# One Equation, Three Worlds — ChatGPT Work One numerically integrated Lorenz trajectory interpreted as suspended copper, ink on warm paper, and a moving amber/blue-green light. The matched composition becomes a **28-second silent film** and a **4200 × 2120 triptych**. ![The three worlds](preview/hero.webp) This is the independent **ChatGPT Work** response to the same brief as [`../three-worlds/`](../three-worlds/), which records Claude's run. Neither run replaces the other. | | | | :-- | :-- | | Run date | 26 September 2026 | | Model | GPT-6 Astra, medium reasoning; exact API identifier unrecorded | | Harness | ChatGPT Work, cloud session | | Human turns | 2: initial brief, then repository import; no mid-artwork intervention | | Brief | [Verbatim requests](brief.md) | | Process | [Original agent log](process/PROGRESS.md), [import notes](process/IMPORT.md), [snapshots](process/snapshots/), [studies](process/studies/) | | Source account | [Original delivery README](process/ORIGINAL-README.md), preserved as historical evidence | | Release | [Verified hosted rebuild](https://github.com/davisbuilds/oneshots/releases/tag/run-three-worlds-chatgpt) |

Suspended copper sculpture Procedural ink on paper Amber light with a cooling teal trail

Native-resolution detail crops: [copper](preview/matter-detail.webp), [ink](preview/trace-detail.webp), [light](preview/energy-detail.webp). ## Reproduce Use Python 3.12, Blender 4.0.2 (or a compatible Blender build), and FFmpeg with libx264/ffprobe. The original environment and pinned Python libraries are in [`data/environment.json`](data/environment.json) and `requirements.txt`. From this directory: ```bash python3.12 -m venv .venv . .venv/bin/activate pip install -r requirements.txt python src/build.py python src/verify.py ``` On macOS, add Blender's executable directory to `PATH` if needed: ```bash export PATH="/Applications/Blender.app/Contents/MacOS:$PATH" ``` All generated media, scene files, projection exports, and frame caches are written beneath ignored `output/`. The eight release assets are at its root. The build keeps the committed canonical trajectory intact, copies its inputs into `output/data/`, and runs copper → ink → light still → triptych → light frames → film. It writes and verifies `SHA256SUMS` for every declared asset. `--skip-matter` reuses an existing `output/Matter.png`. `--resimulate` repeats the integration and selection in `output/data/`; it does not replace committed historical data. These options cannot be combined: a new trajectory requires regenerating the copper still and camera projection. Run the fast CLI regression checks with `python3 src/test_build.py`. Preserve the supplied dataset when exact geometry matters: chaotic trajectories amplify tiny numerical differences across environments. The light-frame cache validates completed PNGs and writes replacements atomically. Remove only that cache when deliberately changing its renderer or timing; source changes are not automatically detected. Individual renderer scripts also run directly, for example `python src/paint.py` or `blender -b -t 8 --python src/build_scene.py -- --study`. The original study contact-sheet script requires its input study renders under `output/studies/`; those are separate from the default final-output build. ## Mathematics and timing ``` dx/dt = 10(y − x) dy/dt = x(28 − z) − y dz/dt = xy − (8/3)z initial condition = (1, 1, 1) ``` DOP853 integrates t=0–60 with rtol=1e−11, atol=1e−13, and a maximum internal step of 0.01. t<20 is discarded from artistic selection. The chosen contiguous interval is **t=40–47**, sampled at Δt=0.002: **3,501 positions**. CSV and NPZ exports represent the same canonical trajectory; NPZ preserves full precision. All three interpretations use the same geometry and camera projection. The world transform is `(x/10, y/10, (z−6.26469892)/10+1)`. Camera position is `(6,−24,7.3)`, target `(0,0,2.45)`, and orthographic scale 10.3. Brush pressure changes width and density without moving the stroke's centerline. The film holds copper, dissolves to ink at 4.7–6.7 s, then dissolves to light at 9.6–11.6 s. From 11.6–22.4 s, model time is `40 + (7/10.8) × (film_seconds − 