning. The Ironlanders who dwell here are mostly members of small mining communities. They seek fortunes in iron or silver, but often find only death in the endless, brutal cold. Even those who manage to eke out some sort of life among the Veils are sure to head south before the onset of winter. Before the long dark takes hold.", "features": [ "Massive peaks shrouded in roiling clouds", "Howling [beasts](datasworn:npc_collection:classic/beasts)", "Endless snows", "Precarious mountain trails", "Stone cairns, marking the dead", "Abandoned settlements", "Circling [wyverns](datasworn:npc:classic/beasts/wyvern)" ], "name": "Veiled Mountains", "quest_starter": "As winter fast approaches, there is no sign of the [Ironlanders](datasworn:npc_collection:classic/ironlanders) who live in a small mining community on the flanks of the Veils. They should have been off the mountain weeks ago. Time is running out.", "summary": "These great peaks mark the northern bounds of the settled lands. A few hardy [Ironlanders](datasworn:npc_collection:classic/ironlanders) dwell here in small mining communities. Most of them head south before the long, brutal winter takes hold.", "type": "atlas_entry" } }, "name": "The Ironlands", "summary": "The Ironlands is a rugged peninsula of isolated settlements and untracked wilds on the frontier of the known world. Two generations ago, your people settled here when a cataclysm drove them from their former homes.", "type": "atlas_collection" } }, "authors": [ { "name": "Shawn Tomkin" } ], "datasworn_version": "0.2.0", "date": "2019-06-05", "delve_sites": {}, "license": "https://creativecommons.org/licenses/by/4.0", "moves": { "adventure": { "_id": "move_category:classic/adventure", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 60, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "face_danger": { "_id": "move:classic/adventure/face_danger", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 60, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Face Danger", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/adventure/face_danger.miss", "text": "On a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/adventure/face_danger.strong_hit", "text": "On a __strong hit__, you are successful. Take +1 momentum." }, "weak_hit": { "_id": "move.outcome:classic/adventure/face_danger.weak_hit", "text": "On a __weak hit__, you succeed, but face a troublesome cost. Choose one.\n\n * You are delayed, lose advantage, or face a new danger: Suffer -1 momentum.\n * You are tired or hurt: [Endure Harm](datasworn:move:classic/suffer/endure_harm) (1 harm).\n * You are dispirited or afraid: [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress).\n * You sacrifice resources: Suffer -1 supply." } }, "roll_type": "action_roll", "text": "When __you attempt something risky or react to an imminent threat__, envision your action and roll. If you act...\n\n * With speed, agility, or precision: Roll +edge.\n * With charm, loyalty, or courage: Roll +heart.\n * With aggressive action, forceful defense, strength, or endurance: Roll +iron.\n * With deception, stealth, or trickery: Roll +shadow.\n * With expertise, insight, or observation: Roll +wits.\n\nOn a __strong hit__, you are successful. Take +1 momentum.\n\nOn a __weak hit__, you succeed, but face a troublesome cost. Choose one.\n\n * You are delayed, lose advantage, or face a new danger: Suffer -1 momentum.\n * You are tired or hurt: [Endure Harm](datasworn:move:classic/suffer/endure_harm) (1 harm).\n * You are dispirited or afraid: [Endure Stress](datasworn:move:classic/suffer/endure_stress) (1 stress).\n * You sacrifice resources: Suffer -1 supply.\n\nOn a __miss__, you fail, or your progress is undermined by a dramatic and costly turn of events. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/adventure/face_danger.0", "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "With speed, agility, or precision" }, { "_id": "move.condition:classic/adventure/face_danger.1", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ], "text": "With charm, loyalty, or courage" }, { "_id": "move.condition:classic/adventure/face_danger.2", "method": "player_choice", "roll_options": [ { "stat": "iron", "using": "stat" } ], "text": "With aggressive action, forceful defense, strength, or endurance" }, { "_id": "move.condition:classic/adventure/face_danger.3", "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "With deception, stealth, or trickery" }, { "_id": "move.condition:classic/adventure/face_danger.4", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "With expertise, insight, or observation" } ], "text": "When you attempt something risky or react to an imminent threat..." }, "type": "move" }, "gather_information": { "_id": "move:classic/adventure/gather_information", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 62, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Gather Information", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/adventure/gather_information.miss", "text": "On a __miss__, your investigation unearths a dire threat or reveals an unwelcome truth that undermines your quest. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/adventure/gather_information.strong_hit", "text": "On a __strong hit__, you discover something helpful and specific. The path you must follow or action you must take to make progress is made clear. Envision what you learn ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and take +2 momentum." }, "weak_hit": { "_id": "move.outcome:classic/adventure/gather_information.weak_hit", "text": "On a __weak hit__, the information complicates your quest or introduces a new danger. Envision what you discover ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and take +1 momentum." } }, "roll_type": "action_roll", "text": "When __you search an area, ask questions, conduct an investigation, or follow a track__, roll +wits. If you act within a community or ask questions of a person with whom you share a bond, add +1.\n\nOn a __strong hit__, you discover something helpful and specific. The path you must follow or action you must take to make progress is made clear. Envision what you learn ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and take +2 momentum.\n\nOn a __weak hit__, the information complicates your quest or introduces a new danger. Envision what you discover ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and take +1 momentum.\n\nOn a __miss__, your investigation unearths a dire threat or reveals an unwelcome truth that undermines your quest. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/adventure/gather_information.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you search an area, ask questions, conduct an investigation, or follow a track..." }, "type": "move" }, "heal": { "_id": "move:classic/adventure/heal", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 63, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Heal", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/adventure/heal.miss", "text": "On a __miss__, your aid is ineffective. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/adventure/heal.strong_hit", "text": "On a __strong hit__, your care is helpful. If you (or the ally under your care) have the wounded condition, you may clear it. Then, take or give up to +2 health." }, "weak_hit": { "_id": "move.outcome:classic/adventure/heal.weak_hit", "text": "On a __weak hit__, your care is helpful, but you must suffer -1 supply or -1 momentum (your choice). If you (or the ally under your care) have the wounded condition, you may clear it. Then, take or give up to +2 health." } }, "roll_type": "action_roll", "text": "When __you treat an injury or ailment__, roll +wits. If you are mending your own wounds, roll +wits or +iron, whichever is lower.\n\nOn a __strong hit__, your care is helpful. If you (or the ally under your care) have the wounded condition, you may clear it. Then, take or give up to +2 health.\n\nOn a __weak hit__, as above, but you must suffer -1 supply or -1 momentum (your choice).\n\nOn a __miss__, your aid is ineffective. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/adventure/heal.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] }, { "_id": "move.condition:classic/adventure/heal.1", "method": "lowest", "roll_options": [ { "stat": "iron", "using": "stat" }, { "stat": "wits", "using": "stat" } ], "text": "Mend your own wounds" } ], "text": "When you treat an injury or ailment..." }, "type": "move" }, "make_camp": { "_id": "move:classic/adventure/make_camp", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 64, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Make Camp", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/adventure/make_camp.miss", "text": "On a __miss__, you take no comfort. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/adventure/make_camp.strong_hit", "text": "On a __strong hit__, you and your allies may each choose two.\n\n * Recuperate: Take +1 health for you and any companions.\n * Partake: Suffer -1 supply and take +1 health for you and any companions.\n * Relax: Take +1 spirit.\n * Focus: Take +1 momentum.\n * Prepare: When you break camp, add +1 if you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey)." }, "weak_hit": { "_id": "move.outcome:classic/adventure/make_camp.weak_hit", "text": "On a __weak hit__, you and your allies may each choose one.\n\n * Recuperate: Take +1 health for you and any companions.\n * Partake: Suffer -1 supply and take +1 health for you and any companions.\n * Relax: Take +1 spirit.\n * Focus: Take +1 momentum.\n * Prepare: When you break camp, add +1 if you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey)." } }, "roll_type": "action_roll", "text": "When __you rest and recover for several hours in the wild__, roll +supply.\n\nOn a __strong hit__, you and your allies may each choose two. On a __weak hit__, choose one.\n\n * Recuperate: Take +1 health for you and any companions.\n * Partake: Suffer -1 supply and take +1 health for you and any companions.\n * Relax: Take +1 spirit.\n * Focus: Take +1 momentum.\n * Prepare: When you break camp, add +1 if you [Undertake a Journey](datasworn:move:classic/adventure/undertake_a_journey).\n\nOn a __miss__, you take no comfort. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/adventure/make_camp.0", "method": "player_choice", "roll_options": [ { "condition_meter": "supply", "using": "condition_meter" } ] } ], "text": "When you rest and recover for several hours in the wild..." }, "type": "move" }, "reach_your_destination": { "_id": "move:classic/adventure/reach_your_destination", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 68, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Reach Your Destination", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/adventure/reach_your_destination.miss", "text": "On a __miss__, you have gone hopelessly astray, your objective is lost to you, or you were misled about your destination. If your journey continues, clear all but one filled progress, and raise the journey’s rank by one (if not already epic)." }, "strong_hit": { "_id": "move.outcome:classic/adventure/reach_your_destination.strong_hit", "text": "On a __strong hit__, the situation at your destination favors you. Choose one.\n\n * Make another move now (not a progress move), and add +1.\n * Take +1 momentum." }, "weak_hit": { "_id": "move.outcome:classic/adventure/reach_your_destination.weak_hit", "text": "On a __weak hit__, you arrive but face an unforeseen hazard or complication. Envision what you find ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure)." } }, "roll_type": "progress_roll", "text": "When __your journey comes to an end__, roll the challenge dice and compare to your progress. Momentum is ignored on this roll.\n\nOn a __strong hit__, the situation at your destination favors you. Choose one.\n\n * Make another move now (not a progress move), and add +1.\n * Take +1 momentum.\n\nOn a __weak hit__, you arrive but face an unforeseen hazard or complication. Envision what you find ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure).\n\nOn a __miss__, you have gone hopelessly astray, your objective is lost to you, or you were misled about your destination. If your journey continues, clear all but one filled progress, and raise the journey’s rank by one (if not already epic).", "tracks": { "category": "Journey", "controls": {} }, "trigger": { "conditions": [ { "_id": "move.condition:classic/adventure/reach_your_destination.0", "method": "progress_roll", "roll_options": [ { "using": "progress_track" } ] } ], "text": "When your journey comes to an end..." }, "type": "move" }, "resupply": { "_id": "move:classic/adventure/resupply", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 63, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Resupply", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/adventure/resupply.miss", "text": "On a __miss__, you find nothing helpful. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/adventure/resupply.strong_hit", "text": "On a __strong hit__, you bolster your resources. Take +2 supply." }, "weak_hit": { "_id": "move.outcome:classic/adventure/resupply.weak_hit", "text": "On a __weak hit__, take up to +2 supply, but suffer -1 momentum for each." } }, "roll_type": "action_roll", "text": "When __you hunt, forage, or scavenge__, roll +wits.\n\nOn a __strong hit__, you bolster your resources. Take +2 supply.\n\nOn a __weak hit__, take up to +2 supply, but suffer -1 momentum for each.\n\nOn a __miss__, you find nothing helpful. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/adventure/resupply.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you hunt, forage, or scavenge..." }, "type": "move" }, "secure_an_advantage": { "_id": "move:classic/adventure/secure_an_advantage", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 61, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Secure an Advantage", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/adventure/secure_an_advantage.miss", "text": "On a __miss__, you fail or your assumptions betray you. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/adventure/secure_an_advantage.strong_hit", "text": "On a __strong hit__, you gain advantage. Choose one.\n\n * Take control: Make another move now (not a progress move), and add +1.\n * Prepare to act: Take +2 momentum." }, "weak_hit": { "_id": "move.outcome:classic/adventure/secure_an_advantage.weak_hit", "text": "On a __weak hit__, your advantage is short-lived. Take +1 momentum." } }, "roll_type": "action_roll", "text": "When __you assess a situation, make preparations, or attempt to gain leverage__, envision your action and roll. If you act...\n\n * With speed, agility, or precision: Roll +edge.\n * With charm, loyalty, or courage: Roll +heart.\n * With aggressive action, forceful defense, strength, or endurance: Roll +iron.\n * With deception, stealth, or trickery: Roll +shadow.\n * With expertise, insight, or observation: Roll +wits.\n\nOn a __strong hit__, you gain advantage. Choose one.\n\n * Take control: Make another move now (not a progress move), and add +1.\n * Prepare to act: Take +2 momentum.\n\nOn a __weak hit__, your advantage is short-lived. Take +1 momentum.\n\nOn a __miss__, you fail or your assumptions betray you. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/adventure/secure_an_advantage.0", "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "With speed, agility, or precision" }, { "_id": "move.condition:classic/adventure/secure_an_advantage.1", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ], "text": "With charm, loyalty, or courage" }, { "_id": "move.condition:classic/adventure/secure_an_advantage.2", "method": "player_choice", "roll_options": [ { "stat": "iron", "using": "stat" } ], "text": "With aggressive action, forceful defense, strength, or endurance" }, { "_id": "move.condition:classic/adventure/secure_an_advantage.3", "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "With deception, stealth, or trickery" }, { "_id": "move.condition:classic/adventure/secure_an_advantage.4", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "With expertise, insight, or observation" } ], "text": "When you assess a situation, make preparations, or attempt to gain leverage..." }, "type": "move" }, "undertake_a_journey": { "_id": "move:classic/adventure/undertake_a_journey", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 65, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Undertake a Journey", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/adventure/undertake_a_journey.miss", "text": "On a __miss__, you are waylaid by a perilous event. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/adventure/undertake_a_journey.strong_hit", "text": "On a __strong hit__, you reach a waypoint. If the waypoint is unknown to you, envision it ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). Then, choose one.\n\n * You make good use of your resources: Mark progress.\n * You move at speed: Mark progress and take +1 momentum, but suffer -1 supply." }, "weak_hit": { "_id": "move.outcome:classic/adventure/undertake_a_journey.weak_hit", "text": "On a __weak hit__, you reach a waypoint and mark progress, but suffer -1 supply." } }, "roll_type": "action_roll", "text": "When __you travel across hazardous or unfamiliar lands__, set the rank of your journey.\n\n * Troublesome journey: 3 progress per waypoint.\n * Dangerous journey: 2 progress per waypoint.\n * Formidable journey: 1 progress per waypoint.\n * Extreme journey: 2 ticks per waypoint.\n * Epic journey: 1 tick per waypoint.\n\nThen, for each segment of your journey, roll +wits. If you are setting off from a community with which you share a bond, add +1 to your initial roll.\n\nOn a __strong hit__, you reach a waypoint. If the waypoint is unknown to you, envision it ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). Then, choose one.\n\n * You make good use of your resources: Mark progress.\n * You move at speed: Mark progress and take +1 momentum, but suffer -1 supply.\n\nOn a __weak hit__, you reach a waypoint and mark progress, but suffer -1 supply.\n\nOn a __miss__, you are waylaid by a perilous event. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/adventure/undertake_a_journey.0", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ] } ], "text": "When you travel across hazardous or unfamiliar lands..." }, "type": "move" } }, "name": "Adventure Moves", "summary": "Adventure moves are used as you travel the Ironlands, investigate situations, and deal with threats.", "type": "move_category" }, "combat": { "_id": "move_category:classic/combat", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 78, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "battle": { "_id": "move:classic/combat/battle", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 84, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Battle", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/combat/battle.miss", "text": "On a __miss__, you are defeated and the objective is lost to you. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/combat/battle.strong_hit", "text": "On a __strong hit__, you achieve your objective unconditionally. Take +2 momentum." }, "weak_hit": { "_id": "move.outcome:classic/combat/battle.weak_hit", "text": "On a __weak hit__, you achieve your objective, but not without cost. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." } }, "roll_type": "action_roll", "text": "When __you fight a battle, and it happens in a blur__, envision your objective and roll. If you primarily...\n\n * Fight at range, or using your speed and the terrain to your advantage: Roll +edge.\n * Fight depending on your courage, allies, or companions: Roll +heart.\n * Fight in close to overpower your opponents: Roll +iron.\n * Fight using trickery to befuddle your opponents: Roll +shadow.\n * Fight using careful tactics to outsmart your opponents: Roll +wits.\n\nOn a __strong hit__, you achieve your objective unconditionally. Take +2 momentum.\n\nOn a __weak hit__, you achieve your objective, but not without cost. [Pay the Price](datasworn:move:classic/fate/pay_the_price).\n\nOn a __miss__, you are defeated and the objective is lost to you. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/combat/battle.0", "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "Fight at range, or using your speed and the terrain to your advantage" }, { "_id": "move.condition:classic/combat/battle.1", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ], "text": "Fight depending on your courage, allies, or companions" }, { "_id": "move.condition:classic/combat/battle.2", "method": "player_choice", "roll_options": [ { "stat": "iron", "using": "stat" } ], "text": "Fight in close to overpower your opponents" }, { "_id": "move.condition:classic/combat/battle.3", "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "Fight using trickery to befuddle your opponents" }, { "_id": "move.condition:classic/combat/battle.4", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "Fight using careful tactics to outsmart your opponents" } ], "text": "When you fight a battle, and it happens in a blur, and you..." }, "type": "move" }, "clash": { "_id": "move:classic/combat/clash", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 80, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Clash", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/combat/clash.miss", "text": "On a __miss__, you are outmatched and must [Pay the Price](datasworn:move:classic/fate/pay_the_price). Your foe has initiative." }, "strong_hit": { "_id": "move.outcome:classic/combat/clash.strong_hit", "text": "On a __strong hit__, inflict your harm and choose one. You have the initiative.\n\n * You bolster your position: Take +1 momentum.\n * You find an opening: Inflict +1 harm." }, "weak_hit": { "_id": "move.outcome:classic/combat/clash.weak_hit", "text": "On a __weak hit__, inflict your harm, but then [Pay the Price](datasworn:move:classic/fate/pay_the_price). Your foe has initiative." } }, "roll_type": "action_roll", "text": "When __your foe has initiative and you fight with them in close quarters__, roll +iron. When __you exchange a volley at range, or shoot at an advancing foe__, roll +edge.\n\nOn a __strong hit__, inflict your harm and choose one. You have the initiative.\n\n * You bolster your position: Take +1 momentum.\n * You find an opening: Inflict +1 harm.\n\nOn a __weak hit__, inflict your harm, but then [Pay the Price](datasworn:move:classic/fate/pay_the_price). Your foe has initiative.\n\nOn a __miss__, you are outmatched and must [Pay the Price](datasworn:move:classic/fate/pay_the_price). Your foe has initiative.", "trigger": { "conditions": [ { "_id": "move.condition:classic/combat/clash.0", "method": "player_choice", "roll_options": [ { "stat": "iron", "using": "stat" } ], "text": "Fight with them in close quarters" }, { "_id": "move.condition:classic/combat/clash.1", "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "Exchange a volley at range, or shoot at an advancing foe" } ], "text": "When your foe has initiative and you..." }, "type": "move" }, "end_the_fight": { "_id": "move:classic/combat/end_the_fight", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 82, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "End the Fight", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/combat/end_the_fight.miss", "text": "On a __miss__, you have lost this fight. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/combat/end_the_fight.strong_hit", "text": "On a __strong hit__, this foe is no longer in the fight. They are killed, out of action, flee, or surrender as appropriate to the situation and your intent ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure)." }, "weak_hit": { "_id": "move.outcome:classic/combat/end_the_fight.weak_hit", "text": "On a __weak hit__, this foe is no longer in the fight... but you must also choose one.\n\n * It’s worse than you thought: [Endure Harm](datasworn:move:classic/suffer/endure_harm).\n * You are overcome: [Endure Stress](datasworn:move:classic/suffer/endure_stress).\n * Your victory is short-lived: A new danger or foe appears, or an existing danger worsens.\n * You suffer collateral damage: Something of value is lost or broken, or someone important must pay the cost.\n * You’ll pay for it: An objective falls out of reach.\n * Others won’t forget: You are marked for vengeance.\n\nThe foe is killed, out of action, flees, or surrenders as appropriate to the situation and your intent ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure)." } }, "roll_type": "progress_roll", "text": "When __you make a move to take decisive action__, and score a strong hit, you may resolve the outcome of this fight. If you do, roll the challenge dice and compare to your progress. Momentum is ignored on this roll.\n\nOn a __strong hit__, this foe is no longer in the fight. They are killed, out of action, flee, or surrender as appropriate to the situation and your intent ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure).\n\nOn a __weak hit__, as above, but you must also choose one.\n\n * It’s worse than you thought: [Endure Harm](datasworn:move:classic/suffer/endure_harm).\n * You are overcome: [Endure Stress](datasworn:move:classic/suffer/endure_stress).\n * Your victory is short-lived: A new danger or foe appears, or an existing danger worsens.\n * You suffer collateral damage: Something of value is lost or broken, or someone important must pay the cost.\n * You’ll pay for it: An objective falls out of reach.\n * Others won’t forget: You are marked for vengeance.\n\nOn a __miss__, you have lost this fight. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "tracks": { "category": "Combat", "controls": {} }, "trigger": { "conditions": [ { "_id": "move.condition:classic/combat/end_the_fight.0", "method": "progress_roll", "roll_options": [ { "using": "progress_track" } ] } ], "text": "When you make a move to take decisive action, and score a strong hit..." }, "type": "move" }, "enter_the_fray": { "_id": "move:classic/combat/enter_the_fray", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 78, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Enter the Fray", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/combat/enter_the_fray.miss", "text": "On a __miss__, combat begins with you at a disadvantage. [Pay the Price](datasworn:move:classic/fate/pay_the_price). Your foe has initiative." }, "strong_hit": { "_id": "move.outcome:classic/combat/enter_the_fray.strong_hit", "text": "On a __strong hit__, take +2 momentum. You have initiative." }, "weak_hit": { "_id": "move.outcome:classic/combat/enter_the_fray.weak_hit", "text": "On a __weak hit__, choose one.\n\n * Bolster your position: Take +2 momentum.\n * Prepare to act: Take initiative." } }, "roll_type": "action_roll", "text": "When __you enter into combat__, set the rank of each of your foes.\n\n * Troublesome foe: 3 progress per harm; inflicts 1 harm.\n * Dangerous foe: 2 progress per harm; inflicts 2 harm.\n * Formidable foe: 1 progress per harm; inflicts 3 harm.\n * Extreme foe: 2 ticks per harm; inflicts 4 harm.\n * Epic foe: 1 tick per harm; inflicts 5 harm.\n\nThen, roll to determine who is in control. If you are...\n\n * Facing off against your foe: Roll +heart.\n * Moving into position against an unaware foe, or striking without warning: Roll +shadow.\n * Ambushed: Roll +wits.\n\nOn a __strong hit__, take +2 momentum. You have initiative.\n\nOn a __weak hit__, choose one.\n\n * Bolster your position: Take +2 momentum.\n * Prepare to act: Take initiative.\n\nOn a __miss__, combat begins with you at a disadvantage. [Pay the Price](datasworn:move:classic/fate/pay_the_price). Your foe has initiative.", "trigger": { "conditions": [ { "_id": "move.condition:classic/combat/enter_the_fray.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ], "text": "Facing off against your foe" }, { "_id": "move.condition:classic/combat/enter_the_fray.1", "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "Moving into position against an unaware foe, or striking without warning" }, { "_id": "move.condition:classic/combat/enter_the_fray.2", "method": "player_choice", "roll_options": [ { "stat": "wits", "using": "stat" } ], "text": "Ambushed" } ], "text": "When you enter into combat..." }, "type": "move" }, "strike": { "_id": "move:classic/combat/strike", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 78, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Strike", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/combat/strike.miss", "text": "On a __miss__, your attack fails and you must [Pay the Price](datasworn:move:classic/fate/pay_the_price). Your foe has initiative." }, "strong_hit": { "_id": "move.outcome:classic/combat/strike.strong_hit", "text": "On a __strong hit__, inflict +1 harm. You retain initiative." }, "weak_hit": { "_id": "move.outcome:classic/combat/strike.weak_hit", "text": "On a __weak hit__, inflict your harm and lose initiative." } }, "roll_type": "action_roll", "text": "When __you have initiative and attack in close quarters__, roll +iron. When __you have initiative and attack at range__, roll +edge.\n\nOn a __strong hit__, inflict +1 harm. You retain initiative.\n\nOn a __weak hit__, inflict your harm and lose initiative.\n\nOn a __miss__, your attack fails and you must [Pay the Price](datasworn:move:classic/fate/pay_the_price). Your foe has initiative.", "trigger": { "conditions": [ { "_id": "move.condition:classic/combat/strike.0", "method": "player_choice", "roll_options": [ { "stat": "iron", "using": "stat" } ], "text": "In close quarters" }, { "_id": "move.condition:classic/combat/strike.1", "method": "player_choice", "roll_options": [ { "stat": "edge", "using": "stat" } ], "text": "At range" } ], "text": "When you have initiative and attack..." }, "type": "move" }, "turn_the_tide": { "_id": "move:classic/combat/turn_the_tide", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 81, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Turn the Tide", "oracles": {}, "outcomes": null, "roll_type": "no_roll", "text": "Once per fight, when you __risk it all__, you may steal initiative from your foe to make a move (not a progress move). When you do, add +1 and take +1 momentum on a hit. If you fail to score a hit on that move, you must suffer a dire outcome. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [], "text": "Once per fight, when you risk it all..." }, "type": "move" } }, "name": "Combat Moves", "summary": "When there are no other options, when the sword slips free of its sheath, when the arrow is nocked, when the shield is brought to bear, make these moves.", "type": "move_category" }, "fate": { "_id": "move_category:classic/fate", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 98, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "ask_the_oracle": { "_id": "move:classic/fate/ask_the_oracle", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 107, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Ask the Oracle", "oracles": { "almost_certain": { "_id": "move.oracle_rollable:classic/fate/ask_the_oracle.almost_certain", "dice": "1d100", "match": { "text": "On a match, an extreme result or twist has occurred." }, "name": "Almost Certain", "oracle_type": "column_text", "rows": [ { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.almost_certain.0", "roll": { "max": 10, "min": 1 }, "text": "No" }, { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.almost_certain.1", "roll": { "max": 100, "min": 11 }, "text": "Yes" } ], "type": "oracle_rollable" }, "fifty_fifty": { "_id": "move.oracle_rollable:classic/fate/ask_the_oracle.fifty_fifty", "dice": "1d100", "match": { "text": "On a match, an extreme result or twist has occurred." }, "name": "50/50", "oracle_type": "column_text", "rows": [ { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.fifty_fifty.0", "roll": { "max": 50, "min": 1 }, "text": "No" }, { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.fifty_fifty.1", "roll": { "max": 100, "min": 51 }, "text": "Yes" } ], "type": "oracle_rollable" }, "likely": { "_id": "move.oracle_rollable:classic/fate/ask_the_oracle.likely", "dice": "1d100", "match": { "text": "On a match, an extreme result or twist has occurred." }, "name": "Likely", "oracle_type": "column_text", "rows": [ { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.likely.0", "roll": { "max": 25, "min": 1 }, "text": "No" }, { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.likely.1", "roll": { "max": 100, "min": 26 }, "text": "Yes" } ], "type": "oracle_rollable" }, "small_chance": { "_id": "move.oracle_rollable:classic/fate/ask_the_oracle.small_chance", "dice": "1d100", "match": { "text": "On a match, an extreme result or twist has occurred." }, "name": "Small Chance", "oracle_type": "column_text", "rows": [ { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.small_chance.0", "roll": { "max": 90, "min": 1 }, "text": "No" }, { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.small_chance.1", "roll": { "max": 100, "min": 91 }, "text": "Yes" } ], "type": "oracle_rollable" }, "unlikely": { "_id": "move.oracle_rollable:classic/fate/ask_the_oracle.unlikely", "dice": "1d100", "match": { "text": "On a match, an extreme result or twist has occurred." }, "name": "Unlikely", "oracle_type": "column_text", "rows": [ { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.unlikely.0", "roll": { "max": 75, "min": 1 }, "text": "No" }, { "_id": "move.oracle_rollable.row:classic/fate/ask_the_oracle.unlikely.1", "roll": { "max": 100, "min": 76 }, "text": "Yes" } ], "type": "oracle_rollable" } }, "outcomes": null, "roll_type": "no_roll", "text": "When __you seek to resolve questions, discover details in the world, determine how other characters respond, or trigger encounters or events__, you may...\n\n * Draw a conclusion: Decide the answer based on the most interesting and obvious result.\n * Ask a yes/no question: Decide the odds of a ‘yes’, and roll on the table below to check the answer.\n * Pick two: Envision two options. Rate one as ‘likely’, and roll on the table below to see if it is true. If not, it is the other.\n * Spark an idea: Brainstorm or use a random prompt.\n\nOdds | The answer is ‘yes’ if you roll...\n---------------|-----------------------------------\nAlmost Certain | 11 or greater\nLikely | 26 or greater\n50/50 | 51 or greater\nUnlikely | 76 or greater\nSmall Chance | 91 or greater\n\nOn a match, an extreme result or twist has occurred.\n\n{{table_columns>move:classic/fate/ask_the_oracle}}", "trigger": { "conditions": [], "text": "When you seek to resolve questions, discover details in the world, determine how other characters respond, or trigger encounters or events..." }, "type": "move" }, "pay_the_price": { "_id": "move:classic/fate/pay_the_price", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 105, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Pay the Price", "oracles": { "pay_the_price": { "_id": "move.oracle_rollable:classic/fate/pay_the_price.pay_the_price", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Pay the Price", "oracle_type": "table_text", "rows": [ { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.0", "roll": { "max": 2, "min": 1 }, "text": "Roll again and apply that result but make it worse. If you roll this result yet again, think of something dreadful that changes the course of your quest ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure) and make it happen." