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Message ID: 1875
Date: Mon Oct 18 18:55:33 BST 1999
Author: Curtis Bennett
Subject: Re: Faction in Rivervale
>From: Chris Wheeler <wheelech@...>
>Reply-To: EQ-Clerics@onelist.com
>To: "'EQ-Clerics@onelist.com'" <EQ-Clerics@onelist.com>
>Subject: [EQ-Clerics] Faction in Rivervale
>Date: Mon, 18 Oct 1999 13:34:03 -0400
>
>Hi all,
>
>I am a halfling cleric of Rivervale, and have lost faction in my town with
>the merchants. This was caused by fighting with Mangler. I killed him 3
>or
>4 times as a young halfling, because he atacked me. The 5th time I did it,
>I lost enough faction to con dubious, and hence, lose buying and selling
>privileges. I was able to regain my faction by handing in 24 RE warbeads
>to
>the sheriff. That was level 9. However, at level 11, I was again attacked
>by him, but he was killed by someone else. No matter, my faction bit the
>dust again. Now, at level 13, almost 14, I have handed in 96 warbeads, and
>still con dubious to the merchants, and still can't buy nor sell (other
>than
>to the druids). My questions are this:
>
>1) How many RE warbeads do I need to hand in?
>
>2) As I get higher in level, is it more required of me to regain faction?
>
>The only reason this really matters is because I can't buy my spells from
>the cleric guild any more. Otherwise, I wouldn't give a hoot.
>
>Thanks.
>
>-----Original Message-----
>From: Mike Schlagenhauf [mailto:trelane@...]
>Sent: 1999/10/18 12:58 PM
>To: EQ-Clerics@onelist.com
>Subject: Re: [EQ-Clerics] Testament of Vanear - SPOILER!!
>
>
>From: "Mike Schlagenhauf" <trelane@...>
>
>It's actually an exact 7 hour spawn. I spent the 7 hours there from the
>previous time he was killed (I managed to get there right when it
>happened).
>I teamed up with a lv 30 shadowknight who wanted the other piece of paper
>(not the page, some note) from Dyllin Starshine. He managed to hit
>Starshine with one spell and was instantly down for the count. At very
>least I'd have somebody with you who can cast see invis, so you can tell if
>some wizard or druid is going to come in & KS, you can at least let 'em
>know
>that you know they're there (cast cancel magic on 'em repeatedly, see how
>aggravated they get with ya ^_^ ).
>
>Lohre Soulsaver
>Bristlebane
>
>----- Original Message -----
>From: Curtis Bennett <die_kluge@...>
>To: <EQ-Clerics@onelist.com>
>Sent: Monday, October 18, 1999 10:18 AM
>Subject: Re: [EQ-Clerics] Testament of Vanear - SPOILER!!
>
>
> > From: "Curtis Bennett" <die_kluge@...>
> >
> >
> > I have heard that he is a 6-hour spawn. He spawns in the open area
> > near the smugglers, in a little tent-thingy against the wall.
> >
> >
> > >From: Ryedog16@...
> > >
> > >Please i have been trying to camp dylin near smugglers for 3hours and
>he
> > >hasn't spawned, am i in the right plce? where does he spawn? how long?
>and
> > >is
> > >there anything i can do to acclerate it? plz someone help me
> >
> > >
>
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