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Message ID: 1638
Date: Tue Sep 28 23:36:22 BST 1999
Author: Nick Shaffner
Subject: Re: lag (was: rez changed)


I agree with you that CPU isn't everything, but it does become the final
limiting factor for EQ after all else falls away.

I am still suprised at your #2 and #3 though - I've tested EQ with both
cards and never had frame rate problems with either - and from your
description of 'pauses' (as opposed to general slowness) it almost sounds
like disk swapping, is it possible that 64mb isn't enough ram for EQ
(considering your #1 config has 128mb) and is causing a lot more Virtual
memory activity?

In any case of your #3, I would highly recommend that folk *not* play EQ
with a Voodoo I or Voodoo II based accelerator because of the poor bus
interface that the early Voodoo line fell prey to (and the Voodoo III has
somewhat has inherited - Doh! please don't smack me 3DFX =) ) EQ is
definantly a texture heavy game and AGP makes all the difference in the
world for moving them around.

>Although you may be correct, you are a bit misleading. CPU isn't
>everything. I play Everquest on three different machines:
>
>1. Celeron 300, Voodoo3 3500, 128MBRam
>2. PII 350, Riva TNT, 64MBRam
>3. Celeron 433, Voodoo2, 64MBRam
>
>Number 1 has the smoothest video of all of them, with the fewest pauses.
>The 128MBRam also makes zoning a bit faster than the other two machines.
>(Before the Voodoo3, I had an ATI AllinWonderPro (4M) that would pause
>reliably every time a new set of textures were needed.) Unless you match
>memory, video and cpu speed, you won't have optimal performance.
>
>That being said, if I over clock #1 above to 450MHZ, then EQ does run
>better.
>
>Charles Lembke
>c-lembke@...
>
>-----Original Message-----
>From: Nick Shaffner [mailto:nicks@...]
>Sent: Tuesday, September 28, 1999 4:54 PM
>To: EQ-Clerics@onelist.com
>Subject: Re: [EQ-Clerics] lag (was: rez changed)
>
>
>From: "Nick Shaffner" <nicks@...>
>
>Actually a little known fact about EQ is that it's almost entirely CPU
>limited.
>
>[snip]
>
>>