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.1", "roll": { "max": 5, "min": 3 }, "text": "A person or community you trusted loses faith in you, or acts against you." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.2", "roll": { "max": 9, "min": 6 }, "text": "A person or community you care about is exposed to danger." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.3", "roll": { "max": 16, "min": 10 }, "text": "You are separated from something or someone." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.4", "roll": { "max": 23, "min": 17 }, "text": "Your action has an unintended effect." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.5", "roll": { "max": 32, "min": 24 }, "text": "Something of value is lost or destroyed." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.6", "roll": { "max": 41, "min": 33 }, "text": "The current situation worsens." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.7", "roll": { "max": 50, "min": 42 }, "text": "A new danger or foe is revealed." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.8", "roll": { "max": 59, "min": 51 }, "text": "It causes a delay or puts you at a disadvantage." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.9", "roll": { "max": 68, "min": 60 }, "text": "It is harmful." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.10", "roll": { "max": 76, "min": 69 }, "text": "It is stressful." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.11", "roll": { "max": 85, "min": 77 }, "text": "A surprising development complicates your quest." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.12", "roll": { "max": 90, "min": 86 }, "text": "It wastes resources." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.13", "roll": { "max": 94, "min": 91 }, "text": "It forces you to act against your best intentions." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.14", "roll": { "max": 98, "min": 95 }, "text": "A friend, companion, or ally is put in harm’s way (or you are, if alone)." }, { "_id": "move.oracle_rollable.row:classic/fate/pay_the_price.pay_the_price.15", "oracle_rolls": [ { "auto": true, "dice": null, "duplicates": "make_it_worse", "number_of_rolls": 2, "oracle": null } ], "roll": { "max": 100, "min": 99 }, "text": "Roll twice more on this table. Both results occur. If they are the same result, make it worse." } ], "type": "oracle_rollable" } }, "outcomes": null, "roll_type": "no_roll", "text": "When __you suffer the outcome of a move__, choose one.\n\n * Make the most obvious negative outcome happen.\n * Envision two negative outcomes. Rate one as ‘likely’, and [Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) using the yes/no table. On a ‘yes’, make that outcome happen. Otherwise, make it the other.\n * Roll on the following table. If you have difficulty interpreting the result to fit the current situation, roll again.\n\n{{table>move.oracle_rollable:classic/fate/pay_the_price.pay_the_price}}", "trigger": { "conditions": [], "text": "When you suffer the outcome of a move..." }, "type": "move" } }, "description": "In solo and co-op play, the fate moves mediate the result of other moves or serve as inspirational prompts for your story. When you face the outcome of a move, want to know what happens next, or have a question about people, places and events external to your character, the fate moves help you discover an answer.\n\nIn guided mode, your GM represents the whims of fate. They can reference these moves as they like, but they can also decide the outcome or direct the question back to you.\n\nThere are three key aspects of using the fate moves:\n * __Instinct:__ If an answer to a question or the result of a situation is obvious, interesting and dramatic, make it happen.\n * __Randomness:__ You can roll on random tables to generate a result or answer a question.\n * __Inspiration:__ You can use creative prompts, such as those included in the oracles chapter (page 165) to guide your story.", "name": "Fate Moves", "summary": "When you face the outcome of a move, want to know what happens next, or have a question about people, places and events external to your character, the fate moves help you discover an answer.", "type": "move_category" }, "quest": { "_id": "move_category:classic/quest", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 98, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "advance": { "_id": "move:classic/quest/advance", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 103, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Advance", "oracles": {}, "outcomes": null, "roll_type": "no_roll", "text": "When __you focus on your skills, receive training, find inspiration, earn a reward, or gain a companion__, you may spend 3 experience to add a new asset, or 2 experience to upgrade an asset.", "trigger": { "conditions": [], "text": "When you focus on your skills, receive training, find inspiration, earn a reward, or gain a companion..." }, "type": "move" }, "forsake_your_vow": { "_id": "move:classic/quest/forsake_your_vow", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 102, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Forsake Your Vow", "oracles": {}, "outcomes": null, "roll_type": "no_roll", "text": "When __you renounce your quest, betray your promise, or the goal is lost to you__, clear the vow and [Endure Stress](datasworn:move:classic/suffer/endure_stress). You suffer _spirit equal to the rank of your quest (troublesome=1; dangerous=2; formidable=3; extreme=4; epic=5). If the vow was made to a person or community with whom you share a bond, Test Your Bond when you next meet.", "trigger": { "conditions": [], "text": "When you renounce your quest, betray your promise, or the goal is lost to you..." }, "type": "move" }, "fulfill_your_vow": { "_id": "move:classic/quest/fulfill_your_vow", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 101, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Fulfill Your Vow", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/quest/fulfill_your_vow.miss", "text": "On a __miss__, your quest is undone. Envision what happens ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and choose one.\n\n * You recommit: Clear all but one filled progress, and raise the quest’s rank by one (if not already epic).\n * You give up: [Forsake Your Vow](datasworn:move:classic/quest/forsake_your_vow)." }, "strong_hit": { "_id": "move.outcome:classic/quest/fulfill_your_vow.strong_hit", "text": "On a __strong hit__, your quest is complete. Mark experience (troublesome=1; dangerous=2; formidable=3; extreme=4; epic=5)." }, "weak_hit": { "_id": "move.outcome:classic/quest/fulfill_your_vow.weak_hit", "text": "On a __weak hit__, there is more to be done or you realize the truth of your quest. Envision what you discover ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). Then, mark experience (troublesome=0; dangerous=1; formidable=2; extreme=3; epic=4). You may [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to set things right. If you do, add +1." } }, "roll_type": "progress_roll", "text": "When __you achieve what you believe to be the fulfillment of your vow__, roll the challenge dice and compare to your progress. Momentum is ignored on this roll.\n\nOn a __strong hit__, your quest is complete. Mark experience (troublesome=1; dangerous=2; formidable=3; extreme=4; epic=5).\n\nOn a __weak hit__, there is more to be done or you realize the truth of your quest. Envision what you discover ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). Then, mark experience (troublesome=0; dangerous=1; formidable=2; extreme=3; epic=4). You may [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) to set things right. If you do, add +1.\n\nOn a __miss__, your quest is undone. Envision what happens ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and choose one.\n\n * You recommit: Clear all but one filled progress, and raise the quest’s rank by one (if not already epic).\n * You give up: [Forsake Your Vow](datasworn:move:classic/quest/forsake_your_vow).", "tracks": { "category": "Vow", "controls": {} }, "trigger": { "conditions": [ { "_id": "move.condition:classic/quest/fulfill_your_vow.0", "method": "progress_roll", "roll_options": [ { "using": "progress_track" } ] } ], "text": "When you achieve what you believe to be the fulfillment of your vow..." }, "type": "move" }, "reach_a_milestone": { "_id": "move:classic/quest/reach_a_milestone", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 100, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Reach a Milestone", "oracles": {}, "outcomes": null, "roll_type": "no_roll", "text": "When __you make significant progress in your quest by overcoming a critical obstacle, completing a perilous journey, solving a complex mystery, defeating a powerful threat, gaining vital support, or acquiring a crucial item__, you may mark progress.\n\n * Troublesome quest: Mark 3 progress.\n * Dangerous quest: Mark 2 progress.\n * Formidable quest: Mark 1 progress.\n * Extreme quest: Mark 2 ticks.\n * Epic quest: Mark 1 tick.", "trigger": { "conditions": [], "text": "When you make significant progress in your quest by overcoming a critical obstacle, completing a perilous journey, solving a complex mystery, defeating a powerful threat, gaining vital support, or acquiring a crucial item..." }, "type": "move" }, "swear_an_iron_vow": { "_id": "move:classic/quest/swear_an_iron_vow", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 98, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Swear an Iron Vow", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/quest/swear_an_iron_vow.miss", "text": "On a __miss__, you face a significant obstacle before you can begin your quest. Envision what stands in your way ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and choose one.\n\n * You press on: Suffer -2 momentum, and do what you must to overcome this obstacle.\n * You give up: [Forsake Your Vow](datasworn:move:classic/quest/forsake_your_vow)." }, "strong_hit": { "_id": "move.outcome:classic/quest/swear_an_iron_vow.strong_hit", "text": "On a __strong hit__, you are emboldened and it is clear what you must do next ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). Take +2 momentum." }, "weak_hit": { "_id": "move.outcome:classic/quest/swear_an_iron_vow.weak_hit", "text": "On a __weak hit__, you are determined but begin your quest with more questions than answers. Take +1 momentum, and envision what you do to find a path forward." } }, "roll_type": "action_roll", "text": "When __you swear upon iron to complete a quest__, write your vow and give the quest a rank. Then, roll +heart. If you make this vow to a person or community with whom you share a bond, add +1.\n\nOn a __strong hit__, you are emboldened and it is clear what you must do next ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). Take +2 momentum.\n\nOn a __weak hit__, you are determined but begin your quest with more questions than answers. Take +1 momentum, and envision what you do to find a path forward.\n\nOn a __miss__, you face a significant obstacle before you can begin your quest. Envision what stands in your way ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and choose one.\n\n * You press on: Suffer -2 momentum, and do what you must to overcome this obstacle.\n * You give up: [Forsake Your Vow](datasworn:move:classic/quest/forsake_your_vow).", "trigger": { "conditions": [ { "_id": "move.condition:classic/quest/swear_an_iron_vow.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you swear upon iron to complete a quest..." }, "type": "move" } }, "name": "Quest Moves", "summary": "Making and fulfilling vows is central to your character’s motivations. These oaths drive your story and give you the means to gain experience and acquire new abilities. When you embark upon a quest, manage your progress on a quest, seek to complete a quest, or gain the rewards of a quest, make these moves.", "type": "move_category" }, "relationship": { "_id": "move_category:classic/relationship", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 69, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "aid_your_ally": { "_id": "move:classic/relationship/aid_your_ally", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 76, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Aid Your Ally", "oracles": {}, "outcomes": null, "roll_type": "no_roll", "text": "When __you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) in direct support of an ally__, and score a hit, they (instead of you) can take the benefits of the move. If you are in combat and score a strong hit, you and your ally have initiative.", "trigger": { "conditions": [], "text": "When you [Secure an Advantage](datasworn:move:classic/adventure/secure_an_advantage) in direct support of an ally..." }, "type": "move" }, "compel": { "_id": "move:classic/relationship/compel", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 69, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Compel", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/relationship/compel.miss", "text": "On a __miss__, they refuse or make a demand which costs you greatly. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/relationship/compel.strong_hit", "text": "On a __strong hit__, they’ll do what you want or share what they know. Take +1 momentum. If you use this exchange to [Gather Information](datasworn:move:classic/adventure/gather_information), make that move now and add +1." }, "weak_hit": { "_id": "move.outcome:classic/relationship/compel.weak_hit", "text": "On a __weak hit__, they’ll do what you want or share what they know... but they ask something of you in return. Envision what they want ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure).\n\nTake +1 momentum. If you use this exchange to [Gather Information](datasworn:move:classic/adventure/gather_information), make that move now and add +1." } }, "roll_type": "action_roll", "text": "When __you attempt to persuade someone to do something__, envision your approach and roll. If you...\n\n * Charm, pacify, barter, or convince: Roll +heart (add +1 if you share a bond).\n * Threaten or incite: Roll +iron.\n * Lie or swindle: Roll +shadow.\n\nOn a __strong hit__, they’ll do what you want or share what they know. Take +1 momentum. If you use this exchange to [Gather Information](datasworn:move:classic/adventure/gather_information), make that move now and add +1.\n\nOn a __weak hit__, as above, but they ask something of you in return. Envision what they want ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure).\n\nOn a __miss__, they refuse or make a demand which costs you greatly. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/relationship/compel.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ], "text": "Charm, pacify, barter, or convince" }, { "_id": "move.condition:classic/relationship/compel.1", "method": "player_choice", "roll_options": [ { "stat": "iron", "using": "stat" } ], "text": "Threaten or incite" }, { "_id": "move.condition:classic/relationship/compel.2", "method": "player_choice", "roll_options": [ { "stat": "shadow", "using": "stat" } ], "text": "Lie or swindle" } ], "text": "When you attempt to persuade someone to do something..." }, "type": "move" }, "draw_the_circle": { "_id": "move:classic/relationship/draw_the_circle", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 73, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Draw the Circle", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/relationship/draw_the_circle.miss", "text": "On a __miss__, you begin the duel at a disadvantage. Your foe has initiative. [Pay the Price](datasworn:move:classic/fate/pay_the_price).\n\nThen, make moves to resolve the fight. If you are the victor, you may make a lawful demand, and your opponent must comply or forfeit their honor and standing. If you refuse the challenge, surrender, or are defeated, they make a demand of you." }, "strong_hit": { "_id": "move.outcome:classic/relationship/draw_the_circle.strong_hit", "text": "On a __strong hit__, take +1 momentum. You may also choose up to two boasts and take +1 momentum for each.\n\n * Grant first strike: Your foe has initiative.\n * Bare yourself: Take no benefit of armor or shield; your foe’s harm is +1.\n * Hold no iron: Take no benefit of weapons; your harm is 1.\n * Bloody yourself: [Endure Harm](datasworn:move:classic/suffer/endure_harm) (1 harm).\n * To the death: One way or another, this fight must end with death.\n\nThen, make moves to resolve the fight. If you are the victor, you may make a lawful demand, and your opponent must comply or forfeit their honor and standing. If you refuse the challenge, surrender, or are defeated, they make a demand of you." }, "weak_hit": { "_id": "move.outcome:classic/relationship/draw_the_circle.weak_hit", "text": "On a __weak hit__, you may choose one boast in exchange for +1 momentum.\n\n * Grant first strike: Your foe has initiative.\n * Bare yourself: Take no benefit of armor or shield; your foe’s harm is +1.\n * Hold no iron: Take no benefit of weapons; your harm is 1.\n * Bloody yourself: [Endure Harm](datasworn:move:classic/suffer/endure_harm) (1 harm).\n * To the death: One way or another, this fight must end with death.\n\nThen, make moves to resolve the fight. If you are the victor, you may make a lawful demand, and your opponent must comply or forfeit their honor and standing. If you refuse the challenge, surrender, or are defeated, they make a demand of you." } }, "roll_type": "action_roll", "text": "When __you challenge someone to a formal duel, or accept a challenge__, roll +heart. If you share a bond with this community, add +1.\n\nOn a __strong hit__, take +1 momentum. You may also choose up to two boasts and take +1 momentum for each.\n\nOn a __weak hit__, you may choose one boast in exchange for +1 momentum.\n\n * Grant first strike: Your foe has initiative.\n * Bare yourself: Take no benefit of armor or shield; your foe’s harm is +1.\n * Hold no iron: Take no benefit of weapons; your harm is 1.\n * Bloody yourself: [Endure Harm](datasworn:move:classic/suffer/endure_harm) (1 harm).\n * To the death: One way or another, this fight must end with death.\n\nOn a __miss__, you begin the duel at a disadvantage. Your foe has initiative. [Pay the Price](datasworn:move:classic/fate/pay_the_price). Then, make moves to resolve the fight. If you are the victor, you may make a lawful demand, and your opponent must comply or forfeit their honor and standing. If you refuse the challenge, surrender, or are defeated, they make a demand of you.", "trigger": { "conditions": [ { "_id": "move.condition:classic/relationship/draw_the_circle.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you challenge someone to a formal duel, or accept a challenge..." }, "type": "move" }, "forge_a_bond": { "_id": "move:classic/relationship/forge_a_bond", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 74, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Forge a Bond", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/relationship/forge_a_bond.miss", "text": "On a __miss__, they reject you. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/relationship/forge_a_bond.strong_hit", "text": "On a __strong hit__, make note of the bond, mark a tick on your bond progress track, and choose one.\n\n * Take +1 spirit.\n * Take +2 momentum." }, "weak_hit": { "_id": "move.outcome:classic/relationship/forge_a_bond.weak_hit", "text": "On a __weak hit__, they ask something more of you first. Envision what it is ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), do it (or [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow)), and mark the bond. If you refuse or fail, [Pay the Price](datasworn:move:classic/fate/pay_the_price)." } }, "roll_type": "action_roll", "text": "When __you spend significant time with a person or community, stand together to face hardships, or make sacrifices for their cause__, you can attempt to create a bond. When you do, roll +heart. If you make this move after you successfully [Fulfill Your Vow](datasworn:move:classic/quest/fulfill_your_vow) to their benefit, you may reroll any dice.\n\nOn a __strong hit__, make note of the bond, mark a tick on your bond progress track, and choose one.\n\n * Take +1 spirit.\n * Take +2 momentum.\n\nOn a __weak hit__, they ask something more of you first. Envision what it is ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), do it (or [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow)), and mark the bond. If you refuse or fail, [Pay the Price](datasworn:move:classic/fate/pay_the_price).\n\nOn a __miss__, they reject you. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/relationship/forge_a_bond.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you spend significant time with a person or community, stand together to face hardships, or make sacrifices for their cause..." }, "type": "move" }, "sojourn": { "_id": "move:classic/relationship/sojourn", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 71, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Sojourn", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/relationship/sojourn.miss", "text": "On a __miss__, you find no help here. [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/relationship/sojourn.strong_hit", "text": "On a __strong hit__, you and your allies may each choose two from within the categories below.\n\nYou and your allies may each focus on one of your chosen recover actions and roll +heart again. If you share a bond, add +1. On a __strong hit__, take +2 more for that action. On a __weak hit__, take +1 more. On a __miss__, it goes badly and you lose all benefits for that action.\n\n__Clear a Condition__\n\n * Mend: Clear a wounded debility and take +1 health.\n * Hearten: Clear a shaken debility and take +1 spirit.\n * Equip: Clear an unprepared debility and take +1 supply.\n\n__Recover__\n\n * Recuperate: Take +2 health for yourself and any companions.\n * Consort: Take +2 spirit.\n * Provision: Take +2 supply.\n * Plan: Take +2 momentum.\n\n__Provide Aid__\n\n * Take a quest: Envision what this community needs, or what trouble it is facing ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). If you chose to help, [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) and add +1." }, "weak_hit": { "_id": "move.outcome:classic/relationship/sojourn.weak_hit", "text": "On a __weak hit__, you and your allies may each choose one from within the categories below.\n\nYou and your allies may each focus on one of your chosen recover actions and roll +heart again. If you share a bond, add +1. On a __strong hit__, take +2 more for that action. On a __weak hit__, take +1 more. On a __miss__, it goes badly and you lose all benefits for that action.\n\n__Clear a Condition__\n\n * Mend: Clear a wounded debility and take +1 health.\n * Hearten: Clear a shaken debility and take +1 spirit.\n * Equip: Clear an unprepared debility and take +1 supply.\n\n__Recover__\n\n * Recuperate: Take +2 health for yourself and any companions.\n * Consort: Take +2 spirit.\n * Provision: Take +2 supply.\n * Plan: Take +2 momentum.\n\n__Provide Aid__\n\n * Take a quest: Envision what this community needs, or what trouble it is facing ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). If you chose to help, [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) and add +1." } }, "roll_type": "action_roll", "text": "When __you spend time in a community seeking assistance__, roll +heart. If you share a bond, add +1. On __strong hit__, you and your allies may each choose two from within the categories below. On a __weak hit__, choose one. If you share a bond, choose one more.\n\nOn a hit, you and your allies may each focus on one of your chosen recover actions and roll +heart again. If you share a bond, add +1. On a __strong hit__, take +2 more for that action. On a __weak hit__, take +1 more. On a __miss__, it goes badly and you lose all benefits for that action.\n\n__Clear a Condition__\n\n * Mend: Clear a wounded debility and take +1 health.\n * Hearten: Clear a shaken debility and take +1 spirit.\n * Equip: Clear an unprepared debility and take +1 supply.\n\n__Recover__\n\n * Recuperate: Take +2 health for yourself and any companions.\n * Consort: Take +2 spirit.\n * Provision: Take +2 supply.\n * Plan: Take +2 momentum.\n\n__Provide Aid__\n\n * Take a quest: Envision what this community needs, or what trouble it is facing ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure). If you chose to help, [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) and add +1.\n\nOn a __miss__, you find no help here. [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/relationship/sojourn.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you spend time in a community seeking assistance..." }, "type": "move" }, "test_your_bond": { "_id": "move:classic/relationship/test_your_bond", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 75, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Test Your Bond", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/relationship/test_your_bond.miss", "text": "On a __miss__, clear the bond and [Pay the Price](datasworn:move:classic/fate/pay_the_price)." }, "strong_hit": { "_id": "move.outcome:classic/relationship/test_your_bond.strong_hit", "text": "On a __strong hit__, this test has strengthened your bond. Choose one.\n\n * Take +1 spirit.\n * Take +2 momentum." }, "weak_hit": { "_id": "move.outcome:classic/relationship/test_your_bond.weak_hit", "text": "On a __weak hit__, your bond is fragile and you must prove your loyalty. Envision what they ask of you ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and do it (or [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow)). If you refuse or fail, clear the bond and [Pay the Price](datasworn:move:classic/fate/pay_the_price)." } }, "roll_type": "action_roll", "text": "When __your bond is tested through conflict, betrayal, or circumstance__, roll +heart.\n\nOn a __strong hit__, this test has strengthened your bond. Choose one.\n\n * Take +1 spirit.\n * Take +2 momentum.\n\nOn a __weak hit__, your bond is fragile and you must prove your loyalty. Envision what they ask of you ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and do it (or [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow)). If you refuse or fail, clear the bond and [Pay the Price](datasworn:move:classic/fate/pay_the_price).\n\nOn a __miss__, or if you have no interest in maintaining this relationship, clear the bond and [Pay the Price](datasworn:move:classic/fate/pay_the_price).", "trigger": { "conditions": [ { "_id": "move.condition:classic/relationship/test_your_bond.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When your bond is tested through conflict, betrayal, or circumstance..." }, "type": "move" }, "write_your_epilogue": { "_id": "move:classic/relationship/write_your_epilogue", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 77, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Write Your Epilogue", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/relationship/write_your_epilogue.miss", "text": "On a __miss__, your fears are realized." }, "strong_hit": { "_id": "move.outcome:classic/relationship/write_your_epilogue.strong_hit", "text": "On a __strong hit__, things come to pass as you had hoped." }, "weak_hit": { "_id": "move.outcome:classic/relationship/write_your_epilogue.weak_hit", "text": "On a __weak hit__, your life takes an unexpected turn, but not necessarily for the worse. You find yourself spending your days with someone or in a place you did not foresee. Envision it ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure)." } }, "roll_type": "special_track", "text": "When __you retire from your life as Ironsworn__, envision two things: What you hope for, and what you fear. Then, roll the challenge dice and compare to your bonds. Momentum is ignored on this roll.\n\nOn a __strong hit__, things come to pass as you hoped.\n\nOn a __weak hit__, your life takes an unexpected turn, but not necessarily for the worse. You find yourself spending your days with someone or in a place you did not foresee. Envision it ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure).\n\nOn a __miss__, your fears are realized.", "trigger": { "conditions": [ { "_id": "move.condition:classic/relationship/write_your_epilogue.0", "method": "player_choice", "roll_options": [ { "using": "bonds_track" } ] } ], "text": "When you retire from your life as Ironsworn..." }, "type": "move" } }, "name": "Relationship Moves", "summary": "Relationship moves are made as you interact with others in the world, fight duels, form bonds, support your allies, and determine the ultimate fate of your character.", "type": "move_category" }, "suffer": { "_id": "move_category:classic/suffer", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 90, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "companion_endure_harm": { "_id": "move:classic/suffer/companion_endure_harm", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 94, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Companion Endure Harm", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/suffer/companion_endure_harm.miss", "text": "On a __miss__, also suffer -1 momentum. If your companion’s health is 0, they are gravely wounded and out of action. Without aid, they die in an hour or two.\n\nIf you roll a miss with a 1 on your action die, and your companion’s health is 0, they are now dead. Take 1 experience for each marked ability on your companion asset, and remove it." }, "strong_hit": { "_id": "move.outcome:classic/suffer/companion_endure_harm.strong_hit", "text": "On a __strong hit__, your companion rallies. Give them +1 health." }, "weak_hit": { "_id": "move.outcome:classic/suffer/companion_endure_harm.weak_hit", "text": "On a __weak hit__, your companion is battered. If their health is 0, they cannot assist you until they gain at least +1 health." } }, "roll_type": "action_roll", "text": "When __your companion faces physical damage__, they suffer -health equal to the amount of harm inflicted. If your companion’s health is 0, exchange any leftover -health for -momentum. Then, roll +heart or +your companion’s health, whichever is higher.\n\nOn a __strong hit__, your companion rallies. Give them +1 health.\n\nOn a __weak hit__, your companion is battered. If their health is 0, they cannot assist you until they gain at least +1 health.\n\nOn a __miss__, also suffer -1 momentum. If your companion’s health is 0, they are gravely wounded and out of action. Without aid, they die in an hour or two. If you roll a miss with a 1 on your action die, and your companion’s health is 0, they are now dead. Take 1 experience for each marked ability on your companion asset, and remove it.", "trigger": { "conditions": [ { "_id": "move.condition:classic/suffer/companion_endure_harm.0", "method": "highest", "roll_options": [ { "stat": "heart", "using": "stat" }, { "assets": [ "asset:*/companion/*" ], "control": "health", "using": "asset_control" } ] } ], "text": "When your companion faces physical damage..." }, "type": "move" }, "endure_harm": { "_id": "move:classic/suffer/endure_harm", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 91, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Endure Harm", "oracles": { "endure_harm": { "_id": "move.oracle_rollable:classic/suffer/endure_harm.endure_harm", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Endure Harm", "oracle_type": "table_text", "rows": [ { "_id": "move.oracle_rollable.row:classic/suffer/endure_harm.endure_harm.0", "roll": { "max": 10, "min": 1 }, "text": "The harm is mortal. [Face Death](datasworn:move:classic/suffer/face_death)." }, { "_id": "move.oracle_rollable.row:classic/suffer/endure_harm.endure_harm.1", "roll": { "max": 20, "min": 11 }, "text": "You are dying. You need to Heal within an hour or two, or [Face Death](datasworn:move:classic/suffer/face_death)." }, { "_id": "move.oracle_rollable.row:classic/suffer/endure_harm.endure_harm.2", "roll": { "max": 35, "min": 21 }, "text": "You are unconscious and out of action. If left alone, you come back to your senses in an hour or two. If you are vulnerable to a foe not inclined to show mercy, [Face Death](datasworn:move:classic/suffer/face_death)." }, { "_id": "move.oracle_rollable.row:classic/suffer/endure_harm.endure_harm.3", "roll": { "max": 50, "min": 36 }, "text": "You are reeling and fighting to stay conscious. If you engage in any vigorous activity (such as running or fighting) before taking a breather for a few minutes, roll on this table again (before resolving the other move)." }, { "_id": "move.oracle_rollable.row:classic/suffer/endure_harm.endure_harm.4", "roll": { "max": 100, "min": 51 }, "text": "You are battered but still standing." } ], "type": "oracle_rollable" } }, "outcomes": { "miss": { "_id": "move.outcome:classic/suffer/endure_harm.miss", "text": "On a __miss__, also suffer -1 momentum. If you are at 0 health, you must mark wounded or maimed (if currently unmarked) or roll on the following table.\n\n{{table>move.oracle_rollable:classic/suffer/endure_harm.endure_harm}}" }, "strong_hit": { "_id": "move.outcome:classic/suffer/endure_harm.strong_hit", "text": "On a __strong hit__, choose one.\n\n * Shake it off: If your health is greater than 0, suffer -1 momentum in exchange for +1 health.\n * Embrace the pain: Take +1 momentum." }, "weak_hit": { "_id": "move.outcome:classic/suffer/endure_harm.weak_hit", "text": "On a __weak hit__, you press on." } }, "roll_type": "action_roll", "text": "When __you face physical damage__, suffer -health equal to your foe’s rank or as appropriate to the situation. If your health is 0, suffer -momentum equal to any remaining -health. Then, roll +health or +iron, whichever is higher.\n\nOn a __strong hit__, choose one.\n\n * Shake it off: If your health is greater than 0, suffer -1 momentum in exchange for +1 health.\n * Embrace the pain: Take +1 momentum.\n\nOn a __weak hit__, you press on.\n\nOn a __miss__, also suffer -1 momentum. If you are at 0 health, you must mark wounded or maimed (if currently unmarked) or roll on the following table.\n\n{{table>move.oracle_rollable:classic/suffer/endure_harm.endure_harm}}", "trigger": { "conditions": [ { "_id": "move.condition:classic/suffer/endure_harm.0", "method": "highest", "roll_options": [ { "stat": "iron", "using": "stat" }, { "condition_meter": "health", "using": "condition_meter" } ] } ], "text": "When you face physical damage..." }, "type": "move" }, "endure_stress": { "_id": "move:classic/suffer/endure_stress", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 95, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Endure Stress", "oracles": { "endure_stress": { "_id": "move.oracle_rollable:classic/suffer/endure_stress.endure_stress", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Endure Stress", "oracle_type": "table_text", "rows": [ { "_id": "move.oracle_rollable.row:classic/suffer/endure_stress.endure_stress.0", "roll": { "max": 10, "min": 1 }, "text": "You are overwhelmed. [Face Desolation](datasworn:move:classic/suffer/face_desolation)." }, { "_id": "move.oracle_rollable.row:classic/suffer/endure_stress.endure_stress.1", "roll": { "max": 25, "min": 11 }, "text": "You give up. [Forsake Your Vow](datasworn:move:classic/quest/forsake_your_vow) (if possible, one relevant to your current crisis)." }, { "_id": "move.oracle_rollable.row:classic/suffer/endure_stress.endure_stress.2", "roll": { "max": 50, "min": 26 }, "text": "You give in to a fear or compulsion, and act against your better instincts." }, { "_id": "move.oracle_rollable.row:classic/suffer/endure_stress.endure_stress.3", "roll": { "max": 100, "min": 51 }, "text": "You persevere." } ], "type": "oracle_rollable" } }, "outcomes": { "miss": { "_id": "move.outcome:classic/suffer/endure_stress.miss", "text": "On a __miss__, also suffer -1 momentum. If you are at 0 spirit, you must mark shaken or corrupted (if currently unmarked) or roll on the following table.