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Message ID: 1137
Date: Fri Sep 3 21:16:58 BST 1999
Author: Chas Watkins
Subject: RE: PvP strategies for cler


It's cats eye gate for the sheildskin as I believe it is for the enchanter
rune I spell. You have to put it in context though. If they are a wiz at
level 16 and you are a Cleric at the same level. You will do quite a bit of
melee damage to a wizard. Their AC is so low and we have a more HP then they
have. The question is if you can stop them nuking you or not.

-----Original Message-----
From: Ralph Carothers [mailto:CarothersR@...]
Sent: Friday, September 03, 1999 12:08 PM
To: 'EQ-Clerics@onelist.com'
Subject: RE: [EQ-Clerics] PvP strategies for cler



nod. Chas, thank you, I know the item needed was Bloodstones I beleive.
(for the Stoneskin shield) I didnt know the hp range it gave though. This
would make us a bit uneffective in Melee though for 100 hps. I use a shield
with my cleric....a 1h isnt doing that quiockly

-----Original Message-----
From: Chas Watkins [ mailto:cwatkins@... <mailto:cwatkins@...>
]
Sent: Friday, September 03, 1999 2:26 PM
To: 'EQ-Clerics@onelist.com'
Subject: RE: [EQ-Clerics] PvP strategies for cler


From: Chas Watkins <cwatkins@...>

See previous email. You are wrong and no need to be so adamant. We are all
here to learn. There are plenty of items that do similar things. The
polished tomahawk I mentioned earlier is a 1h slash item that if wielded by
a level 10 caster often gives berserker effect. Which gives the user about
100 hit points of invulnerability. As I explained earlier this caused me to
loose to a range 2 levels lower than me by a large margin!

-----Original Message-----
From: Mr. J Daniels [ mailto:warpig@... <mailto:warpig@...> ]
Sent: Friday, September 03, 1999 11:21 AM
To: 'EQ-Clerics@onelist.com'
Subject: RE: [EQ-Clerics] PvP strategies for cler


From: "Mr. J Daniels" <warpig@...>

Never heard of such an item, and I DONT believe one exists, I know plenty
of level 50 casters that dont have anything like that. You sure you
didn't hear about this in a dream?

On Fri, 3 Sep 1999, Ralph Carothers wrote:

> I forget the name of the shield...mobs have it to. You hit them and it
> absorbs everything like our divine aura/barrier. That's more than enough
> for them to cast and ream us.
>
> -----Original Message-----
> From: Chas Watkins [ mailto:cwatkins@...
<mailto:cwatkins@...> ]
> Sent: Friday, September 03, 1999 2:08 PM
> To: 'EQ-Clerics@onelist.com'
> Subject: RE: [EQ-Clerics] PvP strategies for cler
>
>
> From: Chas Watkins <cwatkins@...>
>
> Not sure what magical shields you are talking about. Wizards only get AC
> adding and small damage ones. Which hardly makes them immune. As for melee

> sure we suck against fighters ..rangers, warriors etc. but against pure
> casters we rock!
>
> -----Original Message-----
> From: Ralph Carothers [ mailto:CarothersR@...
<mailto:CarothersR@...> ]
> Sent: Friday, September 03, 1999 10:53 AM
> To: 'EQ-Clerics@onelist.com'
> Subject: RE: [EQ-Clerics] PvP strategies for cler
>
>
>
> and btw- whacking them with weapons wont do squat if they have their
magical
> shields up, ESPECIALLY if your a cleric....we suck with melee
>
> -----Original Message-----
> From: Mr. J Daniels [ mailto:warpig@... <mailto:warpig@...> <
mailto:warpig@... <mailto:warpig@...> > ]
> Sent: Friday, September 03, 1999 1:47 PM
> To: 'EQ-Clerics@onelist.com'
> Subject: RE: [EQ-Clerics] PvP strategies for cler
>
>
> From: "Mr. J Daniels" <warpig@...>
>
> Maybe I need to clarify this, if you stun them and run behind them, you
> can keep whacking them from behind with your weapon. TRUST ME,
> STUN/Wrath etc, works GREAT. Blind also works, but a blinded foe CAN
> STILL CAST on you, a stunned one CANT.
>
>
> On Fri, 3 Sep 1999, Kevin Dailey wrote:
>
> > From: Kevin Dailey <kevin_dailey@...>
> >
> > Mr. J Daniels said:
> >
> > "What i typically do is stun the chaster, then run behind them quickly
> > at
> > an angle, then start nuking them. When they unstun they take some time


> > to turn around to look for you, when you notice this, stun them again."
> >
> >
> > I reply:
> >
> > I'm don't know if this is good advice. For one thing, the lower level
> > stun lasts only two seconds. By the time you've run around the caster,
> > he's not stunned anymore. For another thing, the recast time for stun is


> > very long. And, if the caster is smart, he won't turn around to find
> > you. He should already have you targeted, and he'll just hit his cast
> > button. He doesn't have to see you to cast a spell. And, if you're
> > dueling, he should realize that you won't be outside his casting range.
> > I think Flash of Light would yield better results. It lasts much longer
> > (12-18 seconds, I think), and he cannot cast while blinded. If you want
> > to confuse your opponent even more, cast Fear on him after you've
> > blinded him. He'll never know what hit him.
> >
> > This from having dueled nasty necros in Lake Rathe. They really hated it


> > when I Feared them, heh heh.
> >
> > Saidinn Witchwood
> >
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