set(CMAKE_AUTOMOC ON) set(CMAKE_INCLUDE_CURRENT_DIR ON) set(COMMON_LIB_INCLUDE_DIR ${COMMON_LIB_INCLUDE_DIR} ${CMAKE_CURRENT_SOURCE_DIR}) set(COMMON_LIB_INCLUDE_DIR ${COMMON_LIB_INCLUDE_DIR} PARENT_SCOPE) include_directories(${COMMON_LIB_INCLUDE_DIR}) set(QA_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/UnitTest_DzUnrealAction.cpp ${CMAKE_CURRENT_SOURCE_DIR}/UnitTest_DzUnrealAction.h ${CMAKE_CURRENT_SOURCE_DIR}/UnitTest_DzUnrealDialog.cpp ${CMAKE_CURRENT_SOURCE_DIR}/UnitTest_DzUnrealDialog.h ) set(QA_SRCS ${QA_SRCS} PARENT_SCOPE)