\n\n{{table>move.oracle_rollable:classic/suffer/endure_stress.endure_stress}}" }, "strong_hit": { "_id": "move.outcome:classic/suffer/endure_stress.strong_hit", "text": "On a __strong hit__, choose one.\n\n * Shake it off: If your spirit is greater than 0, suffer -1 momentum in exchange for +1 spirit\n * Embrace the darkness: Take +1 momentum" }, "weak_hit": { "_id": "move.outcome:classic/suffer/endure_stress.weak_hit", "text": "On a __weak hit__, you press on." } }, "roll_type": "action_roll", "text": "When __you face mental shock or despair__, suffer -spirit equal to your foe’s rank or as appropriate to the situation. If your spirit is 0, suffer -momentum equal to any remaining -spirit. Then, roll +spirit or +heart, whichever is higher.\n\nOn a __strong hit__, choose one.\n\n * Shake it off: If your spirit is greater than 0, suffer -1 momentum in exchange for +1 spirit\n * Embrace the darkness: Take +1 momentum\n\nOn a __weak hit__, you press on.\n\nOn a __miss__, also suffer -1 momentum. If you are at 0 spirit, you must mark shaken or corrupted (if currently unmarked) or roll on the following table.\n\n{{table>move.oracle_rollable:classic/suffer/endure_stress.endure_stress}}", "trigger": { "conditions": [ { "_id": "move.condition:classic/suffer/endure_stress.0", "method": "highest", "roll_options": [ { "stat": "heart", "using": "stat" }, { "condition_meter": "spirit", "using": "condition_meter" } ] } ], "text": "When you face mental shock or despair..." }, "type": "move" }, "face_a_setback": { "_id": "move:classic/suffer/face_a_setback", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 97, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Face a Setback", "oracles": {}, "outcomes": null, "roll_type": "no_roll", "text": "When __your momentum is at its minimum__ (-6), and you suffer additional -momentum, choose one.\n\n * Exchange each additional -momentum for any combination of -health, -spirit, or -supply as appropriate to the circumstances.\n * Envision an event or discovery ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure) which undermines your progress in a current quest, journey or fight. Then, for each additional _momentum, clear 1 unit of progress on that track per its rank (troublesome=clear 3 progress; dangerous=clear 2 progress; formidable=clear 1 progress; extreme=clear 2 ticks; epic=clear 1 tick).", "trigger": { "conditions": [], "text": "When your momentum is at its minimum (-6), and you suffer additional -momentum..." }, "type": "move" }, "face_death": { "_id": "move:classic/suffer/face_death", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 93, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Face Death", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/suffer/face_death.miss", "text": "On a __miss__, you are dead." }, "strong_hit": { "_id": "move.outcome:classic/suffer/face_death.strong_hit", "text": "On a __strong hit__, death rejects you. You are cast back into the mortal world." }, "weak_hit": { "_id": "move.outcome:classic/suffer/face_death.weak_hit", "text": "On a __weak hit__, choose one.\n\n * You die, but not before making a noble sacrifice. Envision your final moments.\n * Death desires something of you in exchange for your life. Envision what it wants ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) (formidable or extreme) to complete that quest. If you fail to score a hit when you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow), or refuse the quest, you are dead. Otherwise, you return to the mortal world and are now cursed. You may only clear the cursed debility by completing the quest." } }, "roll_type": "action_roll", "text": "When __you are brought to the brink of death__, and glimpse the world beyond, roll +heart.\n\nOn a __strong hit__, death rejects you. You are cast back into the mortal world.\n\nOn a __weak hit__, choose one.\n\n * You die, but not before making a noble sacrifice. Envision your final moments.\n * Death desires something of you in exchange for your life. Envision what it wants ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) (formidable or extreme) to complete that quest. If you fail to score a hit when you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow), or refuse the quest, you are dead. Otherwise, you return to the mortal world and are now cursed. You may only clear the cursed debility by completing the quest.\n\nOn a __miss__, you are dead.", "trigger": { "conditions": [ { "_id": "move.condition:classic/suffer/face_death.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you are brought to the brink of death, and glimpse the world beyond..." }, "type": "move" }, "face_desolation": { "_id": "move:classic/suffer/face_desolation", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 96, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": true, "name": "Face Desolation", "oracles": {}, "outcomes": { "miss": { "_id": "move.outcome:classic/suffer/face_desolation.miss", "text": "On a __miss__, you succumb to despair or horror and are lost." }, "strong_hit": { "_id": "move.outcome:classic/suffer/face_desolation.strong_hit", "text": "On a __strong hit__, you resist and press on." }, "weak_hit": { "_id": "move.outcome:classic/suffer/face_desolation.weak_hit", "text": "On a __weak hit__, choose one.\n\n * Your spirit or sanity breaks, but not before you make a noble sacrifice. Envision your final moments.\n * You see a vision of a dreaded event coming to pass. Envision that dark future ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) (formidable or extreme) to prevent it. If you fail to score a hit when you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow), or refuse the quest, you are lost. Otherwise, you return to your senses and are now tormented. You may only clear the tormented debility by completing the quest." } }, "roll_type": "action_roll", "text": "When __you are brought to the brink of desolation__, roll +heart.\n\nOn a __strong hit__, you resist and press on.\n\nOn a __weak hit__, choose one.\n\n * Your spirit or sanity breaks, but not before you make a noble sacrifice. Envision your final moments.\n * You see a vision of a dreaded event coming to pass. Envision that dark future ([Ask the Oracle](datasworn:move:classic/fate/ask_the_oracle) if unsure), and [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow) (formidable or extreme) to prevent it. If you fail to score a hit when you [Swear an Iron Vow](datasworn:move:classic/quest/swear_an_iron_vow), or refuse the quest, you are lost. Otherwise, you return to your senses and are now tormented. You may only clear the tormented debility by completing the quest.\n\nOn a __miss__, you succumb to despair or horror and are lost.", "trigger": { "conditions": [ { "_id": "move.condition:classic/suffer/face_desolation.0", "method": "player_choice", "roll_options": [ { "stat": "heart", "using": "stat" } ] } ], "text": "When you are brought to the brink of desolation..." }, "type": "move" }, "out_of_supply": { "_id": "move:classic/suffer/out_of_supply", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 97, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "allow_momentum_burn": false, "name": "Out of Supply", "oracles": {}, "outcomes": null, "roll_type": "no_roll", "text": "When __your supply is exhausted__ (reduced to 0), mark unprepared. If you suffer additional -supply while unprepared, you must exchange each additional -supply for any combination of -health, -spirit or -momentum as appropriate to the circumstances.", "trigger": { "conditions": [], "text": "When your supply is exhausted (reduced to 0)..." }, "type": "move" } }, "name": "Suffer Moves", "summary": "These moves are made as a result of a perilous event or bad outcome on other moves. They represent what happens to you, and how you hold up against the trauma.", "type": "move_category" } }, "npcs": { "animals": { "_id": "npc_collection:classic/animals", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 147, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "bear": { "_id": "npc:classic/animals/bear", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 147, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Most bears are not aggressive. They avoid Ironlanders and are unlikely to attack unless they see you as a threat.\n\nThere are exceptions. The silver bears of the [Veiled Mountains](datasworn:atlas_entry:classic/ironlands/veiled_mountains), which sometimes range as far south as the [Tempest Hills](datasworn:atlas_entry:classic/ironlands/tempest_hills), are territorial, powerful, and aggressive. Likewise, the ash bear, encountered in woodlands through the Ironlands, is known for its ferocity and cunning. If either catch the scent of you on the wind, they are likely to hunt you down and attack.", "drives": [ "Find food", "Defend cubs" ], "features": [ "Fearsome teeth and claws", "Thick hide" ], "name": "Bear", "nature": "Animal", "quest_starter": "A group of hunters felled a large ash bear with several arrows. It tumbled into a river and was swept away. Unfortunately, the bear they thought dead is now stalking the group as they make their way back home.", "rank": 3, "tactics": [ "Roar", "Pin down", "Maul with savage force" ], "type": "npc", "variants": {} }, "boar": { "_id": "npc:classic/animals/boar", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 148, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "In the [Old World](datasworn:truth:classic/old_world), wild boars were belligerent and dangerous animals. Here in the Ironlands? They are even bigger and meaner. They will attack without warning or provocation. They will run you down, gore you, bite you, and circle around to do it all again. And again. And again.", "drives": [ "Forage", "Protect territory", "Defend sows" ], "features": [ "Wiry coats", "Long tusks", "Vicious" ], "name": "Boar", "nature": "Animal", "quest_starter": "A boar hunt ends in tragedy when an Ironlander is gored and grievously\nwounded. How do you know this person? What terrible truth do they\nreveal as they lay dying?", "rank": 2, "tactics": [ "Charge and gore", "Circle and attack again" ], "type": "npc", "variants": {} }, "gaunt": { "_id": "npc:classic/animals/gaunt", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 148, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "A gaunt is a creature unique to the Ironlands. They maneuver across the rough, dense terrain of the [Deep Wilds](datasworn:atlas_entry:classic/ironlands/deep_wilds) and [Hinterlands](datasworn:atlas_entry:classic/ironlands/hinterlands) with uncanny speed and grace. This makes them ideal as mounts for the [elves](datasworn:npc:classic/firstborn/elf), who breed and train them.\n\nA gaunt will not usually act aggressively without provocation, but they are as deadly as the fiercest warhorse under the command of a talented rider.", "drives": [ "Run like the wind" ], "features": [ "Horse-like creature with a lean, skeletal frame", "Ghostly pale eyes", "Black, scaled hide" ], "name": "Gaunt", "nature": "Animal", "quest_starter": "Villages in the [Hinterlands](datasworn:atlas_entry:classic/ironlands/hinterlands) have fallen prey to a large band of gaunt-riding elves. They attack with sudden and violent force, and are gone before any sort of defense can be mustered. Their leader, a warrior of unmatched skill, rides a distinctive white gaunt. What has driven these elves to strike out against the Ironlanders?", "rank": 2, "tactics": [ "Rear up", "Charge", "Trample" ], "type": "npc", "variants": {}, "your_truth": "Some gaunts live in wild herds. They once roamed the wilds in countless numbers, but few now remain. What has happened to thin these herds so dramatically?" }, "marsh_rat": { "_id": "npc:classic/animals/marsh_rat", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 149, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "The marsh rat is a rodent of unusual size. They are all-too-common in the [Flooded Lands](datasworn:atlas_entry:classic/ironlands/flooded_lands) or in wetlands within the [Hinterlands](datasworn:atlas_entry:classic/ironlands/hinterlands) and [Deep Wilds](datasworn:atlas_entry:classic/ironlands/deep_wilds).\n\nThey will eat almost anything, including carrion and waste. Our grain stores and pantries are an easy target for a hungry pack, who will dig tunnels or chew through walls to get at the food. They will also try to make a meal out of living prey—deer, cattle, or even an unlucky Ironlander. It is said that a swarm of marsh rats can kill a horse and reduce it to bone in a matter of hours.", "drives": [ "Eat everything", "Breed" ], "features": [ "Beady eyes", "Long tails" ], "name": "Marsh Rat", "nature": "Animal", "quest_starter": "Marsh rats raided the stores of an isolated settlement. How will you ensure the Ironlanders have enough food to survive the coming winter?", "rank": 1, "tactics": [ "Swarm and bite" ], "type": "npc", "variants": {} }, "wolf": { "_id": "npc:classic/animals/wolf", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 150, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "The Ironlands are home to several breeds of wolves. Most are not aggressive and stay clear of settlements and travelers. Despite that, attacks against Ironlanders are not unknown. A harsh winter and insufficient prey can drive a pack to hunt livestock or even an unwary Ironlander. As night falls we hear their howls, and hope they are well fed.", "drives": [ "Fight rivals", "Mark territory", "Run with the pack" ], "features": [ "Keen senses" ], "name": "Wolf", "nature": "Animal", "quest_starter": "You find the grisly remains of a pack of wolves. All are dead, even the cubs. What caused this? Why is it a harbinger of a greater danger?", "rank": 2, "tactics": [ "Stalk", "Pack rush", "Drag to the ground" ], "type": "npc", "variants": {} } }, "description": "animals are the mundane creatures which dwell in the Ironlands. Some animals are native to these lands; others were also common in the [Old World](datasworn:truth:classic/old_world).\n\nMost wild animals are skittish and do not pose a threat to humans. Those creatures have no rank, and can be attacked or interacted with using appropriate moves. For example, [Resupply](datasworn:move:classic/adventure/resupply) can represent hunting for deer or small game.\n\nA few notable exceptions—predators, aggressive creatures, and animals trained to fight—are noted here.", "name": "Animals", "summary": "__Animals__ are common creatures.", "type": "npc_collection" }, "beasts": { "_id": "npc_collection:classic/beasts", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 151, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "basilisk": { "_id": "npc:classic/beasts/basilisk", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 151, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Basilisks dwell in the [Flooded Lands](datasworn:atlas_entry:classic/ironlands/flooded_lands), lurking in the murky waters of the swamps or within marshy thickets. There, they wait patiently for prey. They regularly feed on marsh rats or deer, but will eagerly make a meal out of a passing Ironlander.", "drives": [ "Devour" ], "features": [ "Giant snake", "Dull yellow-brown skin", "Vibrant yellow eyes" ], "name": "Basilisk", "nature": "Beast", "quest_starter": "The adventurer set out to slay a basilisk, only to become its next meal. Because the serpent digests its prey slowly, the remains of the adventurer are still undoubtedly within the beast—along with the heirloom sword he wielded. What is your relationship to this person? Why is recovering the sword so important to you?", "rank": 4, "tactics": [ "Lay in wait", "Mesmerizing gaze", "Sudden bite", "Crush" ], "type": "npc", "variants": {}, "your_truth": "Some piece of a basilisk anatomy is prized by the Ironlanders. What is it? How is it used?" }, "elder_beast": { "_id": "npc:classic/beasts/elder_beast", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 152, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Elder beasts—wolves, bears and boars—are huge, monstrous versions of their common kin. They are primarily solitary creatures, though elder wolves have been known to lead a pack of common wolves. They are not aggressive, but are protective of their lands and the creatures within it. Some say they are avatars of the old gods and as long-lived as the oldest trees.", "drives": [ "Dominate" ], "features": [ "Twice the size of their common kin, or more", "Red eyes" ], "name": "Elder Beast", "nature": "Beast", "quest_starter": "An elder wolf, white as snow, appears to you in a dream. When you wake, the memory of its piercing gaze lingers. Is the vision a dark portent or a promise? Why are you compelled to seek this beast out?", "rank": 4, "tactics": [ "Intimidating display", "Overwhelming attack" ], "type": "npc", "variants": {}, "your_truth": "What people of the Ironlands revere and protect the elder beasts? What group hunts them and why?" }, "harrow_spider": { "_id": "npc:classic/beasts/harrow_spider", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 153, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "These gigantic creatures are a menace in woodlands throughout the Ironlands. Despite their size, they move through high branches with unnatural grace, dropping suddenly to grapple their prey and entomb them in webbing.", "drives": [ "Lurk", "Feed" ], "features": [ "Massive fangs", "Long legs and bloated body", "Eight iridescent black eyes" ], "name": "Harrow Spider", "nature": "Beast", "quest_starter": "A brood of harrow spiders attacked a contingent of Ironlanders. The single survivor tells of the horrifying encounter and the monstrous brood mother—a harrow spider larger and stronger than a warhorse. What was this group’s mission? What important item are you sworn to recover from one of the victims?", "rank": 2, "tactics": [ "Drop atop prey", "Bite with pincers", "Trap in webbing" ], "type": "npc", "variants": {} }, "leviathan": { "_id": "npc:classic/beasts/leviathan", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 154, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "These massive sea beasts lurk in the darkness of the deepest fjords and in the abyssal depths beyond the [Barrier Islands](datasworn:atlas_entry:classic/ironlands/barrier_islands). They sometimes surface to hunt within shallower waters. They will indiscriminately destroy any Ironlander craft which stray to close to their hunting grounds.\n\nWatchful sailors might catch sight of a leviathan circling their boat, studying them, in the moments before it attacks. Their dagger-shaped head is as tough and destructive as any battering ram, able to shatter a ship in a single blow.", "drives": [ "Slumber in the depths", "Destroy those who trespass" ], "features": [ "Massive bulk", "Flesh as tough as iron", "Cold black eyes", "Sinuous grace" ], "name": "Leviathan", "nature": "Beast", "quest_starter": "A leviathan lurks off the coast, preying on fishing boats and trade ships. Among the dead is someone important to you. Who is it? You have vowed to send this beast back to the depths, but doing so will require a mythic weapon—The Abyssal Harpoon, an [Old World](datasworn:truth:classic/old_world) artifact said to be carved from the bones of a long-dead sea god. Where is this weapon rumored to be held?", "rank": 5, "tactics": [ "Rise from the depths", "Ram and swamp ships", "Devour prey whole" ], "type": "npc", "variants": {}, "your_truth": "Some coastal people believe leviathans are a manifestation of an ancient spirit. What is it?" }, "mammoth": { "_id": "npc:classic/beasts/mammoth", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 155, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "These beasts resemble the elephants of the [Old World](datasworn:truth:classic/old_world)’s southern realms, but are larger and covered in a coat of thick fur. They travel in herds among the [Tempest Hills](datasworn:atlas_entry:classic/ironlands/tempest_hills), migrating south with the winter and north with the spring. They are not aggressive creatures, but are fearless and will fight to the death to protect their young.\n\nA herd of mammoths is an amazing and humbling sight, but smart Ironlanders keep their distance and stay upwind.", "drives": [ "Migrate to fertile ground", "Forage for food", "Protect the young of the herd" ], "features": [ "Woolly fur", "Large head and curved tusks", "Prehensile trunk" ], "name": "Mammoth", "nature": "Beast", "quest_starter": "A mammoth calf wanders alone into an Ironlander settlement. Why do you swear to reunite it with its herd?", "rank": 4, "tactics": [ "Form a protective circle", "Charge", "Trample", "Gore" ], "type": "npc", "variants": {} }, "wyvern": { "_id": "npc:classic/beasts/wyvern", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 156, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "There are several breeds of wyverns in the Ironlands. To the west, tawny wyverns nest in the cliffs of the [Barrier Islands](datasworn:atlas_entry:classic/ironlands/barrier_islands) and [Ragged Coast](datasworn:atlas_entry:classic/ironlands/ragged_coast), diving for fish in the surrounding waters. Inland, the verdant wyverns dwell in forested regions. The largest and most fearsome breed, the iron wyverns, hunt among the [Tempest Hills](datasworn:atlas_entry:classic/ironlands/tempest_hills) and along the flanks of the [Veiled Mountains](datasworn:atlas_entry:classic/ironlands/veiled_mountains).\n\nAll wyverns have wolfish heads with wide jaws, thick bodies, and sinuous tails. They have short hind limbs and elongated forelimbs which extend along their wings. In flight, they are a terrifying but awe-inspiring creature. On the ground, they lumber heavily on all four limbs, their wings folded back, jaws agape, gaze fixed on their prey. They are the grim cruelty of the Ironlands given form. They are death.", "drives": [ "Watch for prey from high above", "Feed" ], "features": [ "Huge bat-like wings", "Rows of teeth each the size of a knife", "Thick hide with a metallic sheen", "Long tail" ], "name": "Wyvern", "nature": "Beast", "quest_starter": "Ancient cave paintings in the [Tempest Hills](datasworn:atlas_entry:classic/ironlands/tempest_hills) show humanoids riding atop wyverns. Perhaps these beasts can be tamed. Why are you obsessed with this possibility?", "rank": 4, "tactics": [ "Swoop down", "Snap up prey", "Fearsome roar", "Bash with tail" ], "type": "npc", "variants": {}, "your_truth": "Rumors persist of a wyvern graveyard where wyverns instinctively go when their death is near. Where is this supposedly located? In what way do Ironlanders make use of wyvern bones?" } }, "description": "Beasts are monstrous creatures of great size and power. They are natural beings—not supernatural entities—but were unknown in the [Old World](datasworn:truth:classic/old_world).", "name": "Beasts", "summary": "__Beasts__ are monstrous creatures of unusual size and cunning.", "type": "npc_collection" }, "firstborn": { "_id": "npc_collection:classic/firstborn", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 142, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "elf": { "_id": "npc:classic/firstborn/elf", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 142, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Elves are strange beings of the forest, seldom seen beyond the ancient woods of the [Deep Wilds](datasworn:atlas_entry:classic/ironlands/deep_wilds). They are fiercely protective of their lands and suspicious of humans. Their scouts patrol the borderlands, riding the fearsome mounts we call [gaunts](datasworn:npc:classic/animals/gaunt). Others of their kind watch us from the shadow of the deep woods, spears and bow at the ready. Some say elven mystics can bind the animals and beasts of the forest to aid in the defense of the Wilds.\n\nA few warn that the elves are biding their time, readying the attack which will drive us from these lands.", "drives": [ "Protect the wilds", "Drive out trespassers, or see them pay" ], "features": [ "Large, luminous eyes seen through wooden masks", "Gray-green skin the texture of dry leaves", "Sonorous voices", "Wielding bows and spears" ], "name": "Elf", "nature": "Firstborn", "quest_starter": "The leader of an Ironlander community seeks an audience with the elves. For what purpose? Why are you compelled to help?", "rank": 2, "tactics": [ "Strike from shadow", "Force their surrender", "Turn the forest against them" ], "type": "npc", "variants": {}, "your_truth": "Elves conceal their faces behind ornate wooden masks. What do these masks signify?" }, "giant": { "_id": "npc:classic/firstborn/giant", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 143, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Giants dwell in the [Tempest Hills](datasworn:atlas_entry:classic/ironlands/tempest_hills) and [Veiled Mountains](datasworn:atlas_entry:classic/ironlands/veiled_mountains). They live a nomadic life alone or in small family units, herding oxen, mountain goats, and sheep. In their own language they are called the Jokul.\n\nMany Ironlanders misinterpret their quiet nature for dullness, but giants are keenly intelligent and observant. They have a great respect for life, even for our kind, and will use trickery and negotiation to avoid a fight. When they are left without other options, an enraged giant is a devastating, relentless force.", "drives": [ "Survive the winter", "Protect the herd" ], "features": [ "Dark hair and ruddy skin", "Twice the size of a tall man, or more", "Wearing layers of wool, hide and furs", "Stoic and observant" ], "name": "Giant", "nature": "Firstborn", "quest_starter": "A pair of giants are raiding human settlements, stealing supplies and livestock. With winter coming, the survival of those settlements is threatened. What is driving the giants down from the hills?", "rank": 4, "tactics": [ "Fight as a last resort", "Sweeping strike", "Make them flee" ], "type": "npc", "variants": {}, "your_truth": "Every fifth spring, the giant clans meet for a gathering. There, the memory-keepers sing of a great giant hero, revered by all. Who is this hero?" }, "primordial": { "_id": "npc:classic/firstborn/primordial", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 144, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "The primordials, said to be the vestigial spirits of long-forgotten gods, are the most ancient of the firstborn. Each embodies some aspect of the natural world, bound in a form which is a crude mimicry of a human or large animal. A river primordial is a mass of rock, gravel, and flowing water. A forest primordial is comprised of wood, earth, rocks, and plants. A mountain primordial is a lumbering being of glacier stone and ice. A fire primordial, depending on its mood, might take form as embers, ash and smoke—or as a raging pyre.\n\nThey range in size from the height of an Ironlander to half-again as tall as a [giant](datasworn:npc:classic/firstborn/giant). Rumors persist of primordials who dwell in the deepest parts of the Wilds, or high in the ranges of the [Veiled Mountains](datasworn:atlas_entry:classic/ironlands/veiled_mountains), who are as tall as an ancient tree. Beyond, some suggest, in the [Shattered Wastes](datasworn:atlas_entry:classic/ironlands/shattered_wastes), live primordials who tower into the clouds. Is the sound of distant thunder sometimes the footfalls of mountain-sized primordials who dwell beyond the edges of the known world?\n\nPrimordials are solitary beings and as unpredictable as the natural forces they personify. They might ignore you. They might lurk at a distance, as if observing you. Or, they might attack. They do not speak in any language we can understand. Some suggest they have no intelligence, and are merely a manifestation of the natural world, no different than a winter storm.\n\nHow do you kill an primordial? Most scoff at the idea. You are just as likely to kill the rain or the sea. A mystic might tell you to use a weapon imbued with elemental power. Don’t trust them. If you see a primordial, keep your distance. Better yet, run.", "drives": [ "Embody chaos", "Cling to vestiges of power" ], "features": [ "Personification of the natural world", "Turbulent, changing form", "Vaguely human-like or animal-like form" ], "name": "Primordial", "nature": "Firstborn", "quest_starter": "In the dead of winter, a fire primordial is razing homes and burning a nearby wood. At night, orange flames light the sky. What can be done to stop this destruction?", "rank": 4, "tactics": [ "Control the elements", "Destroy with primal rage" ], "type": "npc", "variants": {} }, "troll": { "_id": "npc:classic/firstborn/troll", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 145, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Trolls mostly live in the [Flooded Land](datasworn:atlas_entry:classic/ironlands/flooded_lands), but it’s not unusual to encounter one in the [Hinterlands](datasworn:atlas_entry:classic/ironlands/hinterlands) or even in the southern reaches of the [Havens](datasworn:atlas_entry:classic/ironlands/havens). They are solitary creatures, wary of contact with Ironlanders but likely to attack if scared or provoked.\n\nThey move with their back hunched, often skulking on all four gangly limbs. When they stand straight they are much taller than humans—nearly as tall as a giant. Their skin is a sickly pale gray, but they can camouflage themselves by changing it to match their environment.\n\nTrolls collect objects of all sorts, and particularly value Ironlander trinkets. They are tormented by the fear of others stealing their hoard, and are constantly seeking out new, better hiding places. The items are mostly junk to anyone but a troll, but occasionally an object of real value finds its way into the dregs.", "drives": [ "Find pretty things", "Keep it secret" ], "features": [ "Long limbs", "Sunken, beady eyes", "Translucent skin camouflaged to the environment", "Keen sense of smell", "Speaks in gibberish" ], "name": "Troll", "nature": "Firstborn", "quest_starter": "The villagers tolerate the troll who lives nearby because its presence serves to dissuade a greater threat. They even donate items for its hoard, and put up with its occasional thievery. But now, the troll is missing. What is the looming threat the troll helped avert?", "rank": 3, "tactics": [ "Be sneaky", "Bite and claw", "Run and hide" ], "type": "npc", "variants": {} }, "varou": { "_id": "npc:classic/firstborn/varou", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 146, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "The varou are humanoid beings who dwell within the [Deep Wilds](datasworn:atlas_entry:classic/ironlands/deep_wilds) and in the woods of the [Hinterlands](datasworn:atlas_entry:classic/ironlands/hinterlands). They have fierce, wolf-like features and are broad-shouldered and a head taller than the average Ironlander. Their long hair is ornately groomed and decorated with beads and other trinkets.\n\nThe varou value territory above all things. They often war amongst themselves and against the [elves](datasworn:npc:classic/firstborn/elf) to gain or defend holdings. They mark their claims by carving clan symbols into trees. Only the foolish ignore the warning of these border signs. Several of our settlements—built too close to varou territory—are now abandoned ruins bearing the mark of a victorious varou clan.", "drives": [ "Take their land", "Defend my kin", "Keep the bloodcall at bay" ], "features": [ "Yellow eyes shining in the moonlight", "Pointed ears and snout-like faces" ], "name": "Varou", "nature": "Firstborn", "quest_starter": "A varou clan has carved their mark into the trees surrounding an Ironlander community, claiming it as their territory. An attack is surely imminent. What will you do to prevent it?", "rank": 2, "tactics": [ "Strike at night", "Leap into combat", "Let loose the bloodcall" ], "type": "npc", "variants": {}, "your_truth": "A young varou receives their keth—a curved dagger—before undergoing a rite of passage. What must they do to take their place among the adults of the clan?" } }, "description": "The firstborn lived here long before the humans landed on these shores. The humans, in their arrogance, named this peninsula the Ironlands and called themselves Ironlanders—but the firstborn gave it names of their own in a time beyond the reach of memory.", "name": "Firstborn", "summary": "The __Firstborn__ are beings who walked the Ironlands uncountable years before humans arrived.", "type": "npc_collection" }, "horrors": { "_id": "npc_collection:classic/horrors", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 157, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "bonewalker": { "_id": "npc:classic/horrors/bonewalker", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 157, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Bonewalkers are human remains given unnatural life. The source of the dark energy that animates them is a mystery. Some say it is the will of dark gods. Some say an ancient evil permeates this land and seeps into porous bones of the dead. Or, perhaps it is the work of corrupt mystics.