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Message ID: 1365
Date: Wed Sep 15 16:27:03 BST 1999
Author: Mr. J Daniels
Subject: Re: Re: Box of Akbar (Was RE: New Patch)


Semi related to the post below, (It would of taken care of the situation
with low level mobs dropping the box.) why dont they put level limits on
items. In other words, you cant use the BOX unless you are level 30+.
That sure would take care of twinking.

With that said, I dont think they should make items that only low levels
can wear, just limit the level at which you can start using an item.


On Wed, 15 Sep 1999 srutkowski@... wrote:

> From: srutkowski@...
>
>
>
> They already changed the items back. There has been a lot of BS going on at
> Verant with this box and some people are trying to cover up some bad judgement
> errors (IMHO). I don't think they are getting away with it anymore.
>
> The problem I see with this change if it was intended is the following:
>
> The first Box of Akbar was dropped by a Spectre (level 34+ MOB) and then on some
> live and dead frogs in Lower Guk- all level 34+. Then, poof (someone screwed up
> the box or thought the box was too powerful and decided to nerf it) it starts
> dropping on level 8 MOBS with the same attributes (would be like a Mithril
> 2hander dropping on the orc trainer). This was awhile after the last attempt to
> change this box to some other item (some research compenent I believe). So now
> a whole bunch of level 8 to 11 or so people have a Box that reduces all items to
> zero weight. Here's my take on what's happening over at the Big House after
> this was discovered:
>
> ---Verant employee Roleplaying----
> "We can't have that. Let's make the box only reduce weight by 10%", says Verant
> employee A.
>
> "Great idea! We can say it was a typo in the first place." says Verant Employee
> B. "That way we don't have to go back to [Verant Employee C who works on the
> MOBs, but gets updates on what they drop from Verant Employee A and B] and tell
> him we messed up AND we don't get caught for screwing up that last table. Man
> if that got out, we would look like idiots."
>
> "Not only that, we would actually have to do some more work. Now, it's just
> [Employee C]'s problem and those GM suckers we hired. Maybe we can piss Brad
> off again. Is this like the 3rd time we've done that?" replies Verant Employee
> A.
>
> Employee B chuckles and responds, "Yep! Man this is so cool! We get to be
> jerks to our customers, our boss, and our other employees, but we still get to
> keep our job! Meanwhile we can slack off!! God I love my job. Let's go make
> another box that reduces weight by 100% and give it to our characters.
> Nevermind, we can do that later- I bet I can take the fire giant solo with all
> the new stuff I've created, but haven't put into the game yet."
>
> "This is going to be cool! I hate to admit that I'm just as addicted to this
> game as those pathetic people who pay to play it," Verant Employee A states.
>
> "Me too, but screw them, we rock!" Verant Employee B ends.
>
> See, I roleplay with the best of 'em! I am slightly pissed (and only slightly,
> despite what some of you will think after getting to this point in my post) of
> at this non-disclosure and piss poor customer service from a company that
> started off with great customer service and support. I understand that you have
> to keep some things (quests, item location, tactics) undocumented and let the
> players figure it out, but to change things that people are used to in the game
> and not let them know about it is bad customer service.
>
> I also know what it is like to put together an update for a software package,
> and I sure as hell can't get away with not letting people know what I change in
> our software package. Can't understand how you would tell people EXACTLY how
> you were changing their DOT damage on druid, shaman and necro spells, then go
> and forget that you changed all this other stuff. Just seems unprofessional.
>
> Sorry for the long post, but I'm long winded and, being a high elf, I feel a
> compulsion to tell you what is the right point of view (more roleplaying hehe).
>
> Reply to:
>
> >well with this I can believe it.. I mean come on folks... an item that
> >redueces all weight??? a tad powerful if ya ask me..
>
> >Jaxim
>
>
>
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