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Message ID: 1365
Date: Wed Sep 15 16:27:03 BST 1999
Author: Mr. J Daniels
Subject: Re: Re: Box of Akbar (Was RE: New Patch)
On Wed, 15 Sep 1999 srutkowski@... wrote:
> From: srutkowski@...
>
>
>
> They already changed the items back. There has been a lot of BS going on at
> Verant with this box and some people are trying to cover up some bad judgement
> errors (IMHO). I don't think they are getting away with it anymore.
>
> The problem I see with this change if it was intended is the following:
>
> The first Box of Akbar was dropped by a Spectre (level 34+ MOB) and then on some
> live and dead frogs in Lower Guk- all level 34+. Then, poof (someone screwed up
> the box or thought the box was too powerful and decided to nerf it) it starts
> dropping on level 8 MOBS with the same attributes (would be like a Mithril
> 2hander dropping on the orc trainer). This was awhile after the last attempt to
> change this box to some other item (some research compenent I believe). So now
> a whole bunch of level 8 to 11 or so people have a Box that reduces all items to
> zero weight. Here's my take on what's happening over at the Big House after
> this was discovered:
>
> ---Verant employee Roleplaying----
> "We can't have that. Let's make the box only reduce weight by 10%", says Verant
> employee A.
>
> "Great idea! We can say it was a typo in the first place." says Verant Employee
> B. "That way we don't have to go back to [Verant Employee C who works on the
> MOBs, but gets updates on what they drop from Verant Employee A and B] and tell
> him we messed up AND we don't get caught for screwing up that last table. Man
> if that got out, we would look like idiots."
>
> "Not only that, we would actually have to do some more work. Now, it's just
> [Employee C]'s problem and those GM suckers we hired. Maybe we can piss Brad
> off again. Is this like the 3rd time we've done that?" replies Verant Employee
> A.
>
> Employee B chuckles and responds, "Yep! Man this is so cool! We get to be
> jerks to our customers, our boss, and our other employees, but we still get to
> keep our job! Meanwhile we can slack off!! God I love my job. Let's go make
> another box that reduces weight by 100% and give it to our characters.
> Nevermind, we can do that later- I bet I can take the fire giant solo with all
> the new stuff I've created, but haven't put into the game yet."
>
> "This is going to be cool! I hate to admit that I'm just as addicted to this
> game as those pathetic people who pay to play it," Verant Employee A states.
>
> "Me too, but screw them, we rock!" Verant Employee B ends.
>
> See, I roleplay with the best of 'em! I am slightly pissed (and only slightly,
> despite what some of you will think after getting to this point in my post) of
> at this non-disclosure and piss poor customer service from a company that
> started off with great customer service and support. I understand that you have
> to keep some things (quests, item location, tactics) undocumented and let the
> players figure it out, but to change things that people are used to in the game
> and not let them know about it is bad customer service.
>
> I also know what it is like to put together an update for a software package,
> and I sure as hell can't get away with not letting people know what I change in
> our software package. Can't understand how you would tell people EXACTLY how
> you were changing their DOT damage on druid, shaman and necro spells, then go
> and forget that you changed all this other stuff. Just seems unprofessional.
>
> Sorry for the long post, but I'm long winded and, being a high elf, I feel a
> compulsion to tell you what is the right point of view (more roleplaying hehe).
>
> Reply to:
>
> >well with this I can believe it.. I mean come on folks... an item that
> >redueces all weight??? a tad powerful if ya ask me..
>
> >Jaxim
>
>
>
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