\n\nBonewalkers usually roam the location of their final resting place—a burial site, a cursed battlefield, or a settlement blighted by disease or violence. Nothing remains of their previous selves. They are soulless monsters driven only to destroy the living.", "drives": [ "Destroy life" ], "features": [ "Skeletal corpse", "Eye sockets glowing with a fetid red light", "Tattered remains of clothing and armor" ], "name": "Bonewalker", "nature": "Horror", "quest_starter": "A horde of bonewalkers marches relentlessly towards the [Havens](datasworn:atlas_entry:classic/ironlands/havens). What dark force has gathered this army of the undead? How will you stop them?", "rank": 2, "tactics": [ "Rush with unexpected speed", "Attack with the weapons they bore in life", "Grasp and claw" ], "type": "npc", "variants": {} }, "chimera": { "_id": "npc:classic/horrors/chimera", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 158, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "A chimera is the corrupted form of animal flesh given unnatural life. Its body is a collection of various dead creatures, fused together into a twisted, massive entity which knows only pain and hunger. When a dozen blood-tinged eyes focus on you, when its gibbering mouths open at once to scream, your only hope is a quick death.", "drives": [ "Insatiable hunger" ], "features": [ "Shambling mass of dead creatures and offal", "Rotting stench" ], "name": "Chimera", "nature": "Horror", "quest_starter": "Multiple chimera have spawned from the heart of a deep wood. What evil is at work there?", "rank": 4, "tactics": [ "Horrifying wail", "Relentless assault", "Claw, bite and rend" ], "type": "npc", "variants": {} }, "frostbound": { "_id": "npc:classic/horrors/frostbound", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 158, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Some who fall prey to the long winters or the wild storms of the northern regions are given a horrible new life as the frostbound. These animated corpses are cursed to forever seek out the warmth their death took from them.", "drives": [ "Absorb the warmth of the living" ], "features": [ "Mummified, desiccated flesh", "Frozen blue eyes", "A sorrowful, hollow scream" ], "name": "Frostbound", "nature": "Horror", "quest_starter": "A group of frostbound lurk along a mountain trail. This path is the only safe route to the lowlands from a mining village.", "rank": 3, "tactics": [ "Sense heat", "Life-draining grasp" ], "type": "npc", "variants": {}, "your_truth": "Can creatures other than Ironlanders become frostbound? If so, undeath gives them uncanny strength. Make them one rank higher than their living form." }, "haunt": { "_id": "npc:classic/horrors/haunt", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 159, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Haunts are restless spirits bound to this world by a traumatic or unjust death. They may be tied to a location, an object, or even a person.\n\nA haunt who manifests as a physical being can be dispelled by overcoming them in a fight, but only temporarily. They will only be at peace when their death is avenged or resolved. Some say a haunt can be banished, but these rituals are a lost art.", "drives": [ "Torment the living", "Find rest" ], "features": [ "Subtle, unsettling manifestation", "Appear as they did in life", "Lay bare the ravages of death", "Stench of the grave" ], "name": "Haunt", "nature": "Horror", "quest_starter": "You are plagued by a haunt. Who is it? What do they want of you?", "rank": 2, "tactics": [ "Vanish and reappear", "Horrifying visage", "Unleash chaos" ], "type": "npc", "variants": {}, "your_truth": "When someone dies a violent death, or at the hand of another, they are often laid to rest using a specific, ceremonial rite. This, it is believed, prevents them from returning as a haunt. What is this ritual? What rare material is required?" }, "hollow": { "_id": "npc:classic/horrors/hollow", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 160, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "It is said that [elves](datasworn:npc:classic/firstborn/elf) who die an unjust death or have cause to seek retribution can rise as a hollow. Their form is a rippling mass of dead leaves, plants, soil, carrion, and insects. They move with a nightmarish, shambling gait. Their face is the wooden mask they wore in life. Their voice is the rattle of the wind through dry leaves.\n\nAs with [haunts](datasworn:npc:classic/horrors/haunt), they can be temporarily defeated but cannot be killed by physical means. They are a relentless force. They will not stop until they enact their vengeance.", "drives": [ "See justice done" ], "features": [ "Vaguely humanoid shape formed of earth, plant and vermin", "Empty black eyes behind an elven mask", "Smells of wet soil and dead things" ], "name": "Hollow", "nature": "Horror", "quest_starter": "A hollow terrorizes an Ironlander village. What does it seek? What will you do to stop it?", "rank": 4, "tactics": [ "Bash with savage strength", "Draw in a whirlwind of materials to reform and enlarge", "Envelop and suffocate" ], "type": "npc", "variants": {}, "your_truth": "How do elven communities view a risen hollow? Are they seen as spirits of righteous vengeance or as dangerous aberrations?" }, "iron_revenant": { "_id": "npc:classic/horrors/iron_revenant", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 161, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Some vows are held so fiercely that they survive even after death. An iron revenant is an incorporeal force of furious resolve, the unfinished vow of an Ironsworn given horrible form as a construct of metal.\n\nAttacks may slow them down or temporarily break apart their armored form, but they have no flesh to pierce and cannot be killed. An iron revenant will not stop until their vow is fulfilled.", "drives": [ "Fulfill the vow", "Destroy any who stand in their way" ], "features": [ "Empty, patchwork shell of armor and other hunks of metal", "Wielding iron weapons", "A low, reverberating voice" ], "name": "Iron Revenant", "nature": "Horror", "quest_starter": "Someone you knew has taken form as an iron revenant. Who is it? What is their vow?", "rank": 4, "tactics": [ "Steadfast attacks", "Pull in iron with an unyielding, magnetic force" ], "type": "npc", "variants": {} }, "sodden": { "_id": "npc:classic/horrors/sodden", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 162, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "A sodden is the restless spirit of someone who drowned or was put to rest in water. They can appear in seas, rivers, lakes, ponds or marshes. It is said that their loneliness compels them to draw living victims into their watery lairs.\n\nA sodden is not confined to its resting place. In fact, some believe that surviving an encounter with a sodden will leave you vulnerable around any body of water until the spirit finishes its work.", "drives": [ "Drown the living" ], "features": [ "Milky eyes", "Mottled flesh" ], "name": "Sodden", "nature": "Horror", "quest_starter": "Someone you know died and appears to you as a sodden. Who are they? Can anything be done to put them to rest?", "rank": 3, "tactics": [ "Draw victims into the water", "Grab and scratch with jagged claws", "Chilling embrace", "Drag into the depths" ], "type": "npc", "variants": {}, "your_truth": "Many Ironlanders habitually perform a quick ritual when near a body of water, believing it keeps any lurking sodden at bay. What do they do? Is there any truth to this custom?" } }, "description": "Horrors are supernatural entities. In the [Old World](datasworn:truth:classic/old_world), they were superstition and legend. Here, they are nightmares made real. The Ironlands is fertile ground for darkness and evil to take hold, spawning these undead beings of pure vengeance or mindless hate.\n\nMany horrors can be temporarily defeated through physical attacks, but cannot be killed. They are beyond death.", "name": "Horrors", "summary": "__Horrors__ are supernatural beings.", "type": "npc_collection" }, "ironlanders": { "_id": "npc_collection:classic/ironlanders", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 138, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "broken": { "_id": "npc:classic/ironlanders/broken", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 138, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Another people sailed to the Ironlands from the [Old World](datasworn:truth:classic/old_world) long before our kin settled here. Something happened. Something changed them.\n\nWhether it was the long struggle in a harsh land, the ravages of war, or the corruption of some dark force, they left their humanity behind and became what we call the broken. Now, they exist only to kill, to destroy.\n\nWe fear the broken for their savagery. But, more than this, we fear them as a dark portent of what we might one day become.", "drives": [ "Show my power", "Share my pain" ], "features": [ "Crazed eyes", "Painted skin", "Feral screams", "Scavenged clothing and weapons" ], "name": "Broken", "nature": "Ironlander", "quest_starter": "Years ago, an Ironlander child was taken by a broken tribe. Now they are seen living among them. What is your connection to this person? Can they be brought home, or are they forever lost?", "rank": 1, "tactics": [ "Spring from hiding", "Ferocious attacks" ], "type": "npc", "variants": {} }, "common_folk": { "_id": "npc:classic/ironlanders/common_folk", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 139, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Most of us in the Ironlands are common folk. We are farmers, laborers, crafters, sailors, and traders. When trouble comes, we know which way the pointy end goes and we stand together to protect our homes and kin.", "drives": [ "Prepare for winter", "Protect my family" ], "features": [ "Diverse looks", "Weary and worried", "Suspicious of strangers" ], "name": "Common Folk", "nature": "Ironlander", "quest_starter": "Two prominent families are at odds. What is the source of the conflict? What is your relationship to them? What danger threatens to destroy their community if they can’t put aside their petty squabble?", "rank": 1, "tactics": [ "Desperate defense", "Stand together" ], "type": "npc", "variants": {} }, "hunter": { "_id": "npc:classic/ironlanders/hunter", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 139, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Hunters face brutal weather, difficult terrain, dangerous [animals](datasworn:npc_collection:classic/animals), and worse. Many never return from their hunts. Others return, but are forever changed.", "drives": [ "A clean kill", "Survive the hunt" ], "features": [ "Wearing hides and furs to ward away the cold", "Steely gaze", "At home in the woodlands" ], "name": "Hunter", "nature": "Ironlander", "quest_starter": "A hunter returns to her village, panic-stricken and pleading for help. The rest of her party is still out there. What happened to them?", "rank": 2, "tactics": [ "Set traps", "Keep to the shadows", "Deadly shot" ], "type": "npc", "variants": {} }, "mystic": { "_id": "npc:classic/ironlanders/mystic", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 140, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Some say you can tell a mystic by looking them in the eye. They walk in two worlds, and their eyes shimmer with that dark reflection of realms beyond our own. We call it the sight. Some hold that darkness in check. Others are consumed by it.", "drives": [ "Respect the old ways", "Seek the paths of power" ], "features": [ "Knowing eyes", "Tattooed skin" ], "name": "Mystic", "nature": "Ironlander", "quest_starter": "A mystic returns to their home after a years-long journey. They are changed. What new power or knowledge do now they wield? What do they seek to do with it? Why do you oppose them?", "rank": 2, "tactics": [ "Foresee the intent of my enemies", "Prepare rituals", "Use trickery" ], "type": "npc", "variants": {} }, "raider": { "_id": "npc:classic/ironlanders/raider", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 140, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Raiders survive by seizing what they need from others. Our grain. Our meat. Our animals. Our iron. They’ll take it all, and leave us facing the long winter with nothing to sustain us but prayers to indifferent gods.", "drives": [ "What is theirs will be ours", "Stand with my kin", "Die a glorious death" ], "features": [ "Geared for war", "Battle fervor" ], "name": "Raider", "nature": "Ironlander", "quest_starter": "You were raised as a raider, born to battle, but long ago left that life. Troubled by your past, you vow to wipe this powerful clan from the Ironlands. How can you defeat them? What will happen when you must face your former shield-kin?", "rank": 2, "tactics": [ "Intimidate", "Shield wall", "Burn it down" ], "type": "npc", "variants": {}, "your_truth": "A large raider clan is known and feared throughout the Ironlands. What is it called? Who leads it?" }, "warrior": { "_id": "npc:classic/ironlanders/warrior", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 141, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "description": "Some Ironlanders, through strength of arms, set themselves apart from the common rabble. They are trained to fight, or simply born to it. For them, a sword, spear or axe is as natural a tool as any hammer or spade.", "drives": [ "The thrill of the fight", "Protect those in my charge", "Survive another day" ], "features": [ "Battle-hardened", "Scarred" ], "name": "Warrior", "nature": "Ironlander", "quest_starter": "A legendary warrior, now well past their prime, swears to face a daunting foe in one final battle. What help do they ask of you and why? Who is their enemy?", "rank": 2, "tactics": [ "Maneuver for advantage", "Find an opening" ], "type": "npc", "variants": {}, "your_truth": "Warrior’s shields are often emblazoned with meaningful symbols. What are they? Family crests? Animal totems? Mystical sigils? Motifs honoring the nations of the [Old World](datasworn:truth:classic/old_world)? If you carry a shield, what is painted on yours?" } }, "description": "Ironlanders are the human inhabitants of these lands. Unless your story emphasizes adventures well outside of the settled regions, the majority of your interactions will be with fellow Ironlanders.\n\nThis section covers a few broad categories of Ironlanders. They are not representative of the variety of people and cultures in these lands. When you are forced to fight an Ironlander and need to determine their rank, you can [Ask the Oracle](datasworn:oracle_rollable:classic/turning_point/challenge_rank), or follow these guidelines:\n\n * A common citizen or brute is __troublesome__.\n * A trained warrior is __dangerous__.\n * A powerful or veteran warrior is __formidable__.", "name": "Ironlanders", "summary": "The __Ironlanders__ are the humans who have settled these lands.", "type": "npc_collection" } }, "oracles": { "action_and_theme": { "_id": "oracle_collection:classic/action_and_theme", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 174, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "action": { "_id": "oracle_rollable:classic/action_and_theme/action", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 174, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 1: Action", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Action", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.0", "roll": { "max": 1, "min": 1 }, "text": "Scheme" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.1", "roll": { "max": 2, "min": 2 }, "text": "Clash" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.2", "roll": { "max": 3, "min": 3 }, "text": "Weaken" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.3", "roll": { "max": 4, "min": 4 }, "text": "Initiate" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.4", "roll": { "max": 5, "min": 5 }, "text": "Create" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.5", "roll": { "max": 6, "min": 6 }, "text": "Swear" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.6", "roll": { "max": 7, "min": 7 }, "text": "Avenge" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.7", "roll": { "max": 8, "min": 8 }, "text": "Guard" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.8", "roll": { "max": 9, "min": 9 }, "text": "Defeat" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.9", "roll": { "max": 10, "min": 10 }, "text": "Control" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.10", "roll": { "max": 11, "min": 11 }, "text": "Break" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.11", "roll": { "max": 12, "min": 12 }, "text": "Risk" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.12", "roll": { "max": 13, "min": 13 }, "text": "Surrender" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.13", "roll": { "max": 14, "min": 14 }, "text": "Inspect" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.14", "roll": { "max": 15, "min": 15 }, "text": "Raid" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.15", "roll": { "max": 16, "min": 16 }, "text": "Evade" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.16", "roll": { "max": 17, "min": 17 }, "text": "Assault" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.17", "roll": { "max": 18, "min": 18 }, "text": "Deflect" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.18", "roll": { "max": 19, "min": 19 }, "text": "Threaten" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.19", "roll": { "max": 20, "min": 20 }, "text": "Attack" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.20", "roll": { "max": 21, "min": 21 }, "text": "Leave" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.21", "roll": { "max": 22, "min": 22 }, "text": "Preserve" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.22", "roll": { "max": 23, "min": 23 }, "text": "Manipulate" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.23", "roll": { "max": 24, "min": 24 }, "text": "Remove" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.24", "roll": { "max": 25, "min": 25 }, "text": "Eliminate" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.25", "roll": { "max": 26, "min": 26 }, "text": "Withdraw" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.26", "roll": { "max": 27, "min": 27 }, "text": "Abandon" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.27", "roll": { "max": 28, "min": 28 }, "text": "Investigate" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.28", "roll": { "max": 29, "min": 29 }, "text": "Hold" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.29", "roll": { "max": 30, "min": 30 }, "text": "Focus" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.30", "roll": { "max": 31, "min": 31 }, "text": "Uncover" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.31", "roll": { "max": 32, "min": 32 }, "text": "Breach" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.32", "roll": { "max": 33, "min": 33 }, "text": "Aid" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.33", "roll": { "max": 34, "min": 34 }, "text": "Uphold" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.34", "roll": { "max": 35, "min": 35 }, "text": "Falter" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.35", "roll": { "max": 36, "min": 36 }, "text": "Suppress" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.36", "roll": { "max": 37, "min": 37 }, "text": "Hunt" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.37", "roll": { "max": 38, "min": 38 }, "text": "Share" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.38", "roll": { "max": 39, "min": 39 }, "text": "Destroy" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.39", "roll": { "max": 40, "min": 40 }, "text": "Avoid" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.40", "roll": { "max": 41, "min": 41 }, "text": "Reject" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.41", "roll": { "max": 42, "min": 42 }, "text": "Demand" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.42", "roll": { "max": 43, "min": 43 }, "text": "Explore" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.43", "roll": { "max": 44, "min": 44 }, "text": "Bolster" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.44", "roll": { "max": 45, "min": 45 }, "text": "Seize" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.45", "roll": { "max": 46, "min": 46 }, "text": "Mourn" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.46", "roll": { "max": 47, "min": 47 }, "text": "Reveal" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.47", "roll": { "max": 48, "min": 48 }, "text": "Gather" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.48", "roll": { "max": 49, "min": 49 }, "text": "Defy" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.49", "roll": { "max": 50, "min": 50 }, "text": "Transform" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.50", "roll": { "max": 51, "min": 51 }, "text": "Persevere" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.51", "roll": { "max": 52, "min": 52 }, "text": "Serve" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.52", "roll": { "max": 53, "min": 53 }, "text": "Begin" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.53", "roll": { "max": 54, "min": 54 }, "text": "Move" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.54", "roll": { "max": 55, "min": 55 }, "text": "Coordinate" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.55", "roll": { "max": 56, "min": 56 }, "text": "Resist" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.56", "roll": { "max": 57, "min": 57 }, "text": "Await" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.57", "roll": { "max": 58, "min": 58 }, "text": "Impress" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.58", "roll": { "max": 59, "min": 59 }, "text": "Take" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.59", "roll": { "max": 60, "min": 60 }, "text": "Oppose" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.60", "roll": { "max": 61, "min": 61 }, "text": "Capture" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.61", "roll": { "max": 62, "min": 62 }, "text": "Overwhelm" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.62", "roll": { "max": 63, "min": 63 }, "text": "Challenge" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.63", "roll": { "max": 64, "min": 64 }, "text": "Acquire" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.64", "roll": { "max": 65, "min": 65 }, "text": "Protect" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.65", "roll": { "max": 66, "min": 66 }, "text": "Finish" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.66", "roll": { "max": 67, "min": 67 }, "text": "Strengthen" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.67", "roll": { "max": 68, "min": 68 }, "text": "Restore" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.68", "roll": { "max": 69, "min": 69 }, "text": "Advance" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.69", "roll": { "max": 70, "min": 70 }, "text": "Command" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.70", "roll": { "max": 71, "min": 71 }, "text": "Refuse" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.71", "roll": { "max": 72, "min": 72 }, "text": "Find" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.72", "roll": { "max": 73, "min": 73 }, "text": "Deliver" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.73", "roll": { "max": 74, "min": 74 }, "text": "Hide" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.74", "roll": { "max": 75, "min": 75 }, "text": "Fortify" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.75", "roll": { "max": 76, "min": 76 }, "text": "Betray" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.76", "roll": { "max": 77, "min": 77 }, "text": "Secure" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.77", "roll": { "max": 78, "min": 78 }, "text": "Arrive" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.78", "roll": { "max": 79, "min": 79 }, "text": "Affect" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.79", "roll": { "max": 80, "min": 80 }, "text": "Change" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.80", "roll": { "max": 81, "min": 81 }, "text": "Defend" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.81", "roll": { "max": 82, "min": 82 }, "text": "Debate" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.82", "roll": { "max": 83, "min": 83 }, "text": "Support" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.83", "roll": { "max": 84, "min": 84 }, "text": "Follow" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.84", "roll": { "max": 85, "min": 85 }, "text": "Construct" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.85", "roll": { "max": 86, "min": 86 }, "text": "Locate" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.86", "roll": { "max": 87, "min": 87 }, "text": "Endure" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.87", "roll": { "max": 88, "min": 88 }, "text": "Release" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.88", "roll": { "max": 89, "min": 89 }, "text": "Lose" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.89", "roll": { "max": 90, "min": 90 }, "text": "Reduce" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.90", "roll": { "max": 91, "min": 91 }, "text": "Escalate" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.91", "roll": { "max": 92, "min": 92 }, "text": "Distract" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.92", "roll": { "max": 93, "min": 93 }, "text": "Journey" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.93", "roll": { "max": 94, "min": 94 }, "text": "Escort" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.94", "roll": { "max": 95, "min": 95 }, "text": "Learn" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.95", "roll": { "max": 96, "min": 96 }, "text": "Communicate" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.96", "roll": { "max": 97, "min": 97 }, "text": "Depart" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.97", "roll": { "max": 98, "min": 98 }, "text": "Search" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.98", "roll": { "max": 99, "min": 99 }, "text": "Charge" }, { "_i18n": { "text": { "part_of_speech": "verb" } }, "_id": "oracle_rollable.row:classic/action_and_theme/action.99", "roll": { "max": 100, "min": 100 }, "text": "Summon" } ], "suggestions": [ "oracle_rollable:classic/action_and_theme/theme" ], "summary": "Use this table to inspire a discovery, event, character goal, or situation. A roll on this table can be combined with a [Theme](datasworn:oracle_rollable:classic/action_and_theme/theme) to provide an action and a subject. Then, interpret the result based on the context of the question and your current situation.", "type": "oracle_rollable" }, "theme": { "_id": "oracle_rollable:classic/action_and_theme/theme", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 175, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 2: Theme", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Theme", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.0", "roll": { "max": 1, "min": 1 }, "text": "Risk" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.1", "roll": { "max": 2, "min": 2 }, "text": "Ability" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.2", "roll": { "max": 3, "min": 3 }, "text": "Price" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.3", "roll": { "max": 4, "min": 4 }, "text": "Ally" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.4", "roll": { "max": 5, "min": 5 }, "text": "Battle" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.5", "roll": { "max": 6, "min": 6 }, "text": "Safety" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.6", "roll": { "max": 7, "min": 7 }, "text": "Survival" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.7", "roll": { "max": 8, "min": 8 }, "text": "Weapon" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.8", "roll": { "max": 9, "min": 9 }, "text": "Wound" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.9", "roll": { "max": 10, "min": 10 }, "text": "Shelter" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.10", "roll": { "max": 11, "min": 11 }, "text": "Leader" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.11", "roll": { "max": 12, "min": 12 }, "text": "Fear" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.12", "roll": { "max": 13, "min": 13 }, "text": "Time" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.13", "roll": { "max": 14, "min": 14 }, "text": "Duty" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.14", "roll": { "max": 15, "min": 15 }, "text": "Secret" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.15", "roll": { "max": 16, "min": 16 }, "text": "Innocence" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.16", "roll": { "max": 17, "min": 17 }, "text": "Renown" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.17", "roll": { "max": 18, "min": 18 }, "text": "Direction" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.18", "roll": { "max": 19, "min": 19 }, "text": "Death" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.19", "roll": { "max": 20, "min": 20 }, "text": "Honor" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.20", "roll": { "max": 21, "min": 21 }, "text": "Labor" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.21", "roll": { "max": 22, "min": 22 }, "text": "Solution" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.22", "roll": { "max": 23, "min": 23 }, "text": "Tool" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.23", "roll": { "max": 24, "min": 24 }, "text": "Balance" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.24", "roll": { "max": 25, "min": 25 }, "text": "Love" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.25", "roll": { "max": 26, "min": 26 }, "text": "Barrier" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.26", "roll": { "max": 27, "min": 27 }, "text": "Creation" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.27", "roll": { "max": 28, "min": 28 }, "text": "Decay" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.28", "roll": { "max": 29, "min": 29 }, "text": "Trade" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.29", "roll": { "max": 30, "min": 30 }, "text": "Bond" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.30", "roll": { "max": 31, "min": 31 }, "text": "Hope" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.31", "roll": { "max": 32, "min": 32 }, "text": "Superstition" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.32", "roll": { "max": 33, "min": 33 }, "text": "Peace" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.33", "roll": { "max": 34, "min": 34 }, "text": "Deception" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.34", "roll": { "max": 35, "min": 35 }, "text": "History" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.35", "roll": { "max": 36, "min": 36 }, "text": "World" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.36", "roll": { "max": 37, "min": 37 }, "text": "Vow" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.37", "roll": { "max": 38, "min": 38 }, "text": "Protection" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.38", "roll": { "max": 39, "min": 39 }, "text": "Nature" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.39", "roll": { "max": 40, "min": 40 }, "text": "Opinion" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.40", "roll": { "max": 41, "min": 41 }, "text": "Burden" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.41", "roll": { "max": 42, "min": 42 }, "text": "Vengeance" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.42", "roll": { "max": 43, "min": 43 }, "text": "Opportunity" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.43", "roll": { "max": 44, "min": 44 }, "text": "Faction" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.44", "roll": { "max": 45, "min": 45 }, "text": "Danger" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.45", "roll": { "max": 46, "min": 46 }, "text": "Corruption" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.46", "roll": { "max": 47, "min": 47 }, "text": "Freedom" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.47", "roll": { "max": 48, "min": 48 }, "text": "Debt" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.48", "roll": { "max": 49, "min": 49 }, "text": "Hate" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.49", "roll": { "max": 50, "min": 50 }, "text": "Possession" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.50", "roll": { "max": 51, "min": 51 }, "text": "Stranger" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.51", "roll": { "max": 52, "min": 52 }, "text": "Passage" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.52", "roll": { "max": 53, "min": 53 }, "text": "Land" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.53", "roll": { "max": 54, "min": 54 }, "text": "Creature" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.54", "roll": { "max": 55, "min": 55 }, "text": "Disease" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.55", "roll": { "max": 56, "min": 56 }, "text": "Advantage" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.56", "roll": { "max": 57, "min": 57 }, "text": "Blood" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.57", "roll": { "max": 58, "min": 58 }, "text": "Language" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.58", "roll": { "max": 59, "min": 59 }, "text": "Rumor" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.59", "roll": { "max": 60, "min": 60 }, "text": "Weakness" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.60", "roll": { "max": 61, "min": 61 }, "text": "Greed" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.61", "roll": { "max": 62, "min": 62 }, "text": "Family" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.62", "roll": { "max": 63, "min": 63 }, "text": "Resource" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.63", "roll": { "max": 64, "min": 64 }, "text": "Structure" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.64", "roll": { "max": 65, "min": 65 }, "text": "Dream" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.65", "roll": { "max": 66, "min": 66 }, "text": "Community" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.66", "roll": { "max": 67, "min": 67 }, "text": "War" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.67", "roll": { "max": 68, "min": 68 }, "text": "Portent" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.68", "roll": { "max": 69, "min": 69 }, "text": "Prize" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.69", "roll": { "max": 70, "min": 70 }, "text": "Destiny" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.70", "roll": { "max": 71, "min": 71 }, "text": "Momentum" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.71", "roll": { "max": 72, "min": 72 }, "text": "Power" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.72", "roll": { "max": 73, "min": 73 }, "text": "Memory" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.73", "roll": { "max": 74, "min": 74 }, "text": "Ruin" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.74", "roll": { "max": 75, "min": 75 }, "text": "Mysticism" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.75", "roll": { "max": 76, "min": 76 }, "text": "Rival" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.76", "roll": { "max": 77, "min": 77 }, "text": "Problem" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.77", "roll": { "max": 78, "min": 78 }, "text": "Idea" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.78", "roll": { "max": 79, "min": 79 }, "text": "Revenge" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.79", "roll": { "max": 80, "min": 80 }, "text": "Health" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.80", "roll": { "max": 81, "min": 81 }, "text": "Fellowship" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.81", "roll": { "max": 82, "min": 82 }, "text": "Enemy" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.82", "roll": { "max": 83, "min": 83 }, "text": "Religion" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.83", "roll": { "max": 84, "min": 84 }, "text": "Spirit" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.84", "roll": { "max": 85, "min": 85 }, "text": "Fame" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.85", "roll": { "max": 86, "min": 86 }, "text": "Desolation" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.86", "roll": { "max": 87, "min": 87 }, "text": "Strength" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.87", "roll": { "max": 88, "min": 88 }, "text": "Knowledge" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.88", "roll": { "max": 89, "min": 89 }, "text": "Truth" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.89", "roll": { "max": 90, "min": 90 }, "text": "Quest" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.90", "roll": { "max": 91, "min": 91 }, "text": "Pride" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.91", "roll": { "max": 92, "min": 92 }, "text": "Loss" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.92", "roll": { "max": 93, "min": 93 }, "text": "Law" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.93", "roll": { "max": 94, "min": 94 }, "text": "Path" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.94", "roll": { "max": 95, "min": 95 }, "text": "Warning" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.95", "roll": { "max": 96, "min": 96 }, "text": "Relationship" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.96", "roll": { "max": 97, "min": 97 }, "text": "Wealth" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.97", "roll": { "max": 98, "min": 98 }, "text": "Home" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.98", "roll": { "max": 99, "min": 99 }, "text": "Strategy" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/action_and_theme/theme.99", "roll": { "max": 100, "min": 100 }, "text": "Supply" } ], "suggestions": [ "oracle_rollable:classic/action_and_theme/action" ], "summary": "As with the [Action](datasworn:oracle_rollable:classic/action_and_theme/action) oracle, this is an interpretative table which you can use to answer questions or generate new situations. Combined, the Action and Theme tables provide creative prompts suitable for most situations and questions. In fact, with some creative interpretations, it’s entirely possible to play with only these two tables.", "type": "oracle_rollable" } }, "name": "Action and Theme Oracles", "oracle_type": "tables", "type": "oracle_collection" }, "character": { "_id": "oracle_collection:classic/character", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 182, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "descriptor": { "_id": "oracle_rollable:classic/character/descriptor", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 183, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 12: Character Descriptor", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Character Descriptor", "oracle_type": "table_text", "recommended_rolls": { "max": 3, "min": 1 }, "rows": [ { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.0", "roll": { "max": 1, "min": 1 }, "text": "Stoic" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.1", "roll": { "max": 2, "min": 2 }, "text": "Attractive" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.2", "roll": { "max": 3, "min": 3 }, "text": "Passive" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.3", "roll": { "max": 4, "min": 4 }, "text": "Aloof" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.4", "roll": { "max": 5, "min": 5 }, "text": "Affectionate" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.5", "roll": { "max": 6, "min": 6 }, "text": "Generous" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.6", "roll": { "max": 7, "min": 7 }, "text": "Smug" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.7", "roll": { "max": 8, "min": 8 }, "text": "Armed" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.8", "roll": { "max": 9, "min": 9 }, "text": "Clever" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.9", "roll": { "max": 10, "min": 10 }, "text": "Brave" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.10", "roll": { "max": 11, "min": 11 }, "text": "Ugly" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.11", "roll": { "max": 12, "min": 12 }, "text": "Sociable" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.12", "roll": { "max": 13, "min": 13 }, "text": "Doomed" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.13", "roll": { "max": 14, "min": 14 }, "text": "Connected" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.14", "roll": { "max": 15, "min": 15 }, "text": "Bold" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.15", "roll": { "max": 16, "min": 16 }, "text": "Jealous" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.16", "roll": { "max": 17, "min": 17 }, "text": "Angry" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.17", "roll": { "max": 18, "min": 18 }, "text": "Active" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.18", "roll": { "max": 19, "min": 19 }, "text": "Suspicious" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.19", "roll": { "max": 20, "min": 20 }, "text": "Hostile" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.20", "roll": { "max": 21, "min": 21 }, "text": "Hardhearted" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.21", "roll": { "max": 22, "min": 22 }, "text": "Successful" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.22", "roll": { "max": 23, "min": 23 }, "text": "Talented" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.23", "roll": { "max": 24, "min": 24 }, "text": "Experienced" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.24", "roll": { "max": 25, "min": 25 }, "text": "Deceitful" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.25", "roll": { "max": 26, "min": 26 }, "text": "Ambitious" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.26", "roll": { "max": 27, "min": 27 }, "text": "Aggressive" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.27", "roll": { "max": 28, "min": 28 }, "text": "Conceited" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.28", "roll": { "max": 29, "min": 29 }, "text": "Proud" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.29", "roll": { "max": 30, "min": 30 }, "text": "Stern" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.30", "roll": { "max": 31, "min": 31 }, "text": "Dependent" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.31", "roll": { "max": 32, "min": 32 }, "text": "Wary" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.32", "roll": { "max": 33, "min": 33 }, "text": "Strong" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.33", "roll": { "max": 34, "min": 34 }, "text": "Insightful" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.34", "roll": { "max": 35, "min": 35 }, "text": "Dangerous" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.35", "roll": { "max": 36, "min": 36 }, "text": "Quirky" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.36", "roll": { "max": 37, "min": 37 }, "text": "Cheery" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.37", "roll": { "max": 38, "min": 38 }, "text": "Disfigured" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.38", "roll": { "max": 39, "min": 39 }, "text": "Intolerant" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.39", "roll": { "max": 40, "min": 40 }, "text": "Skilled" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.40", "roll": { "max": 41, "min": 41 }, "text": "Stingy" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.41", "roll": { "max": 42, "min": 42 }, "text": "Timid" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.42", "roll": { "max": 43, "min": 43 }, "text": "Insensitive" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.43", "roll": { "max": 44, "min": 44 }, "text": "Wild" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.44", "roll": { "max": 45, "min": 45 }, "text": "Bitter" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.45", "roll": { "max": 46, "min": 46 }, "text": "Cunning" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.46", "roll": { "max": 47, "min": 47 }, "text": "Remorseful" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.47", "roll": { "max": 48, "min": 48 }, "text": "Kind" }, { "_i18n": { "text": { "part_of_speech": "gerund" } }, "_id": "oracle_rollable.row:classic/character/descriptor.48", "roll": { "max": 49, "min": 49 }, "text": "Charming" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.49", "roll": { "max": 50, "min": 50 }, "text": "Oblivious" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.50", "roll": { "max": 51, "min": 51 }, "text": "Critical" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.51", "roll": { "max": 52, "min": 52 }, "text": "Cautious" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.52", "roll": { "max": 53, "min": 53 }, "text": "Resourceful" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.53", "roll": { "max": 54, "min": 54 }, "text": "Weary" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.54", "roll": { "max": 55, "min": 55 }, "text": "Wounded" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.55", "roll": { "max": 56, "min": 56 }, "text": "Anxious" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.56", "roll": { "max": 57, "min": 57 }, "text": "Powerful" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.57", "roll": { "max": 58, "min": 58 }, "text": "Athletic" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.58", "roll": { "max": 59, "min": 59 }, "text": "Driven" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.59", "roll": { "max": 60, "min": 60 }, "text": "Cruel" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.60", "roll": { "max": 61, "min": 61 }, "text": "Quiet" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.61", "roll": { "max": 62, "min": 62 }, "text": "Honest" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.62", "roll": { "max": 63, "min": 63 }, "text": "Infamous" }, { "_i18n": { "text": { "part_of_speech": "gerund" } }, "_id": "oracle_rollable.row:classic/character/descriptor.63", "roll": { "max": 64, "min": 64 }, "text": "Dying" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.64", "roll": { "max": 65, "min": 65 }, "text": "Reclusive" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.65", "roll": { "max": 66, "min": 66 }, "text": "Artistic" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.66", "roll": { "max": 67, "min": 67 }, "text": "Disabled" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.67", "roll": { "max": 68, "min": 68 }, "text": "Confused" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.68", "roll": { "max": 69, "min": 69 }, "text": "Manipulative" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.69", "roll": { "max": 70, "min": 70 }, "text": "Relaxed" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.70", "roll": { "max": 71, "min": 71 }, "text": "Stealthy" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.71", "roll": { "max": 72, "min": 72 }, "text": "Confident" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.72", "roll": { "max": 73, "min": 73 }, "text": "Weak" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.73", "roll": { "max": 74, "min": 74 }, "text": "Friendly" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.74", "roll": { "max": 75, "min": 75 }, "text": "Wise" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.75", "roll": { "max": 76, "min": 76 }, "text": "Influential" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.76", "roll": { "max": 77, "min": 77 }, "text": "Young" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.77", "roll": { "max": 78, "min": 78 }, "text": "Adventurous" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.78", "roll": { "max": 79, "min": 79 }, "text": "Oppressed" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.79", "roll": { "max": 80, "min": 80 }, "text": "Vengeful" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.80", "roll": { "max": 81, "min": 81 }, "text": "Cooperative" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.81", "roll": { "max": 82, "min": 82 }, "text": "Armored" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.82", "roll": { "max": 83, "min": 83 }, "text": "Apathetic" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.83", "roll": { "max": 84, "min": 84 }, "text": "Determined" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.84", "roll": { "max": 85, "min": 85 }, "text": "Loyal" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.85", "roll": { "max": 86, "min": 86 }, "text": "Sick" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.86", "roll": { "max": 87, "min": 87 }, "text": "Religious" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.87", "roll": { "max": 88, "min": 88 }, "text": "Selfish" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.88", "roll": { "max": 89, "min": 89 }, "text": "Old" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.89", "roll": { "max": 90, "min": 90 }, "text": "Fervent" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.90", "roll": { "max": 91, "min": 91 }, "text": "Violent" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.91", "roll": { "max": 92, "min": 92 }, "text": "Agreeable" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.92", "roll": { "max": 93, "min": 93 }, "text": "Hot-tempered" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.93", "roll": { "max": 94, "min": 94 }, "text": "Stubborn" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.94", "roll": { "max": 95, "min": 95 }, "text": "Incompetent" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.95", "roll": { "max": 96, "min": 96 }, "text": "Greedy" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.96", "roll": { "max": 97, "min": 97 }, "text": "Cowardly" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.97", "roll": { "max": 98, "min": 98 }, "text": "Obsessed" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.98", "roll": { "max": 99, "min": 99 }, "text": "Careless" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/character/descriptor.99", "roll": { "max": 100, "min": 100 }, "text": "Ironsworn" } ], "summary": "Use this oracle to help flesh out a character’s personality or physical characteristics. Roll more than once to add additional detail.", "type": "oracle_rollable" }, "goal": { "_id": "oracle_rollable:classic/character/goal", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 182, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 11: Character Goal", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Character Goal", "oracle_type": "table_text", "rows": [ { "_id": "oracle_rollable.row:classic/character/goal.0", "roll": { "max": 3, "min": 1 }, "text": "Obtain an object" }, { "_id": "oracle_rollable.row:classic/character/goal.1", "roll": { "max": 6, "min": 4 }, "text": "Make an agreement" }, { "_id": "oracle_rollable.row:classic/character/goal.2", "roll": { "max": 9, "min": 7 }, "text": "Build a relationship" }, { "_id": "oracle_rollable.row:classic/character/goal.3", "roll": { "max": 12, "min": 10 }, "text": "Undermine a relationship" }, { "_id": "oracle_rollable.row:classic/character/goal.4", "roll": { "max": 15, "min": 13 }, "text": "Seek a truth" }, { "_id": "oracle_rollable.row:classic/character/goal.5", "roll": { "max": 18, "min": 16 }, "text": "Pay a debt" }, { "_id": "oracle_rollable.row:classic/character/goal.6", "roll": { "max": 21, "min": 19 }, "text": "Refute a falsehood" }, { "_id": "oracle_rollable.row:classic/character/goal.7", "roll": { "max": 24, "min": 22 }, "text": "Harm a rival" }, { "_id": "oracle_rollable.row:classic/character/goal.8", "roll": { "max": 27, "min": 25 }, "text": "Cure an ill" }, { "_id": "oracle_rollable.row:classic/character/goal.9", "roll": { "max": 30, "min": 28 }, "text": "Find a person" }, { "_id": "oracle_rollable.row:classic/character/goal.10", "roll": { "max": 33, "min": 31 }, "text": "Find a home" }, { "_id": "oracle_rollable.row:classic/character/goal.11", "roll": { "max": 36, "min": 34 }, "text": "Seize power" }, { "_id": "oracle_rollable.row:classic/character/goal.12", "roll": { "max": 39, "min": 37 }, "text": "Restore a relationship" }, { "_id": "oracle_rollable.row:classic/character/goal.13", "roll": { "max": 42, "min": 40 }, "text": "Create an item" }, { "_id": "oracle_rollable.row:classic/character/goal.14", "roll": { "max": 45, "min": 43 }, "text": "Travel to a place" }, { "_id": "oracle_rollable.row:classic/character/goal.15", "roll": { "max": 48, "min": 46 }, "text": "Secure provisions" }, { "_id": "oracle_rollable.row:classic/character/goal.16", "roll": { "max": 51, "min": 49 }, "text": "Rebel against power" }, { "_id": "oracle_rollable.row:classic/character/goal.17", "roll": { "max": 54, "min": 52 }, "text": "Collect a debt" }, { "_id": "oracle_rollable.row:classic/character/goal.18", "roll": { "max": 57, "min": 55 }, "text": "Protect a secret" }, { "_id": "oracle_rollable.row:classic/character/goal.19", "roll": { "max": 60, "min": 58 }, "text": "Spread faith" }, { "_id": "oracle_rollable.row:classic/character/goal.20", "roll": { "max": 63, "min": 61 }, "text": "Enrich themselves" }, { "_id": "oracle_rollable.row:classic/character/goal.21", "roll": { "max": 66, "min": 64 }, "text": "Protect a person" }, { "_id": "oracle_rollable.row:classic/character/goal.22", "roll": { "max": 69, "min": 67 }, "text": "Protect the status quo" }, { "_id": "oracle_rollable.row:classic/character/goal.23", "roll": { "max": 72, "min": 70 }, "text": "Advance status" }, { "_id": "oracle_rollable.row:classic/character/goal.24", "roll": { "max": 75, "min": 73 }, "text": "Defend a place" }, { "_id": "oracle_rollable.row:classic/character/goal.25", "roll": { "max": 78, "min": 76 }, "text": "Avenge a wrong" }, { "_id": "oracle_rollable.row:classic/character/goal.26", "roll": { "max": 81, "min": 79 }, "text": "Fulfill a duty" }, { "_id": "oracle_rollable.row:classic/character/goal.27", "roll": { "max": 84, "min": 82 }, "text": "Gain knowledge" }, { "_id": "oracle_rollable.row:classic/character/goal.28", "roll": { "max": 87, "min": 85 }, "text": "Prove worthiness" }, { "_id": "oracle_rollable.row:classic/character/goal.29", "roll": { "max": 90, "min": 88 }, "text": "Find redemption" }, { "_id": "oracle_rollable.row:classic/character/goal.30", "roll": { "max": 92, "min": 91 }, "text": "Escape from something" }, { "_id": "oracle_rollable.row:classic/character/goal.31", "roll": { "max": 95, "min": 93 }, "text": "Resolve a dispute" }, { "_id": "oracle_rollable.row:classic/character/goal.32", "oracle_rolls": [ { "auto": true, "dice": null, "duplicates": "reroll", "number_of_rolls": 2, "oracle": null } ], "roll": { "max": 100, "min": 96 }, "text": "Roll twice" } ], "summary": "Use this oracle to define the primary motivation of an NPC or a faction. It can also be used to kick-off a personal quest for your own character.", "type": "oracle_rollable" }, "role": { "_id": "oracle_rollable:classic/character/role", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 182, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 10: Character Role", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Character Role", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.0", "roll": { "max": 2, "min": 1 }, "text": "Criminal" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.1", "roll": { "max": 4, "min": 3 }, "text": "Healer" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.2", "roll": { "max": 6, "min": 5 }, "text": "Bandit" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.3", "roll": { "max": 9, "min": 7 }, "text": "Guide" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.4", "roll": { "max": 12, "min": 10 }, "text": "Performer" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.5", "roll": { "max": 15, "min": 13 }, "text": "Miner" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.6", "roll": { "max": 18, "min": 16 }, "text": "Mercenary" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.7", "roll": { "max": 21, "min": 19 }, "text": "Outcast" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.8", "roll": { "max": 24, "min": 22 }, "text": "Vagrant" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.9", "roll": { "max": 27, "min": 25 }, "text": "Forester" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.10", "roll": { "max": 30, "min": 28 }, "text": "Traveler" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.11", "roll": { "max": 33, "min": 31 }, "text": "Mystic" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.12", "roll": { "max": 36, "min": 34 }, "text": "Priest" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.13", "roll": { "max": 39, "min": 37 }, "text": "Sailor" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.14", "roll": { "max": 42, "min": 40 }, "text": "Pilgrim" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.15", "roll": { "max": 45, "min": 43 }, "text": "Thief" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.16", "roll": { "max": 48, "min": 46 }, "text": "Adventurer" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.17", "roll": { "max": 51, "min": 49 }, "text": "Forager" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.18", "roll": { "max": 54, "min": 52 }, "text": "Leader" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.19", "roll": { "max": 58, "min": 55 }, "text": "Guard" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.20", "roll": { "max": 62, "min": 59 }, "text": "Artisan" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.21", "roll": { "max": 66, "min": 63 }, "text": "Scout" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.22", "roll": { "max": 70, "min": 67 }, "text": "Herder" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.23", "roll": { "max": 74, "min": 71 }, "text": "Fisher" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.24", "roll": { "max": 79, "min": 75 }, "text": "Warrior" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.25", "roll": { "max": 84, "min": 80 }, "text": "Hunter" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.26", "roll": { "max": 89, "min": 85 }, "text": "Raider" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.27", "roll": { "max": 94, "min": 90 }, "text": "Trader" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.28", "roll": { "max": 99, "min": 95 }, "text": "Farmer" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/character/role.29", "roll": { "max": 100, "min": 100 }, "suggestions": [ "oracle_rollable:classic/action_and_theme/action", "oracle_rollable:classic/action_and_theme/theme" ], "text": "Unusual role" } ], "summary": "Use this oracle to define the background for a character, or to generate a random encounter.", "type": "oracle_rollable" } }, "name": "Character", "oracle_type": "tables", "type": "oracle_collection" }, "name": { "_id": "oracle_collection:classic/name", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 184, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": { "other": { "_id": "oracle_collection:classic/name/other", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 187, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 15: Other Names", "column_labels": { "roll": "Roll" }, "contents": { "giants": { "_id": "oracle_rollable:classic/name/other/giants", "dice": "1d100", "name": "Giants", "oracle_type": "column_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.0", "roll": { "max": 4, "min": 1 }, "text": "Chony" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.1", "roll": { "max": 8, "min": 5 }, "text": "Banda" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.2", "roll": { "max": 12, "min": 9 }, "text": "Jochu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.3", "roll": { "max": 16, "min": 13 }, "text": "Kira" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.4", "roll": { "max": 20, "min": 17 }, "text": "Khatir" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.5", "roll": { "max": 24, "min": 21 }, "text": "Chaidu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.6", "roll": { "max": 28, "min": 25 }, "text": "Atan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.7", "roll": { "max": 32, "min": 29 }, "text": "Buandu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.8", "roll": { "max": 36, "min": 33 }, "text": "Javyn" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.9", "roll": { "max": 40, "min": 37 }, "text": "Khashin" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.10", "roll": { "max": 44, "min": 41 }, "text": "Bayara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.11", "roll": { "max": 48, "min": 45 }, "text": "Temura" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.12", "roll": { "max": 52, "min": 49 }, "text": "Kidha" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.13", "roll": { "max": 56, "min": 53 }, "text": "Kathos" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.14", "roll": { "max": 60, "min": 57 }, "text": "Tanua" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.15", "roll": { "max": 64, "min": 61 }, "text": "Bashtu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.16", "roll": { "max": 68, "min": 65 }, "text": "Jaran" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.17", "roll": { "max": 72, "min": 69 }, "text": "Othos" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.18", "roll": { "max": 76, "min": 73 }, "text": "Khutan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.19", "roll": { "max": 80, "min": 77 }, "text": "Otaan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.20", "roll": { "max": 84, "min": 81 }, "text": "Martu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.21", "roll": { "max": 88, "min": 85 }, "text": "Baku" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.22", "roll": { "max": 92, "min": 89 }, "text": "Tuban" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.23", "roll": { "max": 96, "min": 93 }, "text": "Qudan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/giants.24", "roll": { "max": 100, "min": 97 }, "text": "Denua" } ], "type": "oracle_rollable" }, "trolls": { "_id": "oracle_rollable:classic/name/other/trolls", "dice": "1d100", "name": "Trolls", "oracle_type": "column_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.0", "roll": { "max": 4, "min": 1 }, "text": "Rattle" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.1", "roll": { "max": 8, "min": 5 }, "text": "Scratch" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.2", "roll": { "max": 12, "min": 9 }, "text": "Wallow" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.3", "roll": { "max": 16, "min": 13 }, "text": "Groak" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.4", "roll": { "max": 20, "min": 17 }, "text": "Gimble" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.5", "roll": { "max": 24, "min": 21 }, "text": "Scar" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.6", "roll": { "max": 28, "min": 25 }, "text": "Cratch" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.7", "roll": { "max": 32, "min": 29 }, "text": "Creech" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.8", "roll": { "max": 36, "min": 33 }, "text": "Shush" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.9", "roll": { "max": 40, "min": 37 }, "text": "Glush" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.10", "roll": { "max": 44, "min": 41 }, "text": "Slar" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.11", "roll": { "max": 48, "min": 45 }, "text": "Gnash" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.12", "roll": { "max": 52, "min": 49 }, "text": "Stoad" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.13", "roll": { "max": 56, "min": 53 }, "text": "Grig" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.14", "roll": { "max": 60, "min": 57 }, "text": "Bleat" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.15", "roll": { "max": 64, "min": 61 }, "text": "Chortle" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.16", "roll": { "max": 68, "min": 65 }, "text": "Cluck" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.17", "roll": { "max": 72, "min": 69 }, "text": "Slith" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.18", "roll": { "max": 76, "min": 73 }, "text": "Mongo" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.19", "roll": { "max": 80, "min": 77 }, "text": "Creak" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.20", "roll": { "max": 84, "min": 81 }, "text": "Burble" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.21", "roll": { "max": 88, "min": 85 }, "text": "Vrusk" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.22", "roll": { "max": 92, "min": 89 }, "text": "Snuffle" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.23", "roll": { "max": 96, "min": 93 }, "text": "Leech" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/trolls.24", "roll": { "max": 100, "min": 97 }, "text": "Herk" } ], "type": "oracle_rollable" }, "varou": { "_id": "oracle_rollable:classic/name/other/varou", "dice": "1d100", "name": "Varou", "oracle_type": "column_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.0", "roll": { "max": 4, "min": 1 }, "text": "Vata" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.1", "roll": { "max": 8, "min": 5 }, "text": "Zora" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.2", "roll": { "max": 12, "min": 9 }, "text": "Jasna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.3", "roll": { "max": 16, "min": 13 }, "text": "Charna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.4", "roll": { "max": 20, "min": 17 }, "text": "Tana" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.5", "roll": { "max": 24, "min": 21 }, "text": "Soveen" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.6", "roll": { "max": 28, "min": 25 }, "text": "Radka" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.7", "roll": { "max": 32, "min": 29 }, "text": "Zlata" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.8", "roll": { "max": 36, "min": 33 }, "text": "Leesla" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.9", "roll": { "max": 40, "min": 37 }, "text": "Byna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.10", "roll": { "max": 44, "min": 41 }, "text": "Meeka" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.11", "roll": { "max": 48, "min": 45 }, "text": "Iskra" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.12", "roll": { "max": 52, "min": 49 }, "text": "Jarek" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.13", "roll": { "max": 56, "min": 53 }, "text": "Darva" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.14", "roll": { "max": 60, "min": 57 }, "text": "Neda" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.15", "roll": { "max": 64, "min": 61 }, "text": "Keha" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.16", "roll": { "max": 68, "min": 65 }, "text": "Zhivka" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.17", "roll": { "max": 72, "min": 69 }, "text": "Kvata" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.18", "roll": { "max": 76, "min": 73 }, "text": "Staysa" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.19", "roll": { "max": 80, "min": 77 }, "text": "Evka" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.20", "roll": { "max": 84, "min": 81 }, "text": "Vuksha" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.21", "roll": { "max": 88, "min": 85 }, "text": "Muko" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.22", "roll": { "max": 92, "min": 89 }, "text": "Dreko" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.23", "roll": { "max": 96, "min": 93 }, "text": "Aleko" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/other/varou.24", "roll": { "max": 100, "min": 97 }, "text": "Vojan" } ], "type": "oracle_rollable" } }, "name": "Other Names", "oracle_type": "table_shared_rolls", "summary": "Use this oracle to generate names for other firstborn characters.", "type": "oracle_collection" } }, "contents": { "elf": { "_id": "oracle_rollable:classic/name/elf", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 186, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 14: Elf Names", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Elf Names", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.0", "roll": { "max": 2, "min": 1 }, "text": "Arsula" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.1", "roll": { "max": 4, "min": 3 }, "text": "Naidita" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.2", "roll": { "max": 6, "min": 5 }, "text": "Belesunna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.3", "roll": { "max": 8, "min": 7 }, "text": "Vidarna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.4", "roll": { "max": 10, "min": 9 }, "text": "Ninsunu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.5", "roll": { "max": 12, "min": 11 }, "text": "Balathu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.6", "roll": { "max": 14, "min": 13 }, "text": "Dorosi" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.7", "roll": { "max": 16, "min": 15 }, "text": "Gezera" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.8", "roll": { "max": 18, "min": 17 }, "text": "Zursan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.9", "roll": { "max": 20, "min": 19 }, "text": "Seleeku" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.10", "roll": { "max": 22, "min": 21 }, "text": "Utamara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.11", "roll": { "max": 24, "min": 23 }, "text": "Nebakay" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.12", "roll": { "max": 26, "min": 25 }, "text": "Dismashk" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.13", "roll": { "max": 28, "min": 27 }, "text": "Mitunu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.14", "roll": { "max": 30, "min": 29 }, "text": "Atani" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.15", "roll": { "max": 32, "min": 31 }, "text": "Kinzura" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.16", "roll": { "max": 34, "min": 33 }, "text": "Sumula" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.17", "roll": { "max": 36, "min": 35 }, "text": "Ukames" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.18", "roll": { "max": 38, "min": 37 }, "text": "Ahmeshki" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.19", "roll": { "max": 40, "min": 39 }, "text": "Ilsit" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.20", "roll": { "max": 42, "min": 41 }, "text": "Mayatanay" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.21", "roll": { "max": 44, "min": 43 }, "text": "Etana" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.22", "roll": { "max": 46, "min": 45 }, "text": "Gamanna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.23", "roll": { "max": 48, "min": 47 }, "text": "Nessana" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.24", "roll": { "max": 50, "min": 49 }, "text": "Uralar" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.25", "roll": { "max": 52, "min": 51 }, "text": "Tishetu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.26", "roll": { "max": 54, "min": 53 }, "text": "Leucia" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.27", "roll": { "max": 56, "min": 55 }, "text": "Sutahe" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.28", "roll": { "max": 58, "min": 57 }, "text": "Dotani" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.29", "roll": { "max": 60, "min": 59 }, "text": "Uktannu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.30", "roll": { "max": 62, "min": 61 }, "text": "Retenay" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.31", "roll": { "max": 64, "min": 63 }, "text": "Kendalanu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.32", "roll": { "max": 66, "min": 65 }, "text": "Tahuta" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.33", "roll": { "max": 68, "min": 67 }, "text": "Mattissa" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.34", "roll": { "max": 70, "min": 69 }, "text": "Anatu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.35", "roll": { "max": 72, "min": 71 }, "text": "Aralu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.36", "roll": { "max": 74, "min": 73 }, "text": "Arakhi" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.37", "roll": { "max": 76, "min": 75 }, "text": "Ibrahem" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.38", "roll": { "max": 78, "min": 77 }, "text": "Sinosu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.39", "roll": { "max": 80, "min": 79 }, "text": "Jemshida" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.40", "roll": { "max": 82, "min": 81 }, "text": "Visapni" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.41", "roll": { "max": 84, "min": 83 }, "text": "Hullata" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.42", "roll": { "max": 86, "min": 85 }, "text": "Sidura" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.43", "roll": { "max": 88, "min": 87 }, "text": "Kerihu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.44", "roll": { "max": 90, "min": 89 }, "text": "Ereshki" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.45", "roll": { "max": 92, "min": 91 }, "text": "Cybela" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.46", "roll": { "max": 94, "min": 93 }, "text": "Anunna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.47", "roll": { "max": 96, "min": 95 }, "text": "Otani" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.48", "roll": { "max": 98, "min": 97 }, "text": "Ditani" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/elf.49", "roll": { "max": 100, "min": 99 }, "text": "Faraza" } ], "summary": "Use this oracle to generate a name for an elf character.", "type": "oracle_rollable" }, "ironlander": { "_comment": "Presented as two d100 tables in the book, but I can't see a good reason to duplicate that.", "_id": "oracle_rollable:classic/name/ironlander", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 184, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 13: Ironlander Names", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d200", "name": "Ironlander Names", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.0", "roll": { "max": 1, "min": 1 }, "text": "Solana" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.1", "roll": { "max": 2, "min": 2 }, "text": "Keelan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.2", "roll": { "max": 3, "min": 3 }, "text": "Cadigan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.3", "roll": { "max": 4, "min": 4 }, "text": "Sola" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.4", "roll": { "max": 5, "min": 5 }, "text": "Kodroth" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.5", "roll": { "max": 6, "min": 6 }, "text": "Kione" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.6", "roll": { "max": 7, "min": 7 }, "text": "Katja" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.7", "roll": { "max": 8, "min": 8 }, "text": "Tio" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.8", "roll": { "max": 9, "min": 9 }, "text": "Artiga" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.9", "roll": { "max": 10, "min": 10 }, "text": "Eos" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.10", "roll": { "max": 11, "min": 11 }, "text": "Bastien" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.11", "roll": { "max": 12, "min": 12 }, "text": "Elli" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.12", "roll": { "max": 13, "min": 13 }, "text": "Maura" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.13", "roll": { "max": 14, "min": 14 }, "text": "Haleema" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.14", "roll": { "max": 15, "min": 15 }, "text": "Abella" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.15", "roll": { "max": 16, "min": 16 }, "text": "Morter" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.16", "roll": { "max": 17, "min": 17 }, "text": "Wulan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.17", "roll": { "max": 18, "min": 18 }, "text": "Mai" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.18", "roll": { "max": 19, "min": 19 }, "text": "Farina" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.19", "roll": { "max": 20, "min": 20 }, "text": "Pearce" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.20", "roll": { "max": 21, "min": 21 }, "text": "Wynne" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.21", "roll": { "max": 22, "min": 22 }, "text": "Haf" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.22", "roll": { "max": 23, "min": 23 }, "text": "Aeddon" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.23", "roll": { "max": 24, "min": 24 }, "text": "Khinara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.24", "roll": { "max": 25, "min": 25 }, "text": "Milla" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.25", "roll": { "max": 26, "min": 26 }, "text": "Nakata" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.26", "roll": { "max": 27, "min": 27 }, "text": "Kynan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.27", "roll": { "max": 28, "min": 28 }, "text": "Kiah" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.28", "roll": { "max": 29, "min": 29 }, "text": "Jaggar" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.29", "roll": { "max": 30, "min": 30 }, "text": "Beca" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.30", "roll": { "max": 31, "min": 31 }, "text": "Ikram" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.31", "roll": { "max": 32, "min": 32 }, "text": "Melia" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.32", "roll": { "max": 33, "min": 33 }, "text": "Sidan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.33", "roll": { "max": 34, "min": 34 }, "text": "Deshi" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.34", "roll": { "max": 35, "min": 35 }, "text": "Tessa" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.35", "roll": { "max": 36, "min": 36 }, "text": "Sibila" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.36", "roll": { "max": 37, "min": 37 }, "text": "Morien" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.37", "roll": { "max": 38, "min": 38 }, "text": "Mona" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.38", "roll": { "max": 39, "min": 39 }, "text": "Padma" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.39", "roll": { "max": 40, "min": 40 }, "text": "Avella" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.40", "roll": { "max": 41, "min": 41 }, "text": "Naila" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.41", "roll": { "max": 42, "min": 42 }, "text": "Lio" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.42", "roll": { "max": 43, "min": 43 }, "text": "Cera" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.43", "roll": { "max": 44, "min": 44 }, "text": "Ithela" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.44", "roll": { "max": 45, "min": 45 }, "text": "Zhan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.45", "roll": { "max": 46, "min": 46 }, "text": "Kaivan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.46", "roll": { "max": 47, "min": 47 }, "text": "Valeri" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.47", "roll": { "max": 48, "min": 48 }, "text": "Hirsham" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.48", "roll": { "max": 49, "min": 49 }, "text": "Pemba" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.49", "roll": { "max": 50, "min": 50 }, "text": "Edda" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.50", "roll": { "max": 51, "min": 51 }, "text": "Lestara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.51", "roll": { "max": 52, "min": 52 }, "text": "Lago" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.52", "roll": { "max": 53, "min": 53 }, "text": "Elstan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.53", "roll": { "max": 54, "min": 54 }, "text": "Saskia" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.54", "roll": { "max": 55, "min": 55 }, "text": "Kabeera" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.55", "roll": { "max": 56, "min": 56 }, "text": "Caldas" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.56", "roll": { "max": 57, "min": 57 }, "text": "Nisus" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.57", "roll": { "max": 58, "min": 58 }, "text": "Serene" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.58", "roll": { "max": 59, "min": 59 }, "text": "Chenda" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.59", "roll": { "max": 60, "min": 60 }, "text": "Themon" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.60", "roll": { "max": 61, "min": 61 }, "text": "Erin" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.61", "roll": { "max": 62, "min": 62 }, "text": "Alban" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.62", "roll": { "max": 63, "min": 63 }, "text": "Parcell" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.63", "roll": { "max": 64, "min": 64 }, "text": "Jelma" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.64", "roll": { "max": 65, "min": 65 }, "text": "Willa" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.65", "roll": { "max": 66, "min": 66 }, "text": "Nadira" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.66", "roll": { "max": 67, "min": 67 }, "text": "Gwen" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.67", "roll": { "max": 68, "min": 68 }, "text": "Amara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.68", "roll": { "max": 69, "min": 69 }, "text": "Masias" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.69", "roll": { "max": 70, "min": 70 }, "text": "Kanno" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.70", "roll": { "max": 71, "min": 71 }, "text": "Razeena" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.71", "roll": { "max": 72, "min": 72 }, "text": "Mira" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.72", "roll": { "max": 73, "min": 73 }, "text": "Perella" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.73", "roll": { "max": 74, "min": 74 }, "text": "Myrick" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.74", "roll": { "max": 75, "min": 75 }, "text": "Qamar" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.75", "roll": { "max": 76, "min": 76 }, "text": "Kormak" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.76", "roll": { "max": 77, "min": 77 }, "text": "Zura" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.77", "roll": { "max": 78, "min": 78 }, "text": "Zanita" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.78", "roll": { "max": 79, "min": 79 }, "text": "Brynn" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.79", "roll": { "max": 80, "min": 80 }, "text": "Tegan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.80", "roll": { "max": 81, "min": 81 }, "text": "Pendry" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.81", "roll": { "max": 82, "min": 82 }, "text": "Quinn" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.82", "roll": { "max": 83, "min": 83 }, "text": "Fanir" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.83", "roll": { "max": 84, "min": 84 }, "text": "Glain" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.84", "roll": { "max": 85, "min": 85 }, "text": "Emelyn" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.85", "roll": { "max": 86, "min": 86 }, "text": "Kendi" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.86", "roll": { "max": 87, "min": 87 }, "text": "Althus" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.87", "roll": { "max": 88, "min": 88 }, "text": "Leela" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.88", "roll": { "max": 89, "min": 89 }, "text": "Ishana" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.89", "roll": { "max": 90, "min": 90 }, "text": "Flint" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.90", "roll": { "max": 91, "min": 91 }, "text": "Delkash" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.91", "roll": { "max": 92, "min": 92 }, "text": "Nia" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.92", "roll": { "max": 93, "min": 93 }, "text": "Nan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.93", "roll": { "max": 94, "min": 94 }, "text": "Keeara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.94", "roll": { "max": 95, "min": 95 }, "text": "Katania" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.95", "roll": { "max": 96, "min": 96 }, "text": "Morell" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.96", "roll": { "max": 97, "min": 97 }, "text": "Temir" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.97", "roll": { "max": 98, "min": 98 }, "text": "Bas" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.98", "roll": { "max": 99, "min": 99 }, "text": "Sabine" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.99", "roll": { "max": 100, "min": 100 }, "text": "Tallus" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.100", "roll": { "max": 101, "min": 101 }, "text": "Segura" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.101", "roll": { "max": 102, "min": 102 }, "text": "Gethin" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.102", "roll": { "max": 103, "min": 103 }, "text": "Bataar" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.103", "roll": { "max": 104, "min": 104 }, "text": "Basira" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.104", "roll": { "max": 105, "min": 105 }, "text": "Joa" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.105", "roll": { "max": 106, "min": 106 }, "text": "Glynn" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.106", "roll": { "max": 107, "min": 107 }, "text": "Toran" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.107", "roll": { "max": 108, "min": 108 }, "text": "Arasen" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.108", "roll": { "max": 109, "min": 109 }, "text": "Kuron" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.109", "roll": { "max": 110, "min": 110 }, "text": "Griff" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.110", "roll": { "max": 111, "min": 111 }, "text": "Owena" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.111", "roll": { "max": 112, "min": 112 }, "text": "Adda" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.112", "roll": { "max": 113, "min": 113 }, "text": "Euros" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.113", "roll": { "max": 114, "min": 114 }, "text": "Kova" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.114", "roll": { "max": 115, "min": 115 }, "text": "Kara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.115", "roll": { "max": 116, "min": 116 }, "text": "Morgan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.116", "roll": { "max": 117, "min": 117 }, "text": "Nanda" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.117", "roll": { "max": 118, "min": 118 }, "text": "Tamara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.118", "roll": { "max": 119, "min": 119 }, "text": "Asha" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.119", "roll": { "max": 120, "min": 120 }, "text": "Delos" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.120", "roll": { "max": 121, "min": 121 }, "text": "Torgan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.121", "roll": { "max": 122, "min": 122 }, "text": "Makari" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.122", "roll": { "max": 123, "min": 123 }, "text": "Selva" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.123", "roll": { "max": 124, "min": 124 }, "text": "Kimura" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.124", "roll": { "max": 125, "min": 125 }, "text": "Rhian" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.125", "roll": { "max": 126, "min": 126 }, "text": "Tristan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.126", "roll": { "max": 127, "min": 127 }, "text": "Siorra" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.127", "roll": { "max": 128, "min": 128 }, "text": "Sayer" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.128", "roll": { "max": 129, "min": 129 }, "text": "Cortina" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.129", "roll": { "max": 130, "min": 130 }, "text": "Vesna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.130", "roll": { "max": 131, "min": 131 }, "text": "Kataka" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.131", "roll": { "max": 132, "min": 132 }, "text": "Keyshia" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.132", "roll": { "max": 133, "min": 133 }, "text": "Mila" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.133", "roll": { "max": 134, "min": 134 }, "text": "Lili" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.134", "roll": { "max": 135, "min": 135 }, "text": "Vigo" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.135", "roll": { "max": 136, "min": 136 }, "text": "Sadia" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.136", "roll": { "max": 137, "min": 137 }, "text": "Malik" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.137", "roll": { "max": 138, "min": 138 }, "text": "Dag" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.138", "roll": { "max": 139, "min": 139 }, "text": "Kuno" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.139", "roll": { "max": 140, "min": 140 }, "text": "Reva" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.140", "roll": { "max": 141, "min": 141 }, "text": "Kai" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.141", "roll": { "max": 142, "min": 142 }, "text": "Kalina" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.142", "roll": { "max": 143, "min": 143 }, "text": "Jihan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.143", "roll": { "max": 144, "min": 144 }, "text": "Hennion" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.144", "roll": { "max": 145, "min": 145 }, "text": "Abram" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.145", "roll": { "max": 146, "min": 146 }, "text": "Aida" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.146", "roll": { "max": 147, "min": 147 }, "text": "Myrtle" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.147", "roll": { "max": 148, "min": 148 }, "text": "Nekun" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.148", "roll": { "max": 149, "min": 149 }, "text": "Menna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.149", "roll": { "max": 150, "min": 150 }, "text": "Tahir" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.150", "roll": { "max": 151, "min": 151 }, "text": "Sarria" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.151", "roll": { "max": 152, "min": 152 }, "text": "Nakura" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.152", "roll": { "max": 153, "min": 153 }, "text": "Akiya" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.153", "roll": { "max": 154, "min": 154 }, "text": "Talan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.154", "roll": { "max": 155, "min": 155 }, "text": "Mattick" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.155", "roll": { "max": 156, "min": 156 }, "text": "Okoth" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.156", "roll": { "max": 157, "min": 157 }, "text": "Khulan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.157", "roll": { "max": 158, "min": 158 }, "text": "Verena" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.158", "roll": { "max": 159, "min": 159 }, "text": "Beltran" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.159", "roll": { "max": 160, "min": 160 }, "text": "Del" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.160", "roll": { "max": 161, "min": 161 }, "text": "Ranna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.161", "roll": { "max": 162, "min": 162 }, "text": "Alina" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.162", "roll": { "max": 163, "min": 163 }, "text": "Muna" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.163", "roll": { "max": 164, "min": 164 }, "text": "Mura" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.164", "roll": { "max": 165, "min": 165 }, "text": "Torrens" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.165", "roll": { "max": 166, "min": 166 }, "text": "Yuda" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.166", "roll": { "max": 167, "min": 167 }, "text": "Nazmi" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.167", "roll": { "max": 168, "min": 168 }, "text": "Ghalen" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.168", "roll": { "max": 169, "min": 169 }, "text": "Sarda" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.169", "roll": { "max": 170, "min": 170 }, "text": "Shona" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.170", "roll": { "max": 171, "min": 171 }, "text": "Kalidas" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.171", "roll": { "max": 172, "min": 172 }, "text": "Wena" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.172", "roll": { "max": 173, "min": 173 }, "text": "Sendra" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.173", "roll": { "max": 174, "min": 174 }, "text": "Kori" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.174", "roll": { "max": 175, "min": 175 }, "text": "Setara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.175", "roll": { "max": 176, "min": 176 }, "text": "Lucia" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.176", "roll": { "max": 177, "min": 177 }, "text": "Maya" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.177", "roll": { "max": 178, "min": 178 }, "text": "Reema" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.178", "roll": { "max": 179, "min": 179 }, "text": "Yorath" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.179", "roll": { "max": 180, "min": 180 }, "text": "Rhoddri" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.180", "roll": { "max": 181, "min": 181 }, "text": "Shekhar" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.181", "roll": { "max": 182, "min": 182 }, "text": "Servan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.182", "roll": { "max": 183, "min": 183 }, "text": "Reese" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.183", "roll": { "max": 184, "min": 184 }, "text": "Kenrick" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.184", "roll": { "max": 185, "min": 185 }, "text": "Indirra" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.185", "roll": { "max": 186, "min": 186 }, "text": "Giliana" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.186", "roll": { "max": 187, "min": 187 }, "text": "Jebran" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.187", "roll": { "max": 188, "min": 188 }, "text": "Kotama" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.188", "roll": { "max": 189, "min": 189 }, "text": "Fara" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.189", "roll": { "max": 190, "min": 190 }, "text": "Katrin" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.190", "roll": { "max": 191, "min": 191 }, "text": "Namba" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.191", "roll": { "max": 192, "min": 192 }, "text": "Lona" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.192", "roll": { "max": 193, "min": 193 }, "text": "Taylah" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.193", "roll": { "max": 194, "min": 194 }, "text": "Kato" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.194", "roll": { "max": 195, "min": 195 }, "text": "Esra" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.195", "roll": { "max": 196, "min": 196 }, "text": "Eleri" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.196", "roll": { "max": 197, "min": 197 }, "text": "Irsia" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.197", "roll": { "max": 198, "min": 198 }, "text": "Kayu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.198", "roll": { "max": 199, "min": 199 }, "text": "Bevan" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/name/ironlander.199", "roll": { "max": 200, "min": 200 }, "text": "Chandra" } ], "summary": "Use this oracle to quickly generate a name for an Ironlander character. Surnames are not used in the Ironlands, and names are often gender-neutral.", "type": "oracle_rollable" } }, "name": "Name", "oracle_type": "tables", "type": "oracle_collection" }, "place": { "_id": "oracle_collection:classic/place", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 176, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "coastal_waters_location": { "_id": "oracle_rollable:classic/place/coastal_waters_location", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 176, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 5: Coastal Waters Location", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Coastal Waters Location", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.0", "roll": { "max": 1, "min": 1 }, "text": "Fleet" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.1", "roll": { "max": 2, "min": 2 }, "text": "Sargassum" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.2", "roll": { "max": 3, "min": 3 }, "text": "Flotsam" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.3", "roll": { "max": 4, "min": 4 }, "text": "Mystical Site" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.4", "roll": { "max": 5, "min": 5 }, "text": "Lair" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.5", "roll": { "max": 10, "min": 6 }, "text": "Wreck" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.6", "roll": { "max": 15, "min": 11 }, "text": "Harbor" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.7", "roll": { "max": 23, "min": 16 }, "text": "Ship/Boat" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.8", "roll": { "max": 30, "min": 24 }, "text": "Rocks" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.9", "roll": { "max": 38, "min": 31 }, "text": "Fjord" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.10", "roll": { "max": 46, "min": 39 }, "text": "Estuary" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.11", "roll": { "max": 54, "min": 47 }, "text": "Cove" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.12", "roll": { "max": 62, "min": 55 }, "text": "Bay" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.13", "roll": { "max": 70, "min": 63 }, "text": "Ice" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.14", "roll": { "max": 85, "min": 71 }, "text": "Island" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.15", "roll": { "max": 99, "min": 86 }, "text": "Open Water" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/coastal_waters_location.16", "roll": { "max": 100, "min": 100 }, "text": "Anomaly" } ], "summary": "Use this oracle to identify a point-of-interest or destination when you are traveling by ship or boat.", "type": "oracle_rollable" }, "descriptor": { "_id": "oracle_rollable:classic/place/descriptor", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 177, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 6: Location Descriptor", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Location Descriptor", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.0", "roll": { "max": 2, "min": 1 }, "text": "High" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.1", "roll": { "max": 4, "min": 3 }, "text": "Remote" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.2", "roll": { "max": 6, "min": 5 }, "text": "Exposed" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.3", "roll": { "max": 8, "min": 7 }, "text": "Small" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.4", "roll": { "max": 10, "min": 9 }, "text": "Broken" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.5", "roll": { "max": 12, "min": 11 }, "text": "Diverse" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.6", "roll": { "max": 14, "min": 13 }, "text": "Rough" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.7", "roll": { "max": 16, "min": 15 }, "text": "Dark" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.8", "roll": { "max": 18, "min": 17 }, "text": "Shadowy" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.9", "roll": { "max": 20, "min": 19 }, "text": "Contested" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.10", "roll": { "max": 22, "min": 21 }, "text": "Grim" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.11", "roll": { "max": 24, "min": 23 }, "text": "Wild" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.12", "roll": { "max": 26, "min": 25 }, "text": "Fertile" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.13", "roll": { "max": 28, "min": 27 }, "text": "Blocked" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.14", "roll": { "max": 30, "min": 29 }, "text": "Ancient" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.15", "roll": { "max": 32, "min": 31 }, "text": "Perilous" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.16", "roll": { "max": 34, "min": 33 }, "text": "Hidden" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.17", "roll": { "max": 36, "min": 35 }, "text": "Occupied" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.18", "roll": { "max": 38, "min": 37 }, "text": "Rich" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.19", "roll": { "max": 40, "min": 39 }, "text": "Big" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.20", "roll": { "max": 42, "min": 41 }, "text": "Savage" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.21", "roll": { "max": 44, "min": 43 }, "text": "Defended" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.22", "roll": { "max": 46, "min": 45 }, "text": "Withered" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.23", "roll": { "max": 48, "min": 47 }, "text": "Mystical" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.24", "roll": { "max": 50, "min": 49 }, "text": "Inaccessible" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.25", "roll": { "max": 52, "min": 51 }, "text": "Protected" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.26", "roll": { "max": 54, "min": 53 }, "text": "Abandoned" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.27", "roll": { "max": 56, "min": 55 }, "text": "Wide" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.28", "roll": { "max": 58, "min": 57 }, "text": "Foul" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.29", "roll": { "max": 60, "min": 59 }, "text": "Dead" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.30", "roll": { "max": 62, "min": 61 }, "text": "Ruined" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.31", "roll": { "max": 64, "min": 63 }, "text": "Barren" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.32", "roll": { "max": 66, "min": 65 }, "text": "Cold" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.33", "roll": { "max": 68, "min": 67 }, "text": "Blighted" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.34", "roll": { "max": 70, "min": 69 }, "text": "Low" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.35", "roll": { "max": 72, "min": 71 }, "text": "Beautiful" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.36", "roll": { "max": 74, "min": 73 }, "text": "Abundant" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.37", "roll": { "max": 76, "min": 75 }, "text": "Lush" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.38", "roll": { "max": 78, "min": 77 }, "text": "Flooded" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.39", "roll": { "max": 80, "min": 79 }, "text": "Empty" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.40", "roll": { "max": 82, "min": 81 }, "text": "Strange" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.41", "roll": { "max": 84, "min": 83 }, "text": "Corrupted" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.42", "roll": { "max": 86, "min": 85 }, "text": "Peaceful" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.43", "roll": { "max": 88, "min": 87 }, "text": "Forgotten" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.44", "roll": { "max": 90, "min": 89 }, "text": "Expansive" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.45", "roll": { "max": 92, "min": 91 }, "text": "Settled" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.46", "roll": { "max": 94, "min": 93 }, "text": "Dense" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.47", "roll": { "max": 96, "min": 95 }, "text": "Civilized" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.48", "roll": { "max": 98, "min": 97 }, "text": "Desolate" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/place/descriptor.49", "roll": { "max": 100, "min": 99 }, "text": "Isolated" } ], "summary": "Use this oracle to add detail to the [Location](datasworn:oracle_rollable:classic/place/location) or [Coastal Waters Location](datasworn:oracle_rollable:classic/place/coastal_waters_location) oracles, or by itself to generate a description of a location. Roll more than once for extra detail.", "type": "oracle_rollable" }, "location": { "_id": "oracle_rollable:classic/place/location", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 176, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 4: Location", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Location", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.0", "roll": { "max": 1, "min": 1 }, "text": "Hideout" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.1", "roll": { "max": 2, "min": 2 }, "text": "Ruin" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.2", "roll": { "max": 3, "min": 3 }, "text": "Mine" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.3", "roll": { "max": 4, "min": 4 }, "text": "Waste" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.4", "roll": { "max": 5, "min": 5 }, "text": "Mystical Site" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.5", "roll": { "max": 6, "min": 6 }, "text": "Path" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.6", "roll": { "max": 7, "min": 7 }, "text": "Outpost" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.7", "roll": { "max": 8, "min": 8 }, "text": "Wall" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.8", "roll": { "max": 9, "min": 9 }, "text": "Battlefield" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.9", "roll": { "max": 10, "min": 10 }, "text": "Hovel" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.10", "roll": { "max": 11, "min": 11 }, "text": "Spring" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.11", "roll": { "max": 12, "min": 12 }, "text": "Lair" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.12", "roll": { "max": 13, "min": 13 }, "text": "Fort" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.13", "roll": { "max": 14, "min": 14 }, "text": "Bridge" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.14", "roll": { "max": 15, "min": 15 }, "text": "Camp" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.15", "roll": { "max": 16, "min": 16 }, "text": "Cairn/Grave" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.16", "roll": { "max": 18, "min": 17 }, "text": "Caravan" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.17", "roll": { "max": 20, "min": 19 }, "text": "Waterfall" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.18", "roll": { "max": 22, "min": 21 }, "text": "Cave" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.19", "roll": { "max": 24, "min": 23 }, "text": "Swamp" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.20", "roll": { "max": 26, "min": 25 }, "text": "Fen" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.21", "roll": { "max": 28, "min": 27 }, "text": "Ravine" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.22", "roll": { "max": 30, "min": 29 }, "text": "Road" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.23", "roll": { "max": 32, "min": 31 }, "text": "Tree" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.24", "roll": { "max": 34, "min": 33 }, "text": "Pond" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.25", "roll": { "max": 36, "min": 35 }, "text": "Fields" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.26", "roll": { "max": 38, "min": 37 }, "text": "Marsh" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.27", "roll": { "max": 40, "min": 39 }, "text": "Steading" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.28", "roll": { "max": 42, "min": 41 }, "text": "Rapids" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.29", "roll": { "max": 44, "min": 43 }, "text": "Pass" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.30", "roll": { "max": 46, "min": 45 }, "text": "Trail" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.31", "roll": { "max": 48, "min": 47 }, "text": "Glade" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.32", "roll": { "max": 50, "min": 49 }, "text": "Plain" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.33", "roll": { "max": 52, "min": 51 }, "text": "Ridge" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.34", "roll": { "max": 54, "min": 53 }, "text": "Cliff" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.35", "roll": { "max": 56, "min": 55 }, "text": "Grove" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.36", "roll": { "max": 58, "min": 57 }, "text": "Village" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.37", "roll": { "max": 60, "min": 59 }, "text": "Moor" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.38", "roll": { "max": 62, "min": 61 }, "text": "Thicket" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.39", "roll": { "max": 64, "min": 63 }, "text": "River Ford" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.40", "roll": { "max": 66, "min": 65 }, "text": "Valley" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.41", "roll": { "max": 68, "min": 67 }, "text": "Bay/Fjord" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.42", "roll": { "max": 70, "min": 69 }, "text": "Foothills" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.43", "roll": { "max": 72, "min": 71 }, "text": "Lake" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.44", "roll": { "max": 75, "min": 73 }, "text": "River" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.45", "roll": { "max": 79, "min": 76 }, "text": "Forest" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.46", "roll": { "max": 83, "min": 80 }, "text": "Coast" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.47", "roll": { "max": 88, "min": 84 }, "text": "Hill" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.48", "roll": { "max": 93, "min": 89 }, "text": "Mountain" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.49", "roll": { "max": 99, "min": 94 }, "text": "Woods" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/place/location.50", "roll": { "max": 100, "min": 100 }, "text": "Anomaly" } ], "summary": "Use this oracle when traveling to generate a point-of-interest or to answer a question about a place where someone or something can be found.", "type": "oracle_rollable" }, "region": { "_id": "oracle_rollable:classic/place/region", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 176, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 3: Region", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Region", "oracle_type": "table_text", "rows": [ { "_id": "oracle_rollable.row:classic/place/region.0", "roll": { "max": 12, "min": 1 }, "text": "[Barrier Islands](datasworn:atlas_entry:classic/ironlands/barrier_islands)" }, { "_id": "oracle_rollable.row:classic/place/region.1", "roll": { "max": 24, "min": 13 }, "text": "[Ragged Coast](datasworn:atlas_entry:classic/ironlands/ragged_coast)" }, { "_id": "oracle_rollable.row:classic/place/region.2", "roll": { "max": 34, "min": 25 }, "text": "[Deep Wilds](datasworn:atlas_entry:classic/ironlands/deep_wilds)" }, { "_id": "oracle_rollable.row:classic/place/region.3", "roll": { "max": 46, "min": 35 }, "text": "[Flooded Lands](datasworn:atlas_entry:classic/ironlands/flooded_lands)" }, { "_id": "oracle_rollable.row:classic/place/region.4", "roll": { "max": 60, "min": 47 }, "text": "[Havens](datasworn:atlas_entry:classic/ironlands/havens)" }, { "_id": "oracle_rollable.row:classic/place/region.5", "roll": { "max": 72, "min": 61 }, "text": "[Hinterlands](datasworn:atlas_entry:classic/ironlands/hinterlands)" }, { "_id": "oracle_rollable.row:classic/place/region.6", "roll": { "max": 84, "min": 73 }, "text": "[Tempest Hills](datasworn:atlas_entry:classic/ironlands/tempest_hills)" }, { "_id": "oracle_rollable.row:classic/place/region.7", "roll": { "max": 94, "min": 85 }, "text": "[Veiled Mountains](datasworn:atlas_entry:classic/ironlands/veiled_mountains)" }, { "_id": "oracle_rollable.row:classic/place/region.8", "roll": { "max": 99, "min": 95 }, "text": "[Shattered Wastes](datasworn:atlas_entry:classic/ironlands/shattered_wastes)" }, { "_id": "oracle_rollable.row:classic/place/region.9", "roll": { "max": 100, "min": 100 }, "text": "Elsewhere" } ], "summary": "Use this oracle when you want to randomly select a region with the Ironlands.", "type": "oracle_rollable" } }, "name": "Place Oracles", "oracle_type": "tables", "type": "oracle_collection" }, "settlement": { "_id": "oracle_collection:classic/settlement", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": { "name": { "_id": "oracle_collection:classic/settlement/name", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 7: Settlement Name", "collections": {}, "contents": { "creature": { "_id": "oracle_rollable:classic/settlement/name/creature", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "A creature", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Creature", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.0", "roll": { "max": 10, "min": 1 }, "text": "Ravencliff" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.1", "roll": { "max": 20, "min": 11 }, "text": "Bearmark" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.2", "roll": { "max": 30, "min": 21 }, "text": "Wolfcrag" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.3", "roll": { "max": 40, "min": 31 }, "text": "Eaglespire" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.4", "roll": { "max": 50, "min": 41 }, "text": "Wyvern's Rest" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.5", "roll": { "max": 60, "min": 51 }, "text": "Boarwood" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.6", "roll": { "max": 70, "min": 61 }, "text": "Foxhollow" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.7", "roll": { "max": 80, "min": 71 }, "text": "Elderwatch" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.8", "roll": { "max": 90, "min": 81 }, "text": "Elkfield" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/creature.9", "roll": { "max": 100, "min": 91 }, "text": "Dragonshadow" } ], "summary": "__A creature.__ Why have the people of this settlement chosen this creature as their totem? How is it represented in art or rituals?", "type": "oracle_rollable" }, "environmental_aspect": { "_id": "oracle_rollable:classic/settlement/name/environmental_aspect", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "A season or environmental aspect", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Environmental Aspect", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.0", "roll": { "max": 10, "min": 1 }, "text": "Winterhome" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.1", "roll": { "max": 20, "min": 11 }, "text": "Windhaven" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.2", "roll": { "max": 30, "min": 21 }, "text": "Stormrest" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.3", "roll": { "max": 40, "min": 31 }, "text": "Bleakfrost" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.4", "roll": { "max": 50, "min": 41 }, "text": "Springtide" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.5", "roll": { "max": 60, "min": 51 }, "text": "Duskmoor" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.6", "roll": { "max": 70, "min": 61 }, "text": "Frostcrag" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.7", "roll": { "max": 80, "min": 71 }, "text": "Springbrook" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.8", "roll": { "max": 90, "min": 81 }, "text": "Icebreak" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/environmental_aspect.9", "roll": { "max": 100, "min": 91 }, "text": "Summersong" } ], "summary": "__A season or environmental aspect.__ What influence does the weather have on this settlement?", "type": "oracle_rollable" }, "historical_event": { "_id": "oracle_rollable:classic/settlement/name/historical_event", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "A historical event", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Historical Event", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.0", "roll": { "max": 10, "min": 1 }, "text": "Swordbreak" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.1", "roll": { "max": 20, "min": 11 }, "text": "Fool's Fall" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.2", "roll": { "max": 30, "min": 21 }, "text": "Firstmeet" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.3", "roll": { "max": 40, "min": 31 }, "text": "Brokenhelm" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.4", "roll": { "max": 50, "min": 41 }, "text": "Mournhaunt" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.5", "roll": { "max": 60, "min": 51 }, "text": "Olgar's Stand" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.6", "roll": { "max": 70, "min": 61 }, "text": "Lostwater" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.7", "roll": { "max": 80, "min": 71 }, "text": "Rojirra's Lament" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.8", "roll": { "max": 90, "min": 81 }, "text": "Lastmarch" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/historical_event.9", "roll": { "max": 100, "min": 91 }, "text": "Rockfall" } ], "summary": "__A historical event.__ What happened here? What place or practice commemorates this event?", "type": "oracle_rollable" }, "landscape_feature": { "_id": "oracle_rollable:classic/settlement/name/landscape_feature", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "A feature of the landscape", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Landscape Feature", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.0", "roll": { "max": 10, "min": 1 }, "text": "Highmount" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.1", "roll": { "max": 20, "min": 11 }, "text": "Brackwater" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.2", "roll": { "max": 30, "min": 21 }, "text": "Frostwood" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.3", "roll": { "max": 40, "min": 31 }, "text": "Redcrest" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.4", "roll": { "max": 50, "min": 41 }, "text": "Grimtree" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.5", "roll": { "max": 60, "min": 51 }, "text": "Stoneford" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.6", "roll": { "max": 70, "min": 61 }, "text": "Deepwater" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.7", "roll": { "max": 80, "min": 71 }, "text": "Whitefall" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.8", "roll": { "max": 90, "min": 81 }, "text": "Graycliff" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/landscape_feature.9", "roll": { "max": 100, "min": 91 }, "text": "Three Rivers" } ], "summary": "__A feature of the landscape.__ Envision what it is. What makes it unusual or distinctive?", "type": "oracle_rollable" }, "manmade_edifice": { "_id": "oracle_rollable:classic/settlement/name/manmade_edifice", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "A manmade edifice", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Manmade Edifice", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.0", "roll": { "max": 10, "min": 1 }, "text": "Whitebridge" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.1", "roll": { "max": 20, "min": 11 }, "text": "Lonefort" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.2", "roll": { "max": 30, "min": 21 }, "text": "Highcairn" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.3", "roll": { "max": 40, "min": 31 }, "text": "Redhall" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.4", "roll": { "max": 50, "min": 41 }, "text": "Darkwell" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.5", "roll": { "max": 60, "min": 51 }, "text": "Timberwall" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.6", "roll": { "max": 70, "min": 61 }, "text": "Stonetower" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.7", "roll": { "max": 80, "min": 71 }, "text": "Thornhall" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.8", "roll": { "max": 90, "min": 81 }, "text": "Cinderhome" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/manmade_edifice.9", "roll": { "max": 100, "min": 91 }, "text": "Fallowfield" } ], "summary": "__A manmade edifice.__ What is it? Why is it important to this settlement’s history?,", "type": "oracle_rollable" }, "old_world_language": { "_id": "oracle_rollable:classic/settlement/name/old_world_language", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "A word in an Old World language", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Old World Language", "oracle_type": "table_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.0", "roll": { "max": 10, "min": 1 }, "text": "Abon" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.1", "roll": { "max": 20, "min": 11 }, "text": "Daveza" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.2", "roll": { "max": 30, "min": 21 }, "text": "Damula" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.3", "roll": { "max": 40, "min": 31 }, "text": "Essus" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.4", "roll": { "max": 50, "min": 41 }, "text": "Sina" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.5", "roll": { "max": 60, "min": 51 }, "text": "Kazeera" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.6", "roll": { "max": 70, "min": 61 }, "text": "Khazu" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.7", "roll": { "max": 80, "min": 71 }, "text": "Sova" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.8", "roll": { "max": 90, "min": 81 }, "text": "Nabuma" }, { "_i18n": { "text": { "part_of_speech": "proper_noun" } }, "_id": "oracle_rollable.row:classic/settlement/name/old_world_language.9", "roll": { "max": 100, "min": 91 }, "text": "Tiza" } ], "summary": "__A word in an Old World language.__ What culture is represented by this word? What does it translate to?", "type": "oracle_rollable" }, "something_else": { "_id": "oracle_rollable:classic/settlement/name/something_else", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Something Else", "oracle_type": "table_text", "rows": [ { "_id": "oracle_rollable.row:classic/settlement/name/something_else.0", "roll": { "max": 10, "min": 1 }, "text": "A trade good (Ironhome)" }, { "_id": "oracle_rollable.row:classic/settlement/name/something_else.1", "roll": { "max": 20, "min": 11 }, "text": "An Old World city (New Arkesh)" }, { "_id": "oracle_rollable.row:classic/settlement/name/something_else.2", "roll": { "max": 30, "min": 21 }, "text": "A founder or famous settler (Kei's Hall)" }, { "_id": "oracle_rollable.row:classic/settlement/name/something_else.3", "roll": { "max": 40, "min": 31 }, "text": "A god (Elisora)" }, { "_id": "oracle_rollable.row:classic/settlement/name/something_else.4", "roll": { "max": 50, "min": 41 }, "text": "A historical item (Blackhelm)" }, { "_id": "oracle_rollable.row:classic/settlement/name/something_else.5", "roll": { "max": 60, "min": 51 }, "text": "A firstborn race (Elfbrook)" }, { "_id": "oracle_rollable.row:classic/settlement/name/something_else.6", "roll": { "max": 70, "min": 61 }, "text": "An elvish word or name (Nessana)" }, { "_id": "oracle_rollable.row:classic/settlement/name/something_else.7", "roll": { "max": 80, "min": 71 }, "text": "A mythic belief or event (Ghostwalk)" }, { "_id": "oracle_rollable.row:classic/settlement/name/something_else.8", "roll": { "max": 90, "min": 81 }, "text": "A positive term (Hope)" }, { "_id": "oracle_rollable.row:classic/settlement/name/something_else.9", "roll": { "max": 100, "min": 91 }, "text": "A negative term (Forsaken)" } ], "type": "oracle_rollable" } }, "name": "Settlement Name", "oracle_type": "tables", "type": "oracle_collection" }, "quick_name": { "_id": "oracle_collection:classic/settlement/quick_name", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 180, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 8: Quick Settlement Name Generator", "column_labels": { "roll": "Roll" }, "contents": { "prefix": { "_id": "oracle_rollable:classic/settlement/quick_name/prefix", "dice": "1d100", "name": "Prefix", "oracle_type": "column_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.0", "roll": { "max": 4, "min": 1 }, "text": "Bleak" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.1", "roll": { "max": 8, "min": 5 }, "text": "Green" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.2", "roll": { "max": 12, "min": 9 }, "text": "Wolf" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.3", "roll": { "max": 16, "min": 13 }, "text": "Raven" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.4", "roll": { "max": 20, "min": 17 }, "text": "Gray" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.5", "roll": { "max": 24, "min": 21 }, "text": "Red" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.6", "roll": { "max": 28, "min": 25 }, "text": "Axe" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.7", "roll": { "max": 32, "min": 29 }, "text": "Great" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.8", "roll": { "max": 36, "min": 33 }, "text": "Wood" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.9", "roll": { "max": 40, "min": 37 }, "text": "Low" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.10", "roll": { "max": 44, "min": 41 }, "text": "White" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.11", "roll": { "max": 48, "min": 45 }, "text": "Storm" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.12", "roll": { "max": 52, "min": 49 }, "text": "Black" }, { "_i18n": { "text": { "part_of_speech": "attributive_verb" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.13", "roll": { "max": 56, "min": 53 }, "text": "Mourn" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.14", "roll": { "max": 60, "min": 57 }, "text": "New" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.15", "roll": { "max": 64, "min": 61 }, "text": "Stone" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.16", "roll": { "max": 68, "min": 65 }, "text": "Grim" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.17", "roll": { "max": 72, "min": 69 }, "text": "Lost" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.18", "roll": { "max": 76, "min": 73 }, "text": "High" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.19", "roll": { "max": 80, "min": 77 }, "text": "Rock" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.20", "roll": { "max": 84, "min": 81 }, "text": "Shield" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.21", "roll": { "max": 88, "min": 85 }, "text": "Sword" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.22", "roll": { "max": 92, "min": 89 }, "text": "Frost" }, { "_i18n": { "text": { "part_of_speech": "adjunct_common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.23", "roll": { "max": 96, "min": 93 }, "text": "Thorn" }, { "_i18n": { "text": { "part_of_speech": "adjective" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/prefix.24", "roll": { "max": 100, "min": 97 }, "text": "Long" } ], "type": "oracle_rollable" }, "suffix": { "_id": "oracle_rollable:classic/settlement/quick_name/suffix", "dice": "1d100", "name": "Suffix", "oracle_type": "column_text", "rows": [ { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.0", "roll": { "max": 4, "min": 1 }, "text": "moor" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.1", "roll": { "max": 8, "min": 5 }, "text": "ford" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.2", "roll": { "max": 12, "min": 9 }, "text": "crag" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.3", "roll": { "max": 16, "min": 13 }, "text": "watch" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.4", "roll": { "max": 20, "min": 17 }, "text": "hope" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.5", "roll": { "max": 24, "min": 21 }, "text": "wood" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.6", "roll": { "max": 28, "min": 25 }, "text": "ridge" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.7", "roll": { "max": 32, "min": 29 }, "text": "stone" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.8", "roll": { "max": 36, "min": 33 }, "text": "haven" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.9", "roll": { "max": 40, "min": 37 }, "text": "fall(s)" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.10", "roll": { "max": 44, "min": 41 }, "text": "river" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.11", "roll": { "max": 48, "min": 45 }, "text": "field" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.12", "roll": { "max": 52, "min": 49 }, "text": "hill" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.13", "roll": { "max": 56, "min": 53 }, "text": "bridge" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.14", "roll": { "max": 60, "min": 57 }, "text": "mark" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.15", "roll": { "max": 64, "min": 61 }, "text": "cairn" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.16", "roll": { "max": 68, "min": 65 }, "text": "land" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.17", "roll": { "max": 72, "min": 69 }, "text": "hall" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.18", "roll": { "max": 76, "min": 73 }, "text": "mount" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.19", "roll": { "max": 80, "min": 77 }, "text": "rock" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.20", "roll": { "max": 84, "min": 81 }, "text": "brook" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.21", "roll": { "max": 88, "min": 85 }, "text": "barrow" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.22", "roll": { "max": 92, "min": 89 }, "text": "stead" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.23", "roll": { "max": 96, "min": 93 }, "text": "home" }, { "_i18n": { "text": { "part_of_speech": "common_noun" } }, "_id": "oracle_rollable.row:classic/settlement/quick_name/suffix.24", "roll": { "max": 100, "min": 97 }, "text": "wick" } ], "type": "oracle_rollable" } }, "name": "Quick Settlement Name Generator", "oracle_type": "table_shared_rolls", "summary": "Use this oracle as a simpler alternative for settlement names. Roll once for the prefix, and once for the suffix. If the combination doesn’t quite work, look at adjacent rows or reverse the digits.", "type": "oracle_collection" } }, "contents": { "name": { "_id": "oracle_rollable:classic/settlement/name", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 178, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Settlement Name", "oracle_type": "table_text", "rows": [ { "_id": "oracle_rollable.row:classic/settlement/name.0", "embed_table": "oracle_rollable:classic/settlement/name/landscape_feature", "oracle_rolls": [ { "auto": false, "dice": null, "duplicates": "reroll", "number_of_rolls": 1, "oracle": "oracle_rollable:classic/settlement/name/landscape_feature" } ], "roll": { "max": 15, "min": 1 }, "text": "__A feature of the landscape.__ Envision what it is. What makes it unusual or distinctive?" }, { "_id": "oracle_rollable.row:classic/settlement/name.1", "embed_table": "oracle_rollable:classic/settlement/name/manmade_edifice", "oracle_rolls": [ { "auto": false, "dice": null, "duplicates": "reroll", "number_of_rolls": 1, "oracle": "oracle_rollable:classic/settlement/name/manmade_edifice" } ], "roll": { "max": 30, "min": 16 }, "text": "__A manmade edifice.__ What is it? Why is it important to this settlement’s history?," }, { "_id": "oracle_rollable.row:classic/settlement/name.2", "embed_table": "oracle_rollable:classic/settlement/name/creature", "oracle_rolls": [ { "auto": false, "dice": null, "duplicates": "reroll", "number_of_rolls": 1, "oracle": "oracle_rollable:classic/settlement/name/creature" } ], "roll": { "max": 45, "min": 31 }, "text": "__A creature.__ Why have the people of this settlement chosen this creature as their totem? How is it represented in art or rituals?" }, { "_id": "oracle_rollable.row:classic/settlement/name.3", "embed_table": "oracle_rollable:classic/settlement/name/historical_event", "oracle_rolls": [ { "auto": false, "dice": null, "duplicates": "reroll", "number_of_rolls": 1, "oracle": "oracle_rollable:classic/settlement/name/historical_event" } ], "roll": { "max": 60, "min": 46 }, "text": "__A historical event.__ What happened here? What place or practice commemorates this event?" }, { "_id": "oracle_rollable.row:classic/settlement/name.4", "embed_table": "oracle_rollable:classic/settlement/name/old_world_language", "oracle_rolls": [ { "auto": false, "dice": null, "duplicates": "reroll", "number_of_rolls": 1, "oracle": "oracle_rollable:classic/settlement/name/old_world_language" } ], "roll": { "max": 75, "min": 61 }, "text": "__A word in an Old World language.__ What culture is represented by this word? What does it translate to?" }, { "_id": "oracle_rollable.row:classic/settlement/name.5", "embed_table": "oracle_rollable:classic/settlement/name/environmental_aspect", "oracle_rolls": [ { "auto": false, "dice": null, "duplicates": "reroll", "number_of_rolls": 1, "oracle": "oracle_rollable:classic/settlement/name/environmental_aspect" } ], "roll": { "max": 90, "min": 76 }, "text": "__A season or environmental aspect.__ What influence does the weather have on this settlement?" }, { "_id": "oracle_rollable.row:classic/settlement/name.6", "embed_table": "oracle_rollable:classic/settlement/name/something_else", "oracle_rolls": [ { "auto": true, "dice": null, "duplicates": "reroll", "number_of_rolls": 1, "oracle": "oracle_rollable:classic/settlement/name/something_else" } ], "roll": { "max": 100, "min": 91 }, "text": "Something Else..." } ], "summary": "Ask this oracle for a thematic name for an Ironlander settlement. Roll once for the category, and again to pick from the examples. Alternatively, just roll for the category and come up with a name that fits the theme.", "type": "oracle_rollable" }, "trouble": { "_id": "oracle_rollable:classic/settlement/trouble", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 181, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 9: Settlement Trouble", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Settlement Trouble", "oracle_type": "table_text", "rows": [ { "_id": "oracle_rollable.row:classic/settlement/trouble.0", "roll": { "max": 2, "min": 1 }, "text": "Outsiders rejected" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.1", "roll": { "max": 4, "min": 3 }, "text": "Dangerous discovery" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.2", "roll": { "max": 6, "min": 5 }, "text": "Dreadful omens" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.3", "roll": { "max": 8, "min": 7 }, "text": "Natural disaster" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.4", "roll": { "max": 10, "min": 9 }, "text": "Old wounds reopened" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.5", "roll": { "max": 12, "min": 11 }, "text": "Important object is lost" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.6", "roll": { "max": 14, "min": 13 }, "text": "Someone is captured" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.7", "roll": { "max": 16, "min": 15 }, "text": "Mysterious phenomenon" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.8", "roll": { "max": 18, "min": 17 }, "text": "Revolt against a leader" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.9", "roll": { "max": 20, "min": 19 }, "text": "Vengeful outcast" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.10", "roll": { "max": 22, "min": 21 }, "text": "Rival settlement" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.11", "roll": { "max": 24, "min": 23 }, "text": "Nature strikes back" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.12", "roll": { "max": 26, "min": 25 }, "text": "Someone is missing" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.13", "roll": { "max": 28, "min": 27 }, "text": "Production halts" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.14", "roll": { "max": 30, "min": 29 }, "text": "Mysterious murders" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.15", "roll": { "max": 32, "min": 31 }, "text": "Debt comes due" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.16", "roll": { "max": 34, "min": 33 }, "text": "Unjust leadership" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.17", "roll": { "max": 36, "min": 35 }, "text": "Disastrous accident" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.18", "roll": { "max": 38, "min": 37 }, "text": "In league with the enemy" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.19", "roll": { "max": 40, "min": 39 }, "text": "Raiders prey on the weak" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.20", "roll": { "max": 42, "min": 41 }, "text": "Cursed past" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.21", "roll": { "max": 44, "min": 43 }, "text": "An innocent is accused" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.22", "roll": { "max": 46, "min": 45 }, "text": "Corrupted by dark magic" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.23", "roll": { "max": 48, "min": 47 }, "text": "Isolated by brutal weather" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.24", "roll": { "max": 50, "min": 49 }, "text": "Provisions are scarce" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.25", "roll": { "max": 52, "min": 51 }, "text": "Sickness run amok" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.26", "roll": { "max": 54, "min": 53 }, "text": "Allies become enemies" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.27", "roll": { "max": 56, "min": 55 }, "text": "Attack is imminent" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.28", "roll": { "max": 58, "min": 57 }, "text": "Lost caravan" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.29", "roll": { "max": 60, "min": 59 }, "text": "Dark secret revealed" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.30", "roll": { "max": 62, "min": 61 }, "text": "Urgent expedition" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.31", "roll": { "max": 64, "min": 63 }, "text": "A leader falls" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.32", "roll": { "max": 66, "min": 65 }, "text": "Families in conflict" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.33", "roll": { "max": 68, "min": 67 }, "text": "Incompetent leadership" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.34", "roll": { "max": 70, "min": 69 }, "text": "Reckless warmongering" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.35", "roll": { "max": 72, "min": 71 }, "text": "Beast on the hunt" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.36", "roll": { "max": 74, "min": 73 }, "text": "Betrayed from within" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.37", "roll": { "max": 76, "min": 75 }, "text": "Broken truce" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.38", "roll": { "max": 78, "min": 77 }, "text": "Wrathful haunt" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.39", "roll": { "max": 80, "min": 79 }, "text": "Conflict with firstborn" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.40", "roll": { "max": 82, "min": 81 }, "text": "Trade route blocked" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.41", "roll": { "max": 84, "min": 83 }, "text": "In the crossfire" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.42", "roll": { "max": 86, "min": 85 }, "text": "Stranger causes discord" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.43", "roll": { "max": 88, "min": 87 }, "text": "Important event threatened" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.44", "roll": { "max": 90, "min": 89 }, "text": "Dangerous tradition" }, { "_id": "oracle_rollable.row:classic/settlement/trouble.45", "oracle_rolls": [ { "auto": true, "dice": null, "duplicates": "reroll", "number_of_rolls": 2, "oracle": null } ], "roll": { "max": 100, "min": 91 }, "text": "Roll twice" } ], "summary": "Use this table to generate a narrative hook for a problem faced by a community. This oracle can help inspire a vow for your character or serve as a prompt for a trouble you encounter when you interact with a settlement.", "type": "oracle_rollable" } }, "name": "Settlement Oracles", "oracle_type": "tables", "summary": "To give the settlement additional detail, roll on the [Location Descriptor](datasworn:oracle_rollable:classic/place/descriptor) oracle. To spark an idea for an event or feature related to the settlement, roll on the [Action](datasworn:oracle_rollable:classic/action_and_theme/action) and [Theme](datasworn:oracle_rollable:classic/action_and_theme/theme) oracles.", "type": "oracle_collection" }, "turning_point": { "_id": "oracle_collection:classic/turning_point", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 188, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "collections": {}, "contents": { "challenge_rank": { "_id": "oracle_rollable:classic/turning_point/challenge_rank", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 190, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 19: Challenge Rank", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Challenge Rank", "oracle_type": "table_text", "rows": [ { "_id": "oracle_rollable.row:classic/turning_point/challenge_rank.0", "roll": { "max": 20, "min": 1 }, "text": "Troublesome" }, { "_id": "oracle_rollable.row:classic/turning_point/challenge_rank.1", "roll": { "max": 55, "min": 21 }, "text": "Dangerous" }, { "_id": "oracle_rollable.row:classic/turning_point/challenge_rank.2", "roll": { "max": 80, "min": 56 }, "text": "Formidable" }, { "_id": "oracle_rollable.row:classic/turning_point/challenge_rank.3", "roll": { "max": 93, "min": 81 }, "text": "Extreme" }, { "_id": "oracle_rollable.row:classic/turning_point/challenge_rank.4", "roll": { "max": 100, "min": 94 }, "text": "Epic" } ], "summary": "Use this oracle when you want to randomly determine the challenge rank of a quest, journey, or foe.", "type": "oracle_rollable" }, "combat_action": { "_id": "oracle_rollable:classic/turning_point/combat_action", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 188, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 16: Combat Action", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Combat Action", "oracle_type": "table_text", "rows": [ { "_id": "oracle_rollable.row:classic/turning_point/combat_action.0", "roll": { "max": 3, "min": 1 }, "text": "Compel a surrender." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.1", "roll": { "max": 6, "min": 4 }, "text": "Coordinate with allies." