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Message ID: 1369
Date: Wed Sep 15 17:54:43 BST 1999
Author: Perhaps a Princess...
Subject: Re: gaming philosophy


On Tue, 14 Sep 1999, Curtis Bennett wrote:

> Stabilize the damn game, and then add stuff to it. So what if that
> Druid spell was "typo'd" at 39 instead of 49. Big damn deal. Just
> leave it alone. No one cares about their typos. It's friggin game
> for christ's sake. It's not like we're dealing with health care
> reform here.

Uh. The Druid spell was typo'd at 49 instead of 39 and we DID care.

And, at least in the game I play in, if a ruling is made that turns
out to be unbalancing, the gamemaster DOES reserve the right to go
back and rework the rules so it is no longer unbalancing. Otherwise,
the game becomes not fun for the rest of the players.

I don't know if the Box was unbalancing or not. But Verant is the gamemaster
here. The gamemaster is always right. If you don't like the way the gamemaster
chooses to run the game, you have two choices 1) try to convince the
GM that they are messing things up instead of helping 2) leave and go
play under a different Gm.

If enough people do (2) then the GM might get the idea that hey are
messing up. Or they might decide they don't want to run that type of
game that people want to play under and just not run a game at all.

===================================================
Sarah sarah@...
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My picture of the world is of masses of people extending gifts to other
people, doing favors -- but nobody keeping score. -- Dr. Whitsett
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