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Message ID: 1875
Date: Mon Oct 18 18:55:33 BST 1999
Author: Curtis Bennett
Subject: Re: Faction in Rivervale


When I first came to Rivervale (as a high elf), I was dubious to
everyone. I spent a stupid amount of time killing the pirahna in the
lake, and giving the teeth to Fiddy Bobick. As it turns out, it's a
really good quest, that gives quite a bit of loot, for as easy as it
is. You might try this one.
Although, now that I think of it, I don't know if this quest affects
the R'vale clerics or not. What faction is that?
Also, I wouldn't be too concerned about buying spells there. As a
high elf, I can get my spells cheaper in Felwithe anyway. I just got
to level 19, and needed to buy spells, and Qeynos and Rivervale were
the highest. Freeport had decent prices, and Felwithe is usually the
lowest, although it matches Freeport on many of them.


>From: Chris Wheeler <wheelech@...>
>Reply-To: EQ-Clerics@onelist.com
>To: "'EQ-Clerics@onelist.com'" <EQ-Clerics@onelist.com>
>Subject: [EQ-Clerics] Faction in Rivervale
>Date: Mon, 18 Oct 1999 13:34:03 -0400
>
>Hi all,
>
>I am a halfling cleric of Rivervale, and have lost faction in my town with
>the merchants. This was caused by fighting with Mangler. I killed him 3
>or
>4 times as a young halfling, because he atacked me. The 5th time I did it,
>I lost enough faction to con dubious, and hence, lose buying and selling
>privileges. I was able to regain my faction by handing in 24 RE warbeads
>to
>the sheriff. That was level 9. However, at level 11, I was again attacked
>by him, but he was killed by someone else. No matter, my faction bit the
>dust again. Now, at level 13, almost 14, I have handed in 96 warbeads, and
>still con dubious to the merchants, and still can't buy nor sell (other
>than
>to the druids). My questions are this:
>
>1) How many RE warbeads do I need to hand in?
>
>2) As I get higher in level, is it more required of me to regain faction?
>
>The only reason this really matters is because I can't buy my spells from
>the cleric guild any more. Otherwise, I wouldn't give a hoot.
>
>Thanks.
>
>-----Original Message-----
>From: Mike Schlagenhauf [mailto:trelane@...]
>Sent: 1999/10/18 12:58 PM
>To: EQ-Clerics@onelist.com
>Subject: Re: [EQ-Clerics] Testament of Vanear - SPOILER!!
>
>
>From: "Mike Schlagenhauf" <trelane@...>
>
>It's actually an exact 7 hour spawn. I spent the 7 hours there from the
>previous time he was killed (I managed to get there right when it
>happened).
>I teamed up with a lv 30 shadowknight who wanted the other piece of paper
>(not the page, some note) from Dyllin Starshine. He managed to hit
>Starshine with one spell and was instantly down for the count. At very
>least I'd have somebody with you who can cast see invis, so you can tell if
>some wizard or druid is going to come in & KS, you can at least let 'em
>know
>that you know they're there (cast cancel magic on 'em repeatedly, see how
>aggravated they get with ya ^_^ ).
>
>Lohre Soulsaver
>Bristlebane
>
>----- Original Message -----
>From: Curtis Bennett <die_kluge@...>
>To: <EQ-Clerics@onelist.com>
>Sent: Monday, October 18, 1999 10:18 AM
>Subject: Re: [EQ-Clerics] Testament of Vanear - SPOILER!!
>
>
> > From: "Curtis Bennett" <die_kluge@...>
> >
> >
> > I have heard that he is a 6-hour spawn. He spawns in the open area
> > near the smugglers, in a little tent-thingy against the wall.
> >
> >
> > >From: Ryedog16@...
> > >
> > >Please i have been trying to camp dylin near smugglers for 3hours and
>he
> > >hasn't spawned, am i in the right plce? where does he spawn? how long?
>and
> > >is
> > >there anything i can do to acclerate it? plz someone help me
> >
> > >
>
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