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.2", "roll": { "max": 9, "min": 7 }, "text": "Gather reinforcements." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.3", "roll": { "max": 13, "min": 10 }, "text": "Seize something or someone." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.4", "roll": { "max": 17, "min": 14 }, "text": "Provoke a reckless response." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.5", "roll": { "max": 21, "min": 18 }, "text": "Intimidate or frighten." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.6", "roll": { "max": 25, "min": 22 }, "text": "Reveal a surprising truth." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.7", "roll": { "max": 29, "min": 26 }, "text": "Shift focus to someone or something else." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.8", "roll": { "max": 33, "min": 30 }, "text": "Destroy something, or render it useless." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.9", "roll": { "max": 39, "min": 34 }, "text": "Take a decisive action." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.10", "roll": { "max": 45, "min": 40 }, "text": "Reinforce defenses." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.11", "roll": { "max": 52, "min": 46 }, "text": "Ready an action." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.12", "roll": { "max": 60, "min": 53 }, "text": "Use the terrain to gain advantage." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.13", "roll": { "max": 68, "min": 61 }, "text": "Leverage the advantage of a weapon or ability." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.14", "roll": { "max": 78, "min": 69 }, "text": "Create an opportunity." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.15", "roll": { "max": 89, "min": 79 }, "text": "Attack with precision." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.16", "roll": { "max": 99, "min": 90 }, "text": "Attack with power." }, { "_id": "oracle_rollable.row:classic/turning_point/combat_action.17", "roll": { "max": 100, "min": 100 }, "text": "Take a completely unexpected action." } ], "summary": "Use this oracle to help inspire an action for an NPC in combat. When you’re not sure what your foe does next, particularly when they have initiative, roll on this table and interpret the result as appropriate to the situation.", "type": "oracle_rollable" }, "major_plot_twist": { "_id": "oracle_rollable:classic/turning_point/major_plot_twist", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 190, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 18: Major Plot Twist", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Major Plot Twist", "oracle_type": "table_text", "rows": [ { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.0", "roll": { "max": 5, "min": 1 }, "text": "It was all a diversion." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.1", "roll": { "max": 10, "min": 6 }, "text": "A dark secret is revealed." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.2", "roll": { "max": 15, "min": 11 }, "text": "A trap is sprung." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.3", "roll": { "max": 20, "min": 16 }, "text": "An assumption is revealed to be false." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.4", "roll": { "max": 25, "min": 21 }, "text": "A secret alliance is revealed." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.5", "roll": { "max": 30, "min": 26 }, "text": "Your actions benefit an enemy." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.6", "roll": { "max": 35, "min": 31 }, "text": "Someone returns unexpectedly." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.7", "roll": { "max": 40, "min": 36 }, "text": "A more dangerous foe is revealed." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.8", "roll": { "max": 45, "min": 41 }, "text": "You and an enemy share a common goal." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.9", "roll": { "max": 50, "min": 46 }, "text": "A true identity is revealed." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.10", "roll": { "max": 55, "min": 51 }, "text": "You are betrayed by someone who was trusted." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.11", "roll": { "max": 60, "min": 56 }, "text": "You are too late." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.12", "roll": { "max": 65, "min": 61 }, "text": "The true enemy is revealed." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.13", "roll": { "max": 70, "min": 66 }, "text": "The enemy gains new allies." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.14", "roll": { "max": 75, "min": 71 }, "text": "A new danger appears." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.15", "roll": { "max": 80, "min": 76 }, "text": "Someone or something goes missing." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.16", "roll": { "max": 85, "min": 81 }, "text": "The truth of a relationship is revealed." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.17", "roll": { "max": 90, "min": 86 }, "text": "Two seemingly unrelated situations are shown to be connected." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.18", "roll": { "max": 95, "min": 91 }, "text": "Unexpected powers or abilities are revealed." }, { "_id": "oracle_rollable.row:classic/turning_point/major_plot_twist.19", "oracle_rolls": [ { "auto": true, "dice": null, "duplicates": "make_it_worse", "number_of_rolls": 2, "oracle": null } ], "roll": { "max": 100, "min": 96 }, "text": "Roll twice more on this table. Both results occur. If they are the same result, make it more dramatic." } ], "summary": "Use this oracle to introduce a narrative surprise or revelation. Most of these results have a negative implication, and can be used to resolve a match at a crucial moment in your story. In particular, this is an effective tool to leverage when you make a move with matched 10’s on the challenge dice.", "type": "oracle_rollable" }, "mystic_backlash": { "_id": "oracle_rollable:classic/turning_point/mystic_backlash", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by/4.0", "page": 189, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "canonical_name": "Oracle 17: Mystic Backlash", "column_labels": { "roll": "Roll", "text": "Result" }, "dice": "1d100", "name": "Mystic Backlash", "oracle_type": "table_text", "rows": [ { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.0", "roll": { "max": 4, "min": 1 }, "text": "Your ritual has the opposite affect." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.1", "roll": { "max": 8, "min": 5 }, "text": "You are sapped of strength." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.2", "roll": { "max": 12, "min": 9 }, "text": "Your friend, ally, or companion is adversely affected." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.3", "roll": { "max": 16, "min": 13 }, "text": "You destroy an important object." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.4", "roll": { "max": 20, "min": 17 }, "text": "You inadvertently summon a horror." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.5", "roll": { "max": 24, "min": 21 }, "text": "You collapse, and drift into a troubled sleep." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.6", "roll": { "max": 28, "min": 25 }, "text": "You undergo a physical torment which leaves its mark upon you." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.7", "roll": { "max": 32, "min": 29 }, "text": "You hear ghostly voices whispering of dark portents." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.8", "roll": { "max": 36, "min": 33 }, "text": "You are lost in shadow, and find yourself in another place without memory of how you got there." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.9", "roll": { "max": 40, "min": 37 }, "text": "You alert someone or something to your presence." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.10", "roll": { "max": 44, "min": 41 }, "text": "You are not yourself, and act against a friend, ally, or companion." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.11", "roll": { "max": 48, "min": 45 }, "text": "You affect or damage your surroundings, causing a disturbance or potential harm." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.12", "roll": { "max": 52, "min": 49 }, "text": "You waste resources." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.13", "roll": { "max": 56, "min": 53 }, "text": "You suffer the loss of a sense for several hours." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.14", "roll": { "max": 60, "min": 57 }, "text": "You lose your connection to magic for a day or so, and cannot perform rituals." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.15", "roll": { "max": 64, "min": 61 }, "text": "Your ritual affects the target in an unexpected and problematic way." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.16", "roll": { "max": 68, "min": 65 }, "text": "Your ritual reveals a surprising and troubling truth." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.17", "roll": { "max": 72, "min": 69 }, "text": "You are tempted by dark powers." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.18", "roll": { "max": 76, "min": 73 }, "text": "You see a troubling vision of your future." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.19", "roll": { "max": 80, "min": 77 }, "text": "You can't perform this ritual again until you acquire an important component." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.20", "roll": { "max": 84, "min": 81 }, "text": "You develop a strange fear or compulsion." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.21", "roll": { "max": 88, "min": 85 }, "text": "Your ritual causes creatures to exhibit strange or aggressive behavior." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.22", "roll": { "max": 92, "min": 89 }, "text": "You are tormented by an apparition from your past." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.23", "roll": { "max": 96, "min": 93 }, "text": "You are wracked with sudden sickness." }, { "_id": "oracle_rollable.row:classic/turning_point/mystic_backlash.24", "oracle_rolls": [ { "auto": true, "dice": null, "duplicates": "make_it_worse", "number_of_rolls": 2, "oracle": null } ], "roll": { "max": 100, "min": 97 }, "text": "Roll twice more on this table. Both results occur. If they are the same result, make it worse." } ], "summary": "Those who deal in magic may find themselves at the mercy of chaos. This oracle can supplement, or replace, the [Pay the Price](datasworn:move:classic/fate/pay_the_price) table when resolving the outcome of a failed ritual or other negative interaction with mystical forces. Use this oracle in dramatic moments, or to introduce an unexpected outcome triggered by a match.", "type": "oracle_rollable" } }, "name": "Turning Point Oracles", "oracle_type": "tables", "type": "oracle_collection" } }, "rarities": {}, "rules": { "condition_meters": { "health": { "description": "Health represents your current physical condition and stamina.", "label": "health", "max": 5, "min": 0, "rollable": true, "shared": false, "value": 5 }, "spirit": { "description": "Spirit is your current mental state.", "label": "spirit", "max": 5, "min": 0, "rollable": true, "shared": false, "value": 5 }, "supply": { "description": "Supply is an abstract representation of your preparedness, including ammo, food, water, and general upkeep.", "label": "supply", "max": 5, "min": 0, "rollable": true, "shared": true, "value": 5 } }, "impacts": { "banes": { "contents": { "corrupted": { "description": "Your experiences have left you emotionally scarred. You are at the threshold of losing yourself to darkness.", "label": "corrupted", "permanent": true, "prevents_recovery": [], "shared": false }, "maimed": { "description": "You have suffered a wound which causes you ongoing physical challenges, such as the loss of an eye or hand. Or, you bear horrific scars which serve as a constant reminder of your failures.", "label": "maimed", "permanent": true, "prevents_recovery": [], "shared": false } }, "description": "Banes are permanent. They forever impact your character through the momentum penalty and—more importantly—through the narrative impact of being maimed or corrupted.", "label": "banes" }, "burdens": { "contents": { "cursed": { "description": "Cursed is marked when you [Face Death](datasworn:move:classic/suffer/face_death) and return with a soul-bound quest. This burden can only be cleared by completing the quest.", "label": "cursed", "permanent": false, "prevents_recovery": [], "shared": false }, "tormented": { "description": "Tormented is marked when you [Face Desolation](datasworn:move:classic/suffer/face_desolation) and undertake a quest to prevent a dire future.", "label": "tormented", "permanent": false, "prevents_recovery": [], "shared": false } }, "description": "Burdens are a result of life-changing experiences that leave you bound to quests. Clearing a burden can only be accomplished by resolving the quest.", "label": "burdens" }, "conditions": { "contents": { "encumbered": { "description": "You are carrying excessive or cumbersome weight.", "label": "encumbered", "permanent": false, "prevents_recovery": [], "shared": false }, "shaken": { "description": "You are despairing or distraught, and need comfort to recover.", "label": "shaken", "permanent": false, "prevents_recovery": [ "spirit" ], "shared": false }, "unprepared": { "description": "You and your allies have exhausted their supplies, and must gather provisions in a community to recover.", "label": "unprepared", "permanent": false, "prevents_recovery": [ "supply" ], "shared": true }, "wounded": { "description": "You are severely injured and need treatment to recover.", "label": "wounded", "permanent": false, "prevents_recovery": [ "health" ], "shared": false } }, "description": "As with all debilities, conditions impact your max momentum and momentum reset. In addition, if you are wounded, shaken, or unprepared, you cannot increase the associated track.", "label": "conditions" } }, "special_tracks": { "bonds": { "description": "As you build relationships and complete quests in the service of others, you create bonds by making the Forge a Bond move.", "label": "bonds", "optional": false, "shared": false } }, "stats": { "edge": { "description": "Quickness, agility, and prowess in ranged combat.", "label": "edge" }, "heart": { "description": "Courage, willpower, empathy, sociability, and loyalty.", "label": "heart" }, "iron": { "description": "Physical strength, endurance, aggressiveness, and prowess in close combat.", "label": "iron" }, "shadow": { "description": "Sneakiness, deceptiveness, and cunning.", "label": "shadow" }, "wits": { "description": "Expertise, knowledge, and observation.", "label": "wits" } }, "tags": {} }, "site_domains": {}, "site_themes": {}, "title": "Ironsworn Rulebook", "truths": { "beasts": { "_id": "truth:classic/beasts", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 128, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Beasts", "options": [ { "_id": "truth.option:classic/beasts.0", "description": "The beasts of old are nothing but legend. A few who travel into the deep forests and high mountains return with wild tales of monstrous creatures, but they are obviously delusional. No such things exist.", "oracles": {}, "quest_starter": "You were witness to an attack by what you thought was an animal of monstrous proportions. No one believes you. In fact, you are accused of the murder you blame on this beast. How can you prove your innocence? Can you even trust your own memories of the event?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/beasts.1", "description": "Monstrous beasts stalk the wild areas of the Ironlands.", "oracles": {}, "quest_starter": "A prominent Ironlander is consumed with the need to bring vengeance upon a specific beast. What makes this creature distinctive? How did it earn the wrath of this Ironlander? Do you aid this person in their quest, or act to prevent their blind hate from destroying more than just the beast?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/beasts.2", "description": "Beasts of all sorts roam the Ironlands. They dwell primarily in the reaches, but range into the settled lands to hunt. There, they often prey on cattle, but attacks on travelers, caravans, or even settlements are not uncommon.", "oracles": {}, "quest_starter": "Professional slayers earn their keep by killing beasts. This particular slayer, famed throughout the Ironlands for her numerous kills, has gone missing on a hunt. Did she finally meet her match, or is something more nefarious at play. What is your connection to her?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "communities": { "_id": "truth:classic/communities", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 125, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Communities", "options": [ { "_id": "truth.option:classic/communities.0", "description": "We are few in number in this accursed land. Most rarely have contact with anyone outside our own small steading or village, and strangers are viewed with deep suspicion.", "oracles": {}, "quest_starter": "In the dead of winter, a desperate man arrives at a snowbound steading. He is wounded, hungry, and nearly frozen to death. His family has been taken. By whom? Will you brave the merciless winter to save them?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/communities.1", "description": "We live in communities called circles. These are settlements ranging in size from a steading with a few families to a village of several hundred. Some circles belong to nomadic folk. Some powerful circles might include a cluster of settlements. We trade (and sometimes feud) with other circles.", "oracles": {}, "quest_starter": "A decades-long feud between two circles has flared into open conflict. What is the cause of this dispute? Do you join in the fight, or swear to put a stop to it?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/communities.2", "description": "We have forged the Ironlands into a home. Villages within the Havens are connected by well-trod roads. Trade caravans travel between settlements in the Havens and those in outlying regions. Even so, much of this land is untamed.", "oracles": {}, "quest_starter": "Caravans are forced to pay for passage along a trade road. This payment, one-quarter of the goods carried, leaves several communities without sufficient winter stores. Who is making these demands? How will you set things right?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "defense": { "_id": "truth:classic/defense", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 126, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Defense", "options": [ { "_id": "truth.option:classic/defense.0", "description": "Here in the Ironlands, supplies are too precious, and the lands are too sparsely populated, to support organized fighting forces. When a community is threatened, the people stand together to protect their own.", "oracles": {}, "quest_starter": "A settlement is unable, or unwilling, to defend itself against an imminent threat. Why? What peril do they face? What will you do to protect them?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/defense.1", "description": "The wardens are our soldiers, guards, and militia. They serve their communities by standing sentry, patrolling surrounding lands, and organizing defenses in times of crisis. Most have strong ties to their community. Others, called free wardens, are wandering mercenaries who hire on to serve a community or protect caravans.", "oracles": {}, "quest_starter": "You come upon a dying warden. She tells you of an important mission, and charges you with its completion. \"Swear to me,\" she says, reaching out with a bloodied hand to give you an object crucial to the quest. What is it?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/defense.2", "description": "Our warbands are rallied to strike at our enemies or defend our holdings. Though not nearly as impressive as the armies that once marched across the Old World, these forces are as well-trained and equipped as their communities can manage. The banners of the warbands are adorned with depictions of their Old World history and Ironland victories.", "oracles": {}, "quest_starter": "A warband was wiped out in a battle against an overwhelming enemy. What is your connection to this band? Who defeated them? Will you carry their banner on a quest for vengeance, or do you vow to see it brought home to a place of honor?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "firstborn": { "_id": "truth:classic/firstborn", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 128, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Firstborn", "options": [ { "_id": "truth.option:classic/firstborn.0", "description": "The firstborn have passed into legend. Some say the remnants of the old tribes still dwell in deep forests or high mountains. Most believe they were never anything more than myth.", "oracles": {}, "quest_starter": "Someone obsessed with the firstborn wants to find evidence of their existence. This will require an expedition into the far reaches of the Ironlands. What is your role in this mission?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/firstborn.1", "description": "The firstborn live in isolation and are fiercely protective of their own lands.", "oracles": {}, "quest_starter": "The elf, outcast from his kind, lives with Ironlanders. Over time, he became a part of the community. Now, he is dying. He yearns to return to his people before he passes. Does he seek absolution or justice? Why do you swear to help him? What force opposes his return?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/firstborn.2", "description": "The firstborn hold sway in the Ironlands. The elves of the deep forests and the giants of the hills tolerate us and even trade with us—for now. Ironlanders fear the day they decide we are no longer welcome here.", "oracles": {}, "quest_starter": "Humans and giants are on the brink of war. What has happened? Who do you side with? Can anything be done to defuse the situation?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "horrors": { "_id": "truth:classic/horrors", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 129, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Horrors", "options": [ { "_id": "truth.option:classic/horrors.0", "description": "Nothing but stories to frighten children.", "oracles": {}, "quest_starter": "The murders began last season. Local gossip suggests they are the work of a vengeful horror, but there may be more mundane forces at work. What is your connection to these killings? What will you do to stop them?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/horrors.1", "description": "We are wary of dark forests and deep waterways, for monsters lurk in those places. In the depths of the long-night, when all is wreathed in darkness, only fools venture beyond their homes.", "oracles": {}, "quest_starter": "You bear the scars of an attack by a horror. What was it? Are those scars physical, emotional, or both? How do you seek to make yourself whole again?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/horrors.2", "description": "The dead do not rest in the Ironlands. At night we light torches, scatter salt, and post sentries at the gate. It is not enough. They are coming.", "oracles": {}, "quest_starter": "A group of Ironlanders establish a settlement in a territory cursed by a malevolent horror. What evil plagues this land? Why are the Ironlanders so intent on settling here? Will you aid them, or attempt to force them to give up this foolish undertaking?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "iron": { "_id": "truth:classic/iron", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 124, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Iron", "options": [ { "_id": "truth.option:classic/iron.0", "description": "The imposing hills and mountains of the Ironlands are rich in iron ore. Most prized of all is the star-forged black iron.", "oracles": {}, "quest_starter": "The caravan, bound for the distant southlands, left the mining settlement last season but never arrived at its destination. It carried a bounty of black iron. Why is finding this lost caravan so important to you?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/iron.1", "description": "The weather is bleak. Rain and wind sweep in from the ocean. The winters are long and bitter. One of the first settlers complained, \"Only those made of iron dare live in this foul place\" – and thus our land was named.", "oracles": {}, "quest_starter": "The harvest fell short. The unrelenting snows left the village isolated. The food is running out. What will you do to see these people through this harsh season?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/iron.2", "description": "Inscrutable metal pillars are found throughout the land. They are iron gray, and smooth as river stone. No one knows their purpose. Some say they are as old as the world. Some, such as the Iron Priests, worship them and swear vows upon them. Most make the warding sign and hurry along their way when they happen across one. The pillars do not tarnish, and even the sharpest blade cannot mark them.", "oracles": {}, "quest_starter": "Your dreams are haunted by visions of a pillar which stands in an unfamiliar landscape. What do you see? Why are you sworn to seek it out?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "leaders": { "_id": "truth:classic/leaders", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 125, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Leaders", "options": [ { "_id": "truth.option:classic/leaders.0", "description": "Leadership is as varied as the people. Some communities are governed by the head of a powerful family. Or, they have a council of elders who make decisions and settle disputes. In others, the priests hold sway. For some, it is duels in the circle that decide.", "oracles": {}, "quest_starter": "You have vivid reoccurring dreams of an Ironlands city. It has strong stone walls, bustling markets, and a keep on a high hill. And so many people! Nowhere in the Ironlands does such a city exist. In your dreams, you are the ruler of this city. Somehow, no matter how long it takes, you must make this vision a reality.", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/leaders.1", "description": "Each of our communities has its own leader, called an overseer. Every seventh spring, the people affirm their current overseer or choose a new one. Some overseers wear the iron circlet reluctantly, while others thirst for power and gain it through schemes or threats.", "oracles": {}, "quest_starter": "An overseer has fallen ill. She is sure to die without help, and the illness is unknown to the village healer. Poison, or perhaps even foul magic, is suspected. The families in the community are now at each other’s throats as they position their preferred candidates to take up the iron circlet. Will you discover the truth of the overseer’s illness and restore her to health?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/leaders.2", "description": "Numerous clan-chiefs rule over petty domains. Most are intent on becoming the one true king. Their squabbles will be our undoing.", "oracles": {}, "quest_starter": "You secretly possess one-half of the True Crown, an Old World relic. Centuries ago, this crown was broken in two when an assassin’s axe split the head of the supreme ruler. You are descended from that lineage. Who gave you this relic? Will you find the other half of the broken crown and attempt to unite the clans under your rule? Or, do you see another use for it?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "legacies": { "_id": "truth:classic/legacies", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 124, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Legacies", "options": [ { "_id": "truth.option:classic/legacies.0", "description": "We are the first humans to walk these lands.", "oracles": {}, "quest_starter": "In the writings of one of the first settlers, there is a description of a glade in the heart of the Deep Wilds. The spirits of this place are said to grant a miraculous blessing. What boon does it bestow?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/legacies.1", "description": "Other humans sailed here from the Old World untold years ago, but all that is left of them is a savage, feral people we call the broken. Is their fate to become our own?", "oracles": {}, "quest_starter": "You find a child—one of the broken. It is wounded, and hunted by others of its kind. Do you protect it, even at the risk of inviting the wrath of the broken tribes?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/legacies.2", "description": "Before the Ironlanders, before even the firstborn, another people lived here. Their ancient ruins are found throughout the Ironlands.", "oracles": {}, "quest_starter": "Miners uncovered an underground ruin. Thereafter, the people of the settlement are haunted by strange dreams. The ruins call to them, they say. Several have disappeared in that dark, ancient place – including someone important to you.", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "mysticism": { "_id": "truth:classic/mysticism", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 127, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Mysticism", "options": [ { "_id": "truth.option:classic/mysticism.0", "description": "Some still find comfort in the old ways. They call on mystics to divine the fortune of their newborn, or ask them to perform rituals to invoke a bountiful harvest. Others act out of fear against those who they suspect of having power. However, most folk believe true magic—if it ever existed—is lost to us now.", "oracles": {}, "quest_starter": "Someone close to you is accused of cursing a settlement, causing fields to go fallow and cattle to become sick. What is the evidence of this? Will you defend this person and uncover the true cause of the settlement’s troubles?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/mysticism.1", "description": "Magic is rare and dangerous, but those few who wield the power are truly gifted.", "oracles": {}, "quest_starter": "You have heard stories of someone who wields true power. They live in an isolated settlement far away. Who told you of this mystic? Are they feared or respected? Why do you swear to seek them out?", "roll": { "max": 100, "min": 68 } }, { "_id": "truth.option:classic/mysticism.2", "description": "Magic courses through this land as the rivers flow through the hills. The power is there for those who choose to harness it, and even the common folk often know a helpful ritual or two.", "oracles": {}, "quest_starter": "Someone you love walked the paths of power, and succumbed to it. Who are they? Why did they fall into darkness? Where are they now? Do you seek to save them or defeat them?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "old_world": { "_id": "truth:classic/old_world", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 123, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "The Old World", "options": [ { "_id": "truth.option:classic/old_world.0", "description": "The savage clans called the Skulde invaded the kingdoms of the Old World. Our armies fell. Most were killed or taken into slavery. Those who escaped set sail aboard anything that would float. After an arduous months-long voyage, the survivors made landfall upon the Ironlands.", "oracles": {}, "quest_starter": "You are a descendant of the Skulde. Because of your heritage, your family has long borne the distrust of your fellow Ironlanders. Now, a small force of Skulde have landed on our shores. Are they the harbinger of an invasion? Where do your loyalties lie?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/old_world.1", "description": "The sickness moved like a horrible wave across the Old World, killing all in its path. Thousands fled aboard ships. However, the plague could not be outrun. On many ships, the disease was contained through ruthless measures—tossing overboard any who exhibited the slightest symptom. Other ships were forever lost. In the end, those who survived found the Ironlands and made it their new home. Some say we will forever be cursed by those we left behind.", "oracles": {}, "quest_starter": "A settlement is stricken by disease. Though this sickness bears some similarities to the Old World plague, it doesn’t kill its victims. Instead, it changes them. How does this disease manifest? Why do you swear to seek out a cure?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/old_world.2", "description": "The Old World could no longer sustain us. We were too large in number. We had felled the forests. Our crops withered in the barren ground. The cities and villages overflowed with desperate, hungry people. Petty kings battled for scraps. We cast our fate to the sea and found the Ironlands. A new world. A fresh start.", "oracles": {}, "quest_starter": "Decades ago, the exodus ended. Since then, no ships have sailed here from the Old World. Until now. Word comes of a single ship, newly arrived across the vast ocean, grounded on the rocks of the Barrier Islands. When you hear the name of this ship, you swear to uncover the fate of its passengers. Why is it so important to you?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" }, "religion": { "_id": "truth:classic/religion", "_source": { "authors": [ { "name": "Shawn Tomkin" } ], "date": "2019-06-05", "license": "https://creativecommons.org/licenses/by-nc-sa/4.0", "page": 127, "title": "Ironsworn Rulebook", "url": "https://ironswornrpg.com" }, "dice": "1d100", "name": "Religion", "options": [ { "_id": "truth.option:classic/religion.0", "description": "A few Ironlanders still make signs or mumble prayers out of habit or tradition, but most believe the gods long ago abandoned us.", "oracles": {}, "quest_starter": "A charismatic Ironlander, encouraging her followers to renounce the vestiges of Old World religions, proposes a new path for this new world. What doctrine does she teach? What does she seek to achieve? Are you sworn to aid or stop her?", "roll": { "max": 33, "min": 1 } }, { "_id": "truth.option:classic/religion.1", "description": "The people honor old gods and new. In this harsh land, a prayer is a simple but powerful comfort.", "oracles": {}, "quest_starter": "An Ironlander is determined to make a pilgrimage into dangerous lands. What holy place do they seek? Why do you swear to aid them on this journey? Who seeks to stop them and why?", "roll": { "max": 67, "min": 34 } }, { "_id": "truth.option:classic/religion.2", "description": "Our gods are many. They make themselves known through manifestations and miracles. Some say they even secretly walk among us. The priests convey the will of the gods and hold sway over many communities.", "oracles": {}, "quest_starter": "You bear the mark of a god. What is it? The priests declare this as a sign you are chosen to fulfill a destiny. Do you accept this fate, and swear to see it through, or are you determined to see it undone? What force opposes you?", "roll": { "max": 100, "min": 68 } } ], "type": "truth" } }, "type": "ruleset", "url": "https://ironswornrpg.com" }