11.6)`. This constant slowdown preserves simulation order. An endpoint hold and decay lead to an **editorial triptych** at 23.4–24.7 s, held until 28 s. The light still in that montage uses t=46.5. The trajectory is open: endpoint separation is about 13.12 Lorenz units. No closing connector or physically seamless loop is claimed. ## Process notes and limitations - **Matter** was rendered in Blender 4.0.2, CPU Cycles, 256 samples. Procedural copper/patina and stone, area-light reflections, a dark plinth, and separate suspension cables give the installation physical context. The original Blender build lacked OpenImageDenoiser; denoising remains disabled. - **Trace** models pressure, bristle channels, pigment density, edge deposition, capillary blur, and fibrous paper procedurally in NumPy/SciPy/Pillow. It is an artistic ink model, not a fluid simulation. - **Energy** is a depth-aware emissive Python composite with floating-point bloom, exposure roll-off, supersampling, and fixed dithering. It is not a path-traced volume or a particle cloud. - The original environment exposed nine logical CPUs and about 10 GB RAM, with no GPU. The three clean stills are 3200 × 1800. Light frames render at 2880 × 1620 then downsample to 1080p; the light still renders at 4800 × 2700. - No image/video-generation models, downloaded artwork, meshes, or texture images were used. Font binaries are included with applicable copyright and license texts in `assets/fonts/`; their third-party licenses remain separate from the repository's MIT license. Unrelated Debian packaging/AppStream notices were omitted from the font-specific extracts. - The historical progress log is a concise self-report, not a timestamped transcript. Wall-clock time is unrecorded. The owner later confirmed GPT-6 Astra with medium reasoning; the exact API identifier remains unrecorded. The curator's verdict is intentionally empty. - One archived intermediate (`03-ink-2.png`) was truncated and could not be decoded during import. It was omitted from committed previews. The surviving ink contact sheet still records the three variants; the original archive was preserved unchanged. Finished assets decoded successfully. ## Release and provenance This PR imports the original artifacts; it does not claim a new full render. Committed previews are downsized from those originals. Full media and the `.blend` stay in ignored `output/`, with their original hashes recorded in [`process/ORIGINAL-SHA256SUMS`](process/ORIGINAL-SHA256SUMS). The original source archive is preserved separately from adapted source; its checksum is recorded in the import notes. To rebuild, dispatch the existing **Run assets** workflow with input `three-worlds-chatgpt`. Its run-local `src/build_release.sh` installs Blender and FFmpeg only when missing on a GitHub Actions runner, then runs the pinned Python pipeline. The manifest allows 110 minutes within the workflow's 120-minute job limit. The first hosted build completed successfully on 4 October 2026 in 11 minutes 31 seconds. Future runner speed and package versions may affect duration and pixels. This workflow publishes a **rebuild** with its own checksums and commit provenance, not a claim of byte-identical original rendering. If that build exceeds the runner limits, publish the preserved original eight assets and their `SHA256SUMS` manually to `run-three-worlds-chatgpt`, clearly labeling them as original outputs from 2026-09-26. Do not remove recovery copies until downloaded assets pass `python3 scripts/fetch_assets.py three-worlds-chatgpt`. The import PR itself did not publish a release. The [first hosted rebuild](https://github.com/davisbuilds/oneshots/actions/runs/37237737242) published all eight assets plus `SHA256SUMS` from commit `11f97d8654020406684b782f6c3849c6880c51cc`. Downloaded files passed the run verifier, including full decoding of the 672-frame film. Trace, Energy, CSV, and NPZ match their original hashes exactly; Matter, the Blender scene, triptych, and encoded film have new hashes. Committed previews remain evidence of the original artwork. The original film was separately recovered and matched its recorded original hash; no recovery files